File:ACM cone.jpg
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ACM with the default cone mode
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 17:07, 29 September 2022 | 1,920 × 1,080 (356 KB) | U30821137 (talk | contribs) |
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| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-251.743 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-1006.97 sunDir:p3=-0.50532, -0.854431, -0.120829 moonDir:p3=0.888222, 0.430844, 0.159484 cloudsPos:p2=-1609.87, 1597.93 version{ game_version:t="2.19.0.49" gui_version:t="2.19.0.49" build_date:t="Sep 27 2022" build_time:t="15:58:37" build_number:i=16086 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce 840M" cur_time:i=1664471233 video_vendor_info:t="GeForce 840M, ver: 41634, 2047 MB (2048 MB), 135 MHz / 1001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1, notebook" t_after_start:t="1524.53" } camera{ pos:p3=-3201.58, 224.323, 677.618 dir:p3=-0.218001, 0.0116124, 0.97588 itm:m=[[0.975942, 0.00637869, 0.217939] [-0.00369404, 0.999912, -0.0127236] [-0.218001, 0.0116124, 0.97588] [-3201.58, 224.323, 677.618]] type:i=1 } location{ hangar:b=no scene:t="levels/wake_island.bin" missionFile:t="gamedata/missions/training/testflight/testflight_wake_island_navy_jet.blk" environment:t="Day" weather:t="cloudy" gmtTime:r=-1.30313 localTime:r=9.76354 sunDir:p3=-0.50532, -0.854431, -0.120829 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=16
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=1
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=300, 300
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=15, 15
mie_height:p2=0.985672, 0.985672
mie_scale:p2=6.69269, 6.69269
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.8, 0.8
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=1
rayleigh_scale:p2=1, 1
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1.4
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=1
moon_brightness:r=0.32
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.454581, 0.454581
altitude:p2=11.8798, 11.8798
}
clouds_weather_gen{
"layers[0].coverage":p2=0.459028, 0.459028
"layers[0].freq":p2=2, 2
"layers[0].seed":p2=440.648, 440.648
"layers[1].coverage":p2=0.516229, 0.516229
"layers[1].freq":p2=3, 3
"layers[1].seed":p2=13660.7, 13660.7
epicness:r=1
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=0.979062, 0.979062
"layers[0].thickness":p2=8.43393, 8.43393
"layers[0].density":p2=1.16239, 1.16239
"layers[0].clouds_type":p2=0.53044, 0.53044
"layers[0].clouds_type_variance":p2=0.920907, 0.920907
"layers[1].startAt":p2=6.5, 6.5
"layers[1].thickness":p2=3.5, 3.5
"layers[1].density":p2=1, 1
"layers[1].clouds_type":p2=0.256748, 0.256748
"layers[1].clouds_type_variance":p2=0.685182, 0.685182
extinction:p2=0.761922, 0.761922
turbulenceStrength:p2=0.25, 0.25
shapeNoiseScale:i=9
cumulonimbusShapeScale:i=4
turbulenceFreq:i=1
}
clouds_rendering{
forward_eccentricity:r=0.73
back_eccentricity:r=0.42
forward_eccentricity_weight:r=0.75
erosion_noise_size:r=42
