Difference between revisions of "D.373"

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(Added basic template and some information.)
(Added manual engine control and module table.)
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Maintaining speed with this aircraft is a must as a slow D.373 is an easy target.  Initial spawning into a map should lead a D.373 pilot to climb and gain altitude.  This will give you an advantage over most other pilots upon reaching the combat area as you will select which enemy plane to dive on and attack.  With a diving attack, you will gain speed which will allow you to quickly gain on the enemy aircraft fire off a burst of rounds and then climb back up for altitude.  If you decide to tail an enemy plane after a dive, you will risk bleeding off your energy.  When attacking an enemy plane, attempt to attack when you see the greatest surface area of the fuselage and wings.  If tailing a fighter, wait for them to turn or pull-up to expose the most surface area.  When turn fighting or looping, utilize your rudder to sharpen your turning ability.  
 
Maintaining speed with this aircraft is a must as a slow D.373 is an easy target.  Initial spawning into a map should lead a D.373 pilot to climb and gain altitude.  This will give you an advantage over most other pilots upon reaching the combat area as you will select which enemy plane to dive on and attack.  With a diving attack, you will gain speed which will allow you to quickly gain on the enemy aircraft fire off a burst of rounds and then climb back up for altitude.  If you decide to tail an enemy plane after a dive, you will risk bleeding off your energy.  When attacking an enemy plane, attempt to attack when you see the greatest surface area of the fuselage and wings.  If tailing a fighter, wait for them to turn or pull-up to expose the most surface area.  When turn fighting or looping, utilize your rudder to sharpen your turning ability.  
  
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===Manual Engine Control===
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="7" | MEC elements
 +
|-
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! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
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 +
===Modules===
 +
{| class="wikitable"
 +
! Tier
 +
! Flight performance
 +
! Survivability
 +
! Weaponry
 +
|-
 +
| I
 +
|
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
|
 +
|
 +
|-
 +
| III
 +
|
 +
|
 +
|
 +
|-
 +
| IV
 +
|
 +
|
 +
|
 +
|-
 +
|}
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->

Revision as of 11:51, 19 October 2018

Introducing Wiki 3.0
D.373
d_373.png
D.373
Research:Free
Purchase:Free

Description

The D.373 is a reserve French fighter with a battle rating of 1.0. It was introduced in Update 1.73 "Vive la France". The D.373 is the navalised version of the D.371, but otherwise is essentially the same aircraft.

General info

Flight Performance

GarageImage D.373.jpg


Flight Performance

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 9,500  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 9,500 20.0 20.6  ?.?  ?.?  ?

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
 ???  ???  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Open cockpit
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)

Armaments

Offensive armament

Main article: Darne Mle 33 (7.5 mm)

The D.373 is armed with:

  • 4 x 7.5 mm Mle 33 machine guns (300 rpg = 1,200 total)

The four machine guns are arranged in bundles of two mounted in the wings. Each are armed with the same amount of ammunition, which means that all guns will fire with each other until empty.

Usage in the battles

Maintaining speed with this aircraft is a must as a slow D.373 is an easy target. Initial spawning into a map should lead a D.373 pilot to climb and gain altitude. This will give you an advantage over most other pilots upon reaching the combat area as you will select which enemy plane to dive on and attack. With a diving attack, you will gain speed which will allow you to quickly gain on the enemy aircraft fire off a burst of rounds and then climb back up for altitude. If you decide to tail an enemy plane after a dive, you will risk bleeding off your energy. When attacking an enemy plane, attempt to attack when you see the greatest surface area of the fuselage and wings. If tailing a fighter, wait for them to turn or pull-up to expose the most surface area. When turn fighting or looping, utilize your rudder to sharpen your turning ability.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I
II
III
IV

Pros and cons

Pros:

  • Very maneuverable
  • Difficult to stall
  • Fast for an early high-wing monoplane
  • Multi-role: turn fighter, energy fighter, boom & zoom

Cons:

  • Weak construction, vital equipment clustered on aircraft
  • Open cockpit (easy to be pilot sniped)
  • Fixed-extended landing gear
  • Fuel tank is not self sealing
  • Machine guns have a low fire rate compared to Russian ShKas
  • Low ammunition compared to other aircraft such as the I-15

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.