Difference between revisions of "Mirage IIIE"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update "Ixwa Strike"]]. Contrary to its older sibling, the Mirage IIIC, the Mirage IIIE represents a (successful) attempt to integrate air-to-ground capabilities into the Mirage III line of aircraft. These capabilities are achieved by the addition of a ballistic computer to aid in the destruction of ground assets with guns, bombs, and rockets. The aircraft also receives numerous improvements, such as a new version of the Atar 9 engine, which not only slightly more powerful, but also much more responsive. A RWR system and a countermeasure dispenser is also installed on the type.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update "Ixwa Strike"]]. Contrary to its older sibling, the Mirage IIIC, the Mirage IIIE represents a (successful) attempt to integrate air-to-ground capabilities into the Mirage III line of aircraft. These capabilities are achieved by the addition of a ballistic computer to aid in the destruction of ground assets with guns, bombs, and rockets. The aircraft also receives numerous improvements, such as a new version of the Atar 9 engine, which is not only slightly more powerful, but also much more responsive. An RWR system and a countermeasure dispenser is also installed.
  
 
== General info ==
 
== General info ==
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Overall, the Mirage IIIE is flown like the Mirage IIIC. The key feature of the Mirage airframe is its delta wing. Delta winged aircraft present tremendous manoeuvrability, at the cost of energy bleeding. The Mirage is no exception. While capable of supersonic flight, even at low altitude, and loaded with its air-to-air armament, high-G manoeuvres provokes as much deceleration as using a giant airbrake. This is, in fact, what a delta wing becomes, under high incidence angle, due to its very high vortex lift.
 
Overall, the Mirage IIIE is flown like the Mirage IIIC. The key feature of the Mirage airframe is its delta wing. Delta winged aircraft present tremendous manoeuvrability, at the cost of energy bleeding. The Mirage is no exception. While capable of supersonic flight, even at low altitude, and loaded with its air-to-air armament, high-G manoeuvres provokes as much deceleration as using a giant airbrake. This is, in fact, what a delta wing becomes, under high incidence angle, due to its very high vortex lift.
  
In general, the Mirage IIIE is nimble and fast, but it lacks the engine power of its contemporaries, such as the Mig-21 Bis or the F-104 series. Getting up to speed, or regaining it will be a bit longer. A trade-off for the mirage IIIE manoeuvrability.
+
In general, the Mirage IIIE is nimble and fast, but it lacks the engine power of its contemporaries, such as the [[MiG-21bis]] or the [[F-104 (Family)|F-104]] series. Getting up to speed, or regaining it will be a bit longer. A trade-off for the Mirage IIIE's manoeuvrability.
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
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{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
Being a very light aircraft, the Mirage IIIE does not bear any sort of armour. It is to be noted that it has a very fragile rudder, which is mandatory to fly. Even as little as losing it's moving actuator is enough to make the Mirage IIIE uncontrollable. The wings, being built upon titanium longerons, are quite sturdy and can sometimes survive hits of the lightest calibre guns (ADEN/DEFA/GAU-13), but not two.
+
Being a very light aircraft, the Mirage IIIE does not bear any sort of armour. It is to be noted that it has a very fragile rudder, which is mandatory to fly. Even as little as losing its moving actuator is enough to make the Mirage IIIE uncontrollable. The wings, being built upon titanium longerons, are quite sturdy and can sometimes survive hits.
  
 
The lack of armour on the Mirage can be compensated by the very small size of the aircraft.
 
The lack of armour on the Mirage can be compensated by the very small size of the aircraft.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
 +
{{Specs-Economy}}
 
The entirety of the AA missile armament of the Mirage IIIE is stacked in a single line. The AIM-9B missile will be of moderate help. The Matra 530 will be of better efficiency.
 
The entirety of the AA missile armament of the Mirage IIIE is stacked in a single line. The AIM-9B missile will be of moderate help. The Matra 530 will be of better efficiency.
  
The Mirage IIIE being the end of the Dassault line-up, each components are pricy in experience, costing up to 32 000 exp for the 4th tier.
+
The Mirage IIIE being the end of the Dassault line-up, each components are pricey in research points, costing up to 32,000 RP for the 4th tier.
  
