Difference between revisions of "Strv 103C"

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(Mobility)
(Added mobility, main armament, some cons, and a full usage in battles section. Plans to complete the history section.)
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 1057|rbMinHp= 690|AoAweight=|abForwardSpeed=55}}
+
{{tankMobility|abMinHp= 1057|rbMinHp= 690|AoAweight=|abForwardSpeed=55}}When glancing over the stat-card of the {{PAGENAME}}, it can be easy to assume the tank has inferior mobility to the earlier variants. But thanks to the tank utilizing the turbine in tandem with the more powerful diesel engine, it ends up being one of the most powerful engines at its BR. This catches a lot of opponents off-guard, as they generally don't expect the {{PAGENAME}} to be able to change positions quickly. This can also surprise wounded opponents, as they usually think they're safe hiding behind smaller obstacles without the {{PAGENAME}} coming towards them. And when facing opponents lacking any form of subcaliber munitions to deal with the {{PAGENAME}}, a tanker can find enjoyment scaring them by simply charging at their position.
 +
 
 +
The {{PAGENAME}} suffers from a severe lack of turrets, which makes it vulnerable to bad positioning. Turreted tanks can easily deal with enemies coming from the sides, without exposing a lot of weak-spots. The {{PAGENAME}} needs to turn the entire vehicle, which often proves fatal. To avoid this, it's important to practice driving in reverse. The {{PAGENAME}} goes almost top-speed in both directions, making it viable to drive in reverse if the tank requires immediate repositioning. Combining this with smoke-grenades makes it impossible for the enemy to predict where the vehicle currently is.
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
{{main|L74 (105 mm)}}
+
{{main|L74 (105 mm)}}The {{PAGENAME}} is outfitted with the Bofors L74 105mm cannon. This cannon is identical to the earlier versions of the S-tank. There is some slight visual differences, as the cannon is now welded to the chassi, rather than just drilled through on the earlier variants. But the main difference lies in the ammunition. The {{PAGENAME}} gets access to the DM23 subcaliber shell. This is a treat at its BR, as not all tanks get access to it. The {{PAGENAME}} benefits greatly from this upgrade, as shots don't require the same amount of precision as before to land a devastating hit. This makes it more forgiving to aim, which is especially helpful with the sometimes janky hull-aiming a tanker may experience. But to compensate even further, the {{PAGENAME}} features the same autoloader as any other S-tank, allowing it to fire up to 50 shells with a mere 4 second interval between each round. This makes the {{PAGENAME}} the fastest firing DM23 tank in the game, allowing for some incredible killing sprees when positioned correctly.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 +
'''Long-range Maps'''
 +
 
 +
A natural fit for the {{PAGENAME}} is long distance engagements. With its high fire-rate and fast shell, paired with unmatched optics and laser rangefinder, it has all the tools to dominate opponents at longer distances. The {{PAGENAME}} should be spawned as early as possible, swiftly positioned far ahead of the team, with plentiful amounts of cover to compensate for its lackluster survivability against subcaliber munitions. Since the tank has incredible mobility, and almost impenetrable frontal protection in hull-down positions, the S-tank creates hell for the enemy team, forcing them to strategically flank the vehicle, or attack it with guided missiles. The gun barrel can still get knocked out, forcing the {{PAGENAME}} to back away for a few seconds to repair. This can prove costly however, as this window of opportunity can be wide enough to allow a flanking maneuver by the enemy team.
 +
 
 +
Having teammates substancially increases the tank's survivability against flanking opponents, as a turreted teammate can easily engage enemies trying to sneak a final shot in.
 +
 
