Difference between revisions of "HMS Renown"
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<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | <!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' --> | ||
− | Originally laid down as the sixth ship of the Revenge-class battleships, construction of the HMS ''Renown'' was suspended at the outbreak of World War I due to concerns that the ship would not be ready for action in a timely manner. However, after Admiral Jackie Fisher was promoted to the First Sea Lord | + | Originally laid down as the sixth ship of the Revenge-class battleships, construction of the HMS ''Renown'' was suspended at the outbreak of World War I due to concerns that the ship would not be ready for action in a timely manner. However, after Admiral Jackie Fisher was promoted to the First Sea Lord, he ordered ''Renown'' to be completely redesigned to his preferences for a battlecruiser. The ship was to have a similar displacement as the Revenge-class, yet being significantly faster. To this end, the ship was lengthened to 242 meters (compared to Revenge's 189.2 meters), powered by thrice the power of the Revenge, and has its armour and armaments significantly reduced to save weight. As a result, the ''Renown'' became the lead ship of an entirely new class of battlecruiser, and she would be pressed into construction priority to fulfill the Royal Navy's needs. |
While the ''Renown'' did not see any combat in World War I, she underwent several refits before and during World War II, ranging from major increases in anti-air capabilities to trivial ones like replacing the seaplane hangar with a cinema and laundry. Because of this, combined with the fact that she was frequently used to transport British PM Winston Churchill to various conferences due to her relatively luxurious accommodation, she has gained the nickname ''"Refit"'' by her crews. Other than this, the ship saw action on both the European and Pacific theatres and participated in landings in Africa and South East Asia before being phased out of service after the war. | While the ''Renown'' did not see any combat in World War I, she underwent several refits before and during World War II, ranging from major increases in anti-air capabilities to trivial ones like replacing the seaplane hangar with a cinema and laundry. Because of this, combined with the fact that she was frequently used to transport British PM Winston Churchill to various conferences due to her relatively luxurious accommodation, she has gained the nickname ''"Refit"'' by her crews. Other than this, the ship saw action on both the European and Pacific theatres and participated in landings in Africa and South East Asia before being phased out of service after the war. | ||
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Being designed with speed as the main priority, the Renown's armour is quite thin for a capital ship. Most of the Renown's citadel sides were covered with 228.6 mm of RHA, save for the bow and stern bulkheads that were only covered with 101.6 mm and 76.2 mm of armour, respectively. Because of this, the Renown's bulkheads will be obvious weak spots that most battleship can easily overmatch and potentially sends the ship to the bottom of the ocean via magazine detonation. | Being designed with speed as the main priority, the Renown's armour is quite thin for a capital ship. Most of the Renown's citadel sides were covered with 228.6 mm of RHA, save for the bow and stern bulkheads that were only covered with 101.6 mm and 76.2 mm of armour, respectively. Because of this, the Renown's bulkheads will be obvious weak spots that most battleship can easily overmatch and potentially sends the ship to the bottom of the ocean via magazine detonation. | ||
− | Speaking of magazines, the Renown's main ammo racks are located just a bit below the waterline. | + | Speaking of magazines, the Renown's main ammo racks are located just a bit below the waterline. Unfortunately, as the ship is currently modelled in game, the vessel is sitting roughly a metre or two higher in the water as it should be for a fully loaded 1944 Renown, meaning that the ship is highly vulnerable to shells hitting the unprotected hull below the main armour belt, especially given that the damage model of the ship is currently missing an extension to the sloped armour deck designed to protect from hits below the belt, all of this resulting in diving shells easily being able to pass through a small distance of water and then right into unprotected ammunition stores. |
On the bright side, the Renown's massive profile and spread-out crew distribution also allows the ship to tank several hits from the enemies should they be unable to hit your ammo racks. As such, prioritize your damage control on crew conservation and do not repair the damaged modules when not necessary. | On the bright side, the Renown's massive profile and spread-out crew distribution also allows the ship to tank several hits from the enemies should they be unable to hit your ammo racks. As such, prioritize your damage control on crew conservation and do not repair the damaged modules when not necessary. | ||
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'''Pros:''' | '''Pros:''' | ||
+ | |||
* Six 381 mm guns with good shell options | * Six 381 mm guns with good shell options | ||
* Impressive dual-purpose secondary armaments with a very high rate of fire and good firing arc | * Impressive dual-purpose secondary armaments with a very high rate of fire and good firing arc | ||
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'''Cons:''' | '''Cons:''' | ||
+ | |||
* Very large in size, can be easily spotted and hit | * Very large in size, can be easily spotted and hit | ||
* Extremely slow main turret traverse speed, inability to fire reactively | * Extremely slow main turret traverse speed, inability to fire reactively | ||
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* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the ship;'' | * ''reference to the series of the ship;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' |
Revision as of 18:20, 10 September 2023
Contents
Description
Originally laid down as the sixth ship of the Revenge-class battleships, construction of the HMS Renown was suspended at the outbreak of World War I due to concerns that the ship would not be ready for action in a timely manner. However, after Admiral Jackie Fisher was promoted to the First Sea Lord, he ordered Renown to be completely redesigned to his preferences for a battlecruiser. The ship was to have a similar displacement as the Revenge-class, yet being significantly faster. To this end, the ship was lengthened to 242 meters (compared to Revenge's 189.2 meters), powered by thrice the power of the Revenge, and has its armour and armaments significantly reduced to save weight. As a result, the Renown became the lead ship of an entirely new class of battlecruiser, and she would be pressed into construction priority to fulfill the Royal Navy's needs.
