WSP Table Templates
Revision as of 15:32, 29 January 2020 by U44629479 (talk | contribs) (→Mobility: Added stock and upgraded columns)
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Aircraft
Flight performance
| Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
|---|---|---|---|---|---|---|---|---|
| AB | RB | AB | RB | AB | RB | |||
| Stock | ___ | ___ | __._ | __._ | __._ | __._ | ___ | |
| Upgraded | ___ | ___ | __._ | __._ | __._ | __._ | ||
Details
| Features | |||||
|---|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
| _ | _ | _ | _ | _ | _ |
| Limits | ||||||
|---|---|---|---|---|---|---|
| Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
| Combat | Take-off | Landing | + | - | ||
| ___ | ___ | ___ | ~__ | ~__ | ||
| Optimal velocities (km/h) | |||
|---|---|---|---|
| Ailerons | Rudder | Elevators | Radiator |
| < ___ | < ___ | < ___ | > ___ |
| Compressor | Optimal altitude | 100% Engine power | WEP Engine power |
|---|---|---|---|
| Setting 1 | _,___ m | _,___ hp | _,___ hp |
| Setting 2 | _,___ m | _,___ hp | _,___ hp |
Radars
| AN/APS-21 - Target Detection Radar | |||
|---|---|---|---|
| Maximum Detection Range |
Guaranteed Detection Range |
Max Azimuth Scan Angle |
Max Elevation Scan Angle |
| 45,000 m | 28,000 m | ±85° | ±16° |
| AN/APG-26 - Target Tracking Radar | |||
| Maximum Tracking Range |
Minimum Tracking Range |
Azimuth Tracking Angle |
Elevation Tracking Angle |
| 4,000 m | 150 m | ±60° | ±60° |
Manual Engine Control
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Not controllable | Not controllable Not auto controlled |
Not controllable Not auto controlled |
Not controllable Not auto controlled |
Separate | Not controllable 1 gear |
Not controllable |
Modules
| Tier | Flight performance | Survivability | Weaponry | ||
|---|---|---|---|---|---|
| I | |||||
| II | |||||
| III | |||||
| IV | |||||
Tanks
Survivability and armour
- Cast homogeneous armour (Turret)
- Rolled homogeneous armour (Hull)
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
| Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
| Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
- Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
Mobility
| Game Mode | Mobility characteristics | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | ||||
|---|---|---|---|---|---|---|---|
| Max Speed | Weight | AoA Weight | Stock | Upgraded | Stock | Upgraded | |
| Arcade | ___ | ___ | ___ | ____ | ____ | __.__ | __.__ |
| Realistic | ___ | ___ | ____ | __.__ | __._ | ||
Main armament
| Cannon Name | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | __ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | __.__ | __.__ | __.__ | __.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | ||||||||
Ammunition
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Shell details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
| __ | __ | __ | __ | __ | __ | __ |
Ammo racks
| Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|
| __ | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Optics
| WSP Table Templates Optics | ||
|---|---|---|
| Default magnification | Maximum magnification | |
| Main Gun optics | X7.2 | X8.0 |
| Comparable optics | ??? | |
| {{PAGENAME}} Optics | ||||||
|---|---|---|---|---|---|---|
| Type of optic | Magnification | Night Vision Devices | ||||
| Image Intensifier | Thermal Imager Resolution |
Notes | ||||
| Resolution | Light Mult | Noise Level | ||||
| Gunner's Sight | X3.6 - X12 | 1600 x 1200 | 9.0 | High | 500 x 300 | Thermal imager unlocked by "NVD Upgrade" mod (tier 4), replaces image intensifier. |
| Commander's View | X6 | 1600 x 1200 | 9.0 | High | Not Fitted | Image intensifier unlocked by "NVD" mod (tier 3) |
| Driver's View | X1 / 3PV | 1600 x 1200 | 5.0 | High | Not Fitted | Image intensifier unlocked by "NVD" mod (tier 3) |
| {{PAGENAME}} IR Searchlight | ||
|---|---|---|
| Max Range | Beam Width | Location / Notes |
| 1,400 m | 8.2° | Searchlight mounted on the turret front, just right of the gun. Light moves up and down with main gun. |
Machine guns
| Name of gun & Linked to the gun | |||||
|---|---|---|---|---|---|
| Mount | Total Ammo | Shots per Belt | Fire rate | Vertical guidance | Horizontal guidance |
| Pintle | ___ | ___ | ___ | -___°/+___° | ±___° |
| Coaxial | ___ | ___ | ___ | N/A (Fixed) | |
Modules
| Tier | Mobility | Protection | Firepower | ||
|---|---|---|---|---|---|
| I | |||||
| II | |||||
| III | |||||
| IV | |||||
Mobility
| Game Mode | Mobility characteristics | ||
|---|---|---|---|
| Max speed | Displacement | ||
| Stock | Upgraded | ||
| Arcade | ___ | ___ | ___ |
| Realistic | ___ | ___ | |
Guns: Machine & Cannons
Ammunition
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Shell details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
| __ | __ | __ | __ | __ | __ | __ |

