Difference between revisions of "Primauguet"
(→Additional armament) (Tag: Visual edit) |
Jareel_Skaj (talk | contribs) (Filled the article with content. Also: →Description: New Description Project) |
||
Line 6: | Line 6: | ||
== Description == | == Description == | ||
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | ||
− | + | French light cruiser '''Primauguet''' was commissioned in April 1927 as the third vessel of the [[Duguay-Trouin (Family)|Duguay-Trouin-class]] and spent her early career on a long voyages across French colonial posessions. As the WW2 arrived, she was moved to patrol Atlantic ocean, and later re-based to Caribbean. After the French surrender in 1940 she operated in the Vichy French Navy against the free french, until being sent for a refit in Casablanca. As the US [[wikipedia:Naval Battle of Casablanca|attacked the port]], Primauguet sortied with the Vichy destroyers against the battleship USS Massachusetts and supporting forces. Despite her refit not being completed and enemy having a huge advantage in firepower, she engaged enemy vessels with all her guns, until being heavily damaged and forced into beaching to avoid sinking. She burned out and was struck down as a total loss. | |
+ | |||
+ | Introduced in [[Update "La Royale"]] along with the first release of the researchable French tech tree, she is a capable but poorly armored light cruiser. Her main upsides are the sustained damage output and excellent torpedoes, while her downsides include the lacking protection and anti-air armament. She's best used against enemy destroyers and some of the light cruisers, while she will suffer greatly if forced to duel with enemy heavy cruisers or battleships. She also should avoid coastal vessels, as her large size and lacking support weapons will make her a relatively easy target to the motor torpedo boats. The namesake of her class is avaiable as a premium vessel - [[Duguay-Trouin]]. | ||
== General info == | == General info == | ||
Line 12: | Line 14: | ||
{{Specs-Fleet-Armour}} | {{Specs-Fleet-Armour}} | ||
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | <!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' --> | ||
− | + | The ship has a significant advantage in terms of survivability due to the size of its crew, with 578 sailors it is one of the largest in the BR. The ammunition racks are located deep below the waterline and are protected by additional plating, which makes ammunition explosions very unlikely to occur. Moreover, the turrets and ammo elevators are equipped with 30 mm armour, which can reduce fragmentation damage caused by near-misses. | |
+ | |||
+ | The ship's large size also serves as a form of protection as its hull is divided into 9 sections, a feature typically found on heavy cruisers, reducing damage from both torpedoes and bombs. | ||
+ | |||
+ | However, like other ships in its BR, the Duguay-Trouin does not have armour that can directly stop high-calibre SAP or HE shells. Typically for the light cruisers it is also unable to withstand damage from multiple enemy warships | ||
=== Mobility === | === Mobility === | ||
{{Specs-Fleet-Mobility}} | {{Specs-Fleet-Mobility}} | ||
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | <!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' --> | ||
− | + | The mobility can be described in one word: average. The rudder turn speed varies between 5.4 seconds (not upgraded) to 4.05 seconds (aced crew with maximum leadership), which is somewhat slower than most of the light cruisers of the BR when not upgraded, but the same as all the competitors when fully aced. Guns can easily keep up with the turn rate thanks to their high horizontal targetting speed. | |
{{NavalMobility}} | {{NavalMobility}} | ||
Line 31: | Line 37: | ||
{{main|155 mm/50 model 1920 (155 mm)}} | {{main|155 mm/50 model 1920 (155 mm)}} | ||
− | + | Four twin turrets provide one of the highest damage outputs in the BR, comparable only with some of the US destroyers. While the low rate of fire can be an issue under some circumstances, the size of the explosive filler in both: HE and SAP shells more than make up for it. The gun comes equipped with three types of shells: | |
+ | |||
+ | * '''M1924 HE''' - large explosive filler, contact fuse, best against soft-skinned targets and external modules on the enemy warships | ||
+ | * '''M1924 SAP''' - good explosive filler, best against lightly-armoured targets, will dive into the ship to reach the internal modules | ||
+ | * '''M1924 HE-BF''' - smallest explosive filler of the three, base fuse, particularly good when hitting a highly angled target, will dive deeper into the ship bellows than SAP, but also is more prone to over-penetration and has less of a penetrative capability against a parallel target | ||
+ | |||
+ | The ship lacks any dedicated anti-air shells or AP shells that could penetrate heavy armour. | ||
{{:155 mm/50 model 1920 (155 mm)/Ammunition|155 mm M1924 HE, 155 mm M1924 HE-BF, 155 mm M1924 SAP}} | {{:155 mm/50 model 1920 (155 mm)/Ammunition|155 mm M1924 HE, 155 mm M1924 HE-BF, 155 mm M1924 SAP}} | ||
Line 40: | Line 52: | ||
{{main|75 mm/50 model 1922 (75 mm)}} | {{main|75 mm/50 model 1922 (75 mm)}} | ||
