M551
Contents
Description
The M551 "Sheridan" AR/AAV was a light tank developed by the U.S. and named after American Civil War hero General Philip Sheridan. It was designed to be air-dropped and amphibious. It was equipped with the innovative but problematic 152 mm M81 tank gun, which could fire both conventional ammunition and the MGM-51 Shillelagh anti-tank guided missile (ATGM). Despite the use of advanced technologies for its time, the performance was disappointing. It saw extensive combat in the Vietnam War, where its shortcomings became evident, especially its low survivability and reliability. It was later used in the National Training Centre as a simulated Soviet armoured opposition force (OPFOR) to train US military units on simulated tank-on-tank armoured combat in a desert environment. They were retired in 2003.
Introduced in Update 1.59 "Flaming Arrows", the M551 "Sheridan" AR/AAV is very challenging to operate due to its lack of armour. Despite having high penetration, the conventional rounds it received have a high shell drop at range. Players should research and unlock the MGM-51 Shillelagh ATGM as soon as possible. The MGM-51 Shillelagh ATGM is a significant improvement over conventional rounds, capable of destroying almost anything with a single shot and greatly extending the engagement range beyond that of most of its opponents. Players should still be cautious of enemy vehicles due to their weak armour and use cover as much as possible to ensure their survival.
General info
Survivability and armour
Armour type:
- Aluminum Alloy 7039
- Rolled homogeneous armour (Turret)
- Cast homogeneous armour (Gun mantlet)
Armour | Front (Slope Angle°) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 25.4 mm (70°), 12.7 mm (87°) Front Glacis 31.7 mm (33°) Lower Glacis 25.4 mm (2-80°) Driver's port |
19 + 2 mm Top 25.4 mm (0-56°) Bottom |
12.7 mm (49-50°) Top 19 mm (32-55°) Bottom |
19 mm 12.7 mm Engine grilles |
Turret | 25.4 mm (6-78°) Turret front 31.7 mm (1-81°) Gun mantlet |
25.4 mm (50-55°) | 25.4 mm (46-54°) | 19 mm |
Cupola | 31.7 mm | 31.7 mm | 31.7 mm | 31.7 mm |
Notes:
- Suspension wheels and tracks are 15 mm thick.
Against most opponents, the M551 can be destroyed with a single shot. It's best to just stay in one spot along a road and wait for an enemy to pass by where so that they present their vulnerable side armour and vitals to target at. Once the ATGMS are unlocked then the player can stay out of range from everything but ATGMs.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 77 | 17 | 15.2 | 465 | 572 | 30.59 | 37.63 |
Realistic | 70 | 15 | 265 | 300 | 17.43 | 19.74 |
Modifications and economy
Armaments
Main armament
152 mm M81 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 30 | -8°/+19° | ±180° | Two-plane | 38.1 | 52.7 | 64.0 | 70.8 | 75.3 | 15.60 | 13.80 | 12.72 | 12.00 |
Realistic | 23.8 | 28.0 | 34.0 | 37.6 | 40.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M409A1 | HEAT | 380 | 380 | 380 | 380 | 380 | 380 |
M657A2 | HE | 38 | 38 | 38 | 38 | 38 | 38 |
MGM-51B Shillelagh | ATGM | 431 | 431 | 431 | 431 | 431 | 431 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M409A1 | HEAT | 682 | 18.9 | 0.05 | 0.1 | 3.73 | 62° | 69° | 73° | |||
M657A2 | HE | 682 | 22 | 0 | 0.1 | 4.3 | 79° | 80° | 81° |
Missile details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | ||||
0% | 50% | 100% | ||||||||||
MGM-51B Shillelagh | ATGM | 286 | 3,200 | 27.8 | 0 | 0.1 | 3.6 | 80° | 82° | 90° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
30 | 28 (+2) | 26 (+4) | 21 (+9) | 14 (+16) | 8 (+22) | 1 (+29) | No |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 1,000 (200) | 577 | -10°/+70° | ±60° |
7.62 mm M73 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 3,000 (250) | 500 | N/A | N/A |
Usage in battles
The Sheridan, even with the ability to fire ATGMs, is an extremely difficult tank to use due to it having no armour. Even some high-power MGs can penetrate the armour easily. The stock heat round while having high penetration drops like a rock at range and bounces a lot. Immediately upon reaching the tier 2 modifications research the ATGM missiles. Once those are unlocked the Sheridan becomes a fast and mobile missile platform that out ranges most vehicles in game. With only the stock HEAT always aim for ammo racks. This is pretty much the only way to destroy the heavier tanks. The mobile AAs will be the M551's biggest problems. While the Sheridan can drive circles around most of its heavy opponents, the fast anti-air turret can keep up with the M551, able to tear the armour to pieces. The ATGMs are a vast improvement over the HEAT rounds, knocking pretty much everything with a single shot and extending the Sheridan's range past that of most of its opponents.
Stay in the back, everything will knock out the tank in one hit. Use the M551's speed and manoeuvrability to get around enemies. Don't be afraid to get in real close to the enemy, because with only HEAT, the 152 mm's effective range is very limited. Once ATGMs are usable, the Sheridan becomes an extremely formidable sniper. Able to fire on target, destroy a target, then move position for another opportunity. In Arcade, the Sheridan is an easy target for everyone, but in realistic and simulator its speed makes it a very hard target to hit.
Pros and cons
Pros:
- Dual-purpose cannon which can fire either regular shells or guided missiles
- Very fast turret traverse
- The ATGM usually knocks out tanks in one hit
- Rather small profile in comparison to other Rank V vehicles
- Can unlock NVD (Night Vision Devices) as a Tier 4 modification.
- The ATGM has 431 mm of penetration and therefore can easily penetrate most enemy tanks frontally
Cons:
- Very thin armour
- No kinetic rounds, only chemical rounds are available (which detonates on obstacles such as fences and therefore cannot shoot through them)
- Low ammunition storage at only 30 rounds
- ATGMs reload several seconds longer than normal ammunition
- Can only hold 10 ATGM ammunition total
- All non-ATGM shells have low velocity; the absence of a rangefinder worsens this problem
- At his BR it can find some tanks equipped with reactive armour that neutralizes the ATGM
History
Development
In the post-war period, U.S. Army specified for a new light tank that is light enough for air-transportation and have a large cruising range. The first resulting light tank, the M41 Walker Bulldog, did not meet these specifications and the following development such as the T92 were cancelled after the discovery of the amphibious Soviet PT-76 tank, which added a requirement for the light tank to also be amphibious. A new tank design began development, using aluminum alloy to save weight, a fabric screen for flotation, and a controversial 152 mm gun/launcher for firepower with the Shillelagh missiles. However, the design's lightweight and mobility made it favorable and so the tank was approved for Army standard in May 1966 and designated the M551 Sheridan. Between 1966 to 1970, 1,662 Sheridans were produced at a program cost of $1.3 billion.[1]
Deployment
The Sheridan first saw service in June 1967 in the 1/63rd Armor Regiment at Fort Riley. The first air usage of the Sheridan came from the 1/17th Cavalry at Fort Bragg. Its first overseas deployment was to South Korea in November 1968 and Europe in January 1969. 800 Sheridans were deployed worldwide by 1971. Troubles with the 152 mm Gun/Launcher plagued the M551's early service life as attempts were made to fix the issues in the weapon's ammo propellant and ability to fire missiles.[1]
The Sheridan's tank's first combat would be seen in Vietnam under the urging of General Creighton Abrams. The tank first arrived in January 1969 modified for the environment in a configuration dubbed "Two-Box M551" with many complex mechanical instrument boxes removed (save for two), as well as the ability to fire the Shillelagh missiles disabled and the production of a fletchette ammunition for the 152 mm gun/launcher. First impressions of the Sheridan were positive due to the weapon's effectiveness in anti-infantry and bunker busting roles, as well as the mobility able to maintain speed with the M113 armoured personnel carriers. However, experience soon soured when the lack of armour became apparent compared to the M48 Pattons employed in the theater, with the M551 vulnerable to mines and the numerous hand-held anti-tank weaponry.[1]
Post-Vietnam, the M551 Sheridans underwent a product improvement program (PIP) that upgraded the design. The next combat operation would be in Operation Just Cause in Panama, featuring the first and only time tanks were parachuted into a combat zone. Inserted with the 82nd Airborne Division, the M551 proved a popular psychological weapon against the opposing forces. After Panama, the M551 were also deployed to Saudi Arabia as part of the Gulf War in both Operation Desert Shield and Desert Storm, where in the latter they fought Iraqi units equipped with T-55s and T-72s in the only time in the M551's history that the gun-launched Shillelagh missiles were used against an enemy.[1]
Back in the United States, the M551 also found use in the U.S. Army's National Training Center at the Mojave desert in California, where they are dressed up to look like Soviet vehicles to play as the "opposing forces" to train the army units on tactics in the battlefield. After the Gulf War, the Sheridan's combat career came to an end and so they remained in service at the National Training Center until 2004. The Sheridans were retired without any replacement in the airborne tank role. Though attempts had been made in the late 1990's for a replacement, the Army decided that an airborne tank was simply not worth the cost for a specialized vehicle.[1]
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
References
- Citations
- Bibliography
- Zaloga Steven. M551 Sheridan: US Airmobile Tanks 1941-2001 Great Britain: Osprey Publishing Ltd., 2009
USA light tanks | |
---|---|
LVT | LVT(A)(1) · ○LVT(A)(1) · LVT(A)(4) |
M2 | M2A2 · M2A4 · M2A4 (1st Arm.Div.) |
M3/M5 Stuart | M3 Stuart · M3A1 Stuart · M3A1 (USMC) · M5A1 · M5A1 TD · ▃Stuart VI (5th CAD) |
M22 Locust | M22 |
M24 Chaffee | M24 · M24 (TL) |
M18 Hellcat | M18 GMC · M18 "Black Cat" · Super Hellcat |
M41 Walker Bulldog | M41A1 |
M551 Sheridan | M551 · M551(76) |
M3 Bradley | M3 Bradley · M3A3 Bradley |
Wheeled | M8 LAC · T18E2 · M1128 · M1128 Wolfpack |
Other | M8A1 GMC · T92 · T114 · HSTV-L · CCVL · XM8 · XM800T · AGS |
Cadillac Division of General Motors | |
---|---|
Light Tanks | |
M24 Chaffee* | M24 |
M551 Sheridan | M551 |
*Designed in collaboration with U.S. Army Ordnance Department. | |
Export | ▅M24 · ␗M24 · ▄M24 |
Note | Cadillac is a division of General Motors (GM). |