 +
'''Close-range Maps.'''
 +
 
 +
Realizing the upsides and downsides of the {{PAGENAME}} makes it clear the vehicle was never designed for close-range engagements. This downside does show its truth as the vehicle can't fire on the move effectively, and is forced to take it slow in order to not get blasted from the side in a single shot. Either way, these maps can't be ignored when spading the vehicle, or when trying to research its more conventional brother, the [[Strv 104]]. Despite its flaws, the many upsides still have a lot of usage in closer engagements, and can result in high kill games, despite the uncomfortable surroundings. At the start of a match, the mobility should still be used to its limits. The {{PAGENAME}} only really gets to move freely without any form of danger at the beginning of the match where opponents haven't yet secured any areas of the map, so it's important to take a good position as early as possible. Hiding behind buildings and corners is highly effective, as getting flanked wont occur as often. The tank can very effectively fight off one enemy at a time, but struggles to focus on several opponents at once, due to the lack of a conventional turret. This forces the {{PAGENAME}} to pick off targets when they're busy with something else. Alternatively, if the {{PAGENAME}} sees opponents incapable of effectively penetrating its frontal protection, it can calmly peek out of cover to attack, without any danger, as even if the barrel gets damaged, the tank can swiftly reverse back at max speed.
 +
 
 +
Having a coordinated teammate can prove devastating for the enemy team, as a turreted teammate can easily fend off opponents from directions the {{PAGENAME}} can't handle. Thanks to the tanks amazing survivability, the {{PAGENAME}} can coordinate with a lesser armoured teammate, to work as a spearhead against incoming shells. As soon as the {{PAGENAME}} gets crippled, a teammate can easily jump in to deal with the distracted opponents. Since the {{PAGENAME}} needs to repair a lot due to commonly sustaining damage, having a teammate that can lower repair times is incredibly helpful.
 +
 
 +
{{Notice
 +
|Always smoke when you get immobilized in the {{PAGENAME}}! After smoking you can angle the tank vertically with the use of hull-aiming, making it difficult for the enemy to deal more damage.|!
 +
}}
  
 
=== Modules ===
 
=== Modules ===
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* Difficult to aim - Relies on terrain below for stabilization, causes inaccuracy at longer ranges
 
* Difficult to aim - Relies on terrain below for stabilization, causes inaccuracy at longer ranges
 
* Poor stock performance - Weak stock rounds and slow acceleration  
 
* Poor stock performance - Weak stock rounds and slow acceleration  
 +
* Loud turbine & diesel engine - Difficult to silently hide
  
 
== History ==
 
== History ==

Revision as of 00:06, 24 October 2020

Strv 103С
sw_strv_103c.png
Strv 103С
AB RB SB
8.7 8.7 8.7
Class:
Research:94 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

GarageImage Strv 103C.jpg


The Stridsvagn 103С is a rank VI Swedish medium tank with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update 1.97 "Viking Fury".

The Stridsvagn 103C is a final production variant of the S-tank family. This modification includes modern improvements in all areas, giving the tank access to increased mobility, survivability, and firepower.

General info

The Strv 103C is a Swedish MBT with a unique design compared to all other tanks of the same era. The S-tank, as it is more commonly known, makes use of the hull to direct fire at various targets. This feature requires the unique "Enable Hull aiming" key, which turns the tank from its regular cruising mode, into a fixed turret, capable of aiming wherever the player points their cursor. The reason the Strv 103C made use of hull-aimed weaponry becomes apparent when looking at the armour. The Strv 103C has armour sloped back more than 75 degrees, giving it strong frontal protection, with a high likelihood of causing enemy shells to ricochet. Another luxury a hull-fixed gun offers is the use of an automatic loading system. The Strv 103C can fire its main 105mm cannon every four seconds, no matter the amount of crewmen left. Paired with high mobility, and the Strv 103C becomes one of the most unique main-battle tanks in the game. With a bit of ingenuity and patience, the Strv 103C works at all ranges, in almost all conditions imaginable.

