File:Strv 81 '80401'.jpg
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Strv 81 with 80401 market camouflage
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 21:53, 30 November 2021 | 1,920 × 1,080 (557 KB) | U3243125 (talk | contribs) | Strv 81 with 80401 market camouflage |
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| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=1744.15, 3428.13 version{ game_version:t="2.11.0.92" gui_version:t="2.11.0.92" build_date:t="Nov 28 2021" build_time:t="09:15:10" build_number:i=15101 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 960" cur_time:i=1638308889 video_vendor_info:t="GeForce GTX 960, ver: 44587, 2047 MB (2048 MB), 135 MHz / 3505 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="5276.58" } camera{ pos:p3=7.38393, 50.2675, -646.13 dir:p3=0.707462, -0.438202, 0.554505 itm:m=[[0.616887, 0, -0.787052] [0.344888, 0.898876, 0.270321] [0.707462, -0.438202, 0.554505] [7.38393, 50.2675, -646.13]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=27
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=2
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=500, 500
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=19, 19
mie_height:p2=1.2, 1.2
mie_scale:p2=2.33968, 2.33968
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.822971, 0.822971
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=0.75
rayleigh_scale:p2=0.893781, 0.893781
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=1
moon_brightness:r=1
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.833697, 0.833697
altitude:p2=8, 8
}
clouds_weather_gen{
"layers[0].coverage":p2=0.450835, 0.450835
"layers[0].freq":p2=3, 3
"layers[0].seed":p2=1100.3, 1100.3
"layers[1].coverage":p2=0.546995, 0.546995
"layers[1].freq":p2=6, 6
"layers[1].seed":p2=327, 327
epicness:r=0.99
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=1.95839, 1.95839
"layers[0].thickness":p2=8, 8
"layers[0].density":p2=0.884532, 0.884532
"layers[0].clouds_type":p2=0.5, 0.5
"layers[0].clouds_type_variance":p2=1, 1
"layers[1].startAt":p2=6.55984, 6.55984
"layers[1].thickness":p2=3.73598, 3.73598
"layers[1].density":p2=1.18669, 1.18669
"layers[1].clouds_type":p2=0.295388, 0.295388
"layers[1].clouds_type_variance":p2=0.5, 0.5
extinction:p2=1.99361, 1.99361
turbulenceStrength:p2=0.682531, 0.682531
shapeNoiseScale:i=7
cumulonimbusShapeScale:i=5
turbulenceFreq:i=3
}
clouds_rendering{
forward_eccentricity:r=0.85
back_eccentricity:r=0.16
forward_eccentricity_weight:r=0.5
erosion_noise_size:r=62.8
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=13.9001, 45.9913, -640.3 dir:p3=-0.207911, -0.000153643, -0.978148 tm:m=[[-0.207911, -0.000153643, -0.978148] [0.000153643, 1, -0.000189733] [0.978148, -0.000189733, -0.207911] [13.9001, 45.9913, -640.3]] vel:p3=0, 0, 0 full_name:t="Strv 81" model_name:t="mk_III_centurion_1948" file_name:t="tankModels/sw_strv_81" blk:t="gameData/units/tankModels/sw_strv_81.blk" model_pos:p3=13.9, 45, -640.3 current_unit_name:t="sw_strv_81" loaded_unit_name:t="sw_strv_81" loaded_skin:t="3e22f000-5a1e-406b-b033-52c0dfa43067" } network{ hid:t="317c75" } config_blk{ renderer3:t="auto" language:t="English" use_release_candidate:b=no clientBitType:t="auto" tencent:b=no rdseed:i=19100 releaseChannel:t="" doShowDriversOutdated:b=yes graphicsQuality:t="custom" use_gamepad_cursor_control:b=yes forcedLauncher:i=0 distr:t="0000000000" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no use_eac:b=yes video{
mode:t="fullscreen"
postfx_antialiasing:t="high_fxaa"
vsync:b=no
adaptive_vsync:b=no
resolution:t="1920 x 1080"
vrMode:b=yes
instancing:t="auto"
compatibilityMode:b=no
driver:t="auto"
disableFlipEx:b=no
alpha_to_coverage:b=no
windowed:b=no
pxFonts:b=yes
fonts:t="compact"
latency:i=0
dlssQuality:i=-1
perfMetrics:i=1
latencyFlash:b=no
temporalResolutionScale:r=1
vrStreamerMode:b=no
vreye:t="left"
}
graphics{
advancedShore:b=no
fxDensityMul:r=0.67
tireTracksQuality:i=2
foamQuality:t="high"
enemiesQuality:t="low"
waterReflectionTexDiv:i=16
clipmapScale:r=1
backgroundScale:r=1
skyQuality:i=1
lenseFlares:b=yes
grassRadiusMul:r=0.01
dirtSubDiv:i=1
anisotropy:i=8
shadowQuality:t="medium"
cloudsQuality:i=1
rendinstDistMul:r=1
texquality:t="high"
enableSuspensionAnimation:b=no
landquality:i=2
lastClipSize:i=4096
panoramaResolution:i=2048
physicsQuality:i=5
waterRefractionEnabledFor:i=0
foliageReprojection:b=yes
ssaa:r=1
displacementQuality:i=1
contactShadowsQuality:i=0
waterQuality:t="high"
giQuality:t="high"
riGpuObjects:b=yes
}
render{
fxReflection:b=no
grass:b=no
waterReflection:b=no
rendinstGlobalShadows:b=yes
haze:b=no
softFx:b=yes
ssaoQuality:i=1
wake:b=no
shadows:b=yes
waterRefraction:b=yes
ssrQuality:i=0
motionBlur:b=no
staticShadowsOnEffects:b=no
selfReflection:b=yes
}
download{
dnl_speed_rate:i=1000
upl_speed_rate:i=1000
tracker_exchange:b=yes
upl_limit:b=no
peer_exchange:b=yes
UTP2:b=no
seeding_on:b=yes
DHT:b=yes
dnl_limit:b=no
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=no
enable_carousel:b=yes
bg_update:b=no
preload:b=no
bg_tray:b=yes
}
directx{
d3d9ex:b=yes
maxaa:i=0
enableHdr:b=no
}
yunetwork{
enableWebStatus:b=no
webStatusPort:i=23456
webStatusLocalhostOnly:b=yes
curCircuit:t="production"
isExpertMode:b=no
}
oculus{
maxSeparation:r=0.0005
predictionEnabled:b=no
zeroParallaxDist:r=3
magnetometerEnabled:b=no
k1:r=0.5
fovMul:r=1.2
edgeScale:r=0.95
k2:r=0.666
}
sound{
speakerMode:t="stereo"
fmod_sound_enable:b=yes
}
debug{
screenshotAsJpeg:b=yes
512mboughttobeenoughforanybody:b=no
enableNvHighlights:t="auto"
}
gameplay{
enableVR:b=no
}
} |
|---|