 
== Armaments ==
 
== Armaments ==
The Mirage IIIE comes with a pair of DEFA 552A canons, with 125 round per gun, for 250 rounds total. These guns output a moderate shell velocity (but high rate of fire), but the DEFA shells are extremely destructive, and can blow a wing off of even the sturdiest aircrafts, such as the F-4E phantom. The shells proposed in the AA belt composed only of HE, incendiary, tracers. Overall, the best pick of shells one could want for air-to-air combat. The ground targets belt can pierce moderate armour, and are nothing to write home about. They will shred APC's and IFV's, but not MBT's.
+
{{Specs-Avia-Armaments}}
 +
The Mirage IIIE comes with a pair of DEFA 552A canons, with 125 round per gun, for 250 rounds total. These guns output a moderate shell velocity (but high rate of fire), but the DEFA shells are extremely destructive, and can blow a wing off of even the sturdiest aircrafts, such as the [[F-4E Phantom II]]. The Air targets belt composes only of HE, incendiary, tracers. Overall, the best pick of shells one could want for air-to-air combat. The Ground targets belt can pierce moderate armour, and are nothing to write home about. They will shred APCs and IFVs, but not MBTs.
 
=== Suspended armament ===
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
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* 2 x Matra R550 Magic 1 missiles
 
* 2 x Matra R550 Magic 1 missiles
  
As for each aircraft of this level, the Mirage is as good as the missiles it carries. The AIM-9B is an IR seeker missile of the very first type. It pulls few Gs, cannot orientate its seeker head and is very easily seduced by flares. Still, some kills can be expected on unsuspecting enemies, or enemies engaged with another aircraft in a turnfight, and low on energy.
+
As with most aircraft of this level, the Mirage is as good as the missiles it carries. The AIM-9B is an IR seeker missile of the very first type. It pulls few Gs, cannot orientate its seeker head and is very easily distracted by flares. Still, some kills can be expected on unsuspecting enemies, or enemies engaged with another aircraft in a turnfight, and low on energy.
  
The Matra 530 is a radar guided, medium range missile. Only one can be carried, but it is one of (if it is not the) best SARH missile currently in game. As a counterpart, the Cyrano radar of the Mirage IIIE is quite small, with range rarely exceeding 20 Km. Inside this range, the missile has good range and manoeuvrability on the entire flight time. A good additio the Mirage IIIE arsenal. The SARH capability of the missile can be traded for the IR seeker of the Matra 530E, making it the biggest IR seeker of the game. This version does not require radar lock, but cannot be fired in front aspect, and can be seduced by flares, where the Cyrano radar guiding the 530 can only be disturbed by chaffs countermeasures, which are used much more rarely.
+
The Matra R530 is a radar guided, medium range missile. Only one can be carried, but it is one of best SARH missiles in the game. As a counterpart, the Cyrano radar of the Mirage IIIE is quite small, with range rarely exceeding 20 km. Inside this range, the missile has good range and manoeuvrability during the entire flight time. A good addition to the Mirage IIIE's arsenal. The SARH capability of the missile can be traded for the IR seeker of the Matra R530E, making it the biggest IR seeker of the game. This version does not require radar lock, but cannot be fired in front aspect, and can be distracted by flares, where the Cyrano radar guiding the R530 can only be disturbed by chaff, which is used much more rarely.
  
As a tier 4 AA armament, the Mirage IIIE receives the dreaded Matra 550 Magic. This IR seeking missile of second generation is an excellent weapon, being both extremely manoeuvrable (pulling 30Gs, sometimes more), very light and reactive, and quite resilient to flare seduction. Under two kilometres, and launched in right conditions at subsonic speeds, this missile is virtually unescapable. It is to be noted that this missile, thanks to its canted launch rail, can be launched under G load. Its only two drawbacks are it's short range, and it's limited number of units carried under the Mirage wings, with only two of the type. (as a comparative, the F-4 Phantom series can carry 4 IR missile, the Mig-21 series, 4 or 6, the J-35 Draken or F-104, 4 and 6).
+
As a tier 4 modification, the Mirage IIIE receives the dreaded Matra 550 Magic. This IR seeking missile of second generation is an excellent weapon, being both extremely manoeuvrable (pulling 30Gs, sometimes more), very light and reactive, and quite resilient to flares. Under two kilometres, and launched in appropriate conditions at subsonic speeds, this missile is virtually inescapable. It is to be noted that this missile, thanks to its canted launch rail, can be launched under significant G-load. Its only two drawbacks are its short range, and the limited number of units carried under the Mirage wings, with only two of the type. Comparatively, the F-4 Phantom series can carry 4 IR missiles, and 4 to 6 for the MiG-21 series, J35 Draken, and F-104 series.
  