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=3 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6080.17 } player{ pos:p3=-3204.35, 220.954, 694.98 dir:p3=-0.236299, 0.134448, 0.962334 tm:m=[[-0.236299, 0.134448, 0.962334] [-0.590164, 0.766924, -0.252061] [-0.771926, -0.627497, -0.101877] [-3204.35, 220.954, 694.98]] vel:p3=-15.3184, 23.4304, 150.427 full_name:t="F-14A Early" model_name:t="f_14a_early" file_name:t="f_14a_early" blk:t="gameData/flightModels/f_14a_early.blk" } network{ hid:t="1d64b11" } config_blk{ forcedLauncher:i=0 renderer3:t="auto" use_release_candidate:b=yes tencent:b=no rdseed:i=22179 releaseChannel:t="ReleaseCandidate" doShowDriversOutdated:b=yes clientType:t="auto" graphicsQuality:t="low" use_gamepad_interface:b=no clientBitType:t="auto" use_gamepad_cursor_control:b=no use_eac:b=yes renderer2:t="auto" hdClient:b=no language:t="English" distr:t="0000000000" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no lastTimeSetWin64:i=1649698463 video{
mode:t="fullscreen"
postfx_antialiasing:t="none"
vsync:b=yes
adaptive_vsync:b=no
resolution:t="1920 x 1080"
instancing:t="auto"
compatibilityMode:b=no
driver:t="auto"
alpha_to_coverage:b=no
disableFlipEx:b=no
oculus:b=no
windowed:b=no
pxFonts:b=yes
vrMode:b=no
fonts:t="big"
latency:i=0
dlssQuality:i=-1
perfMetrics:i=1
latencyFlash:b=no
temporalResolutionScale:r=1
vrStreamerMode:b=no
vreye:t="left"
dlssSharpness:i=0
}
graphics{
advancedShore:b=no
fxDensityMul:r=0.3
tireTracksQuality:i=0
enemiesQuality:t="low"
waterReflectionTexDiv:i=16
clipmapScale:r=0.5
backgroundScale:r=0.85
anisotropy:i=1
lenseFlares:b=no
grassRadiusMul:r=0.1
shadowQuality:t="ultralow"
cloudsQuality:i=2
skyQuality:i=2
rendinstDistMul:r=0.5
dirtSubDiv:i=1
texquality:t="medium"
enableSuspensionAnimation:b=no
landquality:i=0
lastClipSize:i=4096
panoramaResolution:i=1024
physicsQuality:i=1
foamQuality:t="high"
waterRefractionEnabledFor:i=1
foliageReprojection:b=yes
displacementQuality:i=0
contactShadowsQuality:i=0
ssaa:r=1
waterQuality:t="low"
giQuality:t="low"
riGpuObjects:b=no
forceEnemiesLowQuality:b=no
hqHangarWeather:b=no
mirrorQuality:i=0
fxTarget:t="low"
compatibilityShadowQuality:t="low"
}
launcher{
carouselImagesListUrlOverride:t="127.0.0.1:23456/web/carousel-images.csv"
startup_with_windows:b=no
hide_to_tray_option:b=no
enableCarousel:b=no
carouselHtmlUrlOverride:t="127.0.0.1:23456/web/carousel.html"
overrideCarouselUrls:b=yes
preload:b=yes
enable_carousel:b=yes
bg_update:b=no
bg_tray:b=yes
}
render{
fxReflection:b=no
grass:b=no
waterReflection:b=no
rendinstGlobalShadows:b=no
wake:b=no
softFx:b=no
haze:b=no
ssaoQuality:i=0
shadows:b=yes
waterRefraction:b=no
ssrQuality:i=0
motionBlur:b=no
staticShadowsOnEffects:b=no
selfReflection:b=no
}
download{
dnl_speed_rate:i=800
upl_speed_rate:i=100
tracker_exchange:b=yes
upl_limit:b=yes
peer_exchange:b=yes
UTP2:b=no
seeding_on:b=no
DHT:b=yes
dnl_limit:b=yes
UTP:b=yes
}
directx{
d3d9ex:b=yes
maxaa:i=0
enableHdr:b=no
}
yunetwork{
enableWebStatus:b=no
webStatusPort:i=23456
webStatusLocalhostOnly:b=yes
isExpertMode:b=no
curCircuit:t="production"
}
oculus{
maxSeparation:r=0.0005
predictionEnabled:b=no
zeroParallaxDist:r=3
magnetometerEnabled:b=no
k1:r=0.5
fovMul:r=1.2
edgeScale:r=0.95
k2:r=0.666
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=no
}
debug{
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=no
enableNvHighlights:t="off"
}
gameplay{
enableVR:b=no
}
} |
|---|

