File:StoreImage USS Des Moines 002.jpg
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 17:35, 10 March 2023 | 1,920 × 1,080 (427 KB) | U44629479 (talk | contribs) | Category:Wallpapers |
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| File change date and time | 16:37, 14 February 2023 |
|---|---|
| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-30.464 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-36.5568 sunDir:p3=-0.500214, -0.799508, 0.332524 moonDir:p3=-0.241253, 0.692647, -0.679733 cloudsPos:p2=-4384.4, 825.322 version{ game_version:t="0.0.0.0" gui_version:t="" build_date:t="Feb 7 2023" build_time:t="06:49:30" build_number:i=23778 dbg_level:i=1 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 2080 Ti" cur_time:i=1675949625 video_vendor_info:t="NVIDIA GeForce RTX 2080 Ti, ver: 52225, 11263 MB (11264 MB), 300 MHz / 7000 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="785.69" } camera{ pos:p3=6010.93, 140.065, 993.296 dir:p3=-0.465662, -0.765528, -0.443988 itm:m=[[-0.690063, 0, 0.723749] [-0.55405, 0.643402, -0.528263] [-0.465662, -0.765528, -0.443988] [6010.93, 140.065, 993.296]] type:i=9 } location{ hangar:b=no scene:t="levels/avn_africa_gulf.bin" missionFile:t="gameData/missions/SHIPS.blk" environment:t="Day" weather:t="hazy" gmtTime:r=9.13046 localTime:r=9.79712 sunDir:p3=-0.500214, -0.799508, 0.332524 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=0
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=2
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=200, 200
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=21, 21
mie_height:p2=1.2, 1.2
mie_scale:p2=3.18653, 3.18653
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.8, 0.8
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=1
rayleigh_scale:p2=1, 1
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1.23
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=0.85
haze_strength:r=1
haze_min_angle:r=0
haze_peak_hour_offset:r=0
moon_brightness:r=0.37
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.365962, 0.365962
altitude:p2=10.8424, 10.8424
}
clouds_weather_gen{
"layers[0].coverage":p2=0.260544, 0.260544
"layers[0].freq":p2=5.89105, 5.89105
"layers[0].seed":p2=5975.8, 5975.8
"layers[1].coverage":p2=0.303274, 0.303274
"layers[1].freq":p2=6.25556, 6.25556
"layers[1].seed":p2=23412.7, 23412.7
epicness:r=0
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=2.31141, 2.31141
"layers[0].thickness":p2=8.15612, 8.15612
"layers[0].density":p2=1.54071, 1.54071
"layers[0].clouds_type":p2=0.739856, 0.739856
"layers[0].clouds_type_variance":p2=0.981683, 0.981683
"layers[1].startAt":p2=6.75203, 6.75203
"layers[1].thickness":p2=5.33684, 5.33684
"layers[1].density":p2=1.27788, 1.27788
"layers[1].clouds_type":p2=0.413562, 0.413562
"layers[1].clouds_type_variance":p2=0.495368, 0.495368
extinction:p2=1.74193, 1.74193
turbulenceStrength:p2=0.25, 0.25
shapeNoiseScale:i=15
cumulonimbusShapeScale:i=4
turbulenceFreq:i=2
}
clouds_rendering{
forward_eccentricity:r=0.73
back_eccentricity:r=0.42
forward_eccentricity_weight:r=0.75
erosion_noise_size:r=42
