Difference between revisions of "Challenger Mk.3"

From War Thunder Wiki
Jump to: navigation, search
(Updated format)
Line 1: Line 1:
{{Specs-Card
 
|code=uk_challenger_mk_3
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
 
{{About
 
{{About
 
| about = British medium tank '''{{PAGENAME}}'''
 
| about = British medium tank '''{{PAGENAME}}'''
 
| usage = other uses
 
| usage = other uses
 
| link = Challenger (Disambiguation)
 
| link = Challenger (Disambiguation)
 +
}}
 +
{{Specs-Card
 +
|code=uk_challenger_mk_3
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
 
The '''{{Specs|name}}''' (shortened as '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
 
The '''{{Specs|name}}''' (shortened as '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
  
Line 200: Line 198:
 
;Rural Environments
 
;Rural Environments
 
The Mk.3 performs very well in rural areas, where defilades and ditches that can be used for cover are far more readily available. The Challenger is still best played in hull-down defensive positions, clearing areas of maps before moving up, but a patient playstyle will be rewarded. Make use of the vehicle's good gun depression and competitive reload, utilising off-angles and hull-down positions. If a situation begins to degrade, make use of the Challenger's reasonably good reverse speed and reposition.
 
The Mk.3 performs very well in rural areas, where defilades and ditches that can be used for cover are far more readily available. The Challenger is still best played in hull-down defensive positions, clearing areas of maps before moving up, but a patient playstyle will be rewarded. Make use of the vehicle's good gun depression and competitive reload, utilising off-angles and hull-down positions. If a situation begins to degrade, make use of the Challenger's reasonably good reverse speed and reposition.
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
|
 
|
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
| NVD
 
|
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
| L34
 
| Smoke grenade
 
|-
 
| IV
 
| Transmission
 
| Engine
 
| ESS
 
| Laser rangefinder
 
| Shot L23A1
 
| Artillery Support
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 12:44, 29 December 2020

This page is about the British medium tank Challenger Mk.3. For other uses, see Challenger (Disambiguation).
Challenger Mk.3
uk_challenger_mk_3.png
GarageImage Challenger Mk.3.jpg
Challenger Mk.3
AB RB SB
10.7 10.7 10.7
Class:
Research:150 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png

Description

The Tank, Combat, 120-mm Gun, Challenger Mk.3 (shortened as Challenger Mk.3) is a rank VII British medium tank with a battle rating of 10.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

The Challenger Mk.3 retains most of the characteristics of the Challenger Mk.2. It has some unique differences; such as: "ROMOR-A ERA" which covers the lower glacis and sides, along with the addition of the ammunition storage being covered with rolled homogeneous armour. It retains the same engine (1200 hp) as the Mk.2, however with a minor increase in weight it suffers slightly reduced mobility and acceleration. Its iconic, legendary, and pin-point accurate gun stays the same as on the Challenger Mk.2.

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull80 / 38 / 25
Turret110 / 80 / 44
Crew4 people
Visibility88 %

The armour protection on the Challenger Mk.3 is excellent in some areas and bad in others. The upper half of the turret cheeks are capable of withstanding almost all kinetic penetrators and will stop most chemical penetrators with less than 800 mm, while the lower half won't protect against most top-rank rounds. Additionally, the breech weak spot is quite small. This means the turret has excellent protection and hulldown play is recommended. The hull composite is only good against lower penetrating APFSDS rounds such as T-55AM, and can also withstand some chemical munitions, but it is not advised to rely on this armour. The rest of the tank (turret and hull sides, lower front plate) has decent protection against chemical rounds due to the add on armour, ERA, and thick turret sides.

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB62 / 41 km/h
RB and SB56 / 37 km/h
Number of gears8 forward
6 back
Weight67.1 t
Engine power
AB2 322 hp
RB and SB1 217 hp
Power-to-weight ratio
AB34.6 hp/t
RB and SB18.1 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 62 41 67.1 1,860 2,322 27.72 34.61
Realistic 56 37 1,061 1,217 15.81 18.14

The Challenger Mk.3 has an acceptable top speed, however, acceleration and mobility (primarily due to its weight) are lacklustre compared to other MBTs.

Module rotation speed 90 Degrees 180 Degrees 360 Degrees
Tank Hull 5 Seconds 10 Seconds 20 Seconds
Tank Turret 3 Seconds 6 Seconds 12 Seconds
Test Conditions *Tested with a spaded Challenger Mk.3, crew at maximum skill, with basic training qualification. Results can vary based on tank research state, crew levels & qualifications.