− | + | Having just two 75 mm secondary guns per side, equipped with an HE shells with contact fuse, secondary armament shouldn't be relied upon. They reload every 4 seconds, which is insufficient for easy dealing with manoeuvring torpedo boats. | |
+ | |||
+ | Mounts have an ability to engage targets up to 85° vertical guidance, what would make them perfect against high altitude bombers, but this is severely limited by the lack of {{Annotation|HE-TF|High-explosive with time fuse}} or {{Annotation|HE-VT|High-explosive variable time fuse}} shells. In effect, the gunfire has primarily a psychological effect against enemy airplanes, as the probability of directly hitting at ranges where 75 mm would provide an additional protection is negligible. | ||
{{:75 mm/50 model 1922 (75 mm)/Ammunition|75 mm OEA Mle 1925, 75 mm HE-TF OEA Mle 1925}} | {{:75 mm/50 model 1922 (75 mm)/Ammunition|75 mm OEA Mle 1925, 75 mm HE-TF OEA Mle 1925}} | ||
Line 49: | Line 63: | ||
{{main|Model 1929 Hotchkiss (13.2 mm)}} | {{main|Model 1929 Hotchkiss (13.2 mm)}} | ||
− | + | The armament of six twin 13.2 mm is rather underwhelming, able to automatically intercept only the targets at 2 km range, and lacking the stopping power that widely-used 20 mm guns have. In effect it's sub-pair in its performance against aircraft and coastal vessels alike. | |
=== Additional armament === | === Additional armament === | ||
Line 55: | Line 69: | ||
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --> | <!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' --> | ||
{{main|Model 1923DT (550 mm)}} | {{main|Model 1923DT (550 mm)}} | ||
− | + | Divided between two triple-launchers on each side, there are six torpedoes boasting an impressively wide firing angle (over 110°). This excellent firing angle, significantly enhances their role as a surprise weapon. This is further enhanced by the fact that each of the launchers carries a full reload, for a total of 24 torpedoes onboard. The torpedoes themselves offer a great combination of speed and range, complemented by a substantial warhead. As a result, they prove effective for both short-range engagements and long-range area denial. | |
− | |||
=== Scout plane === | === Scout plane === | ||
− | {{Specs-Fleet-Plane}}Located aft is a catapult with one '''Gourdou-Leseurre''' '''GL.832HY''' scout plane which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. The GL.832HY is a mid-1930s design so was a simple 2-seater with a single defensive machine gun turret and no bombs. It does have the scout plane ability to cap zones and lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example, to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! | + | {{Specs-Fleet-Plane}} |
+ | Located aft is a catapult with one '''Gourdou-Leseurre''' '''GL.832HY''' scout plane which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. The GL.832HY is a mid-1930s design so was a simple 2-seater with a single defensive machine gun turret and no bombs. It does have the scout plane ability to cap zones and lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example, to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new! | ||
'''Note:''' Because the catapult is directly behind the rear turret the aircraft would block the guns, it will not be visible until you launch it. | '''Note:''' Because the catapult is directly behind the rear turret the aircraft would block the guns, it will not be visible until you launch it. | ||
Line 65: | Line 79: | ||
== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | <!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' --> | ||
− | + | Primauguet is a very effective cruiser in its BR and lower, but has little means of responding against heavy cruisers from a higher BRs. It's a gun-centric ship, that can output a significant amount of damage even with the HE shells, but where it shines is the damage output from SAP shells compared to a {{Annotation|similar|AP or SAP}} shells from other vessels. | |
+ | |||
+ | The ship is best used for pushing enemy points, out-ranging enemy destroyers and picking off problematic, but lightly-armoured targets. What it should avoid are direct exchanges of fire with the enemy heavy cruisers, unless they can be caught within torpedo spread, as well as enemy coastal vessels - in particular motor torpedo boats. | ||
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | |||
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Very good damage output from the main guns |
+ | * Good survivability with very well protected ammo racks | ||
+ | * Very good torpedoes | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Very limited armour protection |
+ | * Very limited capability to deal with a heavily-armoured target due to the lack of AP shells | ||
+ | * Lack of {{Annotation|HE-TF|High-explosive with time fuse}} or {{Annotation|HE-VT|High-explosive variable time fuse}} shells | ||
+ | * Ineffective anti-air cover | ||
== History == | == History == | ||
Line 103: | Line 123: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
− | + | * [[wikipedia:French cruiser Primauguet (1924)|[Wikipedia] French cruiser Primauguet (1924)]] | |
− | + | * [[wikipedia:Duguay-Trouin-class cruiser|[Wikipedia] Duguay-Trouin-class cruiser]] | |
