Difference between revisions of "15cm sIG 33 B Sfl"

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=== Mobility ===
 
=== Mobility ===
''The Sturmpanzer II is not the fastest of Tanks and its traverse speed is not good. However it is better than other tanks in its tier.''
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''The Sturmpanzer II is not the fastest of Tanks and its traverse speed is not good. However it is better than other tanks in its tier for its manoeuvrability. It can go fairly fast.''
  
 
== Armaments ==
 
== Armaments ==

Revision as of 10:48, 20 April 2019

Introducing Wiki 3.0
15cm sIG 33 B Sfl
germ_sturmpanzer_ii.png
15cm sIG 33 B Sfl
AB RB SB
1.0 1.0 1.0
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png

Description

In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.

General info

Survivability and armour

The Sturmpanzer II does have enough armour to stop low BR tank rounds, however it should not be relied upon to stop High Velocity or High Penetration rounds, especially other SPGs. It is open topped tank, and since it has not Machine Guns, it is very vulnerable to air attack.

Mobility

The Sturmpanzer II is not the fastest of Tanks and its traverse speed is not good. However it is better than other tanks in its tier for its manoeuvrability. It can go fairly fast.

Armaments

Main armament

The Sturmpanzer II mounts a S.I.G. 33 Infantry Support cannon. It can fire HEAT or HE rounds. The shell velocity is very slow, so slow that it can be awkward to target moving targets or those at long range, especially with HE rounds. The calibre of the gun is 15cm (150mm/5.9in). The Sturmpanzer does not have any other weapons.

Usage in the battles

The Sturmpanzer has no Air Defence weapons, so sticking with an SPAA tank at the back of the map is a good idea. If you want to close range brawl with low tier tanks, then sticking with another tank is a good idea since the long reload will cause you trouble if you get swarmed by lots of tanks. It has the capability to knock out much higher BR tank, so if you’re uptiered, it’s not the end of the world. However shoot before your opponent shoots, because if you come across a higher tier tank, you will be eliminated almost instantaneously. The best thing to do is to fire, then fall back to reload in a safe haven.

Pros and cons

Pros:

Tank can eliminate most modules or crew members of a tank in one well aimed shot, if not destroying it.

Can survive hits it will take from Tier 1 Tanks.

Can make a fair turn of speed when driving along

Cons:

Reload means it is inadequate for CR combat without allied support.

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

ETC.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.