Modifications and economy

Repair costBasic → Reference
AB4 303 → 6 794 Sl icon.png
RB4 166 → 6 578 Sl icon.png
SB4 873 → 7 694 Sl icon.png
Total cost of modifications242 000 Rp icon.png
411 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 200 / 250 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods new tank break.png
Brake System
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods new tank filter.png
Filters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
350 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods new tank engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
5 400 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 600 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods tank reinforcement uk.png
Crew Replenishment
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
350 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
490 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods thermal sight.png
NVD
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
330 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
350 Ge icon.png
Mods tank ammo.png
120mm_britain_Smoke_ammo_pack
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
350 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
350 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods tank ammo.png
120mm_britain_L23A1_APDSFS_ammo_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png
Mods art support.png
Artillery Support
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
380 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

120 mm L11A5 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition52 rounds
First-order4 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Vertical guidance-10° / 20°
Main article: L11A5 (120 mm)

The Challenger's main gun, while not the most powerful at its rank, is competitive, and more importantly, accurate. With a little over 400 mm of penetration at maximum, aim for weak spots (particularly when facing higher-ranked vehicles such as the T-80U, Leopard 2A5, etc) and make use of the Challenger's good reload speed.

120 mm L11A5 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 52 -10°/+20° ±180° Two-plane __.__ __.__ __.__ __.__ __.__ _.__ _.__ _.__ _.__
Realistic __.__ __.__ __.__ __.__ __.__

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Shot L23 APFSDS 410 408 405 400 390 380
Shell L31A7 HESH 152 152 152 152 152 152
Shot L23A1 APFSDS 396 394 387 376 367 357
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Shot L23 APFSDS 1,535 3.89 N/A N/A N/A 76° 77° 80°
Shell L31A7 HESH 670 17.1 0.4 0.1 6,560 73° 77° 80°
Shot L23A1 APFSDS 1,535 3.89 N/A N/A N/A 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
L34 670 17.1 20 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
52 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition2 400 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 001 shots/min
Ammunition3 600 rounds
Belt capacity100 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate650 shots/min

It is possible to switch to the machine-gun as the main weapon and use thermals through the machinegun sight to get a better view of the situation while hulldown.

7.62 mm L37A2
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 3,600 (100) 650 -10°/+50° ±120°
7.62 mm L8A2
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,400 (200) 600 N/A N/A

Usage in battles

Urban Environments

In urban environments, the Challenger will struggle relative to the T-80B, M1 Abrams and Leopard 2A4 - it's large, heavy and sluggish which proves costly in close quarters or when engagements occur in open streets. While the Challenger's gun still proves effective, often opposition vehicles will achieve valuable positioning before a Challenger can, forcing the Challenger tanker to play defensively. However, playing carefully and avoiding obvious routes, the Challenger can be comfortably put to use in urban environments.

Rural Environments

The Mk.3 performs very well in rural areas, where defilades and ditches that can be used for cover are far more readily available. The Challenger is still best played in hull-down defensive positions, clearing areas of maps before moving up, but a patient playstyle will be rewarded. Make use of the vehicle's good gun depression and competitive reload, utilising off-angles and hull-down positions. If a situation begins to degrade, make use of the Challenger's reasonably good reverse speed and reposition.

Pros and cons

Pros:

  • Decent turret armour
  • Reasonably small breech
  • Good chemical resistance on front/sides
  • Good neutral steering
  • Decent reverse speed
  • Reasonably good reload, particularly for a 120 mm

Cons:

  • Gun has lacklustre penetration values; must aim for weak spots
  • The lower half of the turret cheeks are vulnerable to some higher-tier rounds
  • Slower than most of the vehicles it faces, albeit not by a huge margin
  • Hull is very vulnerable to kinetic rounds
  • Cannot shoot straight over its engine deck

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Britain medium tanks
Valentine  Valentine I · Valentine IX · Valentine XI
Cromwell  Cromwell I · Cromwell V · Cromwell V (RP-3)
Cromwell derivatives  Challenger · Avenger · Comet I · Comet I "Iron Duke IV" · Charioteer Mk VII
Centurion  Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202
Vickers MBT  Vickers Mk.1 · Vickers Mk.3 · Vickers Mk.7
Chieftain  Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10
Challenger 1  Challenger Mk.2 · Challenger Mk.3 · Challenger DS
Challenger 2  Challenger 2 · Challenger 2 (2F) · Challenger 2 TES · Challenger 2 OES · Challenger 2E · Challenger 2 Black Night
Challenger 3  Challenger 3 TD
Australia  A.C.I · A.C.IV · Centurion Mk.5/1
South Africa  Olifant Mk.1A · Olifant Mk.2 · TTD
India  Vijayanta · Bhishma TWMP
Israel  ▄Sho't Kal Dalet
Jordan  Khalid
Sweden  ▄Strv 81 (RB 52)
USA  Grant I · Sherman II · Sherman Firefly · Sherman IC "Trzyniec"