Difference between revisions of "Bourrasque"

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== Description ==
 
== Description ==
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
+
[[File:Borrasque.png|center|frameless|900x900px]]<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French destroyer {{Battle-rating}}. It was introduced in [[Update "La Royale"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French destroyer {{Battle-rating}}. It was introduced in [[Update "La Royale"]].
  
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{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
+
The Bourrasque, like most other reserve vessels, feature minimal armour, instead relying on it's mobility and small size to avoid being hit. The only armour that can be found on the ship are the gun shields, reaching 10mm thick. The ship is quite compact, meaning most shots that hit the vessel will damage or destroy a component, and the small number of crew means that prolonged combat will eventually lead to it's destruction.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Fleet-Mobility}}
 
{{Specs-Fleet-Mobility}}
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
+
The speed of the Bourrasque is below average compared to it's contemporaries, putting the captain of this vessel at a disatvantage, whether that be attempting to capture zones or get to advantageous positions. On the other hand, the large rudder and low displacement of the Bourrasque grant it an extremely small turning circle, even compared to other ships of the tier. This allows the captain to easily 'wiggle' to avoid incoming fire, turn to avoid torpedoe strikes, and allows the captain to change directions quickly.  
  
 
{{NavalMobility}}
 
{{NavalMobility}}
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{{main|130 mm/40 model 1919 (130 mm)}}
 
{{main|130 mm/40 model 1919 (130 mm)}}
  
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
The Bourrasque carries a large punch for it's small size, mounting 4x 130mm guns, that combine an average rate of fire (7.5 rounds a minute) and deadly ammunition, allowing the ship to combat all enemies it can face. Like other French ships, the guns mounted at the front of the ship have decent firing angles, but the guns at the rear have inadequate firing angles, and require the ship to be almost parrallel with it's opponent to get all four guns on target. Choices of ammunition are excellent for this tier, granting both devestating HE and SAPBC rounds, the former being excellent at destroying external modules, stripping enemy vessels of their crew, and igniting fires on the deck. The SAPBC rounds, on the other hand, feature a fuse which allows the round to penetrate into an enemy vessel and destroy its intgernal modules. These rounds make it very easy to disable an enemies engines, crippling their mobility and making them a far easier target, allowing the captain of the Bourraque to target the ammunition storage and swiftly sending their opponent back to the hangar.
 +
 
 +
Both rounds have a velocity of 725m/s, making it easy to adjust to the SAPBC once they are unlocked. However, the muzzle velocity of these rounds is quite low compared to other reserve vessels, meaning that at a distance, enemy ships will be able to hit you before you hit them. The 130 O.E.A Mle.32 HE rounds have a lot of explosive mass, having a TNT equivalence of 3.96Kg. The 130 O.P.F.A Mle.23 SAPBC rounds lose 2Kg of TNT equivalence, but gains a significant amount of penetration and the inclusion of a fuse.
  
 
{{:130 mm/40 model 1919 (130 mm)/Ammunition|130 mm OEA Mle 1932, 130 mm OPFA Mle 1923}}
 
{{:130 mm/40 model 1919 (130 mm)/Ammunition|130 mm OEA Mle 1932, 130 mm OPFA Mle 1923}}
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{{main|37 mm/50 model 1933 (37 mm)}}
 
{{main|37 mm/50 model 1933 (37 mm)}}
  
''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.''
+
Like most early French destroyers, the Borrasque features a minimal load of secondary weapons, amounting to only 2x 37mm guns. These 37mm guns are not automatic, meaning they have a low rate of fire and are ineffective against aircraft, especially due to the lack of a timed fuze or proximity fuze round. These guns also have very little explosive mass and no penetration, making them ineffective against everything except small coastal vessels.
 +
 
 +
The 37 O.E.A Mle.25 HE rounds have a muzzle velocity of 810m/s, allowing it to easily hit distant target. However, the explosive mass is only 50g, meaning they do little damage, and with only 3mm of penetration, they struggle to damage even deck mounted weapons.
  
 
{{:37 mm/50 model 1933 (37 mm)/Ammunition|37 mm OEA Mle 1925}}
 
{{:37 mm/50 model 1933 (37 mm)/Ammunition|37 mm OEA Mle 1925}}
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=== Additional armament ===
 
=== Additional armament ===
 
{{Specs-Fleet-Additional}}
 
{{Specs-Fleet-Additional}}
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
+
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->{{main|Model 1923DT (550 mm)}}
{{main|Model 1923DT (550 mm)}}
 
  
''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.''
+
The Bourrasque carries a deadly torpedo armament, having 2x triple tube 550mm torpedo launchers mounted amidships. This gives the captain access to an extremely dangerous torpedo volley for this tier, combining some of the deadliest torpedoes in terms of both range and speed, but also explosive mass. One thing to note about these launchers is, like other French destroyers, they have horrible firing angles, requiring the vessel to show it's entire side to an enemy to fire a volley. These volleys do however, guaruntee the destruction of any foe encountered within 1 or 2 hits, and allow captains of the Borrasque to destroy enemy vessels that are outside its effective firing distance.
 +
 
 +
The 550mm Modèle 1923 D.T torpedoes are extremely deadly, both with and without the Torpedo Mode modification. Without this modification, these torpedoes are lethal at short to medium ranges, having a top speed of 72km/h and a range of 9km, allowing it to easily intercept enemy vessels at short range. With the modification enabled, the speed is reduced to 65km/h, but gains 4km range, allowing it destroy enemies well beyond the effective combat distance of enemy vessels. The explosive mass of these torpedoes is well above average, rivaled only by German [[G7a (533 mm)|G7a]] and Japanese [[Type 90 (610 mm)|Type 90]] and [[Type 93 (610 mm) (Family)|Type 93]] torpedoes, with the D.T's having 308Kg of explosive mass.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
+
The Borrasque is best used to support other friendly vessels, as the low top speed and non-existent anti-aircraft battery put it at a significant disatvantage compared to other ships. Supporting your allies is a sure way to easily get kills and assists while usually avoiding incoming fire, while also reducing your chances of being hit by an enemy aircraft. The easiest way to destroy enemy vessels with the Borrasque is to simply take out the enemies running gear, then swiftly sending them back to the hangar by destroying their ammo racks. If you are finding it hard to hit the magazines, do not fret, as the large rounds this ship fires allows it to quickly dispatch crew from enemy vessels. The lack of protection, small crew, and the compact nature of this ship means that being hit is usually quite fatal, regardless of where the enemy hits. Always try to avoid incoming fire by 'wiggling' and only expose the side of your ship in close quarters battles, where it is most important to get all guns on target. The small turning circle of the ship allows it to easily dodge torpedoes, so long as you are aware of your surroundings.
 +
 
 +
=== Enemies worth noting: ===
 +
Enemy vessels with autocannons, like the 40mm [[2pdr QF Mk.VIII (40 mm)|Pom Pom]] or [[Bofors (40 mm) (Family)|Bofors]], or even 20mm guns can easily strip the Borrasque of crew and disable it's internal and external components, so be mindful of these enemies. Guns of these type are usually not carried on ships at