IJN Agano

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Introducing Wiki 3.0
jp_cruiser_agano.png
GarageImage IJN Agano.jpg
IJN Agano
AB RB SB
5.3 5.3 5.3
Research:61 000 Specs-Card-Exp.png
Purchase:230 000 Specs-Card-Lion.png

Description

The Agano-class, IJN Agano, 1944 (阿賀野, namesake: Agano River) is a rank IV Japanese light cruiser with a battle rating of 5.3 (AB/RB/SB). It was introduced in Update 1.89 "Imperial Navy". Agano was the lead ship of her class, built for the Imperial Japanese Navy (IJN) during World War II.

Real life information:

  • Name: Agano
  • Class and Type: Agano-class light cruise
File:Agano class cruiser 1941.jpg
Agano class cruiser 1941

General info

Survivability and armor

Armourfront / side / back
Citadel20 / 60 / 20 mm
Main fire tower19 / 19 / 19 mm
Hull25 mm (steel)
Superstructure12 mm (steel)
Number of section8
Displacement8 338 t
Crew700 people

It has a medium survival capacity. It is recommended not to make direct confrontations.

Mobility

Speedforward / back
AB76 / 23 km/h
RB65 / 20 km/h

The Agano is very fast for a cruiser and can keep up with some destroyers when fully upgraded. The ship makes up for its overall semi-weak armor with speed. It is able to weave in and out of combat at will and is relatively maneuverable when compared to its usual adversaries.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 76 23
RB/SB Stock ___ ___
Upgraded 65 20

Modifications and economy

Repair costBasic → Reference
AB7 854 → 10 602 Sl icon.png
RB8 218 → 11 094 Sl icon.png
Total cost of modifications55 800 Rp icon.png
108 000 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training65 000 Sl icon.png
Experts230 000 Sl icon.png
Aces820 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
400 / 600 / 100 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
330 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods ship venting.png
Ventilation
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
330 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
330 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods tank ammo.png
152mm_jp_common_type4_navy_sap_ammo_pack
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods he frag dist fuse ship.png
152mm_jp_common_type0_aa_navy_he_ammo_pack
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods he frag dist fuse ship.png
80mm_jp_type98_distant_fuse_navy_he_ammo_pack
Research:
2 100 Rp icon.png
Cost:
4 100 Sl icon.png
155 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
2 800 Rp icon.png
Cost:
5 400 Sl icon.png
210 Ge icon.png
Mods shipSupportPlane.png
Hydroplane
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
330 Ge icon.png

Armament

Primary armament

3 х Turret2 x 15 cm/50 Type 41 cannon
Ammunition330 rounds
Vertical guidance-5° / 55°

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Type 0 HE HE 35 35 35 35 35 35
Type 4 SAP SAP 81 68 52 40 34 34
Type 0 HE-TF HE-TF 35 35 35 35 35 35
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Type 0 HE HE 850 45.26 0 0.1 3.17 79° 80° 81°
Type 4 SAP SAP 850 45.26 0.01 7 2.92 47° 60° 65°
Type 0 HE-TF HE-TF 850 45.26 0 0.1 3.17 79° 80° 81°

Secondary armament

2 х Turret2 x 8 cm/60 Type 98 cannon
Ammunition500 rounds

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
Type 98 HE HE 7 7 7 7 7 7
Type 98 HE-TF HE-TF 7 7 7 7 7 7
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 98 HE HE 902 5.97 0 0.1 399 79° 80° 81°
Type 98 HE-TF HE-TF 902 5.97 0 0.1 399 79° 80° 81°

Anti-aircraft armament

2 х Turret3 x 25 mm/60 Type 96 automatic cannon
Ammunition4500 rounds
Belt capacity15 rounds
Fire rate261 shots/min
2 х Turret2 x 25 mm/60 Type 96 automatic cannon
Ammunition3000 rounds
Belt capacity15 rounds
Fire rate261 shots/min

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 116 x 610 mm Type 93 Model 1, Mod 2 torpedo

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Scout plane

Main article: Aichi E13A1

Located amidships is a catapult with one Aichi E13A1 scout plane (the second stored on the trolley is not available) which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. The E13A1 is equipped with a 7.7 mm Type 97 defensive machine gun and a formidable load of 4 x 60 kg bombs. It also has the scout plane ability to cap zones and lay down smoke cover (up to 3 times). Captains will be wise to remember to utilize the aircraft and consider when best to use it, for example to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! Carrying a heavier bomb load than most other scout planes, this unit has a very good chance to sink enemy boats or even a destroyer.