This isn't to say the Strv 103C is without flaws. The tank is incredibly vulnerable to flanking maneuvers, as the side and rear have a thickness of 30mm. It usually doesn't matter what kind of vehicle gets behind the Strv 103C, as even SPAA has no issues penetrating the tank. The gun is also filled with drawbacks, especially relating to the aiming. Due to hull-aiming relying on the ground below it, aiming becomes increasingly difficult on uneven terrain as the tank tries to compensate for things in the way. This results in shaky, and highly inaccurate aiming at longer ranges. The tracking is also bad, as the tank finds it difficult to adjust the speed at which it steers neutrally. This requires a Strv 103C tanker to wait for the target to cross its line of sight, instead of following it along its path. The armour is incredibly weak against APFSDS rounds and ATGM missiles. These usually have enough penetration to knock the tank out in a single blow, exploding the ammunition in the rear as a final touch. As these types of munitions are quite common at this tier, the Strv 103C can't rely on armour against most opponents on the battlefield. A positive is that weaker types of munitions usually can't reach the crew compartment, resulting in the Strv 103C surviving 3-5 shells before dying from engine fires.

Survivability and armour

External survivability

The Strv 103C is outfitted with incredible frontal protection. This strong impenetrability isn't thanks to composite, but rather sloping. The Strv 103C has an incredible frontal slope of over 75 degrees. This results in a lot of ricochets from outdated types of munition, which lack significant velocity to damage the tank. Chemical rounds, which penetrate high amounts independent of velocity, have a higher likelihood of penetrating the vehicle. These shells don't bounce off as easily, while still carrying large penetration values. In order to counter this, the Strv 103C was outfitted with a unique external armour package. Commonly referred to as a "HEAT fence", the Strv 103C is able to counter upper-plate detonations by fusing them ahead of the armour itself. This hinders chemical rounds from causing heavy post-penetration damages, which increases frontal impenetrability. The lower plate has also been strengthened by the introduction of a dozer blade. This adds an extra 20mm of angled armour, which comes handy against stronger types of munition. The sides have also been slightly enhanced by the introduction of 5mm fuel-canisters acting as side skirts.

Internal survivability

Once a shell penetrates the vehicle, the Strv 103C has to rely on its layout. Since the S-tank is entirely hull-designed, everything is incredibly compact to accommodate its varying features. The engine is placed at the front of the vehicle, followed by the crew compartment and lastly ammunition storage. When a frontal penetration occurs, a tanker can consider these compartments as varying grades of damage. Engine penetrations are usually fine, as the only way to take the tank out is by igniting it several times. Shells reaching the crew compartment can be severe, as the tank only has 3 members. Thanks to the last-stand feature, only one member needs to be alive. This can result in a lot of tanked hits, since it's difficult for the enemy to locate which member is still left. Finally, the Strv 103C is usually destroyed in a single hit if the post-penetration is strong enough to reach the rear ammunition storage. A tanker can still luck out if the shell penetrates the left-side when carrying 26 rounds, as only the right side will be filled.

A universal strength is the upper ribbed armour package. Previously introduced on the Strv 103A, this package allows the Strv 103C to “shred” incoming projectiles. Thanks to the introduction of volumetric shells, no sub-caliber round can currently sneak through this package. Due to heavy angling, and being placed behind the fence itself, it reaches thickness levels of between 500 and 1200mm, making it one of the strongest armour layouts in the game.

A universal weakness is slightly above and below the sharp edge where the upper and lower plate meets. This area can be easily penetrated by both chemical and conventional rounds. With varying damage depending on post-penetration effect. Aiming below the gun-barrel can also knock it out in the process, leaving the Strv 103C incredibly vulnerable.

Armor Composition:

  • Rolled Homogeneous Armor
  • Structural Steel - Storage Boxes, Side-skirts
  • Gun Steel - Main Gun, Machine Guns
  • High Hardness Rolled Armor - Slat
  • Tracks
  • Structural Steel of Chassis - Suspension
Armour Front (Slope angle) Sides Rear Roof
Hull 40 mm (77°) Upper Glacis

40 mm (74°) + 20 mm Lower Glacis

30 mm +10-20 mm Upper

30 mm Lower

30 mm 20 mm
Cupola 35 mm 35 mm 35 mm 20 mm

Notes:

  • Main Gun - 25 mm
  • Machine Guns - 5 mm
  • Slat Armor - 50 mm
  • Sideskirts - 4 mm
  • Tracks - 20 mm
  • Suspension - 15 mm
  • The crew compartment is lined with 10 mm RHA

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 55 49 42.5 1057 1,488 24.87 35.01
Realistic 50 44 690 780 16.24 18.35
When glancing over the stat-card of the Strv 103C, it can be easy to assume the tank has inferior mobility to the earlier variants. But thanks to the tank utilizing the turbine in tandem with the more powerful diesel engine, it ends up being one of the most powerful engines at its BR. This catches a lot of opponents off-guard, as they generally don't expect the Strv 103C to be able to change positions quickly. This can also surprise wounded opponents, as they usually think they're safe hiding behind smaller obstacles without the Strv 103C coming towards them. And when facing opponents lacking any form of subcaliber munitions to deal with the Strv 103C, a tanker can find enjoyment scaring them by simply charging at their position.

The Strv 103C suffers from a severe lack of turrets, which makes it vulnerable to bad positioning. Turreted tanks can easily deal with enemies coming from the sides, without exposing a lot of weak-spots. The Strv 103C needs to turn the entire vehicle, which often proves fatal. To avoid this, it's important to practice driving in reverse. The Strv 103C goes almost top-speed in both directions, making it viable to drive in reverse if the tank requires immediate repositioning. Combining this with smoke-grenades makes it impossible for the enemy to predict where the vehicle currently is.

Armaments

Main armament

Main article: L74 (105 mm)
The Strv 103C is outfitted with the Bofors L74 105mm cannon. This cannon is identical to the earlier versions of the S-tank. There is some slight visual differences, as the cannon is now welded to the chassi, rather than just drilled through on the earlier variants. But the main difference lies in the ammunition. The Strv 103C gets access to the DM23 subcaliber shell. This is a treat at its BR, as not all tanks get access to it. The Strv 103C benefits greatly from this upgrade, as shots don't require the same amount of precision as before to land a devastating hit. This makes it more forgiving to aim, which is especially helpful with the sometimes janky hull-aiming a tanker may experience. But to compensate even further, the Strv 103C features the same autoloader as any other S-tank, allowing it to fire up to 50 shells with a mere 4 second interval between each round. This makes the Strv 103C the fastest firing DM23 tank in the game, allowing for some incredible killing sprees when positioned correctly.
105 mm L74 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -10°/+12° N/A N/A 67.2 67.2 81.6 90.2 96.0 4.0 4.0 4.0 4.0
Realistic 42.0 42.0 51.0 56.4 60.2

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
slpprj m/62 APDS 260 258 250 240 231 222
slpprj m/80 APFSDS 337 335 330 322 314 306
slsgr m/61A HE 23 23 23 23 23 23
Shell L35 HESH 127 127 127 127 127 127
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
slpprj m/62 APDS 1,450 4.5 N/A N/A N/A 75° 78° 80°
slpprj m/80 APFSDS 1,455 3.79 N/A N/A N/A 78° 80° 81°
slsgr m/61A HE 680 14.4 0.1 0.1 1,830 79° 80° 81°
Shell L35 HESH 730 14.85 0.4 0.1 4,780 73° 77° 80°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
Mass (kg)
Screen radius
(m)
Screen deploy time
(s)
Screen hold time
(s)
Explosive Mass
(TNT equivalent) (g)
rökgr m/61 330 18.7 20 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
Visual
discrepancy
50 46 (+4) 41 (+9) 36 (+14) 31 (+19) 26 (+24) 21 (+29) 16 (+34) 11 (+39) (+44) (+49) No
Ammo racks of the Strv 103C

Machine guns

Main articleksp 58 (7.62 mm)

The Strv 103C has 3 7.62mm Ksp 58 machine guns, 2 on the left side in their own mount and one on top of the commander's cupola. All 3 machine guns are fixed to the hull with no traverse.

