File:VCC 80 30 commander scope camping.jpg
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Revision as of 17:40, 19 October 2024 by U42773747 (talk | contribs) (Self explanatory. Category:In-game screenshots)
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Self explanatory.
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|---|---|---|---|---|---|
| current | 17:40, 19 October 2024 | 1,920 × 1,080 (361 KB) | U42773747 (talk | contribs) | Self explanatory. Category:In-game screenshots |
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| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=-0.512868, -0.832106, 0.211104 moonDir:p3=0.346034, 0.91516, -0.206743 cloudsPos:p2=-2073.76, 99.1034 version{ game_version:t="2.39.0.67" gui_version:t="2.39.0.70" build_date:t="Oct 9 2024" build_time:t="05:36:24" build_number:i=18683 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1070" cur_time:i=1728587330 video_vendor_info:t="NVIDIA GeForce GTX 1070, ver: 51215, 8191 MB (8192 MB), 215 MHz / 4004 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="7971.59" } camera{ pos:p3=913.598, 212.237, 1724.75 dir:p3=-0.287663, 0.011056, 0.957668 itm:m=[[0.950027, -0.123283, 0.286792] [0.121235, 0.99231, 0.0249605] [-0.287663, 0.011056, 0.957668] [913.598, 212.237, 1724.75]] type:i=24 } location{ hangar:b=no scene:t="levels/avg_red_desert.bin" missionFile:t="gamedata/missions/cta/tanks/red_desert/red_desert_conq2.blk" environment:t="day" weather:t="thin_clouds" gmtTime:r=8.60042 localTime:r=9.86709 sunDir:p3=-0.514138, -0.831412, 0.210749 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=13
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=1
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=500, 500
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=10, 10
mie_height:p2=2.20062, 2.20062
mie_scale:p2=5.87674, 5.87674
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.8, 0.8
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=1
rayleigh_scale:p2=1, 1
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1.4
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=1
haze_strength:r=1
haze_min_angle:r=0
haze_peak_hour_offset:r=0
moon_brightness:r=0.39
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.70178, 0.70178
altitude:p2=9.31703, 9.31703
}
clouds_weather_gen{
"layers[0].coverage":p2=0.34813, 0.34813
"layers[0].freq":p2=3, 3
"layers[0].seed":p2=0, 0
"layers[1].coverage":p2=0.533385, 0.533385
"layers[1].freq":p2=6, 6
"layers[1].seed":p2=0.5, 0.5
epicness:r=0.9
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=2.32131, 2.32131
"layers[0].thickness":p2=5.91183, 5.91183
"layers[0].density":p2=1, 1
"layers[0].clouds_type":p2=0.5, 0.5
"layers[0].clouds_type_variance":p2=1, 1
"layers[1].startAt":p2=6.26519, 6.26519
"layers[1].thickness":p2=3.30564, 3.30564
"layers[1].density":p2=1, 1
"layers[1].clouds_type":p2=0.25, 0.25
"layers[1].clouds_type_variance":p2=0.5, 0.5
extinction:p2=0.763575, 0.763575
turbulenceStrength:p2=0.283734, 0.283734
shapeNoiseScale:i=5
cumulonimbusShapeScale:i=15
turbulenceFreq:i=5
}
clouds_rendering{
forward_eccentricity:r=0.73
back_eccentricity:r=0.42
forward_eccentricity_weight:r=0.75
erosion_noise_size:r=42
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6599.72 } player{ pos:p3=913.775, 209.443, 1724.47 dir:p3=-0.203982, 0.0888508, 0.974935 tm:m=[[-0.203982, 0.0888508, 0.974935] [0.146074, 0.987487, -0.0594324] [-0.968016, 0.130289, -0.214408] [913.775, 209.443, 1724.47]] vel:p3=-0.00102423, 0.000975725, 0.00270971 full_name:t="VCC-80/30" model_name:t="vcc_80_hitfist_30" file_name:t="tankModels/it_vcc_80_hitfist_30" blk:t="gameData/units/tankModels/it_vcc_80_hitfist_30.blk" } network{ session_id:t="39c877c0005488f" hid:t="28cacf3" } config_blk{ doShowDriversOutdated:b=yes renderer3:t="auto" rdseed:i=41 graphicsQuality:t="custom" language:t="English" use_eac:b=yes forcedLauncher:i=0 use_release_candidate:b=no releaseChannel:t="" lastTimeSetWin64:i=1649882803 oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
maxSeparation:r=0.0005
predictionEnabled:b=no
k2:r=0.666
k1:r=0.5
zeroParallaxDist:r=3
fovMul:r=1.2
}
launcher{
startup_with_windows:b=yes
hide_to_tray_option:b=yes
bg_update:b=yes
bg_tray:b=yes
}
graphics{
enableSuspensionAnimation:b=no
landquality:i=0
backgroundScale:r=0.85
cloudsQuality:i=2
contactShadowsQuality:i=0
tireTracksQuality:i=0
texquality:t="medium"
fxDensityMul:r=0.3
grassRadiusMul:r=0.1
rendinstDistMul:r=0.5
advancedShore:b=no
lenseFlares:b=no
anisotropy:i=1
dirtSubDiv:i=1
displacementQuality:i=0
panoramaResolution:i=1024
ssaa:r=1
shadowQuality:t="ultralow"
lastClipSize:i=4096
waterQuality:t="low"
physicsQuality:i=1
compatibilityShadowQuality:t="low"
mirrorQuality:i=0
fxTarget:t="high"
clipmapScale:r=0.5
giQuality:t="low"
riGpuObjects:b=no
skyQuality:i=2
waterEffectsQuality:t="high"
}
download{
peer_exchange:b=yes
DHT:b=yes
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=yes
upl_limit:b=no
dnl_limit:b=no
UTP2:b=no
}
directx{
enableHdr:b=no
maxaa:i=0
}
yunetwork{
webStatusLocalhostOnly:b=yes
curCircuit:t="production"
enableWebStatus:b=no
webStatusPort:i=55444
}
render{
ssrQuality:i=0
staticShadowsOnEffects:b=no
haze:b=no
ssaoQuality:i=0
rendinstGlobalShadows:b=yes
grass:b=no
softFx:b=no
shadows:b=yes
selfReflection:b=no
}
video{
instancing:t="auto"
resolution:t="1920 x 1080"
vsync:b=yes
adaptive_vsync:b=no
compatibilityMode:b=no
postfx_antialiasing:t="none"
windowed:b=no
mode:t="fullscreen"
alpha_to_coverage:b=no
driver:t="auto"
fonts:t="medium"
latency:i=0
vrStreamerMode:b=no
latencyFlash:b=no
temporalResolutionScale:r=1
vreye:t="left"
dlssQuality:i=-1
perfMetrics:i=1
dlssSharpness:i=0
xessQuality:i=-1
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=yes
netLogerr:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
gameplay{
enableVR:b=no
}
} |
|---|

