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| == Description == | | == Description == |
− | The '''HJ-8H''', or '''Hongjian-8H (红箭-8H)''', is a Chinese [[Anti-tank guided missiles|Semi-automatic command to line of sight wire-guided missile]]. This missile variant was introduced in the [[Update "Drone Age"|update "Drone Age"<sup>1</sup>]] and it is an upgrade to the [[HJ-8E|'''HJ-8E''']] in which the fire-control system and launching/ stowage system from its previous upgrade, the '''HJ-8L''', were used. This upgrade allowed the '''HJ-8H''' to be a light-weight missile which could retain its tandem warhead and penetration capability. Before the implementation of the '''HJ-8H''', there were a long line of advancements and development inside of the PLA regarding the '''HJ-8''' missile. Because of the missile's ground-based ATGM operation, advancements which increased penetration by approximately 27% were adopted onto the '''HJ-8H,''' as well as other improvements. The '''HJ-8H''' retains it's tandem warhead, seen on previous variants allowing it to penetrate past many modern ERA systems. The '''HJ-8H's''' maximum speed and effective range remain the same as the '''HJ-8E''', although it's explosive mass and TNT equivalent has been slightly increased.
| + | ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' |
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− | <small>''1 . Possibly Incorrect''</small>
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| === Vehicles equipped with this weapon === | | === Vehicles equipped with this weapon === |
| + | <!-- ''List out vehicles that are equipped with the weapon.'' --> |
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− | * [[Z-9WA]] | + | * {{Specs-Link|z_9wa}} |
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| == General info == | | == General info == |
− | {| class="wikitable"
| + | ''Tell us about the tactical and technical characteristics of the missile.'' |
− | ! colspan="2" |'''HJ-8H'''
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− | |-
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− | | '''Warhead Type'''
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− | |Tandem
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− | |-
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− | | '''Caliber'''
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− | |120 mm
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− | |-
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− | | '''Mass'''
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− | |13 kg
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− | |-
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− | | '''Guidance'''
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− | |SACLOS (wire-guidance)
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− | | '''Maximum Speed'''
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− | |240 m/s
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− | | '''Firing Range'''
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− | |4 km
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− | |-
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− | | '''Missile Guidance Time'''
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− | |19.0 secs
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− | |-
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− | | '''Explosive Type'''
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− | |Type 88
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− | |-
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− | | '''Explosive Mass'''
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− | |2.15 kg
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− | |-
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− | | '''TNT Equivalent'''
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− | |2.8 kg TNTe
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− | |-
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− | |'''Armor Penetration (0°, 10m)'''
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− | |750 mm
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− | |}
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| === Effective damage === | | === Effective damage === |
− | The HJ-8H's penetration and explosive power is a welcomed improvement relative to it's earlier variant. The 750mm of penetration with its tandem-warhead will combat and destroy most vehicles you will face. It may not pack the greatest punch, but with the combined effectiveness of the vehicle(s) equipped with this missile, it can be used to precisely target vehicle weak points and get the instantaneous kill one may expect of an ATGM.
| + | ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' |
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| === Comparison with analogues === | | === Comparison with analogues === |
− | [[BGM-71C I-TOW|BGM-71C]]/ [[BGM-71D TOW-2|D]] - The '''BGM-71''' (C/ D variants) receives a higher maximum speed, larger explosive mass and TNTe, as well as IRCM but it lacks a tandem warhead. This makes the missile easily defeatable by ERA on a combat vehicle, the '''HJ-8H''' does not have this weakness. The '''BGM-71''' (C/ D) also has a lower range then the '''HJ-8H''', forcing the carrying vehicle to expose itself more then a vehicle carrying '''HJ-8H'''<nowiki/>'s.
| + | ''Give a comparative description of missiles that have firepower equal to this weapon.'' |
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− | [[HOT-2 TOW|HOT-2]] - The '''HOT-2''' is slightly faster then the '''HJ-8H''' by 10 m/s, though it lacks a tandem warhead. The '''HOT-2''' also packs a far greater punch (explosive/ TNTe wise) than its Chinese counterpart. The '''HOT-2''' is easily defeatable by any sort of ERA if protection is adequate.
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− | [[9M120 Ataka|9M120]]/ [[9M114 Shturm|9M114]] - The '''ATAKA''' is generally a superior SACLOS missile compared the '''HJ-8H'''. The '''ATAKA''' has greater range (6km to the '''HJ-8H'''<nowiki/>'s 4), vastly quicker at a whopping 550 m/s ('''HJ-8H''' is 240 m/s), all accompanied by a tandem warhead and higher flat penetration.
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− | The Shturm on the other hand, is a slightly different story. The '''HJ-8H''' does have noticeable advantage to the Shturm thanks to it's tandem warhead, which may defeat ERA as well as its greater flat penetration. Though, that is it's only advantage as the Shturm is far quicker, greater range and larger warhead.
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− | [[RB 55C Heli TOW|RB 55C]] - The '''RB 55C''' is a faster missile with IRCCM, but it's lower in ranger compared to the '''HJ-8H''' and it does not have a tandem warhead, which makes it easily defeatable by adequate ERA protection.
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| == Usage in battles == | | == Usage in battles == |
− | The '''HJ-8H''' should be used on flanking attacks due to the loiter time caused by it's slower speeds,. The operator should also learn vehicle weak points, especially those that may be hidden behind ERA to guarantee a kill shot. It is also advised to only engage SPAA that cannot engage you (due to range), or when they are not aware of your presence due to the flight time of the missile. The '''HJ-8H''' is fantastic for penetrating and creating your own weak points, though it's quite a average missile otherwise, so it is advised to take precise shots and aim for targets that may be a future threat to the team rather then a enemy being actively engaged (due to the missile flight time). The platform(s) this missile uses incredibly increases the effectiveness of the missile, so it is best to use it's corresponding platforms to increase your kill probability.
| + | ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' |
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| === Pros and cons === | | === Pros and cons === |
| + | ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' |
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| '''Pros:''' | | '''Pros:''' |
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− | * Good flat penetration at it's battle rating.
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− | * Decent range for it's corresponding battle rating.
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− | * Tandem warhead allows it to easily defeat ERA, even at top tier.
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| * | | * |
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| '''Cons:''' | | '''Cons:''' |
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− | * Extremely slow when compared to it's counterparts.
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− | * Relatively small explosive mass and TNTe.
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− | * Must have constant line of sight to properly engage target, leaving the operating vehicle exposed for a long period of time.
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| * | | * |
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| == History == | | == History == |
− | '''GENERAL INFORMATION''' | + | ''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.'' |
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− | The '''HJ-8H''' is an upgrade variant of the existing '''HJ-8E''' which was itself a variant on a long line of improvements on the '''HJ-8''' platform. It is a tube launched wire-guided SACLOS missile developed by the PLA in the late 1980s. In the 1970s the PLAGF (specifically the armored corps) began to develop interested in a proposed successor to the '''[[HJ-73]]''' that was in service. This missile was jointly researched and developed by Research Institute No. 203, and the 282nd Factory. The program was later halted due to political turbulence. The missile was not completed until the late 80s, and did not enter production until 1984. This caused the missile to lack behind its counterparts in some aspects (which can be properly displayed in-game). The '''HJ-8''' and its corresponding variants are manufactured by Factory 282, as well as Pakistan's GIDS.
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− | '''THE HJ-8H UPGRADE'''
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− | The '''HJ-8H''' upgrade came after the Bosnian War, after the '''HJ-8E''' and '''L'''. The PLAGF took what they learned from the previous variants and developed a new missile, using systems from the previous variants. The main upgrades are; the fire control system and light-weight stowage used in the '''HJ-8L''' as well as extended engagement abilities.
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| == Media == | | == Media == |
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| == See also == | | == See also == |
| ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
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| * ''reference to the article about the variant of the weapon;'' | | * ''reference to the article about the variant of the weapon;'' |
| * ''references to approximate analogues by other nations and research trees.'' | | * ''references to approximate analogues by other nations and research trees.'' |
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| == External links == | | == External links == |
| ''Paste links to sources and external resources, such as:'' | | ''Paste links to sources and external resources, such as:'' |
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| * ''topic on the official game forum;'' | | * ''topic on the official game forum;'' |
| * ''other literature.'' | | * ''other literature.'' |
Description
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Vehicles equipped with this weapon
General info
Tell us about the tactical and technical characteristics of the missile.
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of missiles that have firepower equal to this weapon.
Usage in battles
Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)
Pros and cons
Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
Cons:
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.