As for ground attack, the Mirage III E carries the usual load of post-war French ordnance, in the form of 250/400 Kg SAMP bombs, SNEB HEAT rockets, and the AS.30 missile. The deployment of these weapons can be aided by the ballistic computer.
+
As for ground attack, the Mirage III E carries the usual load of post-war French ordnance, in the form of 250/400 kg SAMP bombs, SNEB HEAT rockets, and the AS-30 missile. The deployment of these weapons can be aided by the ballistic computer.
  
The AS.30 missile is a MCLOS, AS.20 derived, heavy warhead HE missile. Only one can be carried, and it is quite hard to use, but the damage output on ground targets in mixed battles is enormous. It is not uncommon to score two kills with one missile.
+
The AS-30 Nord missile is a MCLOS, AS-20 derived, heavy warhead HE missile. Only one can be carried, and it is quite hard to use, but the damage output on ground targets in mixed battles is enormous. It is not uncommon to score two kills with one missile.
  
 
== Usage in battles ==
 
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The Mirage IIIE is an improvement over the Mirage IIIC in nearly every aspect. Its delta wing permits high-G, speed bleeding manoeuvres, and should be sued to force an opponent to overshoot, and give it chase with missiles or guns.
 
The Mirage IIIE is an improvement over the Mirage IIIC in nearly every aspect. Its delta wing permits high-G, speed bleeding manoeuvres, and should be sued to force an opponent to overshoot, and give it chase with missiles or guns.
  
The missile load of the Mirage III E is quite light, with only 3 missiles, all type counted, but the missiles are excellent, are should rarely miss. The addition of the flare dispenser is also of excellent help against the very dangerous IR seeking R-60 missile, which does not support well the saturation of its target with flare, and will often be seduced away. Note that flares are mostly inefficient whet afterburner is on, and lighting it off for mere seconds can be the difference between life and death.
+
The missile load of the Mirage III E is quite light, with only 3 missiles, but the missiles are excellent, and should rarely miss. The addition of the flare dispenser is also of excellent help against the very dangerous IR seeking R-60 missile, which does not perform well with the saturation of its target with flares. Note that flares are mostly inefficient when afterburner is on, and turning it off for mere seconds can be the difference between life and death.
  
Overall, sticking close to the ground, at high speed, and making missile passes on opponents is a good way to reach victory. Dogfight should be engaged only if the target position is advantageous, and the Mirage IIIE cannot just bleed out of energy and re-accelerate away.
+
Overall, sticking close to the ground, at high speed, and making missile passes on opponents is a good way to reach victory. Dogfights should be engaged only if the target position is advantageous, and the Mirage IIIE cannot just bleed out of energy and re-accelerate away.
  
Footnote: The Mirage IIIE can be equipped with the SEPR 941 booster rocket if the guns are dismounted. This strategy is considered as to be avoided, because as of update 2.5, the loadouts permitting the removal of the guns are very restrictive. The booster gives an output of 1.5 extra ton of thrust, and can burnt for 105 seconds before running dry.
+
The Mirage IIIE can be equipped with the SEPR 941 booster rocket if the guns are dismounted. This strategy is considered as to be avoided, the loadouts permitting the removal of the guns are very restrictive. The booster gives an output of 1.5 extra ton of thrust, and can burnt for 105 seconds before running dry.
  
