Difference between revisions of "Merkava Mk.3B"

From War Thunder Wiki
Jump to: navigation, search
(New Description Project - Israel Priority: Tanks - Merkava Mark 3B)
(Description)
Line 11: Line 11:
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''Merkava Mark 3B''' is the first subvariant of the Merkava Mark 3, which is the third variant of the [[Merkava (Family)|Merkava main battle tank family]]. The Merkava Mark 3 variant debuted in December 1989 and remained in production until 2003. The Merkava 3 variant is by far the most numerous tank in frontline Israeli Defence Force (IDF) duty as of 2016. It has improvements to the drivetrain, powerplant, weaponry, and electronic systems over the Merkava Mark II variant. The inclusion of the domestically designed 120 mm IMI L/44 tank gun (this is not a licensed version of the 120 mm Rheinmetall L/44 tank gun) was the most noticeable upgrade. This gun is capable of firing all standard NATO 120 mm ammunition. It can also fire gun-launched LAHAT anti-tank guided missiles (ATGMs) like regular rounds. The vehicle has 50 rounds for the main tank gun. Ammunition is kept in its own canisters. The tank gun and a more powerful 1,200-horsepower Continental AVDS-1790-9AR diesel engine increased the tank's total weight to 65 tonnes, however, the larger engine increased the maximum cruising speed to 60 kilometres/hour. The turret was also redesigned to move independently of the tank chassis, allowing it to track a target regardless of how the tank moved. The Merkava Mark 3B subvariant received an upgrade that included the installation of modular composite armour across the turret roof to provide protection against anti-tank guided missiles (ATGMs) fired from elevated positions. It was implemented in 1994 and was kept in all further upgrades.
+
The '''Merkava Mk.3B''' is the first subvariant of the Merkava Mk.3, which is the third variant of the [[Merkava (Family)|Merkava main battle tank family]]. The Merkava Mk.3 variant debuted in December 1989 and remained in production until 2003. The Merkava 3 variant is by far the most numerous tank in frontline Israeli Defence Forces (IDF) duty as of 2016. It has improvements to the drivetrain, powerplant, weaponry, and electronic systems over the Merkava Mk.2 variant. The inclusion of the domestically designed 120 mm IMI L/44 tank gun (no relation to the 120 mm Rheinmetall L/44 tank gun) was the most noticeable upgrade. This gun is capable of firing all standard NATO 120 mm ammunition. It can also fire gun-launched LAHAT anti-tank guided missiles (ATGMs) like regular rounds. The vehicle has 50 rounds for the main tank gun. Ammunition is kept in its own canisters. The tank gun and a more powerful 1,200-horsepower Continental AVDS-1790-9AR diesel engine increased the tank's total weight to 65 tonnes; however, the larger engine also increased the maximum cruising speed to 60 kilometres/hour. The turret was also redesigned to move independently of the tank chassis, allowing it to track a target regardless of how the tank moved. The Merkava Mk.3B subvariant received an upgrade that included the installation of modular composite armour across the turret roof to provide protection against anti-tank guided missiles (ATGMs) fired from elevated positions. It was implemented in 1994 and was kept in all further upgrades.
  
Introduced in [[Update "Danger Zone"]], the Merkava Mark 3B has significantly more firepower than prior variants. The Merkava Mark 3B is the first Merkava main battle tank to be equipped with the 120 mm IMI L/44 tank gun, so it performs an important role in battle by laying down defensive fire for the allies. The far more powerful 1,200-horsepower Continental AVDS-1790-9AR diesel engine improves mobility significantly. This enables players to reach crucial positions considerably faster than before, giving them a significant advantage in the fast-paced battles of modern warfare.
+
Introduced in [[Update "Danger Zone"]], the Merkava Mk.3B has significantly more firepower than prior variants. The Merkava Mk.3B is the first Merkava main battle tank to be equipped with the 120 mm IMI L/44 tank gun, so it performs an important role in battle by laying down defensive fire for allies. The far more powerful 1,200-horsepower Continental AVDS-1790-9AR diesel engine improves mobility significantly. This enables players to reach crucial positions considerably faster than before, giving them a significant advantage in the fast-paced battles of modern warfare.
  
