Poltava

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Introducing Wiki 3.0
ussr_battleship_poltava.png
GarageImage Poltava.jpg
Poltava
AB RB SB
6.7 6.7 6.7
Class:
Research:230 000 Specs-Card-Exp.png
Purchase:640 000 Specs-Card-Lion.png

Description

The Sevastopol-class, Poltava, 1914 is a rank V Soviet battleship with a battle rating of 6.7 (AB/RB/SB). It was introduced in Update "New Power". It was the second ship of the Sevastopol-class dreadnoughts. Unlike her sister ship Parizhskaya kommuna, she did not undergo refit and did not serve in World War II.

General info

Survivability and armour

Armourfront / side / back
Citadel50 / 225 / 38 mm
Main fire tower203 / 203 / 305 mm
Hull25 mm (steel)
Superstructure16 mm (steel)
Number of section9
Displacement23 300 t
Crew1 125 people

Poltava's main armour belt is 225 mm thick and protects the ship along the entire length between turret n°1 and n°4 and also part of the ship under the waterline. Casemates are protected by 125 mm of armour, although these are vulnerable to overpressure and cause significant crew loss when damaged. The deck is 38 mm thick and vulnerable against long range fire from certain ships such as Helena or Brooklyn due to their high angle of fire. Another layer of protection that protects machinery and magazines of turret n°2 and 3 consist of coal bunkers that add another significant protection. The other two magazines are protected by being very low under the waterline, making them very hard to hit and explode. Crew complement consists of 1,125 sailors, which is on par with contemporary battleships and less than more modern heavy cruisers, battlecruisers and battleships.

Mobility

Speedforward / back
AB50 / 25 km/h
RB43 / 22 km/h

Poltava, just like her contemporary Imperatritsa Mariya, is powered by coal-fueled engines which unfortunately do not produce enough power for the ship to be somewhat manoeuvrable. It takes a lot of time to reach top speed, rudder takes time to change direction of the ship aswell, but after reaching full tilt, the ship itself manoeuvres well. The maximum reverse speed of 22 km/h can be reached in approximately 25 seconds, while forward maximum speed of 43 km/h can be reached in approximately 40 seconds.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 50 25
RB/SB Stock ___ ___
Upgraded 43 22

Modifications and economy

Repair costBasic → Reference
AB25 051 → 31 539 Sl icon.png
RB30 816 → 38 797 Sl icon.png
Total cost of modifications218 500 Rp icon.png
338 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training185 000 Sl icon.png
Experts640 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
450 / 600 / 100 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods ship venting.png
Ventilation
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
305mm_ussr_52_obr1907_navy_ap_ammo_pack
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
120mm_ussr_obr1911_sap_ammo_pack
Research:
8 700 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods tank ammo.png
305mm_ussr_52_obr1907_navy_sap_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png

Armament

Primary armament

4 х Turret3 x 12-inch/52 pattern 1907 cannon
Ammunition300 rounds
Vertical guidance-5° / 25°

The Poltava is equipped with twelve 12-inch/52 pattern 1907 cannons in four turrets in triple mounts. The Poltava's rate of fire is slightly worse at 1.8 rounds per minute, compared to 2.2 rounds per minute found on the Parizhskaya kommuna. The cannons can use three types of shells: HE, APCBC and SAPCBC. Unlike the Parizhskaya kommuna, the Poltava does not have access to the better Pattern 1928 HE shell.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
12-inch HE patt.1911 HE 71 71 71 71 71 71
12-inch AP patt.1911 APCBC 522 471 398 340 295 238
12-inch SAP patt.1911 SAPCBC 395 356 301 257 223 180
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
12-inch HE patt.1911 HE 762 470.9 0 0.1 47.48 79° 80° 81°
12-inch AP patt.1911 APCBC 762 470.9 0.05 17 12.96 48° 63° 71°
12-inch SAP patt.1911 SAPCBC 762 470.9 0.05 17 55.2 48° 63° 71°

Secondary armament

16 х Turret120 mm/50 pattern 1905 cannon
Ammunition250 rounds
Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
120 mm patt.1911 HE HE 35 35 35 35 35 35
120 mm patt.1911 SAP SAP 143 125 100 81 67 52
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
120 mm patt.1911 HE HE 732 29 0 0.1 3.16 79° 80° 81°
120 mm patt.1911 SAP SAP 792 28.97 0.035 5 3.73 47° 60° 65°

Anti-aircraft armament

2 х Turret75 mm/50 Canet patt.1892 cannon
Ammunition250 rounds
Turret3 pdr QF Hotchkiss cannon
Ammunition300 rounds

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 112 x 450 mm wet-heater torpedo pattern 1912
Main article: Pattern 1912 (450 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Admiralty Shipyards (Адмиралтейские верфи)
Light Cruisers 
Project 68  Zheleznyakov
Pr.68-bis-ZiF  Shcherbakov
Battlecruisers 
Project 69  Kronshtadt
Battleships 
Sevastopol-class  Poltava

USSR battleships
  Imperial Russia
Sevastopol-class  Marat* · Parizhskaya Kommuna** · Poltava
Imperatritsa Mariya-class  Imperatritsa Mariya
  * Laid down as Petropavlovsk; renamed and remodeled by the USSR
** Laid down as Sevastopol; renamed and remodeled by the USSR
Trophies  Italy
Conte di Cavour-class  Novorossiysk*
  * Laid down as RN Giulio Cesare for the Regia Marina