File:F-84G-21-RE (China) climbing up above the clouds.jpg
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Size of this preview: 800 × 502 pixels. Other resolutions: 320 × 201 pixels | 1,473 × 924 pixels.
Original file (1,473 × 924 pixels, file size: 161 KB, MIME type: image/jpeg)
| Description | Image of F-84G-21-RE (China) climbing above the clouds, in-game screenshot from War Thunder. |
| Source | War Thunder |
| Date | 24 September 2019 |
| Author | AN_TRN_26 |
| Permission |
File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 01:50, 25 September 2019 | 1,473 × 924 (161 KB) | U64962917 (talk | contribs) | {| class="wikitable" |- |Description || Image of F-84G-21-RE (China) climbing above the clouds, in-game screenshot from War Thunder. |- |Source || War Thunder |- |Date || 24 September 2019 |- |Author || AN_TRN_26 |- |Permission || © 2019 by Gaijin... |
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| Horizontal resolution | 300 dpi |
|---|---|
| Vertical resolution | 300 dpi |
| Software used | GIMP 2.10.6 |
| File change date and time | 21:44, 24 September 2019 |
| User comments | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.91.0.87" gui_version:t="1.91.0.87" build_date:t="Sep 23 2019" build_time:t="17:37:54" build_number:i=12284 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050" cur_time:i=1569373043 video_vendor_info:t="GeForce GTX 1050, ver: 43630, 2047 MB (2048 MB), 189 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="905.97" } camera{ pos:p3=-6254.6, 3911.43, -120.312 dir:p3=0.43408, -0.0914397, -0.896222 itm:m=[[-0.838566, -0.404563, -0.364878] [-0.329214, 0.909927, -0.252291] [0.43408, -0.0914397, -0.896222] [-6254.6, 3911.43, -120.312]] type:i=6 } location{ hangar:b=no scene:t="levels/port_moresby.bin" missionFile:t="gamedata/missions/cta/arcade/afd/port_moresby_afd.blk" environment:t="morning" weather:t="good" } skies{ sky{
mie_height:p2=1.39789, 1.39789
mieG:p2=0.538362, 0.538362
betaMScale:p2=0.937353, 0.937353
clouds_overcast:p2=0.443167, 0.443167
}
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=100
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asymmetry:p2=0.145554, 0.145554
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}
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amb_extinction_mul:p2=0.537961, 0.537961
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silver_lining_eccentricity:p2=0.655048, 0.655048
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altitude:p2=11.5164, 11.5164
}
layered_fog{
amb_cloudiness_max:p2=0.9, 0.9
amb_cloudiness_min:p2=0.15, 0.15
amb_cloud_brightness_at_max:p2=0.3, 0.3
amb_cloud_brightness_at_min:p2=0.35, 0.35
sun_cloudiness_max:p2=1, 1
sun_cloudiness_min:p2=0.15, 0.15
sun_cloud_brightness_at_max:p2=0.3, 0.3
sun_cloud_brightness_at_min:p2=0.9, 0.9
ambient_color_tint_brightness:p2=1, 1
sun_color_tint_brightness:p2=1, 1
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density_at_thickness:p2=0.004, 0.004
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k1:r=0.5
fovMul:r=1.2
}
launcher{
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hide_to_tray_option:b=yes
bg_update:b=yes
}
graphics{
enableSuspensionAnimation:b=yes
backgroundScale:r=1
clipmapScale:r=1.5
cloudsQuality:i=0
contactShadowsQuality:i=2
tireTracksQuality:i=3
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fxDensityMul:r=1
grassRadiusMul:r=1.35
rendinstDistMul:r=1.8
foamQuality:t="ultrahigh"
advancedShore:b=yes
lenseFlares:b=yes
anisotropy:i=16
waterQuality:t="ultrahigh"
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panoramaResolution:i=3072
ssaa:r=1
shadowQuality:t="ultrahigh"
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skyQuality:i=1
foliageReprojection:b=yes
physicsQuality:i=5
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download{
peer_exchange:b=yes
dnl_limit:b=no
DHT:b=yes
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=yes
upl_limit:b=no
UTP2:b=no
}
yunetwork{
webStatusLocalhostOnly:b=yes
webStatusPort:i=23456
curCircuit:t="production"
enableWebStatus:b=no
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render{
ssrQuality:i=1
staticShadowsOnEffects:b=yes
haze:b=yes
ssaoQuality:i=2
rendinstGlobalShadows:b=yes
grass:b=yes
softFx:b=yes
shadows:b=yes
selfReflection:b=yes
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
video{
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vrMode:b=yes
instancing:t="auto"
postfx_antialiasing:t="high_taa"
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driver:t="auto"