 
== General info ==
 
== General info ==

Revision as of 18:34, 3 September 2023

Introducing Wiki 3.0
This page is about the Israeli medium tank Merkava Mk.3B. For other versions, see Merkava (Family).
il_merkava_mk_3b.png
GarageImage Merkava Mk.3B.jpg
Merkava Mk.3B
AB RB SB
11.3 11.3 11.3
Class:
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png

Description

The Merkava Mk.3B is the first subvariant of the Merkava Mk.3, which is the third variant of the Merkava main battle tank family. The Merkava Mk.3 variant debuted in December 1989 and remained in production until 2003. The Merkava 3 variant is by far the most numerous tank in frontline Israeli Defence Forces (IDF) duty as of 2016. It has improvements to the drivetrain, powerplant, weaponry, and electronic systems over the Merkava Mk.2 variant. The inclusion of the domestically designed 120 mm IMI L/44 tank gun (no relation to the 120 mm Rheinmetall L/44 tank gun) was the most noticeable upgrade. This gun is capable of firing all standard NATO 120 mm ammunition. It can also fire gun-launched LAHAT anti-tank guided missiles (ATGMs) like regular rounds. The vehicle has 50 rounds for the main tank gun. Ammunition is kept in its own canisters. The tank gun and a more powerful 1,200-horsepower Continental AVDS-1790-9AR diesel engine increased the tank's total weight to 65 tonnes; however, the larger engine also increased the maximum cruising speed to 60 kilometres/hour. The turret was also redesigned to move independently of the tank chassis, allowing it to track a target regardless of how the tank moved. The Merkava Mk.3B subvariant received an upgrade that included the installation of modular composite armour across the turret roof to provide protection against anti-tank guided missiles (ATGMs) fired from elevated positions. It was implemented in 1994 and was kept in all further upgrades.

Introduced in Update "Danger Zone", the Merkava Mk.3B has significantly more firepower than prior variants. The Merkava Mk.3B is the first Merkava main battle tank to be equipped with the 120 mm IMI L/44 tank gun, so it performs an important role in battle by laying down defensive fire for allies. The far more powerful 1,200-horsepower Continental AVDS-1790-9AR diesel engine improves mobility significantly. This enables players to reach crucial positions considerably faster than before, giving them a significant advantage in the fast-paced battles of modern warfare.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
LWS
Notifies about the vehicle's exposure to laser emissions
Armourfront / side / back
Hull90 / 50 / 30
Turret150 / 65 / 65
Crew4 people
Visibility107 %

Despite the hull armour being rather weak, the large engine, transmission and fuel tank along with the additional internal armour can help you withstand hits from some APFSDS rounds at the vehicle's battle rating. The turret also features armour that can easily bounce enemy darts and protect your vehicle from fragmentation shells due to the extreme angle of the armour as well as the 50 mm composite plating all over the front part of the roof.

The rear of the vehicle is also rather strong, featuring two 30 mm plates with an external fuel tank between them that can sometimes minimize the spalling of incoming rounds or stop low calibre APDS shells.

The turret also features a layout that even when penetrated can save the gunner or loader from getting hit by spall because of how low they are placed. The commander will usually be the first crew member to be knocked out, being the most exposed crew member of your tank. The breech is a rather large weakspot with a well placed shot under the gun having the potential of eliminating all of your crew.

Armour type:

  • Cast homogeneous armour (Turret, Hull front, Gun mantlet)
  • Rolled homogeneous armour (Hull sides and rear)
  • Composite screens (Turret front and sides, Hull front and sides)
  • External composite armour with NERA elements (Hull front)
Armour Front (Slope angle) Sides Rear Roof
Hull 60 mm (66-84°) Front glacis
50-90 mm (36-60°) Lower glacis
50 (12°) + 10 mm Top
50 mm (12°) Bottom
30 mm (0-39°) 20 - 60 mm
Turret 150 - 300 mm Turret front
~150 mm Gun mantlet
50-60 mm 40-45 mm 20-40 mm
Cupola 30 mm 30 mm 30 mm 30 mm

Notes:

  • Tracks and roadwheels consist of 20 mm of structual steel of chassis
  • Front of the turret composite screen armour features 40 mm of NERA elements
  • Side of the turret composite screen armour features 250 mm of NERA elements
  • 50 mm Additional composite screens at the top of the turret
  • 10 mm of internal armour are located in front and behind the engine and transmission
  • ~60 mm Composite screens covering the top of the tracks and suspension
  • Two 30 mm plates spaced 900 m from each other at the rear of the hull
  • First stage ammunition storage is inside a 10 mm thick fireproof container
  • Ammo is stored in 10 mm canisters