While the Renown did not see any combat in World War I, she underwent several refits before and during World War II, ranging from major increases in anti-air capabilities to trivial ones like replacing the seaplane hangar with a cinema and laundry. Because of this, combined with the fact that she was frequently used to transport British PM Winston Churchill to various conferences due to her relatively luxurious accommodation, she has gained the nickname "Refit" by her crews. Other than this, the ship saw action on both the European and Pacific theatres and participated in landings in Africa and South East Asia before being phased out of service after the war.
Introduced during Update "La Royale" as a reward for the 2023 Summer Extreme event. The HMS Renown is in her 1944 configuration, with a substantial increase in dedicated anti-air defense. Compared to HMS Hood, Renown has one less 15-inch turret and worse armour protection but is offset by large quantities of fast-firing 4.5-inch secondary turrets, greater anti-air capability, and better acceleration compared to her larger counterpart.
General info
Survivability and armour
Being designed with speed as the main priority, the Renown's armour is quite thin for a capital ship. Most of the Renown's citadel sides were covered with 228.6 mm of RHA, save for the bow and stern bulkheads that were only covered with 101.6 mm and 76.2 mm of armour, respectively. Because of this, the Renown's bulkheads will be obvious weak spots that most battleship can easily overmatch and potentially sends the ship to the bottom of the ocean via magazine detonation.
Speaking of magazines, the Renown's main ammo racks are located just a bit below the waterline. Unfortunately, as the ship is currently modelled in game, the vessel is sitting roughly a metre or two higher in the water as it should be for a fully loaded 1944 Renown, meaning that the ship is highly vulnerable to shells hitting the unprotected hull below the main armour belt, especially given that the damage model of the ship is currently missing an extension to the sloped armour deck designed to protect from hits below the belt, all of this resulting in diving shells easily being able to pass through a small distance of water and then right into unprotected ammunition stores.
On the bright side, the Renown's massive profile and spread-out crew distribution also allows the ship to tank several hits from the enemies should they be unable to hit your ammo racks. As such, prioritize your damage control on crew conservation and do not repair the damaged modules when not necessary.
Mobility
As a battlecruiser, the Renown possesses decent top speed for a capital ship at 57 km/h in RB. While not as good as a cruiser, the Renown stands out for her greater acceleration that allows her to shift the sail speed significantly faster, making it easier to bring the ship to a halt when needed. However, due to the ship's long and narrow hull, combined with her high centre of gravity, the Renown's turn rates are very poor. The ship would often list while turning, resulting in poor accuracy and a huge turn radius.
Mobility Characteristics | |||
---|---|---|---|
Game Mode | Upgrade Status | Maximum Speed (km/h) | |
Forward | Reverse | ||
AB | |||
Upgraded | 66 | 29 | |
RB/SB | |||
Upgraded | 57 | 25 |
Modifications and economy
Armament
Primary armament
Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}
. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
4crh CPC | SAPCBC | 487 | 462 | 427 | 399 | 377 | 345 |
4crh Mark XIIa APC | APCBC | 644 | 597 | 528 | 470 | 422 | 357 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (s) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
4crh CPC | SAPCBC | 752 | 871 | 0.035 | 26 | 58.6 | 48° | 63° | 71° | |||
4crh Mark XIIa APC | APCBC | 752 | 871 | 0.025 | 26 | 20.68 | 48° | 63° | 71° |
Secondary armament
Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon
. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belongs in the next section. If there is no secondary armament, remove this section.
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
1,000 m | 2,500 m | 5,000 m | 7,500 m | 10,000 m | 15,000 m | ||
4.5 inch HE | HE | 28 | 28 | 28 | 28 | 28 | 28 |
4.5 inch SAP | SAP | 117 | 100 | 77 | 61 | 50 | 41 |
4.5 inch HE-TF | HE-TF | 28 | 28 | 28 | 28 | 28 | 28 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (s) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
4.5 inch HE | HE | 746 | 24.95 | 0 | 0.1 | 2,320 | 79° | 80° | 81° | |||
4.5 inch SAP | SAP | 746 | 23 | 0.015 | 5 | 910 | 47° | 60° | 65° | |||
4.5 inch HE-TF | HE-TF | 746 | 24.95 | 0 | 0.1 | 2,320 | 79° | 80° | 81° |
Anti-aircraft armament
An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons
. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.
Additional armament
Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Pros and cons
Pros:
- Six 381 mm guns with good shell options
- Impressive dual-purpose secondary armaments with a very high rate of fire and good firing arc
- Great dedicated anti-air defense
- Decent top speed an acceleration for its size
- Large hull size allows the ship to absorb several hits from the enemies
- Has four propeller shafts powered by four blocks of powerful engines, can maintain its acceleration even with some of them disabled
Cons:
- Very large in size, can be easily spotted and hit
- Extremely slow main turret traverse speed, inability to fire reactively
- Overall mediocre armour protection, its bulkheads and barbettes, in particular, can be easily overmatched by most battleship guns
- Very weak underwater protection, leaving the main magazines vulnerable to diving shots and torpedoes
- Poor overall agility, The ship's high center of gravity will cause the ship to list while turning, hampering accuracy
- Secondary armament lacks HE-VT shell options, thus reducing its effectiveness against aircraft
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Fairfield Shipbuilding and Engineering Company | |
---|---|
Destroyers | |
G-class | ORP Garland |
K-class | HMS Kelvin |
Battle-class | HMS Cadiz |
Hunt-class | La Combattante* |
Light Cruisers | |
Town-class | HMS Liverpool |
Heavy Cruisers | |
County-class | HMS Norfolk |
Battlecruisers | |
Renown-class | HMS Renown |
*HMS Haldon in French service |
Britain battlecruisers | |
---|---|
Invincible-class | HMS Invincible |
HMS Queen Mary* | |
Renown-class | HMS Renown · HMS Repulse |
Courageous-class | HMS Glorious |
Admiral-class | HMS Hood |
* Unique ship |