− | * | + | * [https://uboat.net/allies/warships/ship/5985.html <nowiki>[uboat.net]</nowiki> FR Primauguet of the French Navy - French Light cruiser of the Duguay-Trouin class - Allied Warships of WWII] |
− | * | + | * [http://navypedia.org/ships/france/fr_cr_duguay_trouin.htm <nowiki>[Navypedia]</nowiki> DUGUAY TROUIN light cruisers (1926)] |
{{ShipManufacturer Arsenal de Brest}} | {{ShipManufacturer Arsenal de Brest}} | ||
{{France light cruisers}} | {{France light cruisers}} |
Revision as of 21:13, 12 April 2024
Contents
Description
French light cruiser Primauguet was commissioned in April 1927 as the third vessel of the Duguay-Trouin-class and spent her early career on a long voyages across French colonial posessions. As the WW2 arrived, she was moved to patrol Atlantic ocean, and later re-based to Caribbean. After the French surrender in 1940 she operated in the Vichy French Navy against the free french, until being sent for a refit in Casablanca. As the US attacked the port, Primauguet sortied with the Vichy destroyers against the battleship USS Massachusetts and supporting forces. Despite her refit not being completed and enemy having a huge advantage in firepower, she engaged enemy vessels with all her guns, until being heavily damaged and forced into beaching to avoid sinking. She burned out and was struck down as a total loss.
Introduced in Update "La Royale" along with the first release of the researchable French tech tree, she is a capable but poorly armored light cruiser. Her main upsides are the sustained damage output and excellent torpedoes, while her downsides include the lacking protection and anti-air armament. She's best used against enemy destroyers and some of the light cruisers, while she will suffer greatly if forced to duel with enemy heavy cruisers or battleships. She also should avoid coastal vessels, as her large size and lacking support weapons will make her a relatively easy target to the motor torpedo boats. The namesake of her class is avaiable as a premium vessel - Duguay-Trouin.
General info
Survivability and armour
The ship has a significant advantage in terms of survivability due to the size of its crew, with 578 sailors it is one of the largest in the BR. The ammunition racks are located deep below the waterline and are protected by additional plating, which makes ammunition explosions very unlikely to occur. Moreover, the turrets and ammo elevators are equipped with 30 mm armour, which can reduce fragmentation damage caused by near-misses.
The ship's large size also serves as a form of protection as its hull is divided into 9 sections, a feature typically found on heavy cruisers, reducing damage from both torpedoes and bombs.
However, like other ships in its BR, the Duguay-Trouin does not have armour that can directly stop high-calibre SAP or HE shells. Typically for the light cruisers it is also unable to withstand damage from multiple enemy warships
Mobility
The mobility can be described in one word: average. The rudder turn speed varies between 5.4 seconds (not upgraded) to 4.05 seconds (aced crew with maximum leadership), which is somewhat slower than most of the light cruisers of the BR when not upgraded, but the same as all the competitors when fully aced. Guns can easily keep up with the turn rate thanks to their high horizontal targetting speed.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 71 | 34 | |
RB/SB | |||
Upgraded | 61 | 29 |
Modifications and economy
Armament
Primary armament
Four twin turrets provide one of the highest damage outputs in the BR, comparable only with some of the US destroyers. While the low rate of fire can be an issue under some circumstances, the size of the explosive filler in both: HE and SAP shells more than make up for it. The gun comes equipped with three types of shells:
- M1924 HE - large explosive filler, contact fuse, best against soft-skinned targets and external modules on the enemy warships
- M1924 SAP - good explosive filler, best against lightly-armoured targets, will dive into the ship to reach the internal modules
- M1924 HE-BF - smallest explosive filler of the three, base fuse, particularly good when hitting a highly angled target, will dive deeper into the ship bellows than SAP, but also is more prone to over-penetration and has less of a penetrative capability against a parallel target
The ship lacks any dedicated anti-air shells or AP shells that could penetrate heavy armour.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
M1924 HE | HE | 51 | 51 | 51 | 51 | 51 | 51 |
M1924 HE-BF | HE | 87 | 78 | 64 | 53 | 45 | 34 |
M1924 SAP | SAPBC | 142 | 126 | 104 | 87 | 73 | 55 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (s) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M1924 HE | HE | 864 | 59 | 0 | 0.1 | 6.16 | 79° | 80° | 81° | |||
M1924 HE-BF | HE | 870 | 56.5 | 0.015 | 7 | 2.9 | 79° | 80° | 81° | |||
M1924 SAP | SAPBC | 870 | 56.5 | 0.01 | 7 | 3.67 | 48° | 63° | 71° |
Secondary armament
Having just two 75 mm secondary guns per side, equipped with an HE shells with contact fuse, secondary armament shouldn't be relied upon. They reload every 4 seconds, which is insufficient for easy dealing with manoeuvring torpedo boats.
