Download War Thunder CDK

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Revision as of 16:06, 21 March 2019 by simplewolf (talk | contribs) (new version added)

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Introducing Wiki 3.0

Current Version

Changelog

  • Fixed bug with textures reexport from CDK
  • All of the textures are shown (some were previously hidden becouse of the bug)
  • Added composite files and other stuff rom new locations
  • New game version supported

Old versions

Changelog

  • Support for 1.83 texture compressing

Changelog

  • Support for helicopters, new ground vehicle models and new location technology has been added (index landclasses allows us to get even more details to landscape).
  • 3d Max 2019 support has been added.
  • FX display bug has been fixed, collision pack were returned
  • Assets composites (groups of objects) have been added (as well as new assets for new locations).
  • The ability to incorporate ai controlled rolling stock has been added. The first AI train (as a test) will be available in the location “American Desert”.
  • 16 march 2018

Changelog

Changelog

  • Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
  • The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.

Changelog

  • Rebuilt the previous version since the .exe file made on May 25th became corrupted


Changelog

  • Game version 1.69 suppport added
  • Some bug fixes


Changelog

  • Folders structure added
  • Intel HD support returned
  • Grass render in AssetViewer restored
  • Added visual display of collision
  • Fixed collision bug in user landclasses
  • Some crashes fixed


Changelog

  • Sample plane fixed


Changelog

  • Game version 1.63 suppport added
  • Some bug fixes and stability improvements


Changelog

  • Game version 1.59 suppport added
  • Automatic generation of location list for mission editor


Changelog

  • Support of 3d studio Max 2017 was added
  • Locations export optimized


Changelog

  • Added support for new scy and clouds rendering system
  • DagorEd, MissionEd - Compass added for better orientation
  • New weather system implemented, plus added ability to override weather preset in Environment mode


Changelog

  • Game version 1.57.x.x support added


Changelog

  • DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes

Changelog

  • DagorEd - fixed crash of detailed landclasses


Changelog

  • AssetViewer - export textures to dds fixed
  • DagorEd - detailed landclasses added


Changelog Minimal requirements for central processor reduced

  • MissionEd - updated locations list


Changelog

  • MissionEd, DagorEd - bug with water fixed


Changelog

  • MissionEd, DagorEd - fog fixed


Changelog Compatible with PBR and version 1.53

  • AssetViewer - perfomance increased


Changelog

  • MissionEd - avg_* locations fixed
  • MissionEd - fixed bug with wrong names of german tanks


Changelog

  • DagorEd - fixed some extra warnings, that slowed down level export
  • DagorEd - ortho screenshot fixed
  • DagorEd - lastclip fixed
  • MissionEd - detailed heightmap fixed
  • AssetViewer - render fixed, environment became more user-friendly

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Changelog

  • DDS export fixed for damaged textures

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Changelog

  • DDS export fixed (for Photoshop users)
  • CDK crashes on several videocards fixed

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Changelog

  • The list of textures used for dynmodels added to assetviewer
  • Dynamic models view fixed in assetviewer and missioneditor