Difference between revisions of "Ro-Go"

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Revision as of 19:29, 6 June 2020

Ro-Go
jp_type_95_heavy.png
Ro-Go
AB RB SB
1.3 1.3 1.3
Purchase:1 370 Specs-Card-Eagle.png
Show in game

Description

GarageImage Ro-Go.jpg


The Type 95 Ro-Go is a premium rank I Japanese heavy tank with a battle rating of 1.3 (AB/RB/SB). It was introduced in Update 1.67 "Assault".

General info

Survivability and armour

The Ro-Go is an excellently protected vehicle for 1.3. Featuring armour thick enough to stop 12.7 mm machine-gun fire from all angles (except the roof), and even anti-tank guns if angled properly. The placement of modules deep down inside the hull, where most 1.3 players would never think of shooting, makes the chance that the ammo, engine, transmission and fuel tanks get hit rather low. Even the crew inside the tank are pretty well protected by the tank's armour, and if everything fails you still have the lone machine gunner in the back turret, which means that a lot of the time you will be able to make a partial recovery from getting shredded to pieces by the waves of Pz.IIs and M2A4s.

Armour type:

  • Rolled homogeneous armour
Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm Front plates
25 mm (61°) Front glacis
25 mm (68°) Lower glacis
30 mm (0-56°) Top
30 + 6 mm Bottom
13 mm Top
25 mm (0-32°) Bottom
13 mm
Main Turret 30 mm (8-78°) Turret front
30 mm Gun mantlet
25 mm (8-10°)
15 mm (2-34°)
25 mm (8°) Machine gun port 8 mm
Secondary Turret #1 30 mm (0-1°) Turret front
30 mm Gun mantlet
25 mm 25 mm 8 mm
Secondary Turret #2 14-15 mm (0-3°) 25 mm 25 mm 13 mm
Armour Sides Roof
Cupola 25 mm 8-13 mm

Notes:

  • Suspension wheels and tracks are 15 mm thick. Suspension bogies are 10 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 25 7 25.5 374 553 14.67 21.69
Realistic 23 7 256 290 10.04 11.37

Armaments

Main armament

Main article: Type 94 (70 mm)
70 mm Type 94 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 100 -10°/+22° ±180° N/A 7.44 10.30 __.__ __.__ 14.72 5.20 _.__ _.__ 4.00
Realistic 5.47 6.44 __.__ __.__ 9.20

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 95 APHE APHE 21 20 18 16 14 13
Type 92 HE HE 9 9 9 9 9 9
Type 3 HEAT HEAT 80 80 80 80 80 80
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 95 APHE APHE 300 4.45 1.2 14.0 170 47° 60° 65°
Type 92 HE HE 348 3.81 2.0 0.1 590 79° 80° 81°
Type 3 HEAT HEAT 200 3.35 N/A 0.1 601.6 62° 69° 73°

Ammo racks

Ammo racks of the Ro-Go
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
100 98 (+2) 95 (+5) (+99) No

Turret empty: 95 (+5)

Additional armament

Main article: Type 94 (37 mm)
37 mm Type 94 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 150 -8°/+20° -110°/+100° N/A 12.0 __.__ __.__ __.__ __.__ 3.7 _.__ _.__ _.__
Realistic 9.0 __.__ __.__ __.__ __.__

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Type 94 APHE APHE 34 33 27 22 17 14
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Type 94 APHE APHE 575 0.7 1.2 9.0 9.4 47° 60° 65°

Ammo racks

Ammo racks of the Ro-Go
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
150 146 (+4) 141 (+9) 91 (+59) 46 (+104) (+149) No

Turret empty: 141 (+9)

Machine guns

Main article: Type 97 (7.7 mm)
7.7 mm Type 97
Mount Capacity
(Belt capacity)
Rate of fire
(shots/minute)
Vertical
guidance
Horizontal
guidance
Rear 1,950 (20) 498 -8°/+20° ±110°

Usage in battles

The Ro-Go, like most landships, is the perfect vehicle to lead an assault. The Ro-Go's relatively thick armour and impressive firepower mean that it can deal a lot of punishment to the enemy. As well, if being the spearhead of an assault isn't your style, you can always use that sweet 200 m/s to annoy enemies who think that they are safe behind buildings, walls, rocks and even hills.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine
This is a premium vehicle: all modifications are unlocked on purchase
  • As a premium vehicle the Ro-Go comes with all modifications unlocked on purchase

Pros and cons

Pros:

  • Main gun with 70 mm HEAT and the secondary with 37 mm APHE are a deadly combination
  • 70 mm's HEAT velocity of 200 m/s (one of the slowest in the game) means that it can shoot enemies behind cover
  • Great gun depression and good elevation
  • Six crew vehicle
  • The secondary frontal turret can act as a shield to absorb some hits
  • Has relatively thick armour enough to stop heavy machine gun fire, and even some anti-tank weapons
  • Good manoeuvrability for a heavy tank
  • 70 mm HEAT shells excel in both penetration and damage
  • Modules are very well hidden in the vehicle

Cons:

  • Slow turret traverse makes the Ro-Go easy to flank
  • Features only a single machine gun in a rear turret
  • Two massively different trajectories for the main guns
  • Back turret ammo runs out very quickly
  • Very slow
  • Penetration with standard APHE for both guns is lacking
  • Low velocity HEAT shell can be difficult to aim

History

After World War I, the Imperial Japanese Army experimented with some possibility of multi-turreted tanks design based French Renault FT light tank. The development of the Type 95 Ro-Go heavy tank is based on the older version of the tank, the Type 91 heavy tank, which featured only a single 57 mm gun and two turrets, which both armed with a 6.5 mm machine guns. The tank had a maximum armour plate thickness of 17 mm. Although the design was not successful and soon cancelled, this project became the stepping stone to the Type 95 Ro-Go tank.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Japan heavy tanks
Type 95  Ro-Go
Germany  ▅Heavy Tank No.6

Japan premium ground vehicles
Light tanks  Ha-Go Commander · Type 16 (FPS)
Medium tanks  Chi-Ha Short Gun · Chi-He (5th Regiment) · Ka-Chi · Chi-Nu II · Type 74 (G) · Type 90 (B) "Fuji"
Heavy tanks  Ro-Go · ▅Heavy Tank No.6
Tank destroyers  Ho-Ri Prototype · Type 75 MLRS