Difference between revisions of "Challenger Mk.3"
Colok76286 (talk | contribs) (→Usage in battles: Corrected header) |
(Edits) |
||
Line 7: | Line 7: | ||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
− | [[File: | + | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] |
{{Break}} | {{Break}} | ||
+ | The '''{{Specs|name}}''' (shortened as '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]]. | ||
− | + | The Challenger Mk.3 retains most of the characteristics of the [[Challenger Mk.2]]. It has some unique differences; such as: [[Armour#Explosive_reactive_armour_.28ERA.29|"ROMOR-A ERA"]] which covers the lower glacis and sides, along with the addition of the ammunition storage being covered with rolled homogeneous armour. It retains the same engine (1200 hp) as the Mk.2, however with a minor increase in weight it suffers slightly reduced mobility and acceleration. Its iconic, legendary, and pin-point accurate gun stays the same as on the Challenger Mk.2. | |
− | |||
− | The Challenger Mk.3 retains most of the characteristics of the [[Challenger Mk.2]]. It has some unique differences; such as: [[Armour#Explosive_reactive_armour_.28ERA.29|"ROMOR-A ERA"]] which covers the lower glacis and sides, along with the addition of the ammunition storage being covered with rolled homogeneous armour. It retains the same engine ( | ||
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
− | + | The armour protection on the Challenger Mk.3 is excellent in some areas and bad in others. The upper half of the turret cheeks are capable of withstanding almost all kinetic penetrators and will stop most chemical penetrators with less than 800 mm, while the lower half won't protect against most top-rank rounds. Additionally, the breech weak spot is quite small. This means the turret has excellent protection and hulldown play is recommended. The hull composite is only good against lower penetrating APFSDS rounds such as T-55AM, and can also withstand some chemical munitions, but it is not advised to rely on this armour. The rest of the tank (turret and hull sides, lower front plate) has decent protection against chemical rounds due to the add on armour, ERA, and thick turret sides. | |
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
+ | |- | ||
+ | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm | ||
+ | |- | ||
+ | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm | ||
+ | |- | ||
+ | |} | ||
− | + | '''Notes:''' <!-- Any additional notes which the user needs to be aware of --> | |
+ | <!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. --> | ||
=== Mobility === | === Mobility === | ||
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= | + | {{tankMobility|abMinHp=1,860|rbMinHp=1,061}} |
The {{PAGENAME}} has an acceptable top speed, however, acceleration and mobility (primarily due to its weight) are lacklustre compared to other MBTs. | The {{PAGENAME}} has an acceptable top speed, however, acceleration and mobility (primarily due to its weight) are lacklustre compared to other MBTs. | ||
Line 32: | Line 44: | ||
|- | |- | ||
! '''Module rotation speed''' | ! '''Module rotation speed''' | ||
− | ! 90 Degrees | + | ! 90 Degrees |
− | ! 180 Degrees | + | ! 180 Degrees |
! 360 Degrees | ! 360 Degrees | ||
|- | |- | ||
− | | '''Tank Hull''' | + | | '''Tank Hull''' |
| 5 Seconds | | 5 Seconds | ||
− | | 10 Seconds | + | | 10 Seconds |
| 20 Seconds | | 20 Seconds | ||
|- | |- | ||
− | | '''Tank Turret''' | + | | '''Tank Turret''' |
| 3 Seconds | | 3 Seconds | ||
| 6 Seconds | | 6 Seconds | ||
| 12 Seconds | | 12 Seconds | ||
|- | |- | ||
− | | '''Test Conditions''' | + | | '''Test Conditions''' |
− | | colspan="3" style="text-align:left" | *Tested with a spaded {{PAGENAME}}, crew at maximum skill, with basic training qualification. Results can vary based on tank research state, crew levels & qualifications. | + | | colspan="3" style="text-align:left" | *Tested with a spaded {{PAGENAME}}, crew at maximum skill, with basic training qualification. Results can vary based on tank research state, crew levels & qualifications. |
|} | |} | ||
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
{{main|L11A5 (120 mm)}} | {{main|L11A5 (120 mm)}} | ||
