Download War Thunder CDK
Revision as of 11:18, 31 August 2018 by VolgaIgor (talk | contribs) (Created page with "===Current Version=== *[http://cdk.warthunder.com/WarThunderCDK_2018_03_16__01_01.exe 16 march 2018] ---- ===Old versions=== *[http://cdk.warthunder.com/WarThunderCDK_2018_03...")
Current Version
Old versions
Changelog
- Due to the release of update 1.77 and the reworking of the collision model with new terrain technology, all custom assets (included custom hangars) need to be optimized. You can wait until the authors have updated the content on War Thunder Live or just download the latest CDK version and reload (download and upload) assets/missions, hangars and other content.
- The basic textures for some ground vehicles have been changed. In the config of the custom camouflage you will need to change the name of the texture according to the list or download the camouflage from LIVE once again.
Changelog
- Rebuilt the previous version since the .exe file made on May 25th became corrupted
Changelog
- Game version 1.69 suppport added
- Some bug fixes
Changelog
- Folders structure added
- Intel HD support returned
- Grass render in AssetViewer restored
- Added visual display of collision
- Fixed collision bug in user landclasses
- Some crashes fixed
Changelog
- Sample plane fixed
Changelog
- Game version 1.63 suppport added
- Some bug fixes and stability improvements
Changelog
- Game version 1.59 suppport added
- Automatic generation of location list for mission editor
Changelog
- Support of 3d studio Max 2017 was added
- Locations export optimized
Changelog
- Added support for new scy and clouds rendering system
- DagorEd, MissionEd - Compass added for better orientation
- New weather system implemented, plus added ability to override weather preset in Environment mode
Changelog
- Game version 1.57.x.x support added
Changelog
- DagorEd, MissionEd, AssetViewer - fixed crashes on AMD, plus some minor bugfixes
Changelog
- DagorEd - fixed crash of detailed landclasses
Changelog
- AssetViewer - export textures to dds fixed
- DagorEd - detailed landclasses added
Changelog Minimal requirements for central processor reduced
- MissionEd - updated locations list
Changelog
- MissionEd, DagorEd - bug with water fixed
Changelog
- MissionEd, DagorEd - fog fixed
Changelog Compatible with PBR and version 1.53
- AssetViewer - perfomance increased
Changelog
- MissionEd - avg_* locations fixed
- MissionEd - fixed bug with wrong names of german tanks
Changelog
- DagorEd - fixed some extra warnings, that slowed down level export
- DagorEd - ortho screenshot fixed
- DagorEd - lastclip fixed
- MissionEd - detailed heightmap fixed
- AssetViewer - render fixed, environment became more user-friendly
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Changelog
- DDS export fixed for damaged textures
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Changelog
- DDS export fixed (for Photoshop users)
- CDK crashes on several videocards fixed
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Changelog
- The list of textures used for dynmodels added to assetviewer
- Dynamic models view fixed in assetviewer and missioneditor