Difference between revisions of "SAV 20.12.48"

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(Described the SAVs lack of machine gun and that the main guns rapid fire can be used to fight lightly armoured vehicles instead. Removed Additional Armament paragraph as the SAV has none.)
(Edits)
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=== Mobility ===
 
=== Mobility ===
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
+
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
  
{| class="wikitable" style="text-align:center" width="70%"
+
{{tankMobility|abMinHp=568|rbMinHp=354}}
! rowspan="2" | Game Mode
+
 
! colspan="3" | Mobility characteristics
+
== Armaments ==
! colspan="2" | Engine power (horsepower)
+
=== Main armament ===
! colspan="2" | Power-to-weight ratio (hp/ton)
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
{{main|automatkanon (120 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
|-
! {{Annotation|Max Speed|Maximum Speed (km/h)}}
+
! colspan="5" | [[automatkanon (120 mm)|120 mm automatkanon]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
! {{Annotation|Weight|Vehicle Weight (tons)}}
 
! {{Annotation|AoA Weight|Add on Armour Weight (tons)}}
 
! Stock
 
! Upgraded
 
! Stock
 
! Upgraded
 
 
|-
 
|-
! Arcade
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
| 52 || rowspan="2" | 20.0 || rowspan="2" | N/A || 568 || ____ || 28.40 || __.__
+
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 62 || rowspan="2" | -10°/+25° || rowspan="2" | ±15° || rowspan="2" | N/A || 13.2 || __._ || __._ || __._ || __._ || rowspan="2" | 1.2 || rowspan="2" | _._ || rowspan="2" | _._ || rowspan="2" | _._
 +
|-
 +
! ''Realistic''
 +
| 8.9 || __._ || __._ || __._ || __._
 
|-
 
|-
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 
| 48 || 354 || ____ || 17.70 || __.__
 
 
|}
 
|}
  
== Armaments ==
+
==== Ammunition ====
=== Main armament ===
+
{| class="wikitable sortable" style="text-align:center" width="100%"
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.''
+
! colspan="8" | Penetration statistics
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 +
|-
 +
| hpgr M/50 || APCBC || 95 || 94 || 89 || 84 || 79 || 75
 +
|-
 +
| sgr M/50Z || HE || 28 || 28 || 28 || 28 || 28 || 28
 +
|-
 +
|}
 +
{| class="wikitable sortable" style="text-align:center" width="100%"
 +
! colspan="11" | Shell details
 +
|-
 +
! rowspan="2" data-sort-type="text" | Ammunition
 +
! rowspan="2" | Type of<br>warhead
 +
! rowspan="2" | Velocity<br>(m/s)
 +
! rowspan="2" | Projectile<br>Mass (kg)
 +
! rowspan="2" | Fuse delay<br>(m)
 +
! rowspan="2" | Fuse sensitivity<br>(mm)
 +
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 +
! rowspan="2" | Normalisation at 30°<br>from horizontal
 +
! colspan="3" | Ricochet
 +
|-
 +
! 0% !! 50% !! 100%
 +
|-
 +
| hpgr M/50 || APCBC || 525 || 23.5 || 1.2 || 19.0 || 890 || +4.0° || 48° || 63° || 71°
 +
|-
 +
| sgr M/50Z || HE || 525 || 23.5 || 0.4 || 0.5 || 2,250 || +0.0° || 79° || 80° || 81°
 +
|-
 +
|}
  
=== Machine guns ===
+
==== [[Ammo racks]] ====
The SAV 20.12.48 features no machine guns, so its capabilities to fight lightly armoured vehicles or none-armoured ones is hampered. Though the high rate of fire of the main gun helps with knocking out the crew of these vehicles rather quickly.
+
<!-- [[File:Ammoracks_{{PAGENAME}}.jpg|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! Visual<br>discrepancy
 +
|-
 +
| '''62''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
The SAV 20.12.48 features no machine guns, so its ability to fight lightly armoured or unarmoured vehicles is hampered. However, the high rate of fire of the main gun helps with knocking out the crew of these vehicles rather quickly.
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
|
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
|
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
| Smoke grenade
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
|
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 
 