The Challenger's main gun, while not the most powerful at its rank, is competitive, and more importantly, accurate. With a little over 400 mm of penetration at maximum, aim for weak spots (particularly when facing higher-ranked vehicles such as the T-80U, Leopard 2A5, etc) and make use of the Challenger's good reload speed. | The Challenger's main gun, while not the most powerful at its rank, is competitive, and more importantly, accurate. With a little over 400 mm of penetration at maximum, aim for weak spots (particularly when facing higher-ranked vehicles such as the T-80U, Leopard 2A5, etc) and make use of the Challenger's good reload speed. | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="100%" | ||
+ | |- | ||
+ | ! colspan="5" | [[L11A5 (120 mm)|120 mm L11A5]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) | ||
+ | |- | ||
+ | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ||
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
+ | |- | ||
+ | ! ''Arcade'' | ||
+ | | rowspan="2" | 52 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ | ||
+ | |- | ||
+ | ! ''Realistic'' | ||
+ | | __.__ || __.__ || __.__ || __.__ || __.__ | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Ammunition ==== | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="8" | Penetration statistics | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' | ||
+ | |- | ||
+ | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
+ | |- | ||
+ | | Shot L23 || APFSDS || 410 || 408 || 405 || 400 || 390 || 380 | ||
+ | |- | ||
+ | | Shell L31A7 || HESH || 152 || 152 || 152 || 152 || 152 || 152 | ||
+ | |- | ||
+ | | Shot L23A1 || APFSDS || 396 || 394 || 387 || 376 || 367 || 357 | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
+ | ! colspan="10" | Shell details | ||
+ | |- | ||
+ | ! rowspan="2" data-sort-type="text" | Ammunition | ||
+ | ! rowspan="2" | Type of<br>warhead | ||
+ | ! rowspan="2" | Velocity<br>(m/s) | ||
+ | ! rowspan="2" | Projectile<br>Mass (kg) | ||
+ | ! rowspan="2" | Fuse delay<br>(m) | ||
+ | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
+ | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
+ | ! colspan="3" | Ricochet | ||
+ | |- | ||
+ | ! 0% !! 50% !! 100% | ||
+ | |- | ||
+ | | Shot L23 || APFSDS || 1,535 || 3.89 || N/A || N/A || N/A || 76° || 77° || 80° | ||
+ | |- | ||
+ | | Shell L31A7 || HESH || 670 || 17.1 || 0.4 || 0.1 || 6,560 || 73° || 77° || 80° | ||
+ | |- | ||
+ | | Shot L23A1 || APFSDS || 1,535 || 3.89 || N/A || N/A || N/A || 78° || 80° || 81° | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | ! colspan="7" | Smoke shell characteristics | ||
+ | |- | ||
+ | ! Ammunition | ||
+ | ! Velocity<br>(m/s) | ||
+ | ! Projectile<br>Mass (kg) | ||
+ | ! Screen radius<br>(m) | ||
+ | ! Screen deploy time<br>(s) | ||
+ | ! Screen hold time<br>(s) | ||
+ | ! Explosive Mass<br>(TNT equivalent) (g) | ||
+ | |- | ||
+ | | L34 || 670 || 17.1 || 20 || 5 || 25 || 50 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== [[Ammo racks]] ==== | ||
+ | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! Full<br>ammo | ||
+ | ! 1st<br>rack empty | ||
+ | ! 2nd<br>rack empty | ||
+ | ! 3rd<br>rack empty | ||
+ | ! 4th<br>rack empty | ||
+ | ! 5th<br>rack empty | ||
+ | ! 6th<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
+ | |- | ||
+ | | '''52''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | ||
+ | |- | ||
+ | |} | ||
=== Machine guns === | === Machine guns === | ||
− | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft | + | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> |
{{main|L37A2 (7.62 mm)|L8A2 (7.62 mm)}} | {{main|L37A2 (7.62 mm)|L8A2 (7.62 mm)}} | ||
It is possible to switch to the machine-gun as the main weapon and use thermals through the machinegun sight to get a better view of the situation while hulldown. | It is possible to switch to the machine-gun as the main weapon and use thermals through the machinegun sight to get a better view of the situation while hulldown. | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" width="50%" | ||
+ | |- | ||
+ | ! colspan="5" | [[L37A2 (7.62 mm)|7.62 mm L37A2]] | ||
+ | |- | ||
+ | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
+ | |- | ||
+ | | Pintle || 3,600 (100) || 650 || -10°/+50° || ±120° | ||
+ | |- | ||
+ | |} | ||
+ | {| class="wikitable" style="text-align:center" width="50%" | ||
+ | |- | ||
+ | ! colspan="5" | [[L8A2 (7.62 mm)|7.62 mm L8A2]] | ||
