File:QJC88A Belt.jpg
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The belt feeding the 12.7x108mm rounds into the QJC88A.
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 05:30, 20 August 2021 | 1,920 × 1,080 (872 KB) | U37468494 (talk | contribs) |
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| JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=-382.916 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=-1531.67 sunDir:p3=0.258024, -0.739397, 0.621865 moonDir:p3=-0.197756, 0.734762, -0.648858 cloudsPos:p2=782.125, -728.786 version{ game_version:t="2.7.0.206" gui_version:t="2.7.0.206" build_date:t="Aug 18 2021" build_time:t="15:41:16" build_number:i=14711 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 1060 6GB" cur_time:i=1629437225 video_vendor_info:t="NVIDIA GeForce GTX 1060 6GB, ver: 47168, 6143 MB (6144 MB), 164 MHz / 4004 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t=" 95.69" } camera{ pos:p3=1081.32, 54.2915, 2038.54 dir:p3=-0.417164, -0.596484, -0.685697 itm:m=[[-0.854319, 1.90735e-06, 0.519749] [-0.310021, 0.802624, -0.509589] [-0.417164, -0.596484, -0.685697] [1081.32, 54.2915, 2038.54]] type:i=9 } location{ hangar:b=no scene:t="levels/avg_kursk_villages.bin" missionFile:t="gamedata/missions/training/testflight/tank/testflight_era_china_tft.blk" environment:t="Noon" weather:t="cloudy" gmtTime:r=10.636 localTime:r=13.036 sunDir:p3=0.258024, -0.739397, 0.621865 } skies{ level{
ground{
average_ground_albedo:r=0.1
min_ground_offset:r=13
ground_color:p3=1, 1, 1
}
clouds_settings{
maximum_averaging_ratio:r=0.75
quality:i=2
target_quality:i=2
competitive_advantage:b=yes
fastEvolution:b=no
}
}
sky{
mie2_thickness:p2=300, 300
mie2_altitude:p2=0.0123, 0.0123
mie2_scale:p2=15, 15
mie_height:p2=1.05128, 1.05128
mie_scale:p2=6.19049, 6.19049
mie_absorption_scale:p2=1, 1
mie_scattering_color:p3=1, 1, 1
mie_absorption_color:p3=1, 1, 1
mie_assymetry:p2=0.8, 0.8
mie_back_assymetry:p2=0.2, 0.2
mie_forward_weight:r=0.5
planet_scale:r=1
atmosphere_scale:r=1
rayleigh_scale:p2=1, 1
rayleigh_alt_scale:p2=1, 1
rayleigh_color:p3=1, 1, 1
solar_irradiance_scale:p3=1, 1, 1
multiple_scattering_factor:r=1.4
ozone_alt_dist:r=1
ozone_max_alt:r=1
ozone_scale:p2=1, 1
sun_brightness:r=1
moon_brightness:r=0.32
moon_color:p3=1, 1, 1
}
strata_clouds{
amount:p2=0.753381, 0.753381
altitude:p2=9.4773, 9.4773
}
clouds_weather_gen{
"layers[0].coverage":p2=0.461109, 0.461109
"layers[0].freq":p2=2, 2
"layers[0].seed":p2=17922.1, 17922.1
"layers[1].coverage":p2=0.526122, 0.526122
"layers[1].freq":p2=3, 3
"layers[1].seed":p2=32649.2, 32649.2
epicness:r=1
cumulonimbusCoverage:p2=0, 0
cumulonimbusSeed:p2=0, 0
worldSize:r=65536
}
clouds_form{
"layers[0].startAt":p2=0.855122, 0.855122
"layers[0].thickness":p2=8.33703, 8.33703
"layers[0].density":p2=1.08521, 1.08521
"layers[0].clouds_type":p2=0.484404, 0.484404
"layers[0].clouds_type_variance":p2=0.999578, 0.999578
"layers[1].startAt":p2=6.5, 6.5
