File:GarageImage F-5E (China).jpg
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 21:07, 16 June 2022 | 1,920 × 1,080 (808 KB) | U13682523 (talk | contribs) | Category:Garage images |
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| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=601.477, 389.678 version{ game_version:t="2.17.0.11" gui_version:t="2.17.0.12" build_date:t="Jun 15 2022" build_time:t="19:24:13" build_number:i=15717 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="Radeon RX 580 Series" cur_time:i=1655413055 video_vendor_info:t="Radeon RX 580 Series, ver: (21.40.23.03-220118a-375709E-RadeonSoftware), 8192 MB GDDR5 (268 GB/s), 306 MHz / 300 MHz, GPUs: 1" t_after_start:t="860.60" } camera{ pos:p3=386.832, 39.4061, 586.848 dir:p3=-0.495134, -0.656059, 0.569587 itm:m=[[0.75471, 0, 0.656059] [-0.430413, 0.75471, 0.495134] [-0.495134, -0.656059, 0.569587] [386.832, 39.4061, 586.848]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=27
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=2
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=500, 500
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=19, 19
mie_height:p2=1.2, 1.2
mie_scale:p2=2.64702, 2.64702
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.820884, 0.820884
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=0.75
rayleigh_scale:p2=0.892774, 0.892774
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=1
moon_brightness:r=1
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.842246, 0.842246
altitude:p2=8, 8
}
clouds_weather_gen{
"layers[0].coverage":p2=0.534421, 0.534421
"layers[0].freq":p2=3, 3
"layers[0].seed":p2=1100.05, 1100.05
"layers[1].coverage":p2=0.51333, 0.51333
"layers[1].freq":p2=6, 6
"layers[1].seed":p2=327, 327
epicness:r=0.99
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=1.22506, 1.22506
"layers[0].thickness":p2=8, 8
"layers[0].density":p2=0.776029, 0.776029
"layers[0].clouds_type":p2=0.5, 0.5
"layers[0].clouds_type_variance":p2=1, 1
"layers[1].startAt":p2=6.63754, 6.63754
"layers[1].thickness":p2=4.10748, 4.10748
"layers[1].density":p2=1.36788, 1.36788
"layers[1].clouds_type":p2=0.270544, 0.270544
"layers[1].clouds_type_variance":p2=0.5, 0.5
extinction:p2=2.1713, 2.1713
turbulenceStrength:p2=0.604843, 0.604843
shapeNoiseScale:i=7
cumulonimbusShapeScale:i=5
turbulenceFreq:i=3
}
clouds_rendering{
forward_eccentricity:r=0.85
back_eccentricity:r=0.16
forward_eccentricity_weight:r=0.5
erosion_noise_size:r=62.8
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=379.213, 31.4327, 594.797 dir:p3=0.984769, -0.00888341, -0.173641 tm:m=[[0.984769, -0.00888341, -0.173641] [0.00874884, 0.999961, -0.0015404] [0.173648, -2.2134e-06, 0.984808] [379.213, 31.4327, 594.797]] vel:p3=-0.00211401, -0.0170836, -0.000331792 full_name:t="␗F-5E" model_name:t="f_5e_aidc" file_name:t="f-5e_aidc" blk:t="gameData/flightModels/f-5e_aidc.blk" model_pos:p3=379.2, 30, 594.8 current_unit_name:t="f-5e_aidc" loaded_unit_name:t="f-5e_aidc" loaded_skin:t="" } network{ hid:t="d0c75b" } config_blk{ clientBitType:t="auto" doShowDriversOutdated:b=yes releaseChannel:t="" renderer3:t="auto" rdseed:i=27311 graphicsQuality:t="custom" language:t="English" use_release_candidate:b=no forcedLauncher:i=0 use_gamepad_cursor_control:b=no use_eac:b=yes hangarBlk:t="garageimage_aircraft.blk" lastTimeSetWin64:i=1650272582 oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
predictionEnabled:b=no
zeroParallaxDist:r=3
k2:r=0.666
k1:r=0.5
maxSeparation:r=0.0005
fovMul:r=1.2
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=no
bg_update:b=no
bg_tray:b=yes
}
graphics{
enableSuspensionAnimation:b=yes
backgroundScale:r=2
clipmapScale:r=1.5
cloudsQuality:i=0
contactShadowsQuality:i=2
physicsQuality:i=5
tireTracksQuality:i=3
waterRefractionEnabledFor:i=2
lenseFlares:b=yes
displacementQuality:i=2
dirtSubDiv:i=2
grassRadiusMul:r=1.35
rendinstDistMul:r=1.8
waterReflectionTexDiv:i=4
advancedShore:b=yes
foamQuality:t="ultrahigh"
fxDensityMul:r=1
foliageReprojection:b=yes
texquality:t="high"
panoramaResolution:i=3072
ssaa:r=4
shadowQuality:t="ultrahigh"
landquality:i=4
lastClipSize:i=8192
skyQuality:i=1
waterQuality:t="ultrahigh"
giQuality:t="high"
riGpuObjects:b=yes
mirrorQuality:i=8
fxTarget:t="ultrahigh"
compatibilityShadowQuality:t="low"
}
render{
fxReflection:b=yes
ssrQuality:i=1
staticShadowsOnEffects:b=yes
waterReflection:b=yes
haze:b=yes
ssaoQuality:i=2
rendinstGlobalShadows:b=yes
grass:b=yes
softFx:b=yes
shadows:b=yes
selfReflection:b=yes
}
download{
peer_exchange:b=yes
dnl_limit:b=no
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
seeding_on:b=no
upl_limit:b=no
DHT:b=yes
UTP2:b=no
}
directx{
maxaa:i=0
enableHdr:b=no
}
yunetwork{
webStatusLocalhostOnly:b=yes
curCircuit:t="production"
webStatusPort:i=23456
enableWebStatus:b=no
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=no
enableFMCommands:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
}
video{
resolution:t="1920 x 1080"
postfx_antialiasing:t="none"
windowed:b=no
mode:t="fullscreen"
adaptive_vsync:b=no
alpha_to_coverage:b=yes
vrMode:b=yes
driver:t="auto"
fonts:t="small"
dlssQuality:i=-1
latency:i=0
perfMetrics:i=1
latencyFlash:b=no
dlssSharpness:i=0
temporalResolutionScale:r=1
vrStreamerMode:b=no
vreye:t="left"
}
gameplay{
enableVR:b=no
}
} |
|---|