+ | |- | ||
+ | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
+ | |- | ||
+ | | Coaxial || 2,400 (200) || 600 || N/A || N/A | ||
+ | |- | ||
+ | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
;Urban Environments | ;Urban Environments | ||
Line 70: | Line 187: | ||
;Rural Environments | ;Rural Environments | ||
− | The Mk.3 performs very well in rural areas, where | + | The Mk.3 performs very well in rural areas, where defilades and ditches that can be used for cover are far more readily available. The Challenger is still best played in hull-down defensive positions, clearing areas of maps before moving up, but a patient playstyle will be rewarded. Make use of the vehicle's good gun depression and competitive reload, utilising off-angles and hull-down positions. If a situation begins to degrade, make use of the Challenger's reasonably good reverse speed and reposition. |
=== Modules === | === Modules === | ||
Line 114: | Line 231: | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
Line 134: | Line 251: | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the | + | ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
== External links == | == External links == | ||
− | <!--''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''encyclopedia page on tank;'' | + | * ''encyclopedia page on the tank;'' |
− | * ''other literature.''--> | + | * ''other literature.'' --> |
− | * [ | + | * [[wt:en/news/5918-development-challenger-mk-3-a-royal-upgrade-en|[Devblog] Challenger Mk 3 - A Royal Upgrade]] |
{{Britain medium tanks}} | {{Britain medium tanks}} |
Revision as of 11:06, 6 September 2020
Contents
This page is about the British medium tank Challenger Mk.3. For other uses, see Challenger (Disambiguation). |
Description
The Tank, Combat, 120-mm Gun, Challenger Mk.3 (shortened as Challenger Mk.3) is a rank VII British medium tank
with a battle rating of 10.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".
The Challenger Mk.3 retains most of the characteristics of the Challenger Mk.2. It has some unique differences; such as: "ROMOR-A ERA" which covers the lower glacis and sides, along with the addition of the ammunition storage being covered with rolled homogeneous armour. It retains the same engine (1200 hp) as the Mk.2, however with a minor increase in weight it suffers slightly reduced mobility and acceleration. Its iconic, legendary, and pin-point accurate gun stays the same as on the Challenger Mk.2.
General info
Survivability and armour
The armour protection on the Challenger Mk.3 is excellent in some areas and bad in others. The upper half of the turret cheeks are capable of withstanding almost all kinetic penetrators and will stop most chemical penetrators with less than 800 mm, while the lower half won't protect against most top-rank rounds. Additionally, the breech weak spot is quite small. This means the turret has excellent protection and hulldown play is recommended. The hull composite is only good against lower penetrating APFSDS rounds such as T-55AM, and can also withstand some chemical munitions, but it is not advised to rely on this armour. The rest of the tank (turret and hull sides, lower front plate) has decent protection against chemical rounds due to the add on armour, ERA, and thick turret sides.
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 62 | 41 | 67.1 | 1,860 | 2,322 | 27.72 | 34.61 |
Realistic | 56 | 37 | 1,061 | 1,217 | 15.81 | 18.14 |
The Challenger Mk.3 has an acceptable top speed, however, acceleration and mobility (primarily due to its weight) are lacklustre compared to other MBTs.
Module rotation speed | 90 Degrees | 180 Degrees | 360 Degrees |
---|---|---|---|
Tank Hull | 5 Seconds | 10 Seconds | 20 Seconds |
Tank Turret | 3 Seconds | 6 Seconds | 12 Seconds |
Test Conditions | *Tested with a spaded Challenger Mk.3, crew at maximum skill, with basic training qualification. Results can vary based on tank research state, crew levels & qualifications. |
Armaments
Main armament
The Challenger's main gun, while not the most powerful at its rank, is competitive, and more importantly, accurate. With a little over 400 mm of penetration at maximum, aim for weak spots (particularly when facing higher-ranked vehicles such as the T-80U, Leopard 2A5, etc) and make use of the Challenger's good reload speed.