For ground attack, the Mirage IIIE is of moderate use. While it can still carry bombs. It is a fighter by essence. It is to be noted that the Mirage IIIE can carry its entire AA armament, plus two air-to-ground weapons, on two extra hardpoints.
+
For ground attack, the Mirage IIIE is of moderate use. While it can still carry bombs, it is a fighter by essence. It is to be noted that the Mirage IIIE can carry its entire AA armament, plus two air-to-ground weapons, on two extra hardpoints.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
'''Pros:'''
 
'''Pros:'''
  
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* Added multirole capability over the Mirage IIIC
 
* Added multirole capability over the Mirage IIIC
 
* Flare/chaff dispenser, for 60 slots
 
* Flare/chaff dispenser, for 60 slots
* RWR equiped
+
* RWR equipped
 
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
Line 158: Line 161:
 
* Moderate power engine
 
* Moderate power engine
 
* Considered a priority target by enemies
 
* Considered a priority target by enemies
 
*
 
  
 
== History ==
 
== History ==
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== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->[[File:IIIE hangar.png|none|thumb|A Mirage IIIE, equiped with it's full anti-air armament, of two Magics and one Matra 530]]
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
[[File:IIIE Front.png|none|thumb|Closeup view of the Mirage IIIE AA armament. Note the canted Magic launch rails, allowing fire under G stress]]
+
<gallery mode="packed" heights="200">
 +
File:Mirage IIIE hangar.png|A Mirage IIIE, equipped with its full anti-air armament, of two Magics and one Matra R530
 +
File:Mirage IIIE front.png|Closeup view of the Mirage IIIE AA armament. Note the canted Magic launch rails, allowing fire under G stress
 +
</gallery>
  
 
== See also ==
 
== See also ==
 
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
*  
+
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  

Revision as of 10:04, 21 March 2021

Mirage IIIE
mirage_3e.png
GarageImage Mirage IIIE.jpg
Mirage IIIE
AB RB SB
10.7 10.7 11.0
Research:150 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

The Mirage IIIE is a rank VII French jet fighter with a battle rating of 10.7 (AB/RB) and 11.0 (SB). It was introduced in Update "Ixwa Strike". Contrary to its older sibling, the Mirage IIIC, the Mirage IIIE represents a (successful) attempt to integrate air-to-ground capabilities into the Mirage III line of aircraft. These capabilities are achieved by the addition of a ballistic computer to aid in the destruction of ground assets with guns, bombs, and rockets. The aircraft also receives numerous improvements, such as a new version of the Atar 9 engine, which is not only slightly more powerful, but also much more responsive. An RWR system and a countermeasure dispenser is also installed.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 12 000 m2 160 km/h
Turn time28 s
Max altitude16 000 m
EngineSNECMA Atar 9C
Type
Cooling systemAir
Take-off weight11 t

Overall, the Mirage IIIE is flown like the Mirage IIIC. The key feature of the Mirage airframe is its delta wing. Delta winged aircraft present tremendous manoeuvrability, at the cost of energy bleeding. The Mirage is no exception. While capable of supersonic flight, even at low altitude, and loaded with its air-to-air armament, high-G manoeuvres provokes as much deceleration as using a giant airbrake. This is, in fact, what a delta wing becomes, under high incidence angle, due to its very high vortex lift.

In general, the Mirage IIIE is nimble and fast, but it lacks the engine power of its contemporaries, such as the MiG-21bis or the F-104 series. Getting up to speed, or regaining it will be a bit longer. A trade-off for the Mirage IIIE's manoeuvrability.

Characteristics Max Speed
(km/h at 12,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,092 2,053 16000 29.8 30.5 111.6 100.4 750
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 426 N/A N/A N/A ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ N/A

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear426 km/h

Being a very light aircraft, the Mirage IIIE does not bear any sort of armour. It is to be noted that it has a very fragile rudder, which is mandatory to fly. Even as little as losing its moving actuator is enough to make the Mirage IIIE uncontrollable. The wings, being built upon titanium longerons, are quite sturdy and can sometimes survive hits.

The lack of armour on the Mirage can be compensated by the very small size of the aircraft.

