File:QF 3 7 Ram - Front Armour.jpg
From War Thunder Wiki
Jump to: navigation, search
QF_3_7_Ram_-_Front_Armour.jpg (550 × 472 pixels, file size: 128 KB, MIME type: image/jpeg)
Frontal armor of the British SPG
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 22:57, 7 January 2020 | 550 × 472 (128 KB) | J26Lennox26@psn (talk | contribs) |
- You cannot overwrite this file.
File usage
There are no pages that link to this file.
Metadata
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
If the file has been modified from its original state, some details may not fully reflect the modified file.
JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.95.0.68" gui_version:t="1.95.0.69" build_date:t="Dec 27 2019" build_time:t="01:43:54" build_number:i=12579 dbg_level:i=0 platform:t="win32" driver:t="DirectX 11" device:t="NVIDIA GeForce GT 710" cur_time:i=1578432680 video_vendor_info:t="GeForce GT 710, ver: 39135, 1023 MB (1024 MB), 653 MHz / 800 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="3371.46" } camera{ pos:p3=2172.85, 20.2043, -916.02 dir:p3=-0.844466, -0.109588, 0.524278 itm:m=[[0.527455, 0, 0.849583] [-0.0931044, 0.993977, 0.0578029] [-0.844466, -0.109588, 0.524278] [2172.85, 20.2043, -916.02]] type:i=9 } location{ hangar:b=yes scene:t="levels/avg_normandy.bin" missionFile:t="gamedata/missions/cta/tanks/normandy/normandy_bttl.blk" environment:t="Day" weather:t="good" } skies{ sky{ mie_height:p2=0.7, 0.7 mieG:p2=0.279181, 0.279181 betaMScale:p2=0.251868, 0.251868 clouds_overcast:p2=0.5, 0.5 } ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 } clouds_gen{ humidity:p2=0.519472, 0.519472 persistence:p2=0.793283, 0.793283 asymmetry:p2=0.0484808, 0.0484808 seed:i=1500 } clouds_position{ sizeX:p2=111, 111 sizeZ:p2=99, 99 start_altitude:p2=3.97406, 3.97406 thickness:p2=4.94907, 4.94907 light_extinction:p2=3.87819, 3.87819 amb_extinction_mul:p2=1.45206, 1.45206 } clouds_render{ silver_lining:p2=0.931166, 0.931166 sun_light:p2=0.275832, 0.275832 ambient:p2=0.321271, 0.321271 silver_lining_eccentricity:p2=0.129373, 0.129373 } strata_clouds{ amount:p2=0.365399, 0.365399 altitude:p2=8, 8 } layered_fog{ amb_cloudiness_max:p2=0.45, 0.45 amb_cloudiness_min:p2=1, 1 amb_cloud_brightness_at_max:p2=1, 1 amb_cloud_brightness_at_min:p2=0.25, 0.25 sun_cloudiness_max:p2=0.5, 0.5 sun_cloudiness_min:p2=0.95, 0.95 sun_cloud_brightness_at_max:p2=1, 1 sun_cloud_brightness_at_min:p2=0, 0 ambient_color_tint_brightness:p2=1, 1 sun_color_tint_brightness:p2=1, 1 density:p2=0.01, 0.01 height_thickness:p2=90, 90 density_at_thickness:p2=1e-05, 1e-05 height:p2=3884.06, 3884.06 sun_color_tint:p3=1, 1, 1 ambient_color_tint:p3=1, 1, 1 } } player{ pos:p3=2163.5, 17.6225, -910.2 dir:p3=0.842694, 0.00441837, -0.538375 tm:m=[[0.842694, 0.00441837, -0.538375] [-0.00398523, 0.99999, 0.00196889] [0.538379, 0.000486374, 0.842703] [2163.5, 17.6225, -910.2]] vel:p3=0, 0, 0 full_name:t="QF 3.7 Ram" model_name:t="ram_spaa" file_name:t="tankModels/uk_ram_90mm_aa" blk:t="gameData/units/tankModels/uk_ram_90mm_aa.blk" model_pos:p3=2163.5, 20, -910.2 current_unit_name:t="uk_ram_90mm_aa" loaded_unit_name:t="uk_ram_90mm_aa" loaded_skin:t="default" } network{ hid:t="3ec48da" } config_blk{ distr:t="rjvb73465" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no clientBitType:t="auto" releaseChannel:t="ReleaseCandidate" renderer3:t="auto" rdseed:i=23231 graphicsQuality:t="custom" language:t="English" use_release_candidate:b=yes doShowDriversOutdated:b=yes gamepad_cursor_control_speed:i=200 lowresTimer2:b=yes distr:t="0000000000" firstRun:b=yes firstYup:b=yes firstDownload:b=yes firstDownloaded:b=yes firstGameShow:b=yes firstGameRun:b=yes use_gamepad_interface:b=no forcedLauncher:i=0 distr:t="0000000000" firstRun:b=yes firstYup:b=yes firstDownload:b=yes firstDownloaded:b=yes firstGameShow:b=yes firstGameRun:b=yes use_eac:b=yes oculus{ edgeScale:r=0.95 magnetometerEnabled:b=no maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 k2:r=0.666 k1:r=0.5 fovMul:r=1.2 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=yes } graphics{ enableSuspensionAnimation:b=no backgroundScale:r=1 clipmapScale:r=0.5 cloudsQuality:i=2 contactShadowsQuality:i=0 tireTracksQuality:i=0 texquality:t="low" fxDensityMul:r=0.2 grassRadiusMul:r=0.01 rendinstDistMul:r=0.5 foamQuality:t="none" advancedShore:b=no lenseFlares:b=no anisotropy:i=1 waterQuality:t="low" dirtSubDiv:i=1 displacementQuality:i=0 landquality:i=0 panoramaResolution:i=1024 ssaa:r=1 shadowQuality:t="ultralow" lastClipSize:i=4096 skyQuality:i=2 foliageReprojection:b=no physicsQuality:i=0 giQuality:t="low" } download{ peer_exchange:b=yes dnl_limit:b=no DHT:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 seeding_on:b=no upl_limit:b=no UTP2:b=no } yunetwork{ webStatusLocalhostOnly:b=yes webStatusPort:i=23456 curCircuit:t="production" enableWebStatus:b=no } render{ ssrQuality:i=0 staticShadowsOnEffects:b=no haze:b=no ssaoQuality:i=0 rendinstGlobalShadows:b=no grass:b=no softFx:b=no shadows:b=no selfReflection:b=no } debug{ enableNvHighlights:t="off" screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } video{ resolution:t="1600 x 900" vrMode:b=no instancing:t="auto" postfx_antialiasing:t="none" windowed:b=no mode:t="fullscreen" alpha_to_coverage:b=no compatibilityMode:b=yes driver:t="auto" vsync:b=no adaptive_vsync:b=no fonts:t="small" } directx{ maxaa:i=0 enableHdr:b=no } texStreaming{ lqIsSplitBQ:b=yes lqIsSplitBQforDiffTex:b=yes }} |
---|