Difference between revisions of "Pvkv II"

From War Thunder Wiki
Jump to: navigation, search
(Usage in battles)
(Edits)
Line 9: Line 9:
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
The Pvkv II shares the same hull as the [[Strv m/41 S-II|Strv m/41]], and thus the hull armour is identical. While adequate for the light tank, the armour is no longer sufficient against the considerably greater firepower that the Pvkv II faces.
 
The Pvkv II shares the same hull as the [[Strv m/41 S-II|Strv m/41]], and thus the hull armour is identical. While adequate for the light tank, the armour is no longer sufficient against the considerably greater firepower that the Pvkv II faces.
  
Line 18: Line 19:
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 234|rbMinHp= 146}}Being based on the Strv m/41, the Pvkv II's mobility is somewhat poorer due to the massive turret and heavy gun mounted. The reverse speed is also quite poor, at ony 5 km/h. It is thus a relatively clumsy and unwieldy vehicle to drive.
+
{{tankMobility|abMinHp= 234|rbMinHp= 146}}
 +
 
 +
Being based on the Strv m/41, the Pvkv II's mobility is somewhat poorer due to the massive turret and heavy gun mounted. The reverse speed is also quite poor, at ony 5 km/h. It is thus a relatively clumsy and unwieldy vehicle to drive.
  
 
Due to the relatively high center of gravity, care must also be taken not to allow the vehicle to roll over onto its side when driving on slopes or making turns.
 
Due to the relatively high center of gravity, care must also be taken not to allow the vehicle to roll over onto its side when driving on slopes or making turns.
Line 24: Line 27:
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
The Pvkv II mounts a '''7,5 cm lvkan m/37 A''' anti-aircraft gun modified for the anti-tank role. This gun is quite powerful but has a very low rate-of-fire for its caliber, likely due to the rather cramped nature of the vehicle. The gun mounting is angled downwards, allowing for an excellent 14° degrees of gun depression, though the gun elevation is limited to only 17°. The turret allows for full 360° traverse.  
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|Lvkan m/37 A (75 mm)}}
  
The gun starts with the very mediocre '''slpprj m/41''' uncapped AP shot that has good penetration but tends to ricochet and has rather anaemic post-penetration effects. The gun only starts to really shine once the Rank IV '''slpgr m/43''' APCBC shell is unlocked. With this shell, the Pvkv II gains even better penetration than the [[Delat Torn]] and [[Pvkv m/43 (1946)|Pvkv m/43]], both of which are at higher BRs. The APCBC shell also has a highly lethal 110 g TNT filler.
+
The Pvkv II mounts a '''7,5 cm lvkan m/37 A''' anti-aircraft gun modified for the anti-tank role. This gun is quite powerful but has a very low rate-of-fire for its calibre, likely due to the rather cramped nature of the vehicle. The gun mounting is angled downwards, allowing for an excellent 14° of gun depression, though the gun elevation is limited to only 17°. The turret allows for full 360° traverse.
 +
 
 +
The gun starts with the very mediocre '''slpprj m/41''' uncapped AP shot that has good penetration but tends to ricochet and has rather anaemic post-penetration effects. The gun only starts to really shine once the Tier IV '''slpgr m/43''' APCBC shell is unlocked. With this shell, the Pvkv II gains even better penetration than the [[Delat Torn]] and [[Pvkv m/43 (1946)|Pvkv m/43]], both of which are at higher BRs. The APCBC shell also has a highly lethal 110 g TNT filler.
  
 
The gunsight has a considerable amount of magnification, making aiming at long range targets much easier.
 
The gunsight has a considerable amount of magnification, making aiming at long range targets much easier.
  
=== Additional armament ===
+
{| class="wikitable" style="text-align:center" width="100%"
None.
+
|-
 +
! colspan="5" | [[Lvkan m/37 A (75 mm)|75 mm Lvkan m/37 A]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 32 || rowspan="2" | -14°/+17° || rowspan="2" | ±180° || rowspan="2" | N/A || 10.6 || __._ || __._ || __._ || __._ || rowspan="2" | 13.0 || rowspan="2" | _._ || rowspan="2" | _._ || rowspan="2" | _._
 +
|-
 +
! ''Realistic''
 +
| 7.1 || __._ || __._ || __._ || __._
 +
|-
 +
|}
 +
 
 +
==== Ammunition ====
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| sgr m/38 || HE || 10 || 10 || 10 || 10 || 10 || 10
 +
|-
 +
| slpgr m/43 || APCBC || 162 || 158 || 142 || 125 || 110 || 97
 +
|-
 +
| slpprj m/41 || AP || 146 || 142 || 126 || 109 || 94 || 81
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="10" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! colspan="3" | Ricochet
 +
|-
 +
! 0% !! 50% !! 100%
 +
|-
 +
| sgr m/38 || HE || 840 || 6.43 || 0.4 || 0.5 || 690 || 79° || 80° || 81°
 +
|-
 +
| slpgr m/43 || APCBC || 940 || 6.0 || 1.2 || 14.0 || 110 || 48° || 63° || 71°
 +
|-
 +
| slpprj m/41 || AP || 840 || 6.63 || N/A || N/A || N/A || 47° || 60° || 65°
 +
|-
 +
|}
 +
==== [[Ammo racks]] ====
 +
<!-- [[File:Ammoracks_{{PAGENAME}}.jpg|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| '''32''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 +
|-
 +
|}
 +
 
 +
==== [[Optics]] ====
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="3" | {{PAGENAME}} Optics
 +
|-
 +
!
 +
! Default magnification
 +
! Maximum magnification
 +
|-
 +
! Main Gun optics
 +
| X8.0 || X16.1
 +
|-
 +
! Comparable optics
 +
| colspan="2" | ___
 +
|-
 +
|}
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|Ksp m/36 (8 mm)}}
 +
 
There is one 8 mm ksp m/36 machine gun mounted in the front hull, though its utility is rather limited due to the limited traverse and elevation.
 
There is one 8 mm ksp m/36 machine gun mounted in the front hull, though its utility is rather limited due to the limited traverse and elevation.
 +
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | [[Ksp m/36 (8 mm)|8 mm Ksp m/36]]
 +
|-
 +
! Mount
 +
! Capacity<br>(Belt capacity)
 +
! Rate of fire<br>(shots/minute)
 +
! Vertical<br>guidance
 +
! Horizontal<br>guidance
 +
|-
 +
| Hull || 2,000 (250) || 648 || ±10° || ±10°
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The Pvkv II is a classical tank destroyer that does best in a good hull-down position where it can snipe at long range. The combination of great gun depression and a fully rotating turret allow for considerably more flexibility than conventional casemate tank destroyers. However, it is a very fragile vehicle, especially to air attacks, and it must be played carefully accordingly. It is especially well-suited to long-range fights due to a combination of a powerful high-velocity gun and good optics, as well as the inherent fragility of the vehicle.
 
The Pvkv II is a classical tank destroyer that does best in a good hull-down position where it can snipe at long range. The combination of great gun depression and a fully rotating turret allow for considerably more flexibility than conventional casemate tank destroyers. However, it is a very fragile vehicle, especially to air attacks, and it must be played carefully accordingly. It is especially well-suited to long-range fights due to a combination of a powerful high-velocity gun and good optics, as well as the inherent fragility of the vehicle.
 +
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| slpgr m/43
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 +
* Excellent high-velocity gun once APCBC is unlocked
 +
* Excellent gun depression
 +
* Excellent gunsight magnification
 +
* Fully rotatable turret
 +
* Decent mobility
  
* Excellent high-velocity gun once APCBC is unlocked.
 
* Excellent gun depression.
 
* Excellent gunsight magnification.
 
* Fully rotatable turret.
 
* Decent mobility.
 
 
 
'''Cons:'''
 
'''Cons:'''
 
+
* Poor stock uncapped AP shot
* Poor stock uncapped AP shot.
+
* Slow reload for a 75 mm gun
* Slow reload for a 75 mm gun.
+
* Large, very thinly armoured turret with an open top
* Large, very thinly armoured turret with an open top.
+
* Poor reverse speed
* Poor reverse speed.
 
  
 
== History ==
 
== History ==
Line 65: Line 204:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.''-->
+
* ''other literature.'' -->
 
 
 
* [[wt:en/news/6609-development-pvkv-ii-glass-cannon-en|[Devblog] Pvkv II: Glass Cannon]]
 
* [[wt:en/news/6609-development-pvkv-ii-glass-cannon-en|[Devblog] Pvkv II: Glass Cannon]]
  
 
{{Sweden tank destroyers}}
 
{{Sweden tank destroyers}}

Revision as of 09:06, 7 April 2020

Pvkv II
sw_pvkv_ii.png
Pvkv II
AB RB SB
3.7 4.0 4.0
Research:26 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png

Description

GarageImage Pvkv II.jpg


The Pansarvärnskanonvagn II is a rank III Swedish tank destroyer with a battle rating of 3.7 (AB) and 4.0 (RB/SB). It was introduced in Update 1.97 "Viking Fury".