7.62 mm ksp 58
Mount Capacity (Belt) Fire rate Vertical Horizontal
Hull 1,375 (250) 500 N/A N/A
Hull 1,375 (250) 500 N/A N/A
Pintle 1,375 (250) 500 N/A N/A

Usage in battles

Long-range Maps

A natural fit for the Strv 103C is long distance engagements. With its high fire-rate and fast shell, paired with unmatched optics and laser rangefinder, it has all the tools to dominate opponents at longer distances. The Strv 103C should be spawned as early as possible, swiftly positioned far ahead of the team, with plentiful amounts of cover to compensate for its lackluster survivability against subcaliber munitions. Since the tank has incredible mobility, and almost impenetrable frontal protection in hull-down positions, the S-tank creates hell for the enemy team, forcing them to strategically flank the vehicle, or attack it with guided missiles. The gun barrel can still get knocked out, forcing the Strv 103C to back away for a few seconds to repair. This can prove costly however, as this window of opportunity can be wide enough to allow a flanking maneuver by the enemy team.

Having teammates substancially increases the tank's survivability against flanking opponents, as a turreted teammate can easily engage enemies trying to sneak a final shot in.

Close-range Maps.

Realizing the upsides and downsides of the Strv 103C makes it clear the vehicle was never designed for close-range engagements. This downside does show its truth as the vehicle can't fire on the move effectively, and is forced to take it slow in order to not get blasted from the side in a single shot. Either way, these maps can't be ignored when spading the vehicle, or when trying to research its more conventional brother, the Strv 104. Despite its flaws, the many upsides still have a lot of usage in closer engagements, and can result in high kill games, despite the uncomfortable surroundings. At the start of a match, the mobility should still be used to its limits. The Strv 103C only really gets to move freely without any form of danger at the beginning of the match where opponents haven't yet secured any areas of the map, so it's important to take a good position as early as possible. Hiding behind buildings and corners is highly effective, as getting flanked wont occur as often. The tank can very effectively fight off one enemy at a time, but struggles to focus on several opponents at once, due to the lack of a conventional turret. This forces the Strv 103C to pick off targets when they're busy with something else. Alternatively, if the Strv 103C sees opponents incapable of effectively penetrating its frontal protection, it can calmly peek out of cover to attack, without any danger, as even if the barrel gets damaged, the tank can swiftly reverse back at max speed.

Having a coordinated teammate can prove devastating for the enemy team, as a turreted teammate can easily fend off opponents from directions the Strv 103C can't handle. Thanks to the tanks amazing survivability, the Strv 103C can coordinate with a lesser armoured teammate, to work as a spearhead against incoming shells. As soon as the Strv 103C gets crippled, a teammate can easily jump in to deal with the distracted opponents. Since the Strv 103C needs to repair a lot due to commonly sustaining damage, having a teammate that can lower repair times is incredibly helpful.

Msg-important.png Always smoke when you get immobilized in the Strv 103C! After smoking you can angle the tank vertically with the use of hull-aiming, making it difficult for the enemy to deal more damage.

Modules

Tier Mobility Protection Firepower
I Tracks Parts
II Suspension Brake System FPE Adjustment of Fire Shell L35
III Filters Crew Replenishment rökgr m/61 NVD
IV Transmission Engine Smoke grenade Laser rangefinder Artillery Support slpprj m/80

Pros and cons

Pros:

  • High penetration shells - Access to Swedish DM23 rounds
  • High survivability - Able to tank most rounds from the front
  • New HEAT "fence" - Counters most Chemical rounds
  • Strong turbine engine - Gives the tank high mobility & good off-road performance
  • Low silhouette - Capable of hiding behind walls and small hills

Cons:

  • Weak to Sub-caliber shells - Compact design results in high post-penetration damage
  • Weak side & rear protection - Unable to survive against any high-caliber round
  • Unable to fire while moving
  • Difficult to aim - Relies on terrain below for stabilization, causes inaccuracy at longer ranges
  • Poor stock performance - Weak stock rounds and slow acceleration
  • Loud turbine & diesel engine - Difficult to silently hide

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2