Modifications and economy

Repair costBasic → Reference
AB3 148 → 4 234 Sl icon.png
RB10 283 → 13 830 Sl icon.png
SB8 954 → 12 043 Sl icon.png
Total cost of modifications261 000 Rp icon.png
405 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces3 000 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 350 / 600 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
420 Ge icon.png
Mods booster.png
New boosters
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
380 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
510 Ge icon.png
Mods jet engine.png
Engine
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
550 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
420 Ge icon.png
Mods armor frame.png
Airframe
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
380 Ge icon.png
Mods g suit.png
G-suit
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
510 Ge icon.png
Mods armor cover.png
Cover
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
550 Ge icon.png
Mods pilon bomb.png
Type 25C
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
420 Ge icon.png
Mod arrow 1.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
420 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
380 Ge icon.png
Mod arrow 1.png
Mods pilon block rocket.png
LAU-32
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
380 Ge icon.png
Mods air to air missile.png
Matra R530E
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
380 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
Type 21B
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
510 Ge icon.png
Mods pilon block rocket.png
Matra JL-100R
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
510 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
550 Ge icon.png
Mods pilon rocket.png
Nord AS.30
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
550 Ge icon.png
Mods air to air missile.png
Matra R550 Magic 1
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
550 Ge icon.png

The entirety of the AA missile armament of the Mirage IIIE is stacked in a single line. The AIM-9B missile will be of moderate help. The Matra 530 will be of better efficiency.

The Mirage IIIE being the end of the Dassault line-up, each components are pricey in research points, costing up to 32,000 RP for the 4th tier.

Armaments

The Mirage IIIE comes with a pair of DEFA 552A canons, with 125 round per gun, for 250 rounds total. These guns output a moderate shell velocity (but high rate of fire), but the DEFA shells are extremely destructive, and can blow a wing off of even the sturdiest aircrafts, such as the F-4E Phantom II. The Air targets belt composes only of HE, incendiary, tracers. Overall, the best pick of shells one could want for air-to-air combat. The Ground targets belt can pierce moderate armour, and are nothing to write home about. They will shred APCs and IFVs, but not MBTs.

Suspended armament

The Mirage IIIE can be outfitted with the following ordnance:

  • 2 x 30 mm DEFA 552A cannons (125 rpg = 250 total)
  • 2 x 30 mm DEFA 552A cannons + 2 x AIM-9B Sidewinder missiles
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530E missile
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530 missile
  • 2 x 30 mm DEFA 552A cannons + 2 x Matra R550 Magic 1 missiles
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530E missile + 2 x AIM-9B Sidewinder missiles
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530E missile + 2 x Matra R550 Magic 1 missiles
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530E missile + 2 x AIM-9B Sidewinder missiles + 36 x SNEB type 23 rockets
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530E missile + 2 x Matra R550 Magic 1 missiles + 36 x SNEB type 23 rockets
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530 missile + 2 x AIM-9B Sidewinder missiles
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530 missile + 2 x Matra R550 Magic 1 missiles
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530 missile + 2 x AIM-9B Sidewinder missiles + 36 x SNEB type 23 rockets
  • 2 x 30 mm DEFA 552A cannons + 1 x Matra R530 missile + 2 x Matra R550 Magic 1 missiles + 36 x SNEB type 23 rockets
  • 2 x 30 mm DEFA 552A cannons + 1 x AS-30 Nord missile + 36 x SNEB type 23 rockets
  • 2 x 30 mm DEFA 552A cannons + 1 x AS-30 Nord missile + 72 x SNEB type 23 rockets
  • 2 x 30 mm DEFA 552A cannons + 2 x 250 kg SAMP Type 25 bombs (500 kg total)
  • 2 x 30 mm DEFA 552A cannons + 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 2 x 30 mm DEFA 552A cannons + 2 x AIM-9B Sidewinder missiles + 2 x 250 kg SAMP Type 25 bombs (500 kg total)
  • 2 x 30 mm DEFA 552A cannons + 2 x Matra R550 Magic 1 missiles + 2 x 250 kg SAMP Type 25 bombs (500 kg total)
  • 2 x 30 mm DEFA 552A cannons + 36 x SNEB type 23 rockets + 2 x 250 kg SAMP Type 25 bombs (500 kg total)
  • 2 x 30 mm DEFA 552A cannons + 72 x SNEB type 23 rockets + 2 x 250 kg SAMP Type 25 bombs (500 kg total)
  • 2 x 30 mm DEFA 552A cannons + 2 x AIM-9B Sidewinder missiles + 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 2 x 30 mm DEFA 552A cannons + 2 x Matra R550 Magic 1 missiles + 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 2 x 30 mm DEFA 552A cannons + 36 x SNEB type 23 rockets + 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 2 x 30 mm DEFA 552A cannons + 72 x SNEB type 23 rockets + 2 x 400 kg SAMP Type 21 bombs (800 kg total)
  • 2 x AIM-9B Sidewinder missiles
  • 2 x Matra R550 Magic 1 missiles

As with most aircraft of this level, the Mirage is as good as the missiles it carries. The AIM-9B is an IR seeker missile of the very first type. It pulls few Gs, cannot orientate its seeker head and is very easily distracted by flares. Still, some kills can be expected on unsuspecting enemies, or enemies engaged with another aircraft in a turnfight, and low on energy.

