Ystervark

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Revision as of 19:23, 13 May 2022 by foolfl1ckz (talk | contribs) (Pros and cons: and Usage in battles: If anything is wrong feel free to edit or delete it)

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Introducing Wiki 3.0
uk_ystervark_spaa.png
GarageImage Ystervark.jpg
Ystervark
AB RB SB
4.3 4.0 4.0
Class:
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png

Description

The Ystervark is a rank III British SPAA with a battle rating of 4.3 (AB) and 4.0 (RB/SB). It was introduced in Update "Ground Breaking".

General info

Survivability and armour

Armourfront / side / back
Hull4 / 4 / 4
Turret0 / 0 / 0
Crew3 people
Visibility107 %

Armour type:

  • Structural steel (chassis)
  • Rolled homogeneous armor (cabin, truckbed, hood)
  • Bulletproof glass (windshield)
  • Wheel (tires)
Armour Front (Slope angle) Sides Rear Roof
Chassis 2-5 mm (12-82°) Grille & Bumpers 4 mm Top
4 mm (60°) Bottom
5 mm Chassis
4 mm (19°)
Drivers cabin 4 mm (12°) Cabin
60 mm (12°) Windshield
4 mm (0-7°) Cabin
60 mm (0-7°) Windshield
2 mm (2°)

Notes:

  • Wheels are 10 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
  • Vents and mudguards are 2 mm thick.

Mobility

Speedforward / back
AB98 / 15 km/h
RB and SB90 / 13 km/h
Number of gears5 forward
1 back
Weight6.0 t
Engine power
AB237 hp
RB and SB124 hp
Power-to-weight ratio
AB39.5 hp/t
RB and SB20.7 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 98 15 6 176 237 29.33 39.5
Realistic 90 13 110 124 18.33 20.67

Modifications and economy

Repair costBasic → Reference
AB1 265 → 1 640 Sl icon.png
RB1 022 → 1 325 Sl icon.png
SB1 492 → 1 935 Sl icon.png
Total cost of modifications19 810 Rp icon.png
32 500 Sl icon.png
Talisman cost980 Ge icon.png
Crew training13 000 Sl icon.png
Experts47 000 Sl icon.png
Aces330 Ge icon.png
Research Aces280 000 Rp icon.png
Reward for battleAB / RB / SB
70 / 90 / 140 % Sl icon.png
136 / 136 / 136 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
95 Ge icon.png
Mods new car suspension.png
Suspension
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
85 Ge icon.png
Mods new tank break.png
Brake System
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
85 Ge icon.png
Mods new tank filter.png
Filters
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
2 100 Rp icon.png
Cost:
3 400 Sl icon.png
195 Ge icon.png
Mods new tank engine.png
Engine
Research:
2 100 Rp icon.png
Cost:
3 400 Sl icon.png
195 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
95 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
85 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
95 Ge icon.png
Mods tank ammo.png
20mm_Oerlikon_HE_ammo_pack
Research:
990 Rp icon.png
Cost:
1 600 Sl icon.png
95 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
85 Ge icon.png
Mods tank ammo.png
20mm_Oerlikon_AP_ammo_pack
Research:
890 Rp icon.png
Cost:
1 500 Sl icon.png
85 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
1 700 Rp icon.png
Cost:
2 800 Sl icon.png
160 Ge icon.png
Mods art support.png
Artillery Support
Research:
2 100 Rp icon.png
Cost:
3 400 Sl icon.png
195 Ge icon.png

Armaments

Main armament

20 mm GAI C01 cannon
Ammunition600 rounds
Belt capacity75 rounds
Reloadbasic crew → aces
9.1 → 7.0 s
Fire rate997 shots/min
Vertical guidance-7° / 83°
Main article: GAI C01 (20 mm)
20 mm GAI C01 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 600 (75) 996 -7°/+83° ±180° N/A 39.6 54.8 66.6 73.6 78.4 9.10 8.05 7.42 7.00
Realistic 26.8 31.5 38.3 42.3 45.0

Ammunition

  • Default: HVAP-T · HEF-I
  • M594: HEF-I · HEF-I · HVAP-T
  • M601: HVAP-T · HVAP-T · HEF-I
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 57 52 37 24 15 10
M594 57 52 37 24 15 10
M601 57 52 37 24 15 10
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
20 mm M601 HVAP-T 1,100 0.11 N/A N/A N/A 66° 77° 72°
20 mm M594 HEF-I 1,054 0.12 0 0.1 27.2 N/A N/A N/A

