Difference between revisions of "M36B1"
(Added history and some pros.) (Tag: Visual edit) |
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|link = M36 Jackson (Family) | |link = M36 Jackson (Family) | ||
}} | }} | ||
+ | |||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} |
The '''{{Specs|name}}''' (shortened to '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]]. | The '''{{Specs|name}}''' (shortened to '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]]. | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?'' | + | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' |
− | '' | + | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> |
+ | <!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof) | ||
+ | * Cast homogeneous armour (Turret, Transmission area) --> | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | ||
+ | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | ||
=== Mobility === | === Mobility === | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= 639|rbMinHp= 398}} | + | {{tankMobility|abMinHp=639|rbMinHp=398}} |
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
{{main|Cannone da 90/50 M3A1 (90 mm)}} | {{main|Cannone da 90/50 M3A1 (90 mm)}} | ||
− | |||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
|- | |- | ||
− | ! colspan="5" | [[Cannone da 90/50 M3A1 (90 mm)|Cannone da 90/50 M3A1]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) | + | ! colspan="5" | [[Cannone da 90/50 M3A1 (90 mm)|90 mm Cannone da 90/50 M3A1]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
|- | |- | ||
− | ! Mode | + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer |
− | ! Capacity | + | ! Stock !! Upgraded !! Full !! Expert !! Aced |
− | ! Vertical | + | ! Stock !! Full !! Expert !! Aced |
− | ! Horizontal | ||
− | ! Stabilizer | ||
− | ! Stock | ||
− | ! Upgraded | ||
− | ! Full | ||
− | ! Expert | ||
− | ! Aced | ||
− | ! Stock | ||
− | ! Full | ||
− | ! Expert | ||
− | ! Aced | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 64 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 24.66 || 34.13 | + | | rowspan="2" | 64 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 24.66 || 34.13 || __.__ || __.__ || 48.75 || rowspan="2" | 9.75 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | 7.50 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
− | | 16.66 || 19.6 | + | | 16.66 || 19.6 || __.__ || __.__ || 28.0 |
|- | |- | ||
|} | |} | ||
− | === | + | ==== Ammunition ==== |
− | '' | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | M77 da 90/50 || AP || 162 || 160 || 148 || 135 || 123 || 113 | ||
+ | |- | ||
+ | | M82 da 90/50 || APCBC || 185 || 182 || 170 || 155 || 142 || 130 | ||
+ | |- | ||
+ | | M304 da 90/50 || APCR || 287 || 281 || 259 || 234 || 211 || 191 | ||
+ | |- | ||
+ | | M332 da 90/50 || APCR || 291 || 286 || 264 || 240 || 217 || 197 | ||
+ | |- | ||
+ | | M71 da 90/50 || HE || 13 || 13 || 13 || 13 || 13 || 13 | ||
+ | |- | ||
+ | | T108 da 90/50 || HEATFS || 305 || 305 || 305 || 305 || 305 || 305 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | M77 da 90/50 || AP || 822 || 10.61 || N/A || N/A || N/A || 47° || 60° || 65° | ||
+ | |- | ||
+ | | M82 da 90/50 || APCBC || 853 || 10.94 || 1.2 || 14 || 137.2 || 48° || 63° || 71° | ||
+ | |- | ||
+ | | M304 da 90/50 || APCR || 1,021 || 7.62 || N/A || N/A || N/A || 66° || 70° || 72° | ||
+ | |- | ||
+ | | M332 da 90/50 || APCR || 1,165 || 5.7 || N/A || N/A || N/A || 66° || 70° || 72° | ||
+ | |- | ||
+ | | M71 da 90/50 || HE || 823 || 10.55 || 0.1 || 0.5 || 925 || 79° || 80° || 81° | ||
+ | |- | ||
+ | | T108 da 90/50 || HEATFS || 853 || 6.5 || 0 || 0.1 || 926.17 || 65° || 72° || 77° | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | ! colspan="7" | Smoke shell characteristics | ||
+ | |- | ||
+ | ! Ammunition | ||
+ | ! Velocity<br>(m/s) | ||
+ | ! Projectile<br>Mass (kg) | ||
+ | ! Screen radius<br>(m) | ||
+ | ! Screen deploy time<br>(s) | ||
+ | ! Screen hold time<br>(s) | ||
+ | ! Explosive Mass<br>(TNT equivalent) (g) | ||
+ | |- | ||
+ | | M313 da 90/50 || 821 || 10.7 || 13 || 5 || 20 || 50 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== [[Ammo racks]] ==== | ||
+ | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! Full<br>ammo | ||
+ | ! 1st<br>rack empty | ||
+ | ! 2nd<br>rack empty | ||
+ | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
+ | ! 5th<br>rack empty | ||
+ | ! 6th<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
+ | |- | ||
+ | | '''64''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | ||
+ | |- | ||
+ | |} | ||
=== Machine guns === | === Machine guns === | ||
− | ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' | + | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> |
+ | {{main|M2HB (12.7 mm)}} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="50%" | ||
+ | |- | ||
+ | ! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]] | ||
+ | |- | ||
+ | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
+ | |- | ||
+ | | Coaxial || 1,000 (200) || 577 || -10°/+70° || ±60° | ||
+ | |- | ||
+ | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' |
=== Modules === | === Modules === | ||
Line 102: | Line 198: | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * Hard-hitting 90 mm gun, the same one as the M46 Patton | + | * Hard-hitting 90 mm gun, the same one as the [[M46]] Patton |
− | * | + | * HEATFS can take on any target, even frontally |
* Good mobility overall | * Good mobility overall | ||
* Angling can bounce some lower tier shots | * Angling can bounce some lower tier shots | ||
Line 117: | Line 213: | ||
== History == | == History == | ||
− | ''The M36B1 is an variant of the M36 tank destroyer, | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
+ | |||
+ | The M36B1 is an variant of the M36 tank destroyer, mounted on the M4A3 chassis instead of M4A2 chassis. Some fell into the hands of the Italian Army after World War Two. | ||
− | |||
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
− | |||
− | |||
− | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | + | == External links == | |
− | |||
− | == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
+ | * ''encyclopedia page on the tank;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
{{Italy tank destroyers}} | {{Italy tank destroyers}} |
Revision as of 09:52, 6 October 2020
Contents
This page is about the American tank destroyer M36B1. For other uses, see M36 Jackson (Family). |
Description
The Cannone da 90/50 Semovente M36B1 (shortened to M36B1) is a rank IV Italian tank destroyer
with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 53 | 7 | 30.9 | 639 | 954 | 20.68 | 30.87 |
Realistic | 49 | 7 | 398 | 500 | 12.88 | 16.18 |
Armaments
Main armament
90 mm Cannone da 90/50 M3A1 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 64 | -10°/+20° | ±180° | N/A | 24.66 | 34.13 | __.__ | __.__ | 48.75 | 9.75 | _.__ | _.__ | 7.50 |
Realistic | 16.66 | 19.6 | __.__ | __.__ | 28.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M77 da 90/50 | AP | 162 | 160 | 148 | 135 | 123 | 113 |
M82 da 90/50 | APCBC | 185 | 182 | 170 | 155 | 142 | 130 |
M304 da 90/50 | APCR | 287 | 281 | 259 | 234 | 211 | 191 |
M332 da 90/50 | APCR | 291 | 286 | 264 | 240 | 217 | 197 |
M71 da 90/50 | HE | 13 | 13 | 13 | 13 | 13 | 13 |
T108 da 90/50 | HEATFS | 305 | 305 | 305 | 305 | 305 | 305 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
M77 da 90/50 | AP | 822 | 10.61 | N/A | N/A | N/A | 47° | 60° | 65° |
M82 da 90/50 | APCBC | 853 | 10.94 | 1.2 | 14 | 137.2 | 48° | 63° | 71° |
M304 da 90/50 | APCR | 1,021 | 7.62 | N/A | N/A | N/A | 66° | 70° | 72° |
M332 da 90/50 | APCR | 1,165 | 5.7 | N/A | N/A | N/A | 66° | 70° | 72° |
M71 da 90/50 | HE | 823 | 10.55 | 0.1 | 0.5 | 925 | 79° | 80° | 81° |
T108 da 90/50 | HEATFS | 853 | 6.5 | 0 | 0.1 | 926.17 | 65° | 72° | 77° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
M313 da 90/50 | 821 | 10.7 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
64 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 1,000 (200) | 577 | -10°/+70° | ±60° |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | M82 da 90/50 | Horizontal Drive | |
II | Suspension | Brake System | FPE | M304 da 90/50 | Adjustment of Fire |
III | Filters | Crew Replenishment | M332 da 90/50 | Elevation Mechanism | |
IV | Transmission | Engine | T108 da 90/50 | M313 da 90/50 |
Pros and cons
Pros:
- Hard-hitting 90 mm gun, the same one as the M46 Patton
- HEATFS can take on any target, even frontally
- Good mobility overall
- Angling can bounce some lower tier shots
Cons:
- The armour on the Sherman chassis is pencil-thin for the rank
- Open turret makes you vulnerable to strafing planes and artillery shells
History
The M36B1 is an variant of the M36 tank destroyer, mounted on the M4A3 chassis instead of M4A2 chassis. Some fell into the hands of the Italian Army after World War Two.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
Italy tank destroyers | |
---|---|
Italy | |
M41 | 75/18 M41 · 75/32 M41 · 90/53 M41M |
M42 | 75/34 M42 |
M43 | 105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43 |
Wheeled | Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501 |
Other | L3/33 CC · 47/32 L40 |
Germany | ▄StuG III G |
USA | M36B1 · ▄M109G · M113A1 (TOW) |
Hungary | |
Zrínyi | Zrinyi I · Zrinyi II |
USSR | ◔2S1 |