File:StoreImage Aigle 003.jpg
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current | 17:34, 10 March 2023 | 1,920 × 1,080 (328 KB) | Colok76286 (talk | contribs) | Category:Wallpapers |
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File change date and time | 12:41, 24 February 2023 |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-3.34612 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-4.01534 sunDir:p3=-0.514423, -0.847129, 0.133193 moonDir:p3=-0.0321663, 0.999355, 0.015974 cloudsPos:p2=4345.83, -1098.68 version{ game_version:t="0.0.0.0" gui_version:t="" build_date:t="Feb 23 2023" build_time:t="02:11:17" build_number:i=23963 dbg_level:i=1 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 2080 Ti" cur_time:i=1677155276 video_vendor_info:t="NVIDIA GeForce RTX 2080 Ti, ver: 52225, 11263 MB (11264 MB), 300 MHz / 7000 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="256.05" } camera{ pos:p3=1015.52, 12.9675, 3323.48 dir:p3=-0.208748, -0.0365751, 0.977285 itm:m=[[0.97794, 0, 0.208887] [-0.00764008, 0.999331, 0.0357683] [-0.208748, -0.0365751, 0.977285] [1015.52, 12.9675, 3323.48]] type:i=9 } location{ hangar:b=no scene:t="levels/avn_fiji.bin" missionFile:t="gameData/missions/SHIPS.blk" environment:t="Day" weather:t="hazy" gmtTime:r=9.89661 localTime:r=9.89661 sunDir:p3=-0.514423, -0.84713, 0.133193 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=0 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=200, 200 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=21, 21 mie_height:p2=1.2, 1.2 mie_scale:p2=3.59447, 3.59447 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.23 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=0.85 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=0.37 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.513839, 0.513839 altitude:p2=11.8444, 11.8444 } clouds_weather_gen{ "layers[0].coverage":p2=0.24019, 0.24019 "layers[0].freq":p2=5.14531, 5.14531 "layers[0].seed":p2=26835.8, 26835.8 "layers[1].coverage":p2=0.297061, 0.297061 "layers[1].freq":p2=6.43236, 6.43236 "layers[1].seed":p2=22670.8, 22670.8 epicness:r=0 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.76945, 1.76945 "layers[0].thickness":p2=8.19944, 8.19944 "layers[0].density":p2=1.14749, 1.14749 "layers[0].clouds_type":p2=0.62193, 0.62193 "layers[0].clouds_type_variance":p2=0.920476, 0.920476 "layers[1].startAt":p2=6.70428, 6.70428 "layers[1].thickness":p2=4.70068, 4.70068 "layers[1].density":p2=1.13287, 1.13287 "layers[1].clouds_type":p2=0.320846, 0.320846 "layers[1].clouds_type_variance":p2=0.238496, 0.238496 extinction:p2=1.31313, 1.31313 turbulenceStrength:p2=0.25, 0.25 shapeNoiseScale:i=15 cumulonimbusShapeScale:i=4 turbulenceFreq:i=2 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=1 L_inv_white:r=0.667 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.1092 flare_ghosts:r=0.361 whiteTemp:r=6488 } player{ pos:p3=1003.41, -0.211414, 3456.68 dir:p3=-0.478837, -0.00295073, -0.877899 tm:m=[[-0.478837, -0.00295073, -0.877899] [-0.00096152, 0.999995, -0.00283666] [0.877904, -0.000514179, -0.478837] [1003.41, -0.211414, 3456.68]] vel:p3=-8.87485, 0.00279292, -16.2482 full_name:t="MN Aigle" model_name:t="destroyer_aigle_class_aigle" file_name:t="ships/fr_destroyer_aigle_class_aigle" blk:t="gameData/units/ships/fr_destroyer_aigle_class_aigle.blk" } network{} config_blk{ graphicsQuality:t="custom" language:t="English" renderer:t="win7" use_gamepad_cursor_control:b=no graphics{ fxTexScale:r=0.25 clipmapScale:r=1.5 texquality:t="high" visRange:t="high" anisotropy:i=16 shadowQuality:t="ultrahigh" rendinstDistMul:r=2.2 grassRadiusMul:r=1.8 advancedShore:b=yes highQualityModels:b=no cloudsTexDiv:i=4 backgroundScale:r=1 lenseFlares:b=yes forceEnemiesLowQuality:b=no lastClipSize:i=8192 waterReflectionTexDiv:i=4 landquality:i=4 hqHangarWeather:b=yes enableMsaaDeferredEdgePass:b=yes waterQuality:t="ultrahigh" enableSuspensionAnimation:b=yes contactShadowsQuality:i=2 physicsQuality:i=5 tireTracksQuality:i=3 cloudsQuality:i=0 panoramaResolution:i=4096 fxDensityMul:r=1 dirtSubDiv:i=2 giQuality:t="high" skyQuality:i=1 displacementQuality:i=3 ssaa:r=1 compatibilityShadowQuality:t="low" mirrorQuality:i=10 fxTarget:t="ultrahigh" dynamicHoles:b=yes riGpuObjects:b=yes } render{ grass:b=yes shadows:b=yes motionBlur:b=yes fxReflection:b=no selfShadows:b=yes haze:b=yes rendinstGlobalShadows:b=yes rendinstSecLayer:b=yes softFx:b=yes waterReflection:b=yes ssao:b=no selfReflection:b=yes ssaoQuality:i=2 blurShadowsQuality:i=0 ssrQuality:i=2 staticShadowsOnEffects:b=yes } directx{ maxaa:i=0 d3d9ex:b=yes sRGBrw:b=yes enableHdr:b=no } sound{ enableGui:b=no speakerMode:t="stereo" fmod_sound_enable:b=yes fmodSynchronousMode:b=no } debug{ disableOverlay:b=yes 512mboughttobeenoughforanybody:b=no noVignette:b=no screenshotAsJpeg:b=yes enableWebSocketStream:b=yes WebSocketPort:i=8112 netLogerr:b=yes vromfsFirstPriority:b=no offlineBinaries:b=yes disableMenu:b=yes } video{ vsync:b=yes adaptive_vsync:b=no resolution:t="3840 x 2160" instancing:t="auto" mode:t="fullscreen" disableFlipEx:b=no AA:t="off" compatibilityMode:b=no supersampling:b=no postfx_antialiasing:t="low_taa" fonts:t="small" windowed:b=no alpha_to_coverage:b=yes latency:i=0 dlssSharpness:i=51 vrStreamerMode:b=no temporalResolutionScale:r=1 dlssQuality:i=-1 perfMetrics:i=1 vreye:t="left" xessQuality:i=-1 } yunetwork{ curCircuit:t="test" isExpertMode:b=yes } download{ peer_exchange:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 UTP:b=yes seeding_on:b=yes upl_limit:b=no DHT:b=yes dnl_limit:b=no tracker_exchange:b=yes } oculus{ k1:r=0.5 k2:r=0.666 maxSeparation:r=0.064 positionTrackingScale:r=1 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no } gameplay{ enableVR:b=no } game_start{ missionFile:t="gameData/missions/SHIPS.blk" }} |