Mounts have an ability to engage targets up to 85° vertical guidance, what would make them perfect against high altitude bombers, but this is severely limited by the lack of HE-TF or HE-VT shells. In effect, the gunfire has primarily a psychological effect against enemy airplanes, as the probability of directly hitting at ranges where 75 mm would provide an additional protection is negligible.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
100 m | 1,000 m | 2,000 m | 3,000 m | 4,000 m | 5,000 m | ||
OEA Mle 1925 | HE | 8 | 8 | 8 | 8 | 8 | 8 |
HE-TF OEA Mle 1925 | HE-TF | 8 | 8 | 8 | 8 | 8 | 8 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
OEA Mle 1925 | HE | 850 | 5.93 | 0 | 0.1 | 450 | 79° | 80° | 81° | |||
HE-TF OEA Mle 1925 | HE-TF | 850 | 5.93 | 0 | 0.1 | 450 | 79° | 80° | 81° |
Anti-aircraft armament
The armament of six twin 13.2 mm is rather underwhelming, able to automatically intercept only the targets at 2 km range, and lacking the stopping power that widely-used 20 mm guns have. In effect it's sub-pair in its performance against aircraft and coastal vessels alike.
Additional armament
Divided between two triple-launchers on each side, there are six torpedoes boasting an impressively wide firing angle (over 110°). This excellent firing angle, significantly enhances their role as a surprise weapon. This is further enhanced by the fact that each of the launchers carries a full reload, for a total of 24 torpedoes onboard. The torpedoes themselves offer a great combination of speed and range, complemented by a substantial warhead. As a result, they prove effective for both short-range engagements and long-range area denial.
Scout plane
Located aft is a catapult with one Gourdou-Leseurre GL.832HY scout plane which provides unique offensive and defensive abilities, expanding tactical options. Ship-launched scout planes fly just like regular tree units but lack munition choices and cockpit views. The GL.832HY is a mid-1930s design so was a simple 2-seater with a single defensive machine gun turret and no bombs. It does have the scout plane ability to cap zones and lay down smoke cover (up to 3 times). Captains will be wise to remember to utilise the aircraft and consider when best to use it, for example, to cap a point early or late in the match, to create a smoke screen to stymie enemy bombardment and repair, to attack enemy units directly, or perhaps something completely new!
Note: Because the catapult is directly behind the rear turret the aircraft would block the guns, it will not be visible until you launch it.
Usage in battles
Primauguet is a very effective cruiser in its BR and lower, but has little means of responding against heavy cruisers from a higher BRs. It's a gun-centric ship, that can output a significant amount of damage even with the HE shells, but where it shines is the damage output from SAP shells compared to a similar shells from other vessels.
The ship is best used for pushing enemy points, out-ranging enemy destroyers and picking off problematic, but lightly-armoured targets. What it should avoid are direct exchanges of fire with the enemy heavy cruisers, unless they can be caught within torpedo spread, as well as enemy coastal vessels - in particular motor torpedo boats.
Pros and cons
Pros:
- Very good damage output from the main guns
- Good survivability with very well protected ammo racks
- Very good torpedoes
Cons:
- Very limited armour protection
- Very limited capability to deal with a heavily-armoured target due to the lack of AP shells
- Lack of HE-TF or HE-VT shells
- Ineffective anti-air cover
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
- Related development
External links
- [Wikipedia] French cruiser Primauguet (1924)
- [Wikipedia] Duguay-Trouin-class cruiser
- [uboat.net] FR Primauguet of the French Navy - French Light cruiser of the Duguay-Trouin class - Allied Warships of WWII
- [Navypedia] DUGUAY TROUIN light cruisers (1926)
Arsenal de Brest | |
---|---|
Avisos | |
Arras-class | Arras |
Light Cruisers | |
Duguay-Trouin-class | Duguay-Trouin · Primauguet |
Heavy Cruisers | |
Suffren-class | Colbert · Dupleix |
Battleships | |
Bretagne-class | Bretagne |
Dunkerque-class | Dunkerque |
France light cruisers | |
---|---|
Duguay-Trouin-class | Duguay-Trouin · Primauguet |
Jeanne d'Arc* | |
Emile Bertin* | |
* Unique ship |