Difference between revisions of "M60A2"

From War Thunder Wiki
Jump to: navigation, search
Line 2: Line 2:
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{specs|name}}''' is a Rank {{specs|rank}} American heavy tank {{Battle-rating|1}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
  
 
== General info ==
 
== General info ==
Line 15: Line 18:
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
 +
{{main|M162 (152 mm)}}
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center"
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
|-
 +
! colspan="6" | [[M162 (152 mm)|152 mm M162]]
 +
|-
 +
! colspan="3" rowspan="1" style="width:5em" |Capacity
 +
! rowspan="1" | Vertical <br> guidance
 +
! rowspan="1" | Horizontal <br> guidance
 +
! rowspan="1" | Stabilizer
 +
|-
 +
| colspan="3" | 46 || -10°/+20° || ±180° || Two-plane
 +
|-
 +
! colspan="6" | Turret rotation speed (°/s)
 +
|-
 +
! style="width:4em" |Mode
 +
! style="width:4em" |Stock
 +
! style="width:4em" |Upgraded
 +
! style="width:4em" |Prior + Full crew
 +
! style="width:4em" |Prior + Expert qualif.
 +
! style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| ''Arcade'' || 23.8 || __.__ || __.__ || __.__ || __.__
 +
|-
 +
| ''Realistic'' || 23.8 || __.__ || __.__ || __.__ || __.__
 +
|-
 +
! colspan="4" | Reloading rate (seconds)
 +
|-
 +
! colspan="1" style="width:4em" |Stock
 +
! colspan="1" style="width:4em" |Prior + Full crew
 +
! colspan="1" style="width:4em" |Prior + Expert qualif.
 +
! colspan="1" style="width:4em" |Prior + Ace qualif.
 +
|-
 +
| 15.6 || __.__ || __.__ || __.__
 +
|-
 +
|}
 +
 
 +
===== Ammunition =====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 +
|-
 +
! 10m
 +
! 100m
 +
! 500m
 +
! 1000m
 +
! 1500m
 +
! 2000m
 +
|-
 +
| M409A1 || HEAT || 354 || 354 || 354 || 354 || 354 || 354
 +
|-
 +
| M657A2 || HE || 38 || 38 || 38 || 38 || 38 || 38
 +
|-
 +
| MGM-51B Shillelagh || ATGM || 431 || 431 || 431 || 431 || 431 || 431
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" class="unsortable" | Type of <br /> warhead
 +
! rowspan="2" |Velocity <br /> in m/s
 +
! rowspan="2" |Projectile<br />Mass in kg
 +
! rowspan="2" | ''Fuse delay''
 +
''in m:''
 +
! rowspan="2" | ''Fuse sensitivity''
 +
''in mm:''
 +
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 +
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 +
! colspan="3" | ''Ricochet:''
 +
|-
 +
! 0%
 +
! 50%
 +
! 100%
 +
|-
 +
| M409A1 || HEAT || 682 || 19 || 0.0 || 0.1 || 3,730 || +0° || 62° || 69° || 73°
 +
|-
 +
| M657A2 || HE || 682 || 22 || 0.1 || 0.1 || 4,300 || +0° || 79° || 80° || 81°
 +
|-
 +
| MGM-51B Shillelagh || ATGM || 323 || 28 || 0.0 || 0.01 || 3,600 || +0° || 80° || 82° || 90°
 +
|-
 +
|}
 +
 
 +
===== [[Ammo racks|Ammo racks]] =====
 +
[[File:Ammoracks_{{PAGENAME}}.png|right|thumbnail|x250px|Ammo racks of the {{PAGENAME}}.]]
 +
{| class="wikitable sortable" style="text-align:center"
 +
|-
 +
! class="wikitable unsortable" |Full<br /> ammo
 +
! class="wikitable unsortable" |1st<br />  rack empty
 +
! class="wikitable unsortable" |2nd<br />  rack empty
 +
! class="wikitable unsortable" |3rd<br />  rack empty
 +
! class="wikitable unsortable" |4th<br />  rack empty
 +
! class="wikitable unsortable" |5th<br />  rack empty
 +
! class="wikitable unsortable" |6th<br />  rack empty
 +
! class="wikitable unsortable" |Visual<br /> discrepancy
 +
|-
 +
|| '''46''' || 46&nbsp;''(+0)'' || 39&nbsp;''(+7)'' || 33&nbsp;''(+13)'' || 25&nbsp;''(+21)'' || 12&nbsp;''(+32)'' || 1&nbsp;''(+45)'' || style="text-align:left" | no  
 +
|-
 +
|}
 +
 
 +
Vertical rounds: 33&nbsp;''(+13)'' <br> Empty turret: 25&nbsp;''(+21)''
  
