File:Strv 81 Desert (Late).jpg
From War Thunder Wiki
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Size of this preview: 800 × 450 pixels. Other resolutions: 320 × 180 pixels | 1,920 × 1,080 pixels.
Original file (1,920 × 1,080 pixels, file size: 594 KB, MIME type: image/jpeg)
Strv 81 with Desert (Late) Camouflage
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 21:55, 30 November 2021 | 1,920 × 1,080 (594 KB) | LtCookie (talk | contribs) | Strv 81 with Desert (Late) Camouflage |
- You cannot overwrite this file.
File usage
The following page links to this file:
Metadata
This file contains additional information, probably added from the digital camera or scanner used to create or digitize it.
If the file has been modified from its original state, some details may not fully reflect the modified file.
JPEG file comment | game:t="War Thunder ( http://warthunder.com )"
cloudsOffsetX:r=0 cloudsOffsetZ:r=0 strataCloudsOffsetX:r=0 strataCloudsOffsetZ:r=0 sunDir:p3=0.595958, -0.536524, 0.597475 moonDir:p3=0.689377, -0.40599, 0.599943 cloudsPos:p2=1744.15, 3428.13 version{ game_version:t="2.11.0.92" gui_version:t="2.11.0.92" build_date:t="Nov 28 2021" build_time:t="09:15:10" build_number:i=15101 dbg_level:i=0 platform:t="win64" driver:t="DirectX 11" device:t="NVIDIA GeForce GTX 960" cur_time:i=1638308917 video_vendor_info:t="GeForce GTX 960, ver: 44587, 2047 MB (2048 MB), 135 MHz / 3505 MHz / 0 MHz, logical GPUs: 1, physical GPUs: 1" t_after_start:t="5304.30" } camera{ pos:p3=7.38392, 50.2674, -646.13 dir:p3=0.707464, -0.438202, 0.554504 itm:m=[[0.616885, 0, -0.787053] [0.344888, 0.898877, 0.27032] [0.707464, -0.438202, 0.554504] [7.38392, 50.2674, -646.13]] type:i=9 } location{ hangar:b=yes scene:t="levels/hangar_field.bin" missionFile:t="gameData/scenes/hangar_field_mission.blk" environment:t="14.5" weather:t="clear" gmtTime:r=14.5 localTime:r=14.5 sunDir:p3=0.595958, -0.536524, 0.597475 } skies{ level{ ground{ average_ground_albedo:r=0.1 min_ground_offset:r=27 ground_color:p3=1, 1, 1 } clouds_settings{ maximum_averaging_ratio:r=0.75 quality:i=2 target_quality:i=2 competitive_advantage:b=yes fastEvolution:b=no } } sky{ mie2_thickness:p2=500, 500 mie2_altitude:p2=0.0123, 0.0123 mie2_scale:p2=19, 19 mie_height:p2=1.2, 1.2 mie_scale:p2=2.33968, 2.33968 mie_absorption_scale:p2=1, 1 mie_scattering_color:p3=1, 1, 1 mie_absorption_color:p3=1, 1, 1 mie_assymetry:p2=0.822971, 0.822971 mie_back_assymetry:p2=0.2, 0.2 mie_forward_weight:r=0.5 planet_scale:r=1 atmosphere_scale:r=0.75 rayleigh_scale:p2=0.893781, 0.893781 rayleigh_alt_scale:p2=1, 1 rayleigh_color:p3=1, 1, 1 solar_irradiance_scale:p3=1, 1, 1 multiple_scattering_factor:r=1 ozone_alt_dist:r=1 ozone_max_alt:r=1 ozone_scale:p2=1, 1 sun_brightness:r=1 moon_brightness:r=1 moon_color:p3=1, 1, 1 } strata_clouds{ amount:p2=0.833697, 0.833697 altitude:p2=8, 8 } clouds_weather_gen{ "layers[0].coverage":p2=0.450835, 0.450835 "layers[0].freq":p2=3, 3 "layers[0].seed":p2=1100.3, 1100.3 "layers[1].coverage":p2=0.546995, 0.546995 "layers[1].freq":p2=6, 6 "layers[1].seed":p2=327, 327 epicness:r=0.99 cumulonimbusCoverage:p2=0, 0 cumulonimbusSeed:p2=0, 0 worldSize:r=65536 } clouds_form{ "layers[0].startAt":p2=1.95839, 1.95839 "layers[0].thickness":p2=8, 8 "layers[0].density":p2=0.884532, 0.884532 "layers[0].clouds_type":p2=0.5, 0.5 "layers[0].clouds_type_variance":p2=1, 1 "layers[1].startAt":p2=6.55984, 6.55984 "layers[1].thickness":p2=3.73598, 3.73598 "layers[1].density":p2=1.18669, 1.18669 "layers[1].clouds_type":p2=0.295388, 0.295388 "layers[1].clouds_type_variance":p2=0.5, 0.5 extinction:p2=1.99361, 1.99361 turbulenceStrength:p2=0.682531, 