File:GarageImage M1A2 SEP TUSK.jpg
From War Thunder Wiki
Revision as of 23:29, 7 February 2023 by DnaGonite (talk | contribs) (U38088265 moved page File:GarageImage M1A2 SEP AddArmour.jpg to File:GarageImage M1A2 SEP TUSK.jpg without leaving a redirect:)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Size of this preview: 800 × 450 pixels. Other resolutions: 320 × 180 pixels | 1,920 × 1,080 pixels.
Original file (1,920 × 1,080 pixels, file size: 626 KB, MIME type: image/jpeg)
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 23:28, 7 February 2023 | 1,920 × 1,080 (626 KB) | DnaGonite (talk | contribs) | Category:Garage images |
- You cannot overwrite this file.
File usage
The following page links to this file:
Metadata
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
If the file has been modified from its original state, some details may not fully reflect the modified file.
JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=1712.32, 2372.22 version{ game_version:t="2.23.0.102" gui_version:t="2.23.0.105" build_date:t="Feb 1 2023" build_time:t="15:16:46" build_number:i=16535 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce RTX 3060 Laptop GPU" cur_time:i=1675812488 video_vendor_info:t="NVIDIA GeForce RTX 3060 Laptop GPU, ver: 52824, 6143 MB (6144 MB), 210 MHz / 7001 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1, notebook" t_after_start:t="3734.52" } camera{ pos:p3=7.11596, 51.4871, -647.284 dir:p3=0.682353, -0.453991, 0.572964 itm:m=[[0.643052, 0, -0.765822] [0.347676, 0.891006, 0.291939] [0.682353, -0.453991, 0.572964] [7.11596, 51.4871, -647.284]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=1.58478, 1.58478 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.842911, 0.842911 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.909677, 0.909677 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 haze_strength:r=1 haze_min_angle:r=0 haze_peak_hour_offset:r=0 moon_brightness:r=1 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.895469, 0.895469 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.42836, 0.42836 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=1099.29, 1099.29 "layers[1].coverage":p2=0.41149, 0.41149 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=327, 327 epicness:r=0.99 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.93077, 1.93077 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.839577, 0.839577 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.58705, 6.58705 "layers[1].thickness":p2=3.61454, 3.61454 "layers[1].density":p2=1.38967, 1.38967 "layers[1].clouds_type":p2=0.305182, 0.305182 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.53516, 1.53516 turbulenceStrength:p2=0.369588, 0.369588 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=13.9, 45.9554, -640.3 dir:p3=-0.207908, 0.00613795, -0.978129 tm:m=[[-0.207908, 0.00613795, -0.978129] [0.00174906, 0.999981, 0.0059033] [0.978147, -0.000483468, -0.207914] [13.9, 45.9554, -640.3]] vel:p3=0, 0, 0 full_name:t="M1A2 SEP" model_name:t="m1a2_sep" file_name:t="tankModels/us_m1a2_sep_abrams" blk:t="gameData/units/tankModels/us_m1a2_sep_abrams.blk" model_pos:p3=13.9, 45, -640.3 current_unit_name:t="us_m1a2_sep_abrams" loaded_unit_name:t="us_m1a2_sep_abrams" loaded_skin:t="default" } network{ hid:t="84f68bb" } config_blk{ graphicsQuality:t="custom" lastTimeSetWin64:i=1657554453 doShowDriversOutdated:b=yes forcedLauncher:i=0 renderer3:t="auto" rdseed:i=41 use_eac:b=yes use_release_candidate:b=no releaseChannel:t="" language:t="English" hangarBlk:t="garageimage_tank.blk" video{ fonts:t="medium" latency:i=1 vsync:b=no adaptive_vsync:b=no vrStreamerMode:b=no latencyFlash:b=no resolution:t="1920 x 1080" alpha_to_coverage:b=yes temporalResolutionScale:r=1 vreye:t="left" dlssQuality:i=-1 perfMetrics:i=0 postfx_antialiasing:t="low_taa" compatibilityMode:b=no mode:t="fullscreen" windowed:b=no dlssSharpness:i=0 driver:t="auto" instancing:t="auto" } graphics{ rendinstDistMul:r=2.2 physicsQuality:i=5 ssaa:r=4 dirtSubDiv:i=2 compatibilityShadowQuality:t="low" backgroundScale:r=2 shadowQuality:t="ultrahigh" mirrorQuality:i=10 landquality:i=4 fxTarget:t="high" clipmapScale:r=1.5 advancedShore:b=yes cloudsQuality:i=0 grassRadiusMul:r=1.8 enableSuspensionAnimation:b=yes tireTracksQuality:i=3 panoramaResolution:i=4096 lenseFlares:b=yes giQuality:t="high" waterQuality:t="ultrahigh" texquality:t="high" fxDensityMul:r=1 displacementQuality:i=3 lastClipSize:i=8192 riGpuObjects:b=yes skyQuality:i=1 contactShadowsQuality:i=2 anisotropy:i=16 dynamicHoles:b=yes waterEffectsQuality:t="high" } render{ staticShadowsOnEffects:b=yes softFx:b=yes haze:b=yes grass:b=yes shadows:b=yes selfReflection:b=yes ssaoQuality:i=2 ssrQuality:i=2 rendinstGlobalShadows:b=yes } directx{ enableHdr:b=no maxaa:i=0 } gameplay{ enableVR:b=no } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no enableNvHighlights:t="auto" enableFMCommands:b=yes } sound{ speakerMode:t="auto" fmod_sound_enable:b=yes } download{ DHT:b=yes upl_speed_rate:i=1000 peer_exchange:b=yes UTP2:b=yes seeding_on:b=no dnl_limit:b=no upl_limit:b=no dnl_speed_rate:i=1000 } oculus{ edgeScale:r=0.95 fovMul:r=1.2 k2:r=0.666 k1:r=0.5 magnetometerEnabled:b=no predictionEnabled:b=no maxSeparation:r=0.0005 zeroParallaxDist:r=3 } yunetwork{ webStatusPort:i=55444 enableWebStatus:b=no webStatusLocalhostOnly:b=yes curCircuit:t="production" } launcher{ bg_tray:b=no startup_with_windows:b=no hide_to_tray_option:b=no bg_update:b=no }} |
---|