* Very good gun with decent penetration
 
* Very good gun with decent penetration
 
* The gun can one-shot most enemies if it penetrates
 
* The gun can one-shot most enemies if it penetrates
Line 59: Line 144:
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Thin armour, even some heavy machine guns can penetrate
 
* Thin armour, even some heavy machine guns can penetrate
 
* After six rounds have been fired its unable to fire for an extended period of time
 
* After six rounds have been fired its unable to fire for an extended period of time
Line 67: Line 151:
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
{{Youtube-gallery|1Wx-xUnIqyI|'''The Shooting Range #182''' - ''Metal Beasts'' section at 00:32 discusses the SAV 20.12.48.}}
 
{{Youtube-gallery|1Wx-xUnIqyI|'''The Shooting Range #182''' - ''Metal Beasts'' section at 00:32 discusses the SAV 20.12.48.}}
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''
* ''other literature.''-->
+
* ''other literature.'' -->
 
 
 
* [[wt:en/news/6510-development-sav-20-12-48-nordic-sledgehammer-en|[Devblog] SAV 20.12.48: Nordic Sledgehammer]]
 
* [[wt:en/news/6510-development-sav-20-12-48-nordic-sledgehammer-en|[Devblog] SAV 20.12.48: Nordic Sledgehammer]]
  
 
{{Sweden tank destroyers}}
 
{{Sweden tank destroyers}}
 
{{Sweden premium ground vehicles}}
 
{{Sweden premium ground vehicles}}

Revision as of 13:25, 12 March 2020

SAV 20.12.48
sw_sav_fm48.png
SAV 20.12.48
STORE

Description

GarageImage SAV 20.12.48.jpg


The Stormartillerivagn 20.12.48 is a gift rank III Swedish tank destroyer with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update 1.95 "Northern Wind".

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 21 20 568 763 28.4 38.15
Realistic 49 19 354 400 17.7 20

Armaments

Main armament

Main article: automatkanon (120 mm)
120 mm automatkanon Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 62 -10°/+25° ±15° N/A 13.2 __._ __._ __._ __._ 1.2 _._ _._ _._
Realistic 8.9 __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
hpgr M/50 APCBC 95 94 89 84 79 75
sgr M/50Z HE 28 28 28 28 28 28
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Normalisation at 30°
from horizontal
Ricochet
0% 50% 100%
hpgr M/50 APCBC 525 23.5 1.2 19.0 890 +4.0° 48° 63° 71°
sgr M/50Z HE 525 23.5 0.4 0.5 2,250 +0.0° 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
62 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Usage in battles

The SAV 20.12.48 features no machine guns, so its ability to fight lightly armoured or unarmoured vehicles is hampered. However, the high rate of fire of the main gun helps with knocking out the crew of these vehicles rather quickly.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism Smoke grenade
IV Transmission Engine

Pros and cons

Pros:

  • Very good gun with decent penetration
  • The gun can one-shot most enemies if it penetrates
  • 1.2 second reload for the first six rounds
  • Good mobility and reverse gear

Cons:

  • Thin armour, even some heavy machine guns can penetrate
  • After six rounds have been fired its unable to fire for an extended period of time

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Sweden tank destroyers
Strv m/41 derivatives  Spj fm/43-44 · Sav m/43 (1944) · Sav m/43 (1946) · Pvkv II · Pvkv III
Ikv 72/103  Ikv 72 · Ikv 103
Pvkv m/43  Pvkv m/43 (1946) · Pvkv m/43 (1963)
ATGM  UDES 33 · Pbv 302 (BILL) · Pvrbv 551
Other  SAV 20.12.48 · Bkan 1C
Norway  VIDAR

Sweden premium ground vehicles
Light tanks  ▄T-26E · Strv m/39 · Pbil m/40 · Strv m/41 S-I · CV 9035DK · CV 90105
Medium tanks  Sherman III/IV · Strv 81 (RB 52) · Strv 103-0 · Leopard 1A5NO2 · Christian II
Heavy tanks  ▄KV-1 m1942 · Kungstiger
Tank destroyers  Ikv 73 · SAV 20.12.48 · VIDAR