Ammo racks

Ammo racks of the Ystervark
Full
ammo
Ammo
type
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
8
600
Magazines
Rounds
(+1)
525 (+75)
(+2)
450 (+150)
(+3)
375 (+225)
(+4)
300 (+300)
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
Visual
discrepancy
(+5)
225 (+375)
(+6)
150 (+450)
(+7)
75 (+525)
(+8)
(+600)
No

Note:

  • Ammunition is divided into 8 magazines of 75 rounds.

Usage in battles

The Ystervark is vital to help defend the team from all types of aircraft(bombers, strike aircraft, fighters and even jet aircraft). It's a good anti-air even up to 8.0. Due to the driving compartment being at the front and making it impossible to aim straight, I would not suggest pushing the enemies unless you know where you can penetrate the enemies. If you meet enemies that have more than 60 mm thick armour I suggest disabling their barrel, machine gun and their tracks. You can't penetrate these tanks so you should keep disabling their barrel, machine gun and their tracks unless you want to get away from them. Keep in mind that their machine gun can easily kill you. I would stay in spawn shooting aircraft down, but keep in mind Ystervark the is an easy target so try and keep track of all aircraft in the skies. Its high firerate means you shouldn't be afraid to go after jets in higher tiers.

Pros and cons

Pros:

  • Fast 900+ rounds/min firerate allows it easily score hits with a burst on an aircraft's flight path. Which means it is easily capable of killing a jet aircraft.
  • Small profile makes it very easy to conceal itself
  • High top speed of 90 km/h means great agility
  • Lack of armour means conventional cannons will struggle to one-shot it if poorly aimed
  • 75-round belt allows it to confidentally engage targets without worrying too much about reloading

Cons:

  • The driving compartment can obstruct the autocannon's gun depression which might be sometimes fatal
  • No armour protection, making it highly vulnerable to MG bullets, shrapnel, and even ramming from tanks and aircraft
  • Is wheeled, meaning its mobility will be significantly worsened on bad road conditions
  • Reverse speed of -13 km/h can be inadequate, especially when comparing to its counterpart R3 T20
  • Gunsight is position far above the gun, which can be awkward to aim in simulator
  • Complex appearance can make it hard to place bushes, decorators, and decals

History

Up until the early 1980s, the SADF anti-air regiments were reliant on towed equipment. However, as the military doctrine shifted towards mobile warfare, the need for a self-propelled anti-air gun unit became clear. As a result, South African engineers began working on a respective design, which had to be rugged enough to withstand the harsh South African terrain and threat of landmines, yet light enough to ensure a high level of mobility.

Building on the basis of a previous mine-resistant vehicle project, the engineers came up with a light SPAAG design, built on top of the Bulldog APC chassis between 1983 and 1984. Entering service almost immediately, the Ystervark was used to accompany South African mechanized battalions and to protect strategic assets, such as air bases in the southwest African region. Ystervarks were first employed operationally during Operation Thunder Chariot in 1984 - a division -scale exercise in South Africa during which the Ystervarks were first tested.

However, the Ystervarks didn’t have to wait long for their first combat deployment. Taking part in several operations in the ongoing South African Border War from 1986, Ystervarks were used to great success as deterrents to low-flying Angolan attack aircraft and helicopters, even downing several Angolan MiGs in 1986 and 1987.  After the conclusion of the Border War in 1989, the Ystervark was gradually being phased out of service in 1991 and replaced by the SAMIL 100 Kwêvoël mine-protected SPAAG armoured truck called the Bosvark. Officially, the Ystervark was withdrawn from active service in 1997 after more than 70 units were produced.

- From Devblog

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Britain anti-aircraft vehicles
Crusader AA  Crusader AA Mk I · Crusader AA Mk II
Wheeled  Staghound AA · AEC AA
Radar SPAAG  Chieftain Marksman
Missile SPAA  Stormer AD · Stormer HVM
Other  Light AA Mk I · Falcon
Canada  Skink · ADATS (M113)
South Africa  Ystervark · Bosvark · ZA-35