CM52
Contents
Description
The Complesso da 12.7mm su CM 52 is a rank II Italian SPAA with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update "Apex Predators".
The CM52 is a solid AA choice for its tier, being equipped with four M2 Machine Guns and is in many ways similar to the M13 and M16 GMCs. It does suffer in that it has less armor and worse frontal gun depression, but makes up for it in speed.
General info
Survivability and armour
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
The CM52 is very mobile, it being wheeled means if used on a map with lots of roads, it can easily get to point A to point B much quicker than most vehicles of that battle rating. However it being wheeled also has its drawbacks, certain terrain such as mud will really hinder its movement, so its best to not go off-road.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 64 | 17 | 6.9 | _,___ | 176 | __.__ | 25.51 |
Realistic | 59 | 16 | _,___ | 92 | __.__ | 13.33 |
Modifications and economy
Armaments
Main armament
{| class="wikitable" style="text-align:center" width="100%" |- ! colspan="6" | 12.7 mm M2HB (x4) || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |- ! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer ! Stock !! Upgraded !! Full !! Expert !! Aced ! Stock !! Full !! Expert !! Aced |- ! Arcade | rowspan="2" | 3,200 (200) || rowspan="2" | 576 || rowspan="2" | -10°/+90° || rowspan="2" | ±180° || rowspan="2" | N/A ||52.84||73.13||88.80||98.20||104.47 | rowspan="2" |18.20|| rowspan="2" |16.10|| rowspan="2" |14.84|| rowspan="2" |14.00 |- ! Realistic |35.70||42.00||51.00||56.40||60.00 |- |}
Ammunition
- Common: API-T · I · AP · API-T
- API: API-T · AP-I · API-T
- AP: AP · AP · API-T
- APIT: API-T
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Common | 31 | 29 | 21 | 14 | 9 | 6 |
API | 30 | 27 | 19 | 12 | 8 | 5 |
AP | 31 | 29 | 21 | 14 | 9 | 6 |
APIT | 29 | 27 | 19 | 12 | 7 | 5 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
16 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Usage in battles
The CM52 works similarly to the M16 MGMC, as they both have the same armament and thus have more or less the same playstyle.
Staying in a spot with good visibility, including but not limited to the spawnpoint, will allow clear visibility and easy detection of enemy aircraft. Shooting at a plane from afar reduces the probability of hitting it, and since most aircraft will be performing ground attack roles, it is advised to be in a spot near action. But if one does choose to be in one of those spots, make sure to stay hidden or have an ally neraby to protect provide cover. In an emergency the guns can be turned onto the tracks of a tank, or even be used to destroy certain light vehicles like the Puma or M22
Since the CM52 is SPAA, you can't take your eyes off the sky for long. If an enemy plane is nearby, shoot at it or where it is going to be. Despite not having cannons like the previous AS 42 or the succeeding M42 Contraereo, the CM52 can still pack a punch and presents a real threat to enemy aircraft if used correctly
Pros and cons
Pros:
- Powerful armament which greatly damages planes and is capable of damaging light tanks;
- Being a wheeled vehicle, it is faster than most tanks;
- Vehicle is found at a low BR, reducing the amount of threats it can encounter.
Cons:
- Has wheels instead of tracks, slowing it down in soft terrain like sand, snow or mud;
- No cannons unlike it's predecessor and successor;
- Little armor protection.
- Cannot shoot directly infront of you
- Cannot depress main guns much.
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
External links
- https://forum.warthunder.com/index.php?/topic/472172-fiat-6601-acm-52-quadrinata-us-guns-italian-truck/
- https://fr.wikipedia.org/wiki/Fiat_6601
Italy anti-aircraft vehicles | |
---|---|
R3 Capraia | R3 T20 FA-HS |
SIDAM 25 | SIDAM 25 · SIDAM 25 (Mistral) |
Wheeled | AS 42 · CM52 |
Tracked | M42 Contraereo · Leopard 40/70 · OTOMATIC |
Hungary | ◔ZSU-57-2 · ◔ZSU-23-4 |