Skink

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uk_skink_aa.png
GarageImage Skink.jpg
Skink
AB RB SB
6.0 5.3 5.3
Class:
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png
Show in game

Description

The Skink, Tank, Anti-Aircraft, 20 mm, Quad is a rank IV British SPAA with a battle rating of 6.0 (AB) and 5.3 (RB/SB). It was introduced in Update "Drone Age".

A British and Canadian project for a self-propelled anti-aircraft gun to protect their armoured force, the Skink was a step above the Crusader AA options with four 20 mm autocannons in an enclosed mount. While the Skink never got a chance to shoot down an enemy aircraft during World War II, players would have the chance to light up the skies to shoot down enemy pilots.

General info

Survivability and armour

Armourfront / side / back
Hull51 / 38 / 38
Turret57 / 38 / 25
Crew5 people
Visibility103 %

In overall, the Shink offer a protection similar to the Sherman. been based on the Sherman itself, only the turret offer a lower protection than the medium tank cousin. amounts of the SPAA of this rank, this tank will offer a much higher survivability due to the armour thickness close to a medium tank of this rank, and the fact that all the crew is completely protected inside the tank. the roof of the tank itself is still fairly thick and can resist 12.7 mm from above which make it a rather hard target for the aircraft. only heavy aircraft guns and direct hit of rockets or bomb can actually destroy it when fighting the aircraft.

against the ground targets, this tank will not be that well protected. as in this battle-rating most tanks have little difficulty to penetrate this level of armour even at some distance, it would not be the best choice to fight against the ground targets. the protection remain good enough against the HMG and most 20 mm guns. some lighter vehicles might also have difficulty to penetrate it and when meeting vehicles of a lower battle-rating, the front might be protected enough to take the hit of the 75 mm or 76.2 mm guns of the medium tanks once a while. the side is very flat and just offering a protection enough against WW2 auto-cannon. any tank guns, including those of rank 1 (save for the weakest), could easily penetrate it.

Armour type: Cast homogeneous armour (hull and turret)

Armour Front (Slope angle) Sides Rear Roof
Hull 50.8 mm (30-50°) Front Glacis
50.8 mm (0-34°) Transmission cover
50.8 mm front quater
38.1 mm all the rest
38.1 mm (13°) lower part
38.1 mm upper part
19.5 mm
Turret 50.8 mm (round) gun's mantle
38 - 57 mm (variable thickness) front
38.1 mm 25 mm 38 mm front half
24 mm rear half

Notes:

  • 19.5 mm neck guard protect the turret transverse
  • 5 mm mudgard
  • 20 mm track
  • 20 mm track are attached on the side of the turret

Mobility

Speedforward / back
AB35 / 5 km/h
RB and SB33 / 5 km/h
Number of gears5 forward
1 back
Weight27.7 t
Engine power
AB763 hp
RB and SB400 hp
Power-to-weight ratio
AB27.5 hp/t
RB and SB14.4 hp/t

The Skink has mobility comparable to that of the M4 Sherman variants. It has average forward mobility, but a poor reverse gear.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 35 5 27.7 568 763 20.51 27.55
Realistic 33 5 354 400 12.78 14.44

Modifications and economy

Repair costBasic → Reference
AB2 948 → 3 794 Sl icon.png
RB2 314 → 2 978 Sl icon.png
SB3 511 → 4 518 Sl icon.png
Total cost of modifications40 400 Rp icon.png
78 400 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training45 000 Sl icon.png
Experts155 000 Sl icon.png
Aces630 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 140 / 200 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods new tank filter.png
Filters
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
210 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
210 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods tank ammo.png
20mm_Oerlikon_HE_ammo_pack
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods tank ammo.png
20mm_Oerlikon_AP_ammo_pack
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
210 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png

Armaments

Main armament

4 x 20 mm Polsten cannon
Ammunition1 920 rounds
Belt capacity30 rounds
Reloadbasic crew → aces
1.3 → 1.0 s
Fire rate450 shots/min
Vertical guidance-5° / 80°
Main article: Polsten (20 mm)

The 20 mm Polsten cannons have a decent rate of fire, as well as a good muzzle velocity.

20 mm Polsten (x4) Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 1,920 (30) 450 -4°/+77° ±180° N/A 55.5 76.8 93.2 103.1 109.7 5.20 4.60 4.24 4.00
Realistic 37.5 44.1 53.6 59.2 63.0

Ammunition

  • Default: AP-T · HEF-I · AP-T
  • HET: HEFI-T · HEF-I · HEF-I
  • APT: AP-T
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 42 38 26 16 10 6
HET 2 2 2 2 2 2
APT 42 38 26 16 10 6
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
20 mm AP-T AP-T 830 0.14 N/A N/A N/A 47° 60° 65°
20 mm HEFI-T HEFI-T 838 0.12 0 0.1 5 79° 80° 81°
20 mm HEF-I HEF-I 838 0.12 0 0.1 6 N/A N/A N/A

Ammo racks

Ammo racks of the Skink
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
64 48 (+16) 36 (+28) 24 (+40) 12 (+52) (+64) No

Notes:

  • Ammunition is modeled as 4 clips of 30 rounds each.
  • 64 clips of 30 rounds represent 1,920 rounds.
  • The Skink has 5 ammo racks, all stored in the hull. Every rack contains 12 clips, with an additional 4 belts already loaded in the guns when the game begins. Magazines deplete by sets of 4.

