Difference between revisions of "Maxim's (7.62 mm)"

From War Thunder Wiki
Jump to: navigation, search
(adding most of the information of PM 1910)
Line 1: Line 1:
 
== Description ==
 
== Description ==
 +
<!--''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''-->
 
[[File:Weapon Maxim (7.62 mm).png|350px|thumb|left|The {{PAGENAME}} on the GAZ-AAA (4M).]]
 
[[File:Weapon Maxim (7.62 mm).png|350px|thumb|left|The {{PAGENAME}} on the GAZ-AAA (4M).]]
 
{{Break}}
 
{{Break}}
Line 11: Line 12:
  
 
== General info ==
 
== General info ==
 +
<!--''Tell us about the tactical and technical characteristics of the cannon or machine gun.''-->
 
Based on the Maxim machine gun from Britain, the base model of M1910 has a 62.66 kg total weight and at 1.607 m long; firing 7.62x54R mm bullets at 600 rpm.
 
Based on the Maxim machine gun from Britain, the base model of M1910 has a 62.66 kg total weight and at 1.607 m long; firing 7.62x54R mm bullets at 600 rpm.
  
 
=== Available ammunition ===
 
=== Available ammunition ===
 
+
<!--''Describe the shells that are available for the weapon and their features and purpose. If it concerns autocannons or machine guns, write about different ammo belts and what is inside (which types of shells).''-->
 
* '''''Default:''' AI · AP-I · AP-I · AP-I · T''
 
* '''''Default:''' AI · AP-I · AP-I · AP-I · T''
 
* '''''Universal:''' AP-I · AP-I · T''
 
* '''''Universal:''' AP-I · AP-I · T''
Line 21: Line 23:
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! colspan="7" |''Penetration statistics''
+
! colspan="7" |Penetration statistics
 
|-
 
|-
! rowspan="2" |''Belt''
+
! rowspan="2" |Belt
! colspan="6" |''Penetration @ 0° Angle of Attack (mm)''
+
! colspan="6" |Penetration @ 0° Angle of Attack (mm)
 
|-
 
|-
!''10 m''
+
!10 m
!''100 m''
+
!100 m
!''500 m''
+
!500 m
!''1,000 m''
+
!1,000 m
!''1,500 m''
+
!1,500 m
!''2,000 m''
+
!2,000 m
 
|-
 
|-
|''Default''
+
|Default
|''10''
+
|10
|''9''
+
|9
|''7''
+
|7
|''4''
+
|4
|''3''
+
|3
|''3''
+
|3
 
|-
 
|-
|''Universal''
+
|Universal
|''10''
+
|10
|''9''
+
|9
|''7''
+
|7
|''4''
+
|4
|''0''
+
|0
|''0''
+
|0
 
|-
 
|-
|''API''
+
|API
|''10''
+
|10
|''9''
+
|9
|''7''
+
|7
|''4''
+
|4
|''0''
+
|0
|''0''
+
|0
 
|-
 
|-
|''APIT''
+
|APIT
|''9''
+
|9
|''8''
+
|8
|''6''
+
|6
|''3''
+
|3
|''0''
+
|0
|''0''
+
|0
 
|}
 
|}
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
 +
<!--''Give a comparative description of cannons/machine guns that have firepower equal to this weapon.''-->
 
[[BESA (7.92 mm)|BESA]]- the British's vehicle-mounted machine gun, they shared the same rate of fire while having better penetration at longer ranges.
 
[[BESA (7.92 mm)|BESA]]- the British's vehicle-mounted machine gun, they shared the same rate of fire while having better penetration at longer ranges.
  
Line 72: Line 75:
  
 
== Usage in battles ==
 
== Usage in battles ==
 +
<!--''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against notable opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.''-->
 
The Maxim in game is in the form of ZPU (aka 4M) quad mount which gives 4 barrels at its disposal. Although the animation for the gunner might be hilarious at first glance, but he certainly fulfills his job- hunting down careless planes or clearing out exposed crew of vehicles; thanks to the quad mount, the total rpm can go up to 2400 rpm, for those aircrafts which fly too low or too slow, few seconds worth of bullets can certainly ruin their day by either setting their engines on fire or straight up being "cut" by the pools of bullets. In cases where enemy with exposed crew, the last thing they can hear is the the sound of tons of bullets flying onto them, making it very effective hunting down rivalries with exposed crew.
 
The Maxim in game is in the form of ZPU (aka 4M) quad mount which gives 4 barrels at its disposal. Although the animation for the gunner might be hilarious at first glance, but he certainly fulfills his job- hunting down careless planes or clearing out exposed crew of vehicles; thanks to the quad mount, the total rpm can go up to 2400 rpm, for those aircrafts which fly too low or too slow, few seconds worth of bullets can certainly ruin their day by either setting their engines on fire or straight up being "cut" by the pools of bullets. In cases where enemy with exposed crew, the last thing they can hear is the the sound of tons of bullets flying onto them, making it very effective hunting down rivalries with exposed crew.
  
Line 77: Line 81:
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 +
<!--''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.''-->
 
'''Pros:'''
 
'''Pros:'''
  
Line 82: Line 87:
 
* High ammo pool to sparse  
 
* High ammo pool to sparse  
 
* Fast traverse
 
* Fast traverse
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
Line 90: Line 93:
 
* Does little or no harm to armored vehicles, or sometimes well-protected planes
 
* Does little or no harm to armored vehicles, or sometimes well-protected planes
 
* Non-existent protection for gunner
 
* Non-existent protection for gunner
 
*
 
  
 
== History ==
 
== History ==
 +
<!--''Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>.''-->
 
After the Russian Empire imported units of Maxim machine gun for the Russo-Japanese War in 1904, the army was very pleased with its firepower to wipe out floods of enemies; later in 1905, Imperial Tula Arms Plant started their reverse-engineer on it as the PM 1905. With some revision made in the next few years, the new PM1910 was passed for service, featuring its signature gun shield and a multi-purpose sledge (which also serve as a gun mount) designed by A. A. Sokolov.  
 
