Peten

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Revision as of 04:05, 17 June 2022 by Colok76286 (talk | contribs) (Edits)

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Introducing Wiki 3.0
This page is about the Israeli attack helicopter Peten. For other versions, see AH-64 (Family).
Peten
ah_64a_iaf.png
GarageImage Peten.jpg
Peten
AB RB SB
10.3 11.7 10.3
Research:390 000 Specs-Card-Exp.png
Purchase:1 010 000 Specs-Card-Lion.png

Description

In the description, the first part should be about the history of and the creation and combat usage of the helicopter, as well as its key features. In the second part, tell the reader about the helicopter in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.

General info

Flight performance

Max speed
at 1 000 m295 km/h
Max altitude5 400 m
Engine2 х General Electric T700-GE-701C
Take-off weight8 t

Describe how the helicopter behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max Speed
(km/h at _,___ m)
Max altitude
(metres)
AB RB
Stock ___ ___ 5400
Upgraded ___ ___

Survivability and armour

IRCM
Protects against IR-guided missiles
Crew2 people
Speed of destruction
Structural460 km/h
Gear420 km/h

Examine the survivability of the helicopter. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical systems.

Modifications and economy

Repair costBasic → Reference
AB8 483 → 13 623 Sl icon.png
RB4 043 → 6 493 Sl icon.png
SB5 074 → 8 148 Sl icon.png
Total cost of modifications302 000 Rp icon.png
444 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training290 000 Sl icon.png
Experts1 010 000 Sl icon.png
Aces2 600 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 230 / 360 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
300 Ge icon.png
Mods cd 98 main rotor.png
Replacing helicopter blades
Research:
17 000 Rp icon.png
Cost:
25 000 Sl icon.png
340 Ge icon.png
Mods jet engine.png
Engine
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
380 Ge icon.png
Mods heli flak jacket.png
Flak jacket
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
300 Ge icon.png
Mods heli structure.png
Helicopter frame
Research:
17 000 Rp icon.png
Cost:
25 000 Sl icon.png
340 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
380 Ge icon.png
Mods armor cover.png
Cover
Research:
49 000 Rp icon.png
Cost:
72 000 Sl icon.png
980 Ge icon.png
Mods weapon.png
aden_new_gun
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
300 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
15 000 Rp icon.png
Cost:
22 000 Sl icon.png
300 Ge icon.png
Mod arrow 0.png
Mods atgm heli preset.png
AGM-114
Research:
17 000 Rp icon.png
Cost:
25 000 Sl icon.png
340 Ge icon.png
Mod arrow 1.png
Mods counterMeasures.png
IRCM
Research:
17 000 Rp icon.png
Cost:
25 000 Sl icon.png
340 Ge icon.png
Mods thermal sight.png
NVD
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
380 Ge icon.png
Mods air to air missile.png
AIM-92 Stinger
Research:
19 000 Rp icon.png
Cost:
28 000 Sl icon.png
380 Ge icon.png
Mods atgm heli preset.png
AGM-114 2
Research:
49 000 Rp icon.png
Cost:
72 000 Sl icon.png
980 Ge icon.png

Armaments

Night vision devices
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Offensive armament

Describe the offensive armament of the helicopter, if any. Describe how effective the cannons and machine guns are in battle, also what ammunition belts or drums are better to use. If there is no offensive weaponry, delete this subsection.

Suspended armament

Describe the helicopter's suspended armament: additional cannons under the winglets, any bombs, and rockets. Since any helicopter is essentially only a platform for suspended weaponry, this section is significant and deserves your special attention. If there is no suspended weaponry remove this subsection.

Usage in battles

Describe the tactics of playing in a helicopter, the features of using the helicopter in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the helicopter in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the helicopter;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.