He 111 H-16

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He 111 H-16
he-111h-16_winter.png
He 111 H-16
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Purchase:32 000 Specs-Card-Lion.png
This page is about the German medium bomber He 111 H-16. For other uses, see He 111 (Family).

Description

GarageImage He 111 H-16.jpg


The He 111 H-16 is a Rank II German medium bomber with a battle rating of 3.3 (AB), 3.0 (RB), and 3.7 (SB). It was introduced into the game some time prior to Update 1.27.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 6,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
412 400 8500 32.0 32.7 2.0 2.0 500
Upgraded
Max Speed
(km/h at 6,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 8500  ??.?  ??.?  ??.?  ??.? 500

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 300 355 ~2 ~1
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 310 < 300 < 270 > 190
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,800 m 2,120 hp 2,497 hp

Survivability and armour

  • 5 mm Steel plate under nose gunner
  • 10 mm Steel plate behind the pilot
  • 8 mm Steel plate in front of dorsal gunner
  • 6 mm Steel plate under ventral gunner
  • 8-8.5 mm Steel plates around beam gunner
  • 8 mm steel on top of engines

Armaments

Suspended armament

The He 111 H-16 can carry the following ordinance:

  • 32 x 50 kg SC50JA bombs
  • 8 x 250 kg SC250JA bombs
  • 2 x 1000 kg SC1000L2 bombs
  • 2 x 1000 kg SC1000L2 bombs + 1 x 250kg SC250JA bomb

Defensive armament

The He 111 H-16 can defend itself with:

  • 1 x 20 mm MG FF/M cannon, nose turret (120 rpg)
  • 1 x 13 mm MG 131 machine gun, dorsal turret (1,000 rpg)
  • 2 x 7.92 mm MG 81 machine gun, ventral turret (1,000 + 850 rpg = 1,850 total)
  • 1 x 7.92 mm MG 81 machine gun, 2 x beam turret (500 rpg = 1,000 total)

Usage in the battles

In Arcade, try to maximize altitude upon spawning; this will make it harder for most fighters to reach you in the early moments (only for ground strike). However, this leaves your poorly defended underbelly open to most attacks, so a fighter with a decent engine could easily catch up and take you down. When engaging this bomber, don't worry about the gunners, as they have a very restricted field of, allowing attack from these angles: 10-2 o'clock high or even 8 o'clock high/5 o'clock high, as well as 9-3 o'clock low or 10 o'clock low/2 o'clock low, as the gunners cannot reach you there.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable Not controllable Controllable Combined Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Turret 7 mm Turret 13 mm
II Compressor Airframe New 13 mm MGs (turret)
III Wings Repair Engine New 7 mm MGs (turret) Turret 20 mm ETC PVC I
IV Engine Injection Cover New 20 mm cannons (turret) ETC PVC II

Pros and cons

Pros:

  • Decent bomb load (can carry up to 32x50kg bombs stock) and up to 2250 kg total.
  • Can cope with high altitudes better than British starter bombers.
  • Engine fires do minimal collateral damage by not spreading, but the engine will die.
  • Very good defensive guns (significant improvement over predecessors).
  • Good roll rate by bomber standards.
  • Armour and structural design allow very good resistance to 7.7 mm and somewhat to 12.7 mm bullets.
  • Out classes similar Wellington bombers in nearly every respect.
  • Pilot seat is set farther back than normal, reducing but not eliminating chance of dead pilot.
  • 20mm nose gun can be a nasty surprise to head-on attackers and allows for bomber hunting.
  • Stock payload is highly efficient at carpet bombing tanks, armored cars, AAA, etc.

Cons:

  • Gunner placements restrict effective defense to horizontal plane only, with gaps at 2 and 10 o'clock.
  • As with most bombers (and German planes), poor turning circle which doesn't aid the gunners at all when attacked.
  • Top gunner is limited in effectiveness, due to vertical stabilizer.
  • Stock payload is practically worthless against bases.
  • Very vulnerable when being attacked by multiple fighters, due to lack of many guns.
  • Although resistant to 12.7mm guns, they will kill you if you don't quickly deal with the threat.

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Germany bombers
Arado  Ar 196 A-3
Blohm & Voss  BV 138 C-1 · BV 238
Dornier  Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Focke-Wulf  Fw 189 A-1 · Fw 200 C-1
Henschel  Hs 123 A-1
Heinkel  He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5
Junkers  Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Messerschmitt  Me 264
Savoia-Marchetti  ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8
  ▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M
Trophies  ▀Wellington Mk Ic