File:Shot 2022.11.04 11.33.41.jpg
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P-61 in the sunset
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current | 01:49, 30 April 2024 | 1,920 × 1,080 (271 KB) | Dreadnought_02 (talk | contribs) |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.979826, -0.0148861, -0.199299 moonDir:p3=-0.678861, -0.68136, 0.273671 cloudsPos:p2=150981, -33374 version{ game_version:t="2.21.1.30" gui_version:t="2.21.1.33" build_date:t="Nov 3 2022" build_time:t="10:42:18" build_number:i=16253 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 3060 Ti" cur_time:i=1667558021 video_vendor_info:t="NVIDIA GeForce RTX 3060 Ti, ver: 51694, 8191 MB (8192 MB), 270 MHz / 7001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="3713.57" } camera{ pos:p3=14522.6, 25.8209, 8390.96 dir:p3=-0.874015, 0.0128971, 0.485727 itm:m=[[0.485839, 0.00755593, 0.874016] [0.00760217, 0.999888, -0.0128699] [-0.874015, 0.0128971, 0.485727] [14522.6, 25.8209, 8390.96]] type:i=1 } location{ hangar:b=no scene:t="levels/tunisia.bin" missionFile:t="gamedata/missions/cta/planes/historical/bfd/tunisia/tunisia_desert_bfd_norespawn.blk" environment:t="dusk" weather:t="good" gmtTime:r=17.7153 localTime:r=18.3819 sunDir:p3=0.979826, -0.0148861, -0.199299 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=100 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=1050, 1050 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=13, 13 mie_height:p2=1.2, 1.2 mie_scale:p2=2.37133, 2.37133 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.8, 0.8 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=1 rayleigh_scale:p2=1, 1 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1.2 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=0.775 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.44518, 0.44518 altitude:p2=10.881, 10.881 } clouds_weather_gen{ "layers[0].coverage":p2=0.224508, 0.224508 "layers[0].freq":p2=2, 2 "layers[0].seed":p2=1420.44, 1420.44 "layers[1].coverage":p2=0.248085, 0.248085 "layers[1].freq":p2=3, 3 "layers[1].seed":p2=587.682, 587.682 epicness:r=0.09 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=2.17242, 2.17242 "layers[0].thickness":p2=7.27088, 7.27088 "layers[0].density":p2=0.867604, 0.867604 "layers[0].clouds_type":p2=0.391558, 0.391558 "layers[0].clouds_type_variance":p2=0.948476, 0.948476 "layers[1].startAt":p2=6.5, 6.5 "layers[1].thickness":p2=3.93803, 3.93803 "layers[1].density":p2=1.05981, 1.05981 "layers[1].clouds_type":p2=0.329958, 0.329958 "layers[1].clouds_type_variance":p2=0.546394, 0.546394 extinction:p2=0.801321, 0.801321 turbulenceStrength:p2=0.256585, 0.256585 shapeNoiseScale:i=11 cumulonimbusShapeScale:i=4 turbulenceFreq:i=2 } clouds_rendering{ forward_eccentricity:r=0.73 back_eccentricity:r=0.42 forward_eccentricity_weight:r=0.75 erosion_noise_size:r=42 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=4988.42 } player{ pos:p3=14507.6, 23.8089, 8399.37 dir:p3=0.590256, -0.0226531, -0.806898 tm:m=[[0.590256, -0.0226531, -0.806898] [0.0237766, 0.99966, -0.0106719] [0.806866, -0.0128862, 0.590594] [14507.6, 23.8089, 8399.37]] vel:p3=82.1201, 0.103381, -113.035 full_name:t="P-61C-1" model_name:t="p_61c_1" file_name:t="p-61c_1" blk:t="gameData/flightModels/p-61c_1.blk" } network{ session_id:t="1e755a0003665cc" hid:t="44404fc" } config_blk{ language:t="English" distr:t="dl83y5drn" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no lastTimeSetWin64:i=1650042306 doShowDriversOutdated:b=yes forcedLauncher:i=0 renderer3:t="auto" rdseed:i=41 clientBitType:t="auto" use_eac:b=yes use_release_candidate:b=no releaseChannel:t="" graphicsQuality:t="medium" graphics{ rendinstDistMul:r=0.85 landquality:i=0 shadowQuality:t="low" backgroundScale:r=1 lenseFlares:b=no texquality:t="high" fxDensityMul:r=0.75 grassRadiusMul:r=0.45 ssaa:r=1 displacementQuality:i=0 dirtSubDiv:i=1 contactShadowsQuality:i=0 lastClipSize:i=4096 tireTracksQuality:i=1 enableSuspensionAnimation:b=no panoramaResolution:i=1536 waterQuality:t="medium" advancedShore:b=no cloudsQuality:i=1 anisotropy:i=2 physicsQuality:i=2 compatibilityShadowQuality:t="low" mirrorQuality:i=2 fxTarget:t="medium" clipmapScale:r=0.5 giQuality:t="low" riGpuObjects:b=yes skyQuality:i=1 dynamicHoles:b=yes } render{ staticShadowsOnEffects:b=no softFx:b=yes rendinstGlobalShadows:b=no grass:b=no ssaoQuality:i=0 shadows:b=yes ssrQuality:i=0 haze:b=no selfReflection:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ alpha_to_coverage:b=no resolution:t="1920 x 1080" vsync:b=no adaptive_vsync:b=no driver:t="auto" windowed:b=no mode:t="fullscreen" instancing:t="auto" compatibilityMode:b=no postfx_antialiasing:t="fxaa" fonts:t="small" latency:i=1 vrStreamerMode:b=no latencyFlash:b=no temporalResolutionScale:r=1 vreye:t="left" dlssQuality:i=2 perfMetrics:i=1 dlssSharpness:i=0 xessQuality:i=-1 } download{ DHT:b=yes upl_speed_rate:i=1000 peer_exchange:b=yes UTP2:b=no seeding_on:b=yes dnl_limit:b=no upl_limit:b=no dnl_speed_rate:i=1000 } oculus{ edgeScale:r=0.95 fovMul:r=1.2 k2:r=0.666 k1:r=0.5 magnetometerEnabled:b=no predictionEnabled:b=no maxSeparation:r=0.0005 zeroParallaxDist:r=3 } yunetwork{ webStatusPort:i=55444 enableWebStatus:b=no webStatusLocalhostOnly:b=yes curCircuit:t="production" } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no enableNvHighlights:t="auto" } launcher{ bg_tray:b=yes startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no } directx{ maxaa:i=0 enableHdr:b=no } gameplay{ enableVR:b=no }} |
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