The Matra R530 is a radar guided, medium range missile. Only one can be carried, but it is one of best SARH missiles in the game. As a counterpart, the Cyrano radar of the Mirage IIIE is quite small, with range rarely exceeding 20 km. Inside this range, the missile has good range and manoeuvrability during the entire flight time. A good addition to the Mirage IIIE's arsenal. The SARH capability of the missile can be traded for the IR seeker of the Matra R530E, making it the biggest IR seeker of the game. This version does not require radar lock, but cannot be fired in front aspect, and can be distracted by flares, where the Cyrano radar guiding the R530 can only be disturbed by chaff, which is used much more rarely.

As a tier 4 modification, the Mirage IIIE receives the dreaded Matra 550 Magic. This IR seeking missile of second generation is an excellent weapon, being both extremely manoeuvrable (pulling 30Gs, sometimes more), very light and reactive, and quite resilient to flares. Under two kilometres, and launched in appropriate conditions at subsonic speeds, this missile is virtually inescapable. It is to be noted that this missile, thanks to its canted launch rail, can be launched under significant G-load. Its only two drawbacks are its short range, and the limited number of units carried under the Mirage wings, with only two of the type. Comparatively, the F-4 Phantom series can carry 4 IR missiles, and 4 to 6 for the MiG-21 series, J35 Draken, and F-104 series.

As for ground attack, the Mirage III E carries the usual load of post-war French ordnance, in the form of 250/400 kg SAMP bombs, SNEB HEAT rockets, and the AS-30 missile. The deployment of these weapons can be aided by the ballistic computer.

The AS-30 Nord missile is a MCLOS, AS-20 derived, heavy warhead HE missile. Only one can be carried, and it is quite hard to use, but the damage output on ground targets in mixed battles is enormous. It is not uncommon to score two kills with one missile.

Usage in battles

The Mirage IIIE is an improvement over the Mirage IIIC in nearly every aspect. Its delta wing permits high-G, speed bleeding manoeuvres, and should be sued to force an opponent to overshoot, and give it chase with missiles or guns.

The missile load of the Mirage III E is quite light, with only 3 missiles, but the missiles are excellent, and should rarely miss. The addition of the flare dispenser is also of excellent help against the very dangerous IR seeking R-60 missile, which does not perform well with the saturation of its target with flares. Note that flares are mostly inefficient when afterburner is on, and turning it off for mere seconds can be the difference between life and death.

Overall, sticking close to the ground, at high speed, and making missile passes on opponents is a good way to reach victory. Dogfights should be engaged only if the target position is advantageous, and the Mirage IIIE cannot just bleed out of energy and re-accelerate away.

The Mirage IIIE can be equipped with the SEPR 941 booster rocket if the guns are dismounted. This strategy is considered as to be avoided, the loadouts permitting the removal of the guns are very restrictive. The booster gives an output of 1.5 extra ton of thrust, and can burnt for 105 seconds before running dry.

For ground attack, the Mirage IIIE is of moderate use. While it can still carry bombs, it is a fighter by essence. It is to be noted that the Mirage IIIE can carry its entire AA armament, plus two air-to-ground weapons, on two extra hardpoints.

Pros and cons

Pros:

  • Excellent missile armament
  • Slim airframe
  • Powerfull canons
  • Added multirole capability over the Mirage IIIC
  • Flare/chaff dispenser, for 60 slots
  • RWR equipped

Cons:

  • Low missile count
  • Moderate power engine
  • Considered a priority target by enemies

History

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Media

See also

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  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

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France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)
Belgium  ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM
Netherlands  ◘Sea Hawk Mk.50 · ◘Hunter F.6