File:User Calendar 3.jpg
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.646665, 0.0341189, -0.762011 moonDir:p3=0.627938, 0.12946, -0.76742 cloudsPos:p2=76826.3, -92686.8 version{ game_version:t="0.0.0.0" gui_version:t="" build_date:t="Jul 1 2022" build_time:t="13:33:46" build_number:i=21344 dbg_level:i=1 platform:t="win32" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 2080 Ti" cur_time:i=1656682674 video_vendor_info:t="NVIDIA GeForce RTX 2080 Ti, ver: 51296, 11263 MB (11264 MB), 300 MHz / 8000 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="645.19" } camera{ pos:p3=398.786, 29.9151, 597.944 dir:p3=-0.963574, 0.234137, -0.129247 itm:m=[[-0.132942, 0, 0.991124] [0.232059, 0.972204, 0.0311267] [-0.963574, 0.234137, -0.129247] [398.786, 29.9151, 597.944]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="21.15" weather:t="clear" gmtTime:r=21.15 localTime:r=21.15 sunDir:p3=0.646665, 0.0341189, -0.762011 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=1.33523, 1.33523 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.830204, 0.830204 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.884637, 0.884637 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=1 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.842583, 0.842583 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.507748, 0.507748 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=1100.29, 1100.29 "layers[1].coverage":p2=0.521001, 0.521001 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=327, 327 epicness:r=0.99 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.08586, 1.08586 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.893915, 0.893915 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.51031, 6.51031 "layers[1].thickness":p2=3.91677, 3.91677 "layers[1].density":p2=1.43451, 1.43451 "layers[1].clouds_type":p2=0.265552, 0.265552 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.06008, 1.06008 turbulenceStrength:p2=0.617187, 0.617187 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=8053.02 } player{ pos:p3=379.094, 31.7919, 594.818 dir:p3=0.983301, 0.0552122, -0.173411 tm:m=[[0.983301, 0.0552122, -0.173411] [-0.0544524, 0.998475, 0.00913988] [0.173651, 0.000455405, 0.984807] [379.094, 31.7919, 594.818]] vel:p3=-0.00517826, -0.0262725, -0.010275 full_name:t="Javelin F.(A.W.) Mk.9" model_name:t="javelin_fmk9" file_name:t="javelin_fmk9" blk:t="gameData/flightModels/javelin_fmk9.blk" model_pos:p3=379.2, 30, 594.8 current_unit_name:t="javelin_fmk9" loaded_unit_name:t="javelin_fmk9" loaded_skin:t="" } network{ hid:t="b24dcb" } config_blk{ graphicsQuality:t="custom" language:t="Russian" renderer:t="win7" use_gamepad_cursor_control:b=no forcedLauncher:i=1 graphics{ fxTarget:t="ultrahigh" fxTexScale:r=0.25 clipmapScale:r=1.5 texquality:t="high" visRange:t="high" anisotropy:i=16 shadowQuality:t="ultrahigh" rendinstDistMul:r=2.2 grassRadiusMul:r=1.8 advancedShore:b=yes highQualityModels:b=no cloudsTexDiv:i=4 backgroundScale:r=1 lenseFlares:b=yes forceEnemiesLowQuality:b=no lastClipSize:i=8192 waterReflectionTexDiv:i=4 landquality:i=4 hqHangarWeather:b=yes enableMsaaDeferredEdgePass:b=yes waterQuality:t="ultrahigh" enableSuspensionAnimation:b=yes contactShadowsQuality:i=2 physicsQuality:i=5 tireTracksQuality:i=3 cloudsQuality:i=0 panoramaResolution:i=4096 fxDensityMul:r=1 dirtSubDiv:i=2 giQuality:t="high" skyQuality:i=1 displacementQuality:i=3 ssaa:r=1 riGpuObjects:b=yes mirrorQuality:i=5 compatibilityShadowQuality:t="low" } render{ grass:b=yes shadows:b=yes motionBlur:b=yes fxReflection:b=no selfShadows:b=yes haze:b=yes rendinstGlobalShadows:b=yes rendinstSecLayer:b=yes softFx:b=yes waterReflection:b=yes ssao:b=no selfReflection:b=yes ssaoQuality:i=2 blurShadowsQuality:i=0 ssrQuality:i=2 staticShadowsOnEffects:b=yes } directx{ maxaa:i=0 d3d9ex:b=yes sRGBrw:b=yes enableHdr:b=no } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes fmodSynchronousMode:b=no } debug{ disableOverlay:b=yes 512mboughttobeenoughforanybody:b=no noVignette:b=no screenshotAsJpeg:b=yes enableWebSocketStream:b=yes WebSocketPort:i=8112 experimentalCameraTrack:b=yes netLogerr:b=yes vromfsFirstPriority:b=no offlineBinaries:b=yes } video{ vsync:b=yes adaptive_vsync:b=no resolution:t="3840 x 2160" instancing:t="auto" mode:t="fullscreen" disableFlipEx:b=no AA:t="off" compatibilityMode:b=no supersampling:b=no postfx_antialiasing:t="high_taa" fonts:t="small" windowed:b=no alpha_to_coverage:b=yes latency:i=0 dlssQuality:i=-1 vrMode:b=no vreye:t="left" temporalUpsamplingRatio:r=100 perfMetrics:i=1 latencyFlash:b=no vrStreamerMode:b=no temporalResolutionScale:r=1 dlssSharpness:i=0 } yunetwork{ curCircuit:t="test" isExpertMode:b=yes } download{ peer_exchange:b=yes dnl_speed_rate:i=1000 upl_speed_rate:i=1000 UTP:b=yes seeding_on:b=yes upl_limit:b=no DHT:b=yes dnl_limit:b=no tracker_exchange:b=yes } oculus{ k1:r=0.5 k2:r=0.666 maxSeparation:r=0.064 positionTrackingScale:r=1 } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no } gameplay{ enableVR:b=no } texStreaming{ lqIsSplitBQ:b=yes lqIsSplitBQforDiffTex:b=yes } addons{ folder1:t="content.hq/uhq_vehicles" folder2:t="content.hq/uhq_aircraft" folder3:t="content.hq/uhq_environment" } addons_no_check{ folder1:t="content.hq/uhq_vehicles" folder2:t="content.hq/uhq_aircraft" folder3:t="content.hq/uhq_environment" }} |
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