0.682531 shapeNoiseScale:i=7 cumulonimbusShapeScale:i=5 turbulenceFreq:i=3 } clouds_rendering{ forward_eccentricity:r=0.85 back_eccentricity:r=0.16 forward_eccentricity_weight:r=0.5 erosion_noise_size:r=62.8 ambient_desaturation:r=0.5 ms_contribution:r=0.7 ms_attenuation:r=0.3 ms_ecc_attenuation:r=0.3 erosionWindSpeed:r=50 } } postfx{ colorgrading:t="none" reinard:i=0 L_inv_white:r=0.3 uncharted_white:r=3 U_A:r=0.45 U_B:r=0.25 U_C:r=2.05 U_D:r=1.5 U_E:r=0.02 U_F:r=1.05 paper_white_nits:r=200 hdr_brightness:r=1 hdr_shadows:r=1 flare_halo:r=0.15 flare_ghosts:r=0.5 whiteTemp:r=6218.26 } player{ pos:p3=13.9001, 45.9913, -640.3 dir:p3=-0.207911, -0.000153643, -0.978148 tm:m=[[-0.207911, -0.000153643, -0.978148] [0.000153643, 1, -0.000189733] [0.978148, -0.000189733, -0.207911] [13.9001, 45.9913, -640.3]] vel:p3=0, 0, 0 full_name:t="Strv 81" model_name:t="mk_III_centurion_1948" file_name:t="tankModels/sw_strv_81" blk:t="gameData/units/tankModels/sw_strv_81.blk" model_pos:p3=13.9, 45, -640.3 current_unit_name:t="sw_strv_81" loaded_unit_name:t="sw_strv_81" loaded_skin:t="se_camo_modern_light_stone" } network{ hid:t="317c75" } config_blk{ renderer3:t="auto" language:t="English" use_release_candidate:b=no clientBitType:t="auto" tencent:b=no rdseed:i=19100 releaseChannel:t="" doShowDriversOutdated:b=yes graphicsQuality:t="custom" use_gamepad_cursor_control:b=yes forcedLauncher:i=0 distr:t="0000000000" firstRun:b=no firstYup:b=no firstDownload:b=no firstDownloaded:b=no firstGameShow:b=no firstGameRun:b=no use_eac:b=yes video{ mode:t="fullscreen" postfx_antialiasing:t="high_fxaa" vsync:b=no adaptive_vsync:b=no resolution:t="1920 x 1080" vrMode:b=yes instancing:t="auto" compatibilityMode:b=no driver:t="auto" disableFlipEx:b=no alpha_to_coverage:b=no windowed:b=no pxFonts:b=yes fonts:t="compact" latency:i=0 dlssQuality:i=-1 perfMetrics:i=1 latencyFlash:b=no temporalResolutionScale:r=1 vrStreamerMode:b=no vreye:t="left" } graphics{ advancedShore:b=no fxDensityMul:r=0.67 tireTracksQuality:i=2 foamQuality:t="high" enemiesQuality:t="low" waterReflectionTexDiv:i=16 clipmapScale:r=1 backgroundScale:r=1 skyQuality:i=1 lenseFlares:b=yes grassRadiusMul:r=0.01 dirtSubDiv:i=1 anisotropy:i=8 shadowQuality:t="medium" cloudsQuality:i=1 rendinstDistMul:r=1 texquality:t="high" enableSuspensionAnimation:b=no landquality:i=2 lastClipSize:i=4096 panoramaResolution:i=2048 physicsQuality:i=5 waterRefractionEnabledFor:i=0 foliageReprojection:b=yes ssaa:r=1 displacementQuality:i=1 contactShadowsQuality:i=0 waterQuality:t="high" giQuality:t="high" riGpuObjects:b=yes } render{ fxReflection:b=no grass:b=no waterReflection:b=no rendinstGlobalShadows:b=yes haze:b=no softFx:b=yes ssaoQuality:i=1 wake:b=no shadows:b=yes waterRefraction:b=yes ssrQuality:i=0 motionBlur:b=no staticShadowsOnEffects:b=no selfReflection:b=yes } download{ dnl_speed_rate:i=1000 upl_speed_rate:i=1000 tracker_exchange:b=yes upl_limit:b=no peer_exchange:b=yes UTP2:b=no seeding_on:b=yes DHT:b=yes dnl_limit:b=no } launcher{ startup_with_windows:b=no hide_to_tray_option:b=no enable_carousel:b=yes bg_update:b=no preload:b=no bg_tray:b=yes } directx{ d3d9ex:b=yes maxaa:i=0 enableHdr:b=no } yunetwork{ enableWebStatus:b=no webStatusPort:i=23456 webStatusLocalhostOnly:b=yes curCircuit:t="production" isExpertMode:b=no } oculus{ maxSeparation:r=0.0005 predictionEnabled:b=no zeroParallaxDist:r=3 magnetometerEnabled:b=no k1:r=0.5 fovMul:r=1.2 edgeScale:r=0.95 k2:r=0.666 } sound{ speakerMode:t="stereo" fmod_sound_enable:b=yes } debug{ screenshotAsJpeg:b=yes 512mboughttobeenoughforanybody:b=no enableNvHighlights:t="auto" } gameplay{ enableVR:b=no }} |
---|