CT-CV 105HP

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Revision as of 12:21, 16 August 2023 by Sakaban_Sharkigu (talk | contribs) (Adding description and general info for the vehicle)

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CT-CV 105HP
sw_patria_amv_ctcv_105.png
GarageImage CT-CV 105HP.jpg
CT-CV 105HP
AB RB SB
9.7 10.0 10.0
Class:
Show in game

Description

The Patria CT-CV 105HP is a prototype wheeled assault gun based on the Patria AMV (Armored Modular Vehicle) with a Cockerill CV-CT 105HP gun system. The design of CV-CT 105HP makes it available for different NATO APCs including the Finnish Patria AMV 8x8 chassis; the system have undergone extensive tests in mid-2000s. While the turret system has been cooperated with Korean's K21-105 fire support vehicle (or "medium tank", according to Doosan Aerospace), the version with Patria AMV chassis has yet to secure orders from oversea customers.

Patria CT-CV 105HP was introduced during Update "La Royale" as a reward for the 2023 Summer Extreme event. The light tank (or wheeled assault gun) is a international project to give more flexibility for overseas customer who seek for European (NATO) countries weaponry in terms of the chassis that housed the Belgian CT-CV 105HP turret. Not only it has rather high speed on different ground surfaces, the autoloading 105 mm gun with varieties of ammunition including Ukrainian 105 mm cannon-launched ATGM will make sure CT-CV would have the flexibility to deal with any targets it might face; while players would still have to be careful not to over-extend - the vehicle is not designed for the most heated battlefield with abundance of MBTs.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
LWS
Notifies about the vehicle's exposure to laser emissions
Armourfront / side / back
Hull20 / 20 / 20
Turret20 / 20 / 20
Crew3 people
Visibility84 %

To give a quick conclusion to the vehicle, Patria CT-CV 105HP comprised of a Finnish's Patria AMV chassis and Belgium's John Cockerill CV-CT 105HP gun system. One thing players will soon notice is the rather high overall profile (the chassis is 2.3 m while the turret is around 1.5 m due to the turret ring adapter), which makes it quite a noticeable target even from afar; the turret shared some similarities with the XC-8 turret found on CV90105 XC-8 as they are both produced by Cockerill and housed the very same 105 mm gun. A common stereotype for wheeled APC is the less-protected chassis for the need of weight reduction; this is not the case for Patria AMV as the frontal protection is rated for STANAG 4569 Level 4a/b protection (14.5x114 mm at 200 m), making any autocannons/HMGs below 20 mm without APDS struggle to penetrate its UFP with applique armor. This will make CT-CV more confident against lower tier IFVs with such autocannons; while it can even stop 30 mm AP-T shells at such distance, but it is suggested to avoid higher caliber APDS/APFSDS at all cost as can easily tear down CT-CV even at distance. The turret is another story: due to the heightened turret ring to fit the CT-CV 105HP, in some cases, enemy autocannons will land on the turret ring and causing fatal damages to the turret components or crews; the turret itself is not well-protected against 20 mm autocannons as well.

The crew placement is very similar to M1128 MGS with the driver placed far away from the turret crews, if the vehicle was hit from the sides but landed between the crews, chances are they would be very unhappy about a busted engine/transmission but the gun crews can still retaliate. But a note to players is that unlike M1128, the CT-CV turret is manned, located inside the turret basket at turret ring height; HEAT or HE will certainly disintegrate the turret alongside with its crews, knocking-down the vehicle right away.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 10+10 mm (74°) Upper glacis

10+10 mm Upper plate

10+10 mm (47°) Lower glacis

10+10 mm Top
10+10 mm Bottom
10+10 mm 10+10 mm
Turret 20 mm Turret front
___ mm Gun mantlet
20 mm 20 mm 20 mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB112 / 19 km/h
RB and SB101 / 17 km/h
Number of gears7 forward
2 back
Weight26.0 t
Engine power
AB1 049 hp
RB and SB550 hp
Power-to-weight ratio
AB40.3 hp/t
RB and SB21.2 hp/t

Thanks to the DI 12 Scania Diesel engine that can output up to 600 hp and the ZF 7HP902 transmission, it can push CT-CV at up to 100 km/h on-road; it might not have the fastest reverse speed for assault guns (but still faster than M1128) at 17 km/h, but it is still sufficient to move away from enemies.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 112 19 26 852 1,049 32.77 40.35
Realistic 101 17 486 550 18.69 21.15

Modifications and economy

Repair costBasic → Reference
AB3 434 → 5 810 Sl icon.png
RB3 316 → 5 610 Sl icon.png
SB4 451 → 7 531 Sl icon.png
Total cost of modifications213 500 Rp icon.png
351 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training200 000 Sl icon.png
Experts710 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 170 / 220 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new wheels.png
Tires
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png
Mods new car suspension.png
Suspension
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods new tank break.png
Brake System
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods new tank filter.png
Filters
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
370 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
480 Ge icon.png
Mods new tank engine.png
Engine
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
480 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 700 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 200 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
370 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
480 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
105mm_NATO_APDS_FS_ammo_pack
Research:
9 100 Rp icon.png
Cost:
14 000 Sl icon.png
360 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods airstrike.png
Airstrike
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods tank ammo.png
105mm_nato_ATGM_ammo_pack
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
290 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
370 Ge icon.png
Mods counterMeasures.png
LWS/LR
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
370 Ge icon.png
Mods scouting.png
Improved optics
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
370 Ge icon.png
Mods thermal sight.png
NVD
Research:
9 400 Rp icon.png
Cost:
15 000 Sl icon.png
370 Ge icon.png
Mods art support.png
Artillery Support
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
480 Ge icon.png
Mods tank ammo.png
105mm_DM33_APDS_FS_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
480 Ge icon.png
Mods scout streak.png
Scout UAV
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
480 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

105 mm L/50 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition42 rounds
First-order12 rounds
Reload5.0 s
Vertical guidance-10° / 42°
Main article: L/50 (105 mm)
105 mm L/50 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Autoloader
Arcade 40 -10°/+42° ±180° Two-plane 43.6 __._ __._ __._ __._ 5.00
Realistic 27.3 __._ __._ __._ __._

The CT-CV turret consist of a Cockerill 105 mm L/50 cannon, for players who already own CV90105, they will be very familiar to the overall performance of the ammunitions available, while the new turret featuring electric gun laying motor also makes the traverse rate significantly faster than any other assault guns in game even at stock; the vertical limits is pleasing at up to 10° depression, making peeking tactics very viable for the vehicle to minimize the overall profile using terrains or covers. But do make sure nothing with explosives hit the turret - it will certainly severely damage the turret and its crews.

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M1061 HEATFS 400 400 400 400 400 400
M393A2 HESH 127 127 127 127 127 127
DM23 APFSDS 337 335 330 322 314 306
DM33 APFSDS 408 405 398 389 379 370
Falarick 105 ATGM (tandem) 550 550 550 550 550 550
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M1061 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
M393A2 HESH 732 11.2 0.1 4 4.31 73° 77° 80°
DM23 APFSDS 1,455 4.2 - - - 78° 80° 81°
DM33 APFSDS 1,455 3.79 - - - 78° 80° 81°
Missile details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
Falarick 105 ATGM (tandem) 370 5,000 24 0.4 0.01 5.09 80° 82° 90°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 16 5 25 50
M1061 HEAT-FS, stock : The stock ammunition for CT-CV; like most 105 mm HEAT-FS in NATO/PLAGF service, it might not be a problem harming light vehicles or SPAAs at its tier, but in case of well-armored MBTs which sometimes equipped with ERA packages, it will be very struggling to penetrate them from the front; even shots on the sides can be frustrating due to the lack of spalling of HEAT shells.

M393A2 HESH, tier I : One of the tier I ammunitions for CT-CV; thanks to the features of HESH, unless the shell landed on very flat angle, it will most likely "stick" onto enemy's surfaces and blasting shrapnel inside the crew compartments of vehicles. It will be a great alternative to HEAT-FS to hit players behind cover but has some parts exposed to your line of fire, as well as more reliable against light vehicles or SPAAs.

DM23 APFSDS, tier I : This will be one of the tier I ammunitions for CT-CV and the first kinetic shell for the vehicle; the equivalent of M111 APFSDS. While the penetration is nowhere enough to penetrate most MBTs at its tier, having kinetic shells makes long-range shots much easier and helps to grind through the early days of research.

DM33 APFSDS, tier III : This is the other kinetic shell for the vehicle; although it has the lowest penetration among late 105 mm APFSDS at only 408 mm point-blank, it is after all still a long-rod APFSDS with higher penetration and spalling than previous ammunitions. This will be the go-to ammunition once players researched DM33.

Falaric 105 (sic) , tier II : Oddly enough, instead of manufactured in NATO/US allied countries, the Falarick 105 is in fact an Ukrainian tandem cannon-launched ATGM design to fit specifically for the Cockerill 105 mm L/50 cannon. Although it has way lower penetration to its Chinese counterpart at only 550 mm, the explosive content and velocity can certainly give enemy MBTs or light vehicles a bad day, sometime even helicopters will fall victim if the missile if they gets too close to stay hover for too long.

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
40 21 (+19) 11 (+29) (+39) No

Machine guns

Ammunition600 rounds
Belt capacity200 rounds
Reload8.0 s
Fire rate575 shots/min
Main article: M2HB (12.7 mm)
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 600 (200) 575 - -

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

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  • topic on the official game forum;
  • other literature.


Sweden light tanks
L-60  Strv m/38 · Strv m/39 · Strv m/39 TD · Strv m/40L
Strv m/41  Strv m/41 S-I · Strv m/41 S-II
Ikv 91  Ikv 91 · Ikv 91-105
CV 90  Strf 9040B · Strf 9040C · Strf 9040 BILL
  CV 90105 · CV 90120
Wheeled  Pbil m/40 · U-SH 405
Other  Strv m/31 · Strv 74 · Pbv 501
Finland  Vickers Mk.E · ▄T-26E · BT-42 · ▄PT-76 · CV 9030FIN · CT-CV 105HP
Denmark  CV 9035DK