"layers[1].thickness":p2=3.5, 3.5
"layers[1].density":p2=1, 1
"layers[1].clouds_type":p2=0.308955, 0.308955
"layers[1].clouds_type_variance":p2=0.570581, 0.570581
extinction:p2=0.774686, 0.774686
turbulenceStrength:p2=0.25, 0.25
shapeNoiseScale:i=9
cumulonimbusShapeScale:i=4
turbulenceFreq:i=1
}
clouds_rendering{
forward_eccentricity:r=0.73
back_eccentricity:r=0.42
forward_eccentricity_weight:r=0.75
erosion_noise_size:r=42
ambient_desaturation:r=0.5
ms_contribution:r=0.7
ms_attenuation:r=0.3
ms_ecc_attenuation:r=0.3
erosionWindSpeed:r=50
}
} postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6319.92 } player{ pos:p3=1080.97, 50.4072, 2037.98 dir:p3=0.737512, -0.0032926, -0.675327 tm:m=[[0.737512, -0.0032926, -0.675327] [-0.00595646, 0.999918, -0.0113801] [0.675308, 0.0124155, 0.737431] [1080.97, 50.4072, 2037.98]] vel:p3=0, 0, 0 full_name:t="ZTZ99" model_name:t="ztz_99" file_name:t="tankModels/cn_ztz_99" blk:t="gameData/units/tankModels/cn_ztz_99.blk" } network{ hid:t="23bb94e" } config_blk{ use_eac:b=yes use_release_candidate:b=no forcedLauncher:i=0 releaseChannel:t="" language:t="English" rdseed:i=41 clientBitType:t="auto" renderer3:t="auto" graphicsQuality:t="custom" doShowDriversOutdated:b=yes download{
upl_speed_rate:i=1000
seeding_on:b=yes
peer_exchange:b=yes
dnl_limit:b=no
DHT:b=yes
upl_limit:b=no
dnl_speed_rate:i=1000
UTP2:b=no
}
launcher{
startup_with_windows:b=no
hide_to_tray_option:b=yes
bg_update:b=yes
}
yunetwork{
webStatusPort:i=55444
curCircuit:t="production"
webStatusLocalhostOnly:b=yes
enableWebStatus:b=no
}
oculus{
edgeScale:r=0.95
magnetometerEnabled:b=no
maxSeparation:r=0.0005
predictionEnabled:b=no
k2:r=0.666
k1:r=0.5
fovMul:r=1.2
zeroParallaxDist:r=3
}
graphics{
enableSuspensionAnimation:b=yes
backgroundScale:r=1
cloudsQuality:i=1
contactShadowsQuality:i=1
tireTracksQuality:i=2
texquality:t="high"
fxDensityMul:r=0.95
grassRadiusMul:r=0.01
rendinstDistMul:r=0.5
advancedShore:b=yes
lenseFlares:b=yes
anisotropy:i=16
dirtSubDiv:i=2
displacementQuality:i=2
landquality:i=3
panoramaResolution:i=2560
ssaa:r=1
shadowQuality:t="high"
lastClipSize:i=8192
waterQuality:t="high"
clipmapScale:r=1
skyQuality:i=1
physicsQuality:i=4
giQuality:t="medium"
riGpuObjects:b=yes
}
directx{
enableHdr:b=no
maxaa:i=0
}
render{
ssrQuality:i=0
staticShadowsOnEffects:b=yes
haze:b=yes
ssaoQuality:i=2
rendinstGlobalShadows:b=yes
grass:b=no
softFx:b=yes
shadows:b=yes
selfReflection:b=yes
}
debug{
enableNvHighlights:t="auto"
screenshotAsJpeg:b=yes
}
sound{
speakerMode:t="auto"
fmod_sound_enable:b=yes
enable_mod:b=yes
}
video{
resolution:t="1920 x 1080"
vsync:b=no
adaptive_vsync:b=no
compatibilityMode:b=no
vrMode:b=yes
postfx_antialiasing:t="high_taa"
instancing:t="auto"
alpha_to_coverage:b=yes
driver:t="auto"
windowed:b=no
mode:t="fullscreenwindowed"
fonts:t="medium"
latency:i=0
dlssQuality:i=-1
perfMetrics:i=1
latencyFlash:b=no
temporalResolutionScale:r=1
vrStreamerMode:b=no
vreye:t="left"
}
gameplay{
enableVR:b=no
}
} |
|---|