 
=== Machine guns ===
 
=== Machine guns ===
Line 24: Line 128:
  
 
== Usage in the battles ==
 
== Usage in the battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
The M60A2 Starship is the perfect combination between armour, firepower, and speed. Based on the chassis of the M60, it has great mobility and armour. While the addition of the 152mm gun/launcher allows the player to reliably pierce enemy tanks armour at it's tier. The Shillelagh missile unlocks the possibility on long-range sniping, along with the powerful HEAT shell. Or if you are a more aggressive player, flank the enemy and hide your position using your smoke grenade launchers. Your low-profile commander's cupola will be a great help in close quarter combat. However reload time is not that great so immediately go back to cover after you take a shot. Suggested roles are support, sniper, and flanker.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
 
'''Pros:'''
 
'''Pros:'''
*
+
* Very fast turret rotation.
 
+
* Turret front is hard to predictably penetrate due to its odd design.
 +
* Has smoke launchers.
 +
* Same ammunition as the [[M551 Sheridan]].
 +
* Stabilizer allows for accurate firing on the move and fast reaction time, especially for a vehicle with the ability to launch ATGMs.
 
'''Cons:'''
 
'''Cons:'''
*
+
* Slow - off road the Starship struggles to reach 30 kmph on a slight downhill.
 +
* Cannot fire from cover like the [[IT-1]] or [[Raketenjagdpanzer 2|Raketenjagdpanzers]].
 +
* Cupola is one huge weak point sticking out up top.
 +
* ATGM has a reload several seconds longer than normal ammunition.
 +
* Can only hold 7 ATGM ammunition total.
  
 
== History ==
 
== History ==
Line 40: Line 151:
 
== Media ==
 
== Media ==
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 +
 +
==References==
 +
<references />
  
 
== Read also ==
 
== Read also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
''ETC.''-->
  
 
== Sources ==
 
== Sources ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.''
+
* ''other literature.''-->
 +
 
 +
{{USA medium tanks}}

Revision as of 14:32, 29 December 2018

Introducing Wiki 3.0
M60A2
us_m60a2.png
M60A2
AB RB SB
8.3 8.3 8.3
Class:
Research:135 000 Specs-Card-Exp.png
Purchase:380 000 Specs-Card-Lion.png

Description

GarageImage M60A2.jpg


The 152 mm Gun Tank M60A2 is a Rank VI American heavy tank with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.69 "Regia Aeronautica".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.

Armaments

Main armament

Main article: M162 (152 mm)
152 mm M162
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
46 -10°/+20° ±180° Two-plane
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 23.8 __.__ __.__ __.__ __.__
Realistic 23.8 __.__ __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
15.6 __.__ __.__ __.__
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
M409A1 HEAT 354 354 354 354 354 354
M657A2 HE 38 38 38 38 38 38
MGM-51B Shillelagh ATGM 431 431 431 431 431 431
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M409A1 HEAT 682 19 0.0 0.1 3,730 +0° 62° 69° 73°
M657A2 HE 682 22 0.1 0.1 4,300 +0° 79° 80° 81°
MGM-51B Shillelagh ATGM 323 28 0.0 0.01 3,600 +0° 80° 82° 90°
Ammo racks
Ammo racks of the M60A2.
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
46 46 (+0) 39 (+7) 33 (+13) 25 (+21) 12 (+32) (+45) no

Vertical rounds: 33 (+13)
Empty turret: 25 (+21)

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in the battles

The M60A2 Starship is the perfect combination between armour, firepower, and speed. Based on the chassis of the M60, it has great mobility and armour. While the addition of the 152mm gun/launcher allows the player to reliably pierce enemy tanks armour at it's tier. The Shillelagh missile unlocks the possibility on long-range sniping, along with the powerful HEAT shell. Or if you are a more aggressive player, flank the enemy and hide your position using your smoke grenade launchers. Your low-profile commander's cupola will be a great help in close quarter combat. However reload time is not that great so immediately go back to cover after you take a shot. Suggested roles are support, sniper, and flanker.

Pros and cons

Pros:

  • Very fast turret rotation.
  • Turret front is hard to predictably penetrate due to its odd design.
  • Has smoke launchers.
  • Same ammunition as the M551 Sheridan.
  • Stabilizer allows for accurate firing on the move and fast reaction time, especially for a vehicle with the ability to launch ATGMs.

Cons:

  • Slow - off road the Starship struggles to reach 30 kmph on a slight downhill.
  • Cannot fire from cover like the IT-1 or Raketenjagdpanzers.
  • Cupola is one huge weak point sticking out up top.
  • ATGM has a reload several seconds longer than normal ammunition.
  • Can only hold 7 ATGM ammunition total.

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

References


Read also

Sources

USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT