Difference between revisions of "Ho-I"

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(Mobility: Added table with mobility characteristics)
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
+
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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{{Break}} -->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese medium tank {{Battle-rating}}. It was introduced with the rest of the Japanese ground forces tree with [[Update 1.65 "Way of the Samurai"]]. It follows the Chi-Ha Kai and precedes the Chi-He.
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese medium tank {{Battle-rating}}. It was introduced with the rest of the Japanese ground forces tree with [[Update 1.65 "Way of the Samurai"]]. It follows the Chi-Ha Kai and precedes the Chi-He.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''-->
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
The armour on the Ho-I, while being an upgrade over the Chi-Ha Kai - 50mm at the turret and hull front, compared to 32 on the turret and 25 on the hull for the Chi-Ha Kai, is still insufficient to stop most shells at a comparable rank. The internal modules aren't the most resilient, as the turret is rather cramped, stuffed with ammunition, the rather small cannon breach, and 3 crew members. A single APHE shell will almost invariably kill all the turret crew.
 
The armour on the Ho-I, while being an upgrade over the Chi-Ha Kai - 50mm at the turret and hull front, compared to 32 on the turret and 25 on the hull for the Chi-Ha Kai, is still insufficient to stop most shells at a comparable rank. The internal modules aren't the most resilient, as the turret is rather cramped, stuffed with ammunition, the rather small cannon breach, and 3 crew members. A single APHE shell will almost invariably kill all the turret crew.
  
The armour consists of rolled mostly homogeneous armour, with cast homogeneous surrounding the gun barrel, protruding from the turret.  
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The armour consists of rolled mostly homogeneous armour, with cast homogeneous surrounding the gun barrel, protruding from the turret.
  
 
{| class="wikitable"
 
{| class="wikitable"
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{| class="wikitable" style="text-align:center" width="70%"
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{{tankMobility|abMinHp=372|rbMinHp=212}}
! rowspan="2" | Game Mode
 
! colspan="3" | Mobility characteristics
 
! colspan="2" | Engine power (horsepower)
 
! colspan="2" | Power-to-weight ratio (hp/ton)
 
|-
 
! {{Annotation|Max Speed|Maximum Speed (km/h)}}
 
! {{Annotation|Weight|Vehicle Weight (tons)}}
 
! {{Annotation|AoA Weight|Add on Armour Weight (tons)}}
 
! Stock
 
! Upgraded
 
! Stock
 
! Upgraded
 
|-
 
! Arcade
 
| 49 || rowspan="2" | 16.0 || rowspan="2" | N/A || 372 || 458 || 23.25 || 28.63
 
|-
 
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 
| 44 || 212 || 240 || 13.25 || 15.00
 
|}
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
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{{main|Type 99 (75 mm)}}
  
=== Additional armament ===
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''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
{{main|Type 97 (7.7 mm)}}
 +
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
  
==Usage in the battles==
+
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
 
===Modules===
 
===Modules===
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| IV
 
| IV
 
| Transmission||Engine
 
| Transmission||Engine
|  
+
|
 
| Artillery Support||Type 90 Smoke
 
| Artillery Support||Type 90 Smoke
 
|-
 
|-
 
|}
 
|}
  
===Pros and cons===
+
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* 75 mm cannon can do respectable damage against other vehicles
 
* 75 mm cannon can do respectable damage against other vehicles
 
* Improved armour in comparison to prior tanks
 
* Improved armour in comparison to prior tanks
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'''Cons:'''
 
'''Cons:'''
 
 
* Stock grind is terrible with about 40 mm of penetration on stock APHE which won't do much initially at the comparable battle rating
 
* Stock grind is terrible with about 40 mm of penetration on stock APHE which won't do much initially at the comparable battle rating
 
* Poor turret rotation speed
 
* Poor turret rotation speed
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== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
 
== Sources ==
 
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Japan medium tanks}}

Revision as of 15:58, 12 March 2020

Ho-I
jp_type_2_ho_i.png
Ho-I
AB RB SB
2.3 2.0 2.0
Class:
Research:5 900 Specs-Card-Exp.png
Purchase:6 300 Specs-Card-Lion.png
Show in game

Description

The Type 2 Ho-I is a rank I Japanese medium tank with a battle rating of 2.3 (AB) and 2.0 (RB/SB). It was introduced with the rest of the Japanese ground forces tree with Update 1.65 "Way of the Samurai". It follows the Chi-Ha Kai and precedes the Chi-He.

General info

Survivability and armour

The armour on the Ho-I, while being an upgrade over the Chi-Ha Kai - 50mm at the turret and hull front, compared to 32 on the turret and 25 on the hull for the Chi-Ha Kai, is still insufficient to stop most shells at a comparable rank. The internal modules aren't the most resilient, as the turret is rather cramped, stuffed with ammunition, the rather small cannon breach, and 3 crew members. A single APHE shell will almost invariably kill all the turret crew.

The armour consists of rolled mostly homogeneous armour, with cast homogeneous surrounding the gun barrel, protruding from the turret.

Armour Front Sides Rear Roof
Hull 50mm Front Plate, 16°

12mm Front Glacis, 76°

25mm Hull below tracks 30°

20mm Hull above tracks, 0°

20mm Rear, 1° 12mm Roof, 86° (From a vertical plane.)
Turret 50mm Turret Front, 16°

50mm Gun Mantlet, 16°

25mm Sides, 9° Front Half, 10° Latter Half 25mm Rear, 5° 12mm Roof, 76° Front, 89° Middle, 74° Rear

12mm Hatch, 89°

Armour Sides Hatch
Cupola 50mm Lower Part

25mm Upper Part

12mm Hatch

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 49 10 16.1 372 458 23.11 28.45
Realistic 44 9 212 240 13.17 14.91

Armaments

Main armament

Main article: Type 99 (75 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

Machine guns

Main article: Type 97 (7.7 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive Type 2 HEAT
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support Type 90 Smoke

Pros and cons

Pros:

  • 75 mm cannon can do respectable damage against other vehicles
  • Improved armour in comparison to prior tanks
  • Early access to HEAT rounds with good penetration

Cons:

  • Stock grind is terrible with about 40 mm of penetration on stock APHE which won't do much initially at the comparable battle rating
  • Poor turret rotation speed
  • Armour still inadequate to block tank shells or 20 mm autocannons firing HVAP from the front
  • Slow traverse speed

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Japan medium tanks
Type 97  Chi-Ha · Chi-Ha Kai · Chi-Ha Kai TD · Chi-Ha Short Gun
Type 1  Chi-He · Chi-He (5th Regiment) · Ho-I
Type 3  Chi-Nu · Chi-Nu II
Type 4  Chi-To · Chi-To Late
Type 5  Chi-Ri II
Type 61 MBT  ST-A1* · ST-A2* · ST-A3* · Type 61
Type 74 MBT  ST-B2* · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G)
Type 90 MBT  Type 90 · Type 90 (B) · Type 90 (B) "Fuji"
Type 10 MBT  TKX (P)* · TKX* · Type 10
Other  Ka-Chi
USA  ▅M4A3 (76) W · ▅M47
  *Prototype