Difference between revisions of "SPz BMP-1"

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{| class="wikitable" style="text-align:center" width="70%"
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{{tankMobility|abMinHp= 465|rbMinHp= 265|<!--AoAweight=(optional) -->}}
! rowspan="2" | Game Mode
 
! colspan="3" | Mobility characteristics
 
! colspan="2" | Engine power (horsepower)
 
! colspan="2" | Power-to-weight ratio (hp/ton)
 
|-
 
! {{Annotation|Max Speed|Maximum Speed (km/h)}}
 
! {{Annotation|Weight|Vehicle Weight (tons)}}
 
! {{Annotation|AoA Weight|Add on Armour Weight (tons)}}
 
! Stock
 
! Upgraded
 
! Stock
 
! Upgraded
 
|-
 
! Arcade
 
| 72 || rowspan="2" | 13.0 || rowspan="2" | N/A || 465 || 572 || 35.77 || 44.00
 
|-
 
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 
| 65 || 265 || 300 || 20.38 || 23.08
 
|}
 
  
 
== Armaments ==
 
== Armaments ==

Revision as of 17:33, 1 March 2020

germ_bmp_1_ddr.png
SPz BMP-1
AB RB SB
7.7 8.0 8.0
Class:
Research:53 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game
This page is about the German light tank SPz BMP-1. For the Russian version, see BMP-1. For other uses, see BMP (Disambiguation).

Description

GarageImage SPz BMP-1.jpg


The SPz BMP-1 is a rank V German light tank with a battle rating of 7.7 (AB) and 8.0 (RB/SB). It was introduced in Update 1.93 "Shark Attack".

General info

Survivability and armour

The Spz BMP-1 has very little to speak of in the armour department. Minimal frontal and nearly non-existent side armour results in the vehicle being vulnerable to almost any incoming fire. As such, the vehicle's survivability stems entirely from its mobility and reasonably small profile. Where possible, utilise hills or other cover, only exposing as much of the vehicle as is necessary to engage an unaware target.

Despite the lack of armour, however, the SPz BMP-1 will, on occasion, survive hits unexpectedly - the internals of the vehicle are largely non-critical and many rounds will over-penetrate.

Armour Front (Slope angle) Sides Rear Roof
Hull 7-12 mm (80°) Front glacis
19 mm (56°) Lower glacis
16 mm (3-18°) Top
18 + 4 mm Bottom
16 mm (12°) Top
12 mm (48°) Bottom
12 mm (8-51°) Doors
6 mm
5 mm Engine exhausts
Turret 23 mm (0-53°) Turret front
33 + 26 mm Gun mantlet
13-23 mm (24-37°) 13 mm (23-26°) 6 mm
Armour Sides Roof
Cupola 7 mm 7 mm

Notes:

  • Suspension wheels and tracks are 10 mm thick.
  • Belly armour is 6 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 73 12 13 465 572 35.77 44
Realistic 66 11 265 300 20.38 23.08

Armaments

Main armament

Main article: 2A28 (73 mm)

When stock, all available ammunition for the weapon are unlocked - HEAT and HE.

Between the two, HE should be avoided as it only has 11 mm of pen and 290 m/sec muzzle velocity. While the HEAT round has only 670 m/sec velocity,with some training it can be shot at targets over 1 km reliably.

The HEAT round has 300 mm penetration and very good damage output, oneshots can be achieved quite often when shooting center mass, although larger tanks might give you some headache as they sometimes survive multiple shots.

Additional armament

Main articles: 9M14, 9M113 Konkurs

While stock, the BMP is equipped with 9M14 missiles that penetrate 400 mm of armour. However, the "BMP-1P" modification, when unlocked, will give the vehicle access to four more lethal 9M113 Konkurs missiles.

The 9M113 has 600 mm of penetration and do very good damage while having good speed. Only their manouverability is a bit lacking, but you can quickly make a follow up shot with your cannon or use smoke if you want to retreat.

Machine guns

Main article: PKT (7.62 mm)

The SPz BMP-1 is only equipped with one PKT machinegun with an ammo reserve of 1,000 rounds.

It's not useful and cannot aim at air targets due to the coaxial mount. As such, it should only be used on vehicles with soft armour like trucks or at exposed crew members, or just annoy enemies with it.

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Very mobile, can quickly adapt to new situations
  • Quick reload on grenade launcher (6 sec autloader, 5 sec max manual with P upgrade)
  • Low module RP cost
  • BMP-1P upgrade adds smoke launchers, which don't have to be researched separately
  • BMP-1P upgrade also makes ATGM more powerful, mouse-guided and it will not launch upwards since its now mounted on top of the turret
  • Scouting ability
  • ESS allows you to smoke up big areas and provide cover for teammates as well as covering your retreat
  • Small turret, hard to hit when hull down
  • Upper hull can sometimes bounce shells due to steep angle

Cons:

  • Easily hullbroken
  • Big target from the side
  • Bad gun depression of -5 degree for the main gun
  • Only 3 crew members, bad survivability

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
SPz PUMA  PUMA · PUMA VJTF
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90 · Boxer MGS
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1