Mobility

Speedforward / back
AB67 / 29 km/h
RB and SB60 / 26 km/h
Number of gears8 forward
4 back
Weight65.0 t
Engine power
AB2 290 hp
RB and SB1 200 hp
Power-to-weight ratio
AB35.2 hp/t
RB and SB18.5 hp/t

Despite the rather large size of the vehicle, it is quite mobile. It features a 1200 horsepower engine featuring a 18.46 horsepower/ton ratio that allows it to accelerate to its top speed of 60 km/h on a paved road within 20 seconds. The vehicle also features two reverse gears with a top reverse speed of 10.3 km/h, which far from the best but it can still get you out of a bad situation reasonably fast. The vehicle features neutral steering ~15 seconds for a full 360 degree turn on the spot.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 67 29 65 1,860 2,290 28.62 35.23
Realistic 60 26 1,061 1,200 16.32 18.46

Modifications and economy

Repair costBasic → Reference
AB4 216 → 6 657 Sl icon.png
RB4 147 → 6 548 Sl icon.png
SB4 878 → 7 702 Sl icon.png
Total cost of modifications241 000 Rp icon.png
411 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 200 / 230 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
460 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new tank break.png
Brake System
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new tank filter.png
Filters
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
410 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
360 Ge icon.png
Mods new tank engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
360 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
5 400 Rp icon.png
Cost:
28 000 Sl icon.png
460 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 600 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods tank reinforcement il.png
Crew Replenishment
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
410 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
360 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
360 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
460 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
120mm_NATO_APDS_FS_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
310 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
410 Ge icon.png
Mods counterMeasures.png
LWS/LR
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
410 Ge icon.png
Mods art support.png
Artillery Support
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
360 Ge icon.png
Mods thermal sight.png
NVD
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
360 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition46 rounds
First-order5 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Vertical guidance-7° / 20°
Main article: IMI MG251 (120 mm)
120 mm IMI MG251 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 46 -7°/+20° ±180° Two-plane 32.4 44.8 54.4 60.2 64.0 8.71 7.70 7.10 6.70
Realistic 20.2 23.8 28.9 32.0 34.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M325 HEATFS 480 480 480 480 480 480
M339 HE-TF 65 65 60 58 53 50
M322 APFSDS 589 586 577 565 553 541
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M325 HEATFS 1,078 15.81 0.05 0.1 2.36 65° 72° 77°
M339 HE-TF 900 17 1.5 3 3.66 79° 80° 81°
M322 APFSDS 1,705 5.6 - - - 78° 80° 81°

Ammo racks

Ammo racks of the Merkava Mk.3B
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
46 45 (+1) 43 (+3) 42 (+4) 24 (+22) (+40) (+45) No

Machine guns

Ammunition1 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Ammunition6 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 001 shots/min
Ammunition3 600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 001 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,000 (200) 577 N/A N/A
7.62 mm FN MAG 60-40
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 6,000 (200) 600 N/A N/A
Pintle (loader) 1,800 (200) 600 -10°/+50° -120°/+90°
Pintle (commander) 1,800 (200) 600 -10°/+50° ±120°

Usage in battles

In RB, this vehicle can be used effectively to snipe (ideally in a hull-down position) using its amazing penetration at all ranges, laser rangefinder, generation 1 thermal optics and amazing zoom (gunner and commander), while exposing your turret and hiding your rather weak hull increases your survivability significantly.

The vehicle's good gun handling and mobility also allow for close quarters fights but your turret being placed so far back can lead to you being trapped having your front exposed to an enemy unable to shoot back and also your gun reload (6.7 seconds max crew) being slower than others of its type (6 seconds max crew) can lead to situations where you might not be able to shoot back fast enough if the first shot was not enough. You should also keep in mind the rather poor reverse speed and not be afraid to use the 12 smoke grenades you have available in 6 salvos of two in two launchers located at the front of the turret which are airburst-capable and 30 smoke grenades in a single smoke grenade launcher located over your loader.

Do not forget that your vehicle also features a total of four machineguns, one of them being a .50 cal mounted over your main gun with a generous supply of ammunition that are more than capable of sending enemy helicopters and low flying aircraft to the hangar while also being able to inflict damage to tracks of other vehicles and being able to knock out light vehicles from the side or rear.

Pros and cons

Pros:

  • Amazing firepower
  • Good optics

Cons:

  • Relatively slow reload compared to NATO tanks
  • Rear turret placement
  • No commander thermals

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S · Tiran 6
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC