CCVL

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CCVL
us_ccvl.png
GarageImage CCVL.jpg
CCVL

Description

The Close Combat Vehicle Light (CCVL) was developed as part of the United States Army's Armored Gun System (AGS) competition in the 1990s to design a light tank to replace the M551 Sheridan and the TOW-equipped High Mobility Multipurpose Wheeled Vehicle (HMMWV; colloquially: Humvee) to equip new light divisions. It was the culmination of various development initiatives conducted in the 1970s to provide air-mobile light infantry squads with the firepower required for success on the battlefield. The three companies that were designed for the demand were Cadillac Gage Company, Teledyne Continental, and FMC Corporation. Cadillac Gage Company designed the Stingray light tank in the standard four-man configuration. The FMC Corporation designed the CCVL in a three-man configuration due to the installation of an autoloader. Teledyne Continental designed the Expeditionary Tank in an unusual two-man configuration, featuring an unmanned turret and autoloader. In 1992, the FMC design was chosen, readjusted, and renamed the M8 Armored Gun System. However, the entire AGS project was ultimately cancelled in the mid-1980s due to funds being withdrawn due to the Gramm-Rudman Act, and procurement of the M8 Armored Gun System terminated in 1997.

Introduced in Update "Drone Age" as a reward for the 2022 Project "Overpowered" Event, the CCVL is equipped with a Rheinmetall modified 105 mm cannon M68A1 in a soft-recoil, autoloading main gun turret-mount, as well as a co-axial 7.62 mm M240 machine gun. The three-man crew configuration included the commander and gunner in the turret, as well as the driver in the front centre of the hull. The armour provides limited protection against heavy machine gun (HMG) fire and small artillery shrapnel. The CCVL, which is two-plane stabilized and equipped with a laser rangefinder (LR) and thermal imaging equipment for the gunner, provides outstanding firepower as well as exceptional mobility, fulfilling its historic intended duty as a light mobile gun that can be easily airdropped and deployed.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 891 Expression error: Unexpected round operator. __.__
Realistic 509 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: M68A1 (105 mm)
105 mm M68A1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 43 -10°/+20° ±180° Two-plane 40.0 55.3 67.2 74.3 79.1 5.00 5.00 5.00 5.00
Realistic 25.0 29.4 35.7 39.5 42.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M456A2 HEATFS 400 400 400 400 400 400
M393A2 HESH 127 127 127 127 127 127
M735 APFSDS 292 291 284 275 266 257
M833 APFSDS 395 392 387 381 375 369
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M456A2 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
M393A2 HESH 732 11.2 0.1 4 4.31 73° 77° 80°
M735 APFSDS 1,501 3.72 - - - 78° 80° 81°
M833 APFSDS 1,485 3.7 - - - 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 16 5 25 50

Ammo racks

Ammo racks of the CCVL
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
43 33 (+10) 20 (+23) (+42) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Rack 3 is a first stage ammo rack. It totals 19 shells and gets filled first when loading up the tank.
  • If you pack 20 (+23) shells or fewer, it will keep the front hull empty of ammo.
  • Simply not firing when the gun is loaded will move ammo from racks 1-2 into rack 3. Firing will interrupt the restocking of the ready racks.

Machine guns

Main article: M240 (7.62 mm)
7.62 mm M240
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,600 (200) 941 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Fairly quick - useful as a scout vehicle at higher BRs
  • Can deploy a personal UAV
  • Ammunition combined with a powerful main armament creates a deadly combination
  • Much easier to aim due to two-plane stabilization

Cons:

  • Lacking in armour protection - lightweight vehicle means less protection
  • Can be picked off by sustained arms fire
  • Transmission and engine can easily be knocked out
  • Ammunition cooking is painfully common, especially when trying to rush a point

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USA light tanks
LVT  LVT(A)(1) · ○LVT(A)(1) · LVT(A)(4)
M2  M2A2 · M2A4 · M2A4 (1st Arm.Div.)
M3/M5 Stuart  M3 Stuart · M3A1 Stuart · M3A1 (USMC) · M5A1 · M5A1 TD · ▃Stuart VI (5th CAD)
M22 Locust  M22
M24 Chaffee  M24 · M24 (TL)
M18 Hellcat  M18 GMC · M18 "Black Cat" · Super Hellcat
M41 Walker Bulldog  M41A1
M551 Sheridan  M551 · M551(76)
M3 Bradley  M3 Bradley · M3A3 Bradley
Wheeled  M8 LAC · T18E2 · M1128 · M1128 Wolfpack
Other  M8A1 GMC · T92 · T114 · HSTV-L · CCVL · XM8 · XM800T · AGS