Usage in battles

This cruiser is agile and fast but should be used with caution. Her firepower is acceptable for the light cruisers she faces. It is recommended to stay in the rear lines of the team and provide fire support. A good game technique is to shoot an enemy that another player on the team is already shooting at.

Its torpedoes are very good, like all Japanese torpedoes, but they will be rarely used in battle. Launching torpedoes at long range is a roulette of chance and most of the time they will not hit other ships. If used, it is recommended to use them in short confrontations (less than 5 km), where they will be more effective, and due to their speed, difficult to avoid.

It is recommended to unlock and use SAP shells as soon as possible, as HE shells only deal superficial damage. Although the HE can be annoying for the enemy, it will hardly kill another ship.

Prioritize the fire, it kills the crew very quickly.

You have to be careful with direct hits, as it is very susceptible to suffering from Irreparable Breaches, which will sink the ship quickly.

The reconnaissance planes are an interesting addition; however, they must be used when the ship is hidden, or it will be an easy bank to be sunk.

Pros and cons

Pros:

  • It can stay afloat with 2 compartments flooded.
  • 16 Long Lance torpedoes are devastating against enemy ships.
  • Very fast for a cruiser, can keep up with some destroyers when fully upgraded.
  • Main guns have a great rate of fire in first stage.

Cons:

  • 25 mm AA guns cannot engage close targets.
  • Torpedoes have very limited firing arc.
  • Armour is mediocre, other cruisers will punch right through it at close range.
  • Turrets are large and lack armour, can thus easily be disabled.
  • Main gun shells are very weak.

History

December 7, 1942. IJN Agano
December 7, 1942. IJN Agano

Agano was the lead ship of four light cruisers built to supersede and replace the older cruisers serving as destroyer flotilla flagships in the Imperial Japanese Navy. Launched in October 1941, she entered service a year later and saw her first operation escorting troop transports to New Guinea in December 1942.

The ship was involved in Operation Ke, the evacuation of 10,652 Japanese troops from Guadalcanal as well as the Battle of Empress Augusta Bay, an American victory which closed the Solomon Islands campaign.

Several weeks later, American airstrikes damaged the ship as it lay in port at Rabaul and whilst en route to receive repairs, she was struck by a torpedo from an American submarine which flooded the boiler rooms and knocked out all power.

The submarine Albacore prepared to finish the helpless and immobile ship but was prevented from doing so by depth charges from the Urakaze. Taken under tow to Truk, Agano underwent 4 months of repairs before being able to attempt the journey back to the home islands of Japan in February 1944, for more permanent fixes.

Ambushed by the American submarine Skate, Agano was hit by 2 torpedoes and sank 6 hours later.

Her destroyer escort Oite took on 523 survivors from the Agano but was herself sunk 2 days later by Grumman TBF Avengers of Task Force 58 during Operation Hailstone. She sank almost immediately with the loss 172 out of her 192 complements whilst all 523 survivors of the Agano were lost.

  • Commissioned: 31 October 1942
  • Fate: Sunk by USS Skate on 15 February 1944

Real life Ship details:

  • Displacement:
    • Standard: 6,652 metric tons (6,547 long tons)
    • Deep load: 8,534 metric tons (8,399 long tons)
  • Length: 174.1 meters (571 ft 2 in) overall
  • Beam: 15.2 meters (49 ft 10 in)
  • Draft: 5.63 meters (18 ft 6 in)
  • Speed: 35 knots (65 km/h; 40 mph)
  • Armament:
    • 3 twin 15 cm (6 in) guns
    • 2 twin 8 cm (3 in) anti-aircraft guns
    • 2 triple 2.5 cm (1 in) anti-aircraft guns
    • 2 twin 13.2 mm (0.5 in) anti-aircraft machine guns
    • 2 quadruple 61 cm (24 in) torpedo tubes
    • 18 depth charges
    • 3 mines
  • Aircraft Carried: 2 floatplanes.

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

  • Japanese cruiser Agano - Wikipedia
  • Agano class cruisers (naval-encyclopedia.com)
  • Agano-class cruiser - Wikipedia


Sasebo Naval Arsenal (佐世保海軍工廠)
Destroyers 
Mutsuki-class  IJN Mutsuki
Hatsuharu-class  IJN Hatsuharu
Shiratsuyu-class  IJN Yuudachi
Light Cruisers 
Agano-class  IJN Agano
Unique Ships  IJN Yubari
Tanks  Chi-Ha Short Gun

Japan light cruisers
Kuma-class  IJN Tama
  IJN Yubari*
Nagara-class  IJN Isuzu
Sendai-class  IJN Sendai
Agano-class  IJN Agano
Mogami-class  IJN Mikuma · IJN Suzuya
  * Unique ship