120 mm L11A5 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 52 | -10°/+20° | ±180° | Two-plane | __.__ | __.__ | __.__ | __.__ | __.__ | _.__ | _.__ | _.__ | _.__ |
Realistic | __.__ | __.__ | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Shot L23 | APFSDS | 410 | 408 | 405 | 400 | 390 | 380 |
Shell L31A7 | HESH | 152 | 152 | 152 | 152 | 152 | 152 |
Shot L23A1 | APFSDS | 396 | 394 | 387 | 376 | 367 | 357 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Shot L23 | APFSDS | 1,535 | 3.89 | N/A | N/A | N/A | 76° | 77° | 80° |
Shell L31A7 | HESH | 670 | 17.1 | 0.4 | 0.1 | 6,560 | 73° | 77° | 80° |
Shot L23A1 | APFSDS | 1,535 | 3.89 | N/A | N/A | N/A | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
L34 | 670 | 17.1 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
52 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
It is possible to switch to the machine-gun as the main weapon and use thermals through the machinegun sight to get a better view of the situation while hulldown.
7.62 mm L37A2 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 3,600 (100) | 650 | -10°/+50° | ±120° |
7.62 mm L8A2 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 2,400 (200) | 600 | N/A | N/A |
Usage in battles
- Urban Environments
In urban environments, the Challenger will struggle relative to the T-80B, M1 Abrams and Leopard 2A4 - it's large, heavy and sluggish which proves costly in close quarters or when engagements occur in open streets. While the Challenger's gun still proves effective, often opposition vehicles will achieve valuable positioning before a Challenger can, forcing the Challenger tanker to play defensively. However, playing carefully and avoiding obvious routes, the Challenger can be comfortably put to use in urban environments.
- Rural Environments
The Mk.3 performs very well in rural areas, where defilades and ditches that can be used for cover are far more readily available. The Challenger is still best played in hull-down defensive positions, clearing areas of maps before moving up, but a patient playstyle will be rewarded. Make use of the vehicle's good gun depression and competitive reload, utilising off-angles and hull-down positions. If a situation begins to degrade, make use of the Challenger's reasonably good reverse speed and reposition.
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | |||
II | Suspension | Brake System | FPE | Adjustment of Fire | NVD | |
III | Filters | Crew Replenishment | Elevation Mechanism | L34 | Smoke grenade | |
IV | Transmission | Engine | ESS | Laser rangefinder | Shot L23A1 | Artillery Support |
Pros and cons
Pros:
- Decent turret armour
- Reasonably small breech
- Good chemical resistance on front/sides
- Good neutral steering
- Decent reverse speed
- Reasonably good reload, particularly for a 120 mm
Cons:
- Gun has lacklustre penetration values; must aim for weak spots
- The lower half of the turret cheeks are vulnerable to some higher-tier rounds
- Slower than most of the vehicles it faces, albeit not by a huge margin
- Hull is very vulnerable to kinetic rounds
- Cannot shoot straight over its engine deck
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Britain medium tanks | |
---|---|
Valentine | Valentine I · Valentine IX · Valentine XI |
Cromwell | Cromwell I · Cromwell V · Cromwell V (RP-3) |
Cromwell derivatives | Challenger · Avenger · Comet I · Comet I "Iron Duke IV" · Charioteer Mk VII |
Centurion | Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202 |
Vickers MBT | Vickers Mk.1 · Vickers Mk.3 · Vickers Mk.7 |
Chieftain | Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10 |
Challenger 1 | Challenger Mk.2 · Challenger Mk.3 · Challenger DS |
Challenger 2 | Challenger 2 · Challenger 2 (2F) · Challenger 2 TES · Challenger 2 OES · Challenger 2E · Challenger 2 Black Night |
Challenger 3 | Challenger 3 TD |
Australia | A.C.I · A.C.IV · Centurion Mk.5/1 |
South Africa | Olifant Mk.1A · Olifant Mk.2 · TTD |
India | Vijayanta · Bhishma TWMP |
Israel | ▄Sho't Kal Dalet |
Jordan | Khalid |
Sweden | ▄Strv 81 (RB 52) |
USA | Grant I · Sherman II · Sherman Firefly · Sherman IC "Trzyniec" |