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=1 L_inv_white:r=0.505 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.1092 flare_ghosts:r=0.361 whiteTemp:r=5645.18 } player{ pos:p3=5908.6, 0.879896, 922.738 dir:p3=0.972847, 0.00263121, -0.231434 tm:m=[[0.972847, 0.00263121, -0.231434] [-0.00228804, 0.999996, 0.00175121] [0.231438, -0.00117413, 0.972849] [5908.6, 0.879896, 922.738]] vel:p3=16.5264, -0.0423793, -3.93117 full_name:t="us_cruiser_des_moines_class" model_name:t="cruiser_des_moines_class" file_name:t="ships/us_cruiser_des_moines_class" blk:t="gameData/units/ships/us_cruiser_des_moines_class.blk" } network{} config_blk{ graphicsQuality:t="custom" language:t="English" renderer:t="win7" use_gamepad_cursor_control:b=no graphics{
fxTexScale:r=0.25
clipmapScale:r=1.5
texquality:t="high"
visRange:t="high"
anisotropy:i=16
shadowQuality:t="ultrahigh"
rendinstDistMul:r=2.2
grassRadiusMul:r=1.8
advancedShore:b=yes
highQualityModels:b=no
cloudsTexDiv:i=4
backgroundScale:r=1
lenseFlares:b=yes
forceEnemiesLowQuality:b=no
lastClipSize:i=8192
waterReflectionTexDiv:i=4
landquality:i=4
hqHangarWeather:b=yes
enableMsaaDeferredEdgePass:b=yes
waterQuality:t="ultrahigh"
enableSuspensionAnimation:b=yes
contactShadowsQuality:i=2
physicsQuality:i=5
tireTracksQuality:i=3
cloudsQuality:i=0
panoramaResolution:i=4096
fxDensityMul:r=1
dirtSubDiv:i=2
giQuality:t="high"
skyQuality:i=1
displacementQuality:i=3
ssaa:r=1
compatibilityShadowQuality:t="low"
mirrorQuality:i=10
fxTarget:t="ultrahigh"
dynamicHoles:b=yes
riGpuObjects:b=yes
}
render{
grass:b=yes
shadows:b=yes
motionBlur:b=yes
fxReflection:b=no
selfShadows:b=yes
haze:b=yes
rendinstGlobalShadows:b=yes
rendinstSecLayer:b=yes
softFx:b=yes
waterReflection:b=yes
ssao:b=no
selfReflection:b=yes
ssaoQuality:i=2
blurShadowsQuality:i=0
ssrQuality:i=2
staticShadowsOnEffects:b=yes
}
directx{
maxaa:i=0
d3d9ex:b=yes
sRGBrw:b=yes
enableHdr:b=no
}
sound{
enableGui:b=no
speakerMode:t="stereo"
fmod_sound_enable:b=yes
fmodSynchronousMode:b=no
}
debug{
disableOverlay:b=yes
512mboughttobeenoughforanybody:b=no
noVignette:b=no
screenshotAsJpeg:b=yes
enableWebSocketStream:b=yes
WebSocketPort:i=8112
netLogerr:b=yes
vromfsFirstPriority:b=no
offlineBinaries:b=yes
disableMenu:b=yes
}
video{
vsync:b=yes
adaptive_vsync:b=no
resolution:t="3840 x 2160"
instancing:t="auto"
mode:t="fullscreen"
disableFlipEx:b=no
AA:t="off"
compatibilityMode:b=no
supersampling:b=no
postfx_antialiasing:t="low_taa"
fonts:t="tiny"
windowed:b=no
alpha_to_coverage:b=yes
latency:i=0
dlssSharpness:i=51
vrStreamerMode:b=no
temporalResolutionScale:r=1
dlssQuality:i=-1
perfMetrics:i=1
vreye:t="left"
xessQuality:i=-1
}
yunetwork{
curCircuit:t="test"
isExpertMode:b=yes
}
download{
peer_exchange:b=yes
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
UTP:b=yes
seeding_on:b=yes
upl_limit:b=no
DHT:b=yes
dnl_limit:b=no
tracker_exchange:b=yes
}
oculus{
k1:r=0.5
k2:r=0.666
maxSeparation:r=0.064
positionTrackingScale:r=1
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=no
bg_update:b=no
}
gameplay{
enableVR:b=no
}
game_start{
missionFile:t="gameData/missions/SHIPS.blk"
}
} |

