File:Strv m42 DT Quadricolor Summer.jpg
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Strv M/42 DT with Quadricolor Summer Camouflage
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current | 22:22, 30 November 2021 | 1,920 × 1,080 (598 KB) | LtCookie (talk | contribs) | Strv M/42 DT with Quadricolor Summer Camouflage |
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JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=1744.15, 3428.13 version{ game_version:t="2.11.0.92" gui_version:t="2.11.0.92" build_date:t="Nov 28 2021" build_time:t="09:15:10" build_number:i=15101 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 960" cur_time:i=1638310591 video_vendor_info:t="GeForce GTX 960, ver: 44587, 2047 MB (2048 MB), 135 MHz / 3505 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="6978.20" } camera{ pos:p3=9.14083, 48.4413, -645.781 dir:p3=0.635827, -0.284862, 0.717341 itm:m=[[0.748346, 0, -0.663308] [0.188952, 0.958569, 0.213176] [0.635827, -0.284862, 0.717341] [9.14083, 48.4413, -645.781]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=2.33968, 2.33968 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.822971, 0.822971 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.893781, 0.893781 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=1 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.833697, 0.833697 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.450835, 0.450835 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=1100.3, 1100.3 "layers[1].coverage":p2=0.546995, 0.546995 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=327, 327 epicness:r=0.99 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.95839, 1.95839 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.884532, 0.884532 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.55984, 6.55984 "layers[1].thickness":p2=3.73598, 3.73598 "layers[1].density":p2=1.18669, 1.18669 "layers[1].clouds_type":p2=0.295388, 0.295388 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.99361, 1.99361 turbulenceStrength:p2=0.682531, 0.682531 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=13.9, 45.9781, -640.3 dir:p3=-0.207881, -0.017095, -0.978005 tm:m=[[-0.207881, -0.017095, -0.978005] [-0.00246788, 0.999853, -0.0169523] [0.978151, -0.00111047, -0.207893] [13.9, 45.9781, -640.3]] vel:p3=0, 0, 0 full_name:t="Strv m/42 DT" model_name:t="strv_m42_delat_torn" file_name:t="tankModels/sw_strv_m42_delat_torn" blk:t="gameData/units/tankModels/sw_strv_m42_delat_torn.blk" model_pos:p3=13.9, 45, -640.3 current_unit_name:t="sw_strv_m42_delat_torn" loaded_unit_name:t="sw_strv_m42_delat_torn" loaded_skin:t="se_camo_four_color" } network{ hid:t="317c75" } config_blk{ renderer3:t="auto" language:t="English" use_release_candidate:b=no clientBitType:t="auto" tencent:b=no rdseed:i=19100 releaseChannel:t="" doShowDriversOutdated:b=yes graphicsQuality:t="custom" use_gamepad_cursor_control:b=yes forcedLauncher:i=0 distr:t="0000000000" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no use_eac:b=yes video{ mode:t="fullscreen" postfx_antialiasing:t="high_fxaa" vsync:b=no adaptive_vsync:b=no resolution:t="1920 x 1080" vrMode:b=yes instancing:t="auto" compatibilityMode:b=no driver:t="auto" disableFlipEx:b=no alpha_to_coverage:b=no windowed:b=no pxFonts:b=yes fonts:t="compact" latency:i=0 dlssQuality:i=-1 perfMetrics:i=1 latencyFlash:b=no temporalResolutionScale:r=1 vrStreamerMode:b=no vreye:t="left" } graphics{ advancedShore:b=no fxDensityMul:r=0.67 tireTracksQuality:i=2 foamQuality:t="high" enemiesQuality:t="low" waterReflectionTexDiv:i=16 clipmapScale:r=1 backgroundScale:r=1 skyQuality:i=1 lenseFlares:b=yes grassRadiusMul:r=0.01 dirtSubDiv:i=1 anisotropy:i=8 shadowQuality:t="medium" cloudsQuality:i=1 rendinstDistMul:r=1 texquality:t="high" enableSuspensionAnimation:b=no landquality:i=2 lastClipSize:i=4096 panoramaResolution:i=2048 physicsQuality:i=5 waterRefractionEnabledFor:i=0 foliageReprojection:b=yes ssaa:r=1 displacementQuality:i=1 contactShadowsQuality:i=0 waterQuality:t="high" giQuality:t="high" riGpuObjects:b=yes } render{ fxReflection:b=no grass:b=no waterReflection:b=no rendinstGlobalShadows:b=yes haze:b=no softFx:b=yes ssaoQuality:i=1 wake:b=no shadows:b=yes waterRefraction:b=yes ssrQuality:i=0 motionBlur:b=no staticShadowsOnEffects:b=no selfReflection:b=yes } download{ dnl_speed_rate:i=1000 upl_speed_rate:i=1000 tracker_exchange:b=yes upl_limit:b=no peer_exchange:b=yes UTP2:b=no seeding_on:b=yes DHT:b=yes dnl_limit:b=no } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no enable_carousel:b=yes bg_update:b=no preload:b=no bg_tray:b=yes } directx{ d3d9ex:b=yes maxaa:i=0 enableHdr:b=no } yunetwork{ enableWebStatus:b=no webStatusPort:i=23456 webStatusLocalhostOnly:b=yes curCircuit:t="production" isExpertMode:b=no } oculus{ maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 magnetometerEnabled:b=no k1:r=0.5 fovMul:r=1.2 edgeScale:r=0.95 k2:r=0.666 } sound{ speakerMode:t="stereo" fmod_sound_enable:b=yes } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no enableNvHighlights:t="auto" } gameplay{ enableVR:b=no }} |
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