General info

Survivability and armour

The Pvkv II shares the same hull as the Strv m/41, and thus the hull armour is identical. While adequate for the light tank, the armour is no longer sufficient against the considerably greater firepower that the Pvkv II faces.

It also features a massive open-top turret that is very thinly armoured and very vulnerable to even heavy machine guns. The turret, and vehicle in general, is rather cramped, thus a penetrating hit usually results in critical damage to multiple modules and crew members.

Aircraft are also a very dangerous threat, as even light machine guns will shred the crew through the open roof.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 45 7 12 234 315 19.5 26.25
Realistic 41 6 146 165 12.17 13.75

Being based on the Strv m/41, the Pvkv II's mobility is somewhat poorer due to the massive turret and heavy gun mounted. The reverse speed is also quite poor, at ony 5 km/h. It is thus a relatively clumsy and unwieldy vehicle to drive.

Due to the relatively high center of gravity, care must also be taken not to allow the vehicle to roll over onto its side when driving on slopes or making turns.

Armaments

Main armament

Main article: Lvkan m/37 A (75 mm)

The Pvkv II mounts a 7,5 cm lvkan m/37 A anti-aircraft gun modified for the anti-tank role. This gun is quite powerful but has a very low rate-of-fire for its calibre, likely due to the rather cramped nature of the vehicle. The gun mounting is angled downwards, allowing for an excellent 14° of gun depression, though the gun elevation is limited to only 17°. The turret allows for full 360° traverse.

The gun starts with the very mediocre slpprj m/41 uncapped AP shot that has good penetration but tends to ricochet and has rather anaemic post-penetration effects. The gun only starts to really shine once the Tier IV slpgr m/43 APCBC shell is unlocked. With this shell, the Pvkv II gains even better penetration than the Delat Torn and Pvkv m/43, both of which are at higher BRs. The APCBC shell also has a highly lethal 110 g TNT filler.

The gunsight has a considerable amount of magnification, making aiming at long range targets much easier.

75 mm Lvkan m/37 A Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 32 -14°/+17° ±180° N/A 10.6 __._ __._ __._ __._ 13.0 _._ _._ _._
Realistic 7.1 __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
sgr m/38 HE 10 10 10 10 10 10
slpgr m/43 APCBC 162 158 142 125 110 97
slpprj m/41 AP 146 142 126 109 94 81
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
sgr m/38 HE 840 6.43 0.4 0.5 690 79° 80° 81°
slpgr m/43 APCBC 940 6.0 1.2 14.0 110 48° 63° 71°
slpprj m/41 AP 840 6.63 N/A N/A N/A 47° 60° 65°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
32 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Optics

Pvkv II Optics
Default magnification Maximum magnification
Main Gun optics X8.0 X16.1
Comparable optics ___

Machine guns

Main article: Ksp m/36 (8 mm)

There is one 8 mm ksp m/36 machine gun mounted in the front hull, though its utility is rather limited due to the limited traverse and elevation.

8 mm Ksp m/36
Mount Capacity
(Belt capacity)
Rate of fire
(shots/minute)
Vertical
guidance
Horizontal
guidance
Hull 2,000 (250) 648 ±10° ±10°

Usage in battles

The Pvkv II is a classical tank destroyer that does best in a good hull-down position where it can snipe at long range. The combination of great gun depression and a fully rotating turret allow for considerably more flexibility than conventional casemate tank destroyers. However, it is a very fragile vehicle, especially to air attacks, and it must be played carefully accordingly. It is especially well-suited to long-range fights due to a combination of a powerful high-velocity gun and good optics, as well as the inherent fragility of the vehicle.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine slpgr m/43

Pros and cons

Pros:

  • Excellent high-velocity gun once APCBC is unlocked
  • Excellent gun depression
  • Excellent gunsight magnification
  • Fully rotatable turret
  • Decent mobility

Cons:

  • Poor stock uncapped AP shot
  • Slow reload for a 75 mm gun
  • Large, very thinly armoured turret with an open top
  • Poor reverse speed

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Sweden tank destroyers
Strv m/41 derivatives  Spj fm/43-44 · Sav m/43 (1944) · Sav m/43 (1946) · Pvkv II · Pvkv III
Ikv 72/103  Ikv 72 · Ikv 103
Pvkv m/43  Pvkv m/43 (1946) · Pvkv m/43 (1963)
ATGM  UDES 33 · Pbv 302 (BILL) · Pvrbv 551
Other  SAV 20.12.48 · Bkan 1C
Norway  VIDAR