After the Russian Empire imported units of Maxim machine gun for the Russo-Japanese War in 1904, the army was very pleased with its firepower to wipe out floods of enemies; later in 1905, Imperial Tula Arms Plant started their reverse-engineer on it as the PM 1905. With some revision made in the next few years, the new PM1910 was passed for service, featuring its signature gun shield and a multi-purpose sledge (which also serve as a gun mount) designed by A. A. Sokolov.  
  

Revision as of 03:08, 20 May 2022

Description

The Maxim's (7.62 mm) on the GAZ-AAA (4M).


The Pulemyot Maxima PM1910, more well known by its name Maxim, is a water-cooled 7.62x54R mm machine gun built in Russian Empire in 1910 based on the British Maxim machine gun.

Vehicles equipped with this weapon

General info

Based on the Maxim machine gun from Britain, the base model of M1910 has a 62.66 kg total weight and at 1.607 m long; firing 7.62x54R mm bullets at 600 rpm.

Available ammunition

  • Default: AI · AP-I · AP-I · AP-I · T
  • Universal: AP-I · AP-I · T
  • API: AP-I · API-T · API-T
  • APIT: API-T
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 10 9 7 4 3 3
Universal 10 9 7 4 0 0
API 10 9 7 4 0 0
APIT 9 8 6 3 0 0

Comparison with analogues

BESA- the British's vehicle-mounted machine gun, they shared the same rate of fire while having better penetration at longer ranges.

Note: Maxim is currently the vehicle with the smallest caliber main weapon.

Usage in battles

The Maxim in game is in the form of ZPU (aka 4M) quad mount which gives 4 barrels at its disposal. Although the animation for the gunner might be hilarious at first glance, but he certainly fulfills his job- hunting down careless planes or clearing out exposed crew of vehicles; thanks to the quad mount, the total rpm can go up to 2400 rpm, for those aircrafts which fly too low or too slow, few seconds worth of bullets can certainly ruin their day by either setting their engines on fire or straight up being "cut" by the pools of bullets. In cases where enemy with exposed crew, the last thing they can hear is the the sound of tons of bullets flying onto them, making it very effective hunting down rivalries with exposed crew.

But do remember that there are nothing around the gunner (other than the gun itself) to protect him from even the enemies' coaxial machine gun or aircraft guns, so take cover at all cost to prevent quick demise; surprise the enemies in a sudden and drive away is the key to success. And do not expect a 7.62 machine gun can take down any armored vehicles with 10 mm of armor or more.

Pros and cons

Pros:

  • High overall rate of fire (2400 rpm at total)
  • High ammo pool to sparse
  • Fast traverse

Cons:

  • Relatively slow reload among AAs
  • Does little or no harm to armored vehicles, or sometimes well-protected planes
  • Non-existent protection for gunner

History

After the Russian Empire imported units of Maxim machine gun for the Russo-Japanese War in 1904, the army was very pleased with its firepower to wipe out floods of enemies; later in 1905, Imperial Tula Arms Plant started their reverse-engineer on it as the PM 1905. With some revision made in the next few years, the new PM1910 was passed for service, featuring its signature gun shield and a multi-purpose sledge (which also serve as a gun mount) designed by A. A. Sokolov.

The new gun then served in Russian Empire through WWI and October Revolution, sometimes in the forms of a Tachanka (a horse-pulled cart with a machine gun), then Soviet Union during the Winter Wars and WWII, sometimes in a quad ZPU/4M mount, until it was replaced by lighter machine guns like SG-43 with same caliber. The decommissioned guns were also sold or given to allies in Eastern Europe or Asia, where both side of China and North Korea used them extensively throughout the 1940s to 1950s; while its reliability also proved very well that even after more than a century since its invention, they could be seen in the ongoing Russo-Ukrainian Conflicts where militia from both sides used PM 1910 for their own purpose.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR anti-aircraft guns
7.62 mm  Maxim's
12.7 mm  DShK
14.5 mm  KPVT
23 mm  AZP-23 · ZU-23
25 mm  72-K
30 mm  2A38 · ZK453
37 mm  2A11 · 61-K · Sh-37 · Type 65
57 mm  S-68

Naval machine guns
USA 
7.62 mm  M73
12.7 mm  AN-M2
Germany 
7.62 mm  MG-3
7.92 mm  MG08 pattern 1908 · MG15 · MG34
13.2 mm  Hotchkiss
15 mm  MG M38(t)
USSR 
7.62 mm  Maxim
12.7 mm  DShK
14.5 mm  KPV
Britain 
7.62 mm  FN MAG
7.7 mm  Lewis 1916 · Vickers GO No.5
12.7 mm  Vickers Mk.V
Japan 
6.5 mm  Maxim · Type 38 pattern 1907
7.7 mm  Type 89 · Type 92
13.2 mm  Type 93
Italy 
6.5 mm  Breda Mod.30 · Fiat Model 26
12.7 mm  Breda-SAFAT
13.2 mm  Breda Model 31
France 
7.7 mm  Darne M1922
7.92 mm  Hotchkiss pattern 1914
13.2 mm  Browning · Model 1929 Hotchkiss