Machine guns

Ammunition2 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
Main article: L3A1 (7.62 mm)

The Skink has a single hull-mounted L3A1 machine gun. Due to its low range of traverse, as well as its lackluster damage, it is useless for dealing damage to the enemy unless they are open-topped. It is best used to clear out obstacles which may block your line of sight.

7.62 mm L3A1
Mount Capacity (Belt) Fire rate Vertical Horizontal
Hull 2,000 (250) 500 +15°/-5° -10°/+5°

Usage in battles

The Skink's anti-air capability is very good, however, at its BR, it is inadequate for taking out most ground vehicles it faces, with the exception of light tanks and other SPAA. For shooting down enemy aircraft, be sure to let them come to you, and fire only when you are confident you can land a hit. If you spray them from too far away, most aircraft will likely avoid your general location so as to not get shot down. Make sure to not let the enemy aircraft know where you are, and surprise them with a devastating burst once they come in range.

Pros and cons

Pros:

  • 5 crew members, difficult to knock out in one pass
  • M4A1 chassis and closed turret provide protection against autocannons, HMGs, and overpressure damage from bombs and rockets
  • Excellent turret traverse and elevation speed
  • 4 x 20 mm cannons do excellent damage against aircraft and lightly armoured vehicles
  • Short reload time
  • Plenty of ammo

Cons:

  • Average mobility
  • Short ammo belt
  • Cannons overheat quickly with continuous fire
  • Poor anti-tank capabilities, can only engage lightly-armoured targets

History

The Skink AA tank was a series of experimental anti-aircraft tank founded and developed by the British war office but built in Canada. ordered in 1944, the first 2 prototype was ready in late 1944. one was keep in Canada and the 2nd was shipped to United kingdom for further test.the chassis been a Canadian built M4a1, the development was done in partnership between Canada and United kingdom. an additional prototype was built in 1945 with Hispano-suiza 20 mm gun instant of Polsten like the first 2 prototype. 8 additional Skink turrets were built but never mounted on the chassis. the 3rd prototype and 4th prototype who was almost ready to be assembled was intended for United kingdom and was waiting in the cargo port to be embarked on ship by 1945.

the development of the Skink was based on the mental perception that the Luftwaffe left to the British army. fallowing the battle of France and the Battle of Britain, the German aviation had left a fearsome image of efficiency and accuracy. based on this perception that was still very present in 1944, the British army used a large number of SPAA of which many was truck based with 20 mm Polsten or Oerlikon (single or up to 4 guns) and 40 mm Bofors to provide the ground units with close air defence against the eventual German close air-support that might had been massively used during the late period of WW2. for this reason, a initial planed order of 130 Skink was made. but as history show us, this fear was by 1945, unfounded as the German aviation was the mare shadow of what it was a few years before and was now unable to effectively support the units on the ground. the end of WW2 and the fact that the German was no more having the aviation it once had put an end the the Skink project. only the 2nd Skink built ever reached United kingdom, while all other remained in Canada. fallowing the end of WW2 who happen shortly after the cancellation of the Skink, Canada and United kingdom who co-owned all Skink agreed to separate the tank with a sole ownership. the one who was waiting in Canadian dock to be shipped to united kingdom but still in Canada, would be given to Canada entirely. the one who made his way to united kingdom would be given to united kingdom. this share of ownership while been uneven was much simpler for both nation.

the 2nd prototype of the Skink arrived in Lulworth where it was tested in the British armoured school. the trial went on and serial minor modification was made to polish the design. such as the replacement of the Canadian gun's sight who was either damage or considered as insufficient, by the naval holographic sight. serial modification was made such as the guns needed to be belt feed instant of using magazines and the standardization of the British 21st army who requested that the guns needed to be either 20 mm Oerlikon or Polsten instant of the Hispano-Suiza as the Canadian wanted. the Polsten and Oerlikon been weaker than the Hispano-Suiza was using the same ammo and was making it easier to supply while the Hispano-Suiza was using a different ammunition who wasn't standard in the army. this delayed the production of serial month and the situation having changed in Europe, the order of 130 tanks was cancelled officially in august 1945.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Britain anti-aircraft vehicles
Crusader AA  Crusader AA Mk I · Crusader AA Mk II
Wheeled  Staghound AA · AEC AA
Radar SPAAG  Chieftain Marksman
Missile SPAA  Stormer AD · Stormer HVM
Other  Light AA Mk I · Falcon
Canada  Skink · ADATS (M113)
South Africa  Ystervark · Bosvark · ZA-35