vsync:b=no
adaptive_vsync:b=no
fonts:t="small"
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directx{
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} |
| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
version{ game_version:t="1.91.0.87" gui_version:t="1.91.0.87" build_date:t="Sep 23 2019" build_time:t="17:37:54" build_number:i=12284 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1050" cur_time:i=1569373043 video_vendor_info:t="GeForce GTX 1050, ver: 43630, 2047 MB (2048 MB), 189 MHz / 3504 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="905.97" } camera{ pos:p3=-6254.6, 3911.43, -120.312 dir:p3=0.43408, -0.0914397, -0.896222 itm:m=[[-0.838566, -0.404563, -0.364878] [-0.329214, 0.909927, -0.252291] [0.43408, -0.0914397, -0.896222] [-6254.6, 3911.43, -120.312]] type:i=6 } location{ hangar:b=no scene:t="levels/port_moresby.bin" missionFile:t="gamedata/missions/cta/arcade/afd/port_moresby_afd.blk" environment:t="morning" weather:t="good" } skies{ sky{
mie_height:p2=1.39789, 1.39789
mieG:p2=0.538362, 0.538362
betaMScale:p2=0.937353, 0.937353
clouds_overcast:p2=0.443167, 0.443167
}
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=100
}
clouds_gen{
humidity:p2=0.348847, 0.348847
persistence:p2=0.733344, 0.733344
asymmetry:p2=0.145554, 0.145554
seed:i=26100
}
clouds_position{
sizeX:p2=111, 111
sizeZ:p2=99, 99
start_altitude:p2=1.55742, 1.55742
thickness:p2=3.46608, 3.46608
light_extinction:p2=1.12166, 1.12166
amb_extinction_mul:p2=0.537961, 0.537961
}
clouds_render{
silver_lining:p2=0.60199, 0.60199
sun_light:p2=0.536737, 0.536737
ambient:p2=0.423267, 0.423267
silver_lining_eccentricity:p2=0.655048, 0.655048
}
strata_clouds{
amount:p2=0.419235, 0.419235
altitude:p2=11.5164, 11.5164
}
layered_fog{
amb_cloudiness_max:p2=0.9, 0.9
amb_cloudiness_min:p2=0.15, 0.15
amb_cloud_brightness_at_max:p2=0.3, 0.3
amb_cloud_brightness_at_min:p2=0.35, 0.35
sun_cloudiness_max:p2=1, 1
sun_cloudiness_min:p2=0.15, 0.15
sun_cloud_brightness_at_max:p2=0.3, 0.3
sun_cloud_brightness_at_min:p2=0.9, 0.9
ambient_color_tint_brightness:p2=1, 1
sun_color_tint_brightness:p2=1, 1
density:p2=0.006909, 0.006909
height_thickness:p2=187.891, 187.891
density_at_thickness:p2=0.004, 0.004
height:p2=0, 0
sun_color_tint:p3=1, 1, 1
ambient_color_tint:p3=1, 1, 1
}
} player{ pos:p3=-6245.95, 3911.2, -138.093 dir:p3=0.826786, 0.501622, -0.254558 tm:m=[[0.826786, 0.501622, -0.254558] [-0.480311, 0.865083, 0.144683] [0.29279, 0.00264553, 0.956173] [-6245.95, 3911.2, -138.093]] vel:p3=120.183, 64.7992, -37.162 full_name:t="␗F-84G-21-RE" model_name:t="f_84g" file_name:t="f-84g_china" blk:t="gameData/flightModels/f-84g_china.blk" } network{ session_id:t="493ceb001a7584" hid:t="3df4165" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" doShowDriversOutdated:b=yes language:t="English" clientBitType:t="auto" tencent:b=no rdseed:i=2213 releaseChannel:t="" use_release_candidate:b=no graphicsQuality:t="movie" use_gamepad_cursor_control:b=no oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
maxSeparation:r=0.0005
predictionEnabled:b=no
zeroParallaxDist:r=3
k2:r=0.666
k1:r=0.5
fovMul:r=1.2
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=yes
bg_update:b=yes
}
graphics{
enableSuspensionAnimation:b=yes
backgroundScale:r=1
clipmapScale:r=1.5
cloudsQuality:i=0
contactShadowsQuality:i=2
tireTracksQuality:i=3
texquality:t="high"
fxDensityMul:r=1
grassRadiusMul:r=1.35
rendinstDistMul:r=1.8
foamQuality:t="ultrahigh"
advancedShore:b=yes
lenseFlares:b=yes
anisotropy:i=16
waterQuality:t="ultrahigh"
dirtSubDiv:i=2
displacementQuality:i=3
landquality:i=4
panoramaResolution:i=3072
ssaa:r=1
shadowQuality:t="ultrahigh"
lastClipSize:i=8192
skyQuality:i=1
foliageReprojection:b=yes
physicsQuality:i=5
}
download{
peer_exchange:b=yes
dnl_limit:b=no
DHT:b=yes
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=yes
upl_limit:b=no
UTP2:b=no
}
yunetwork{
webStatusLocalhostOnly:b=yes
webStatusPort:i=23456
curCircuit:t="production"
enableWebStatus:b=no
}
render{
ssrQuality:i=1
staticShadowsOnEffects:b=yes
haze:b=yes
ssaoQuality:i=2
rendinstGlobalShadows:b=yes
grass:b=yes
softFx:b=yes
shadows:b=yes
selfReflection:b=yes
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
video{
resolution:t="1920 x 1080"
vrMode:b=yes
instancing:t="auto"
postfx_antialiasing:t="high_taa"
windowed:b=no
mode:t="fullscreen"
alpha_to_coverage:b=yes
compatibilityMode:b=no
driver:t="auto"
vsync:b=no
adaptive_vsync:b=no
fonts:t="small"
}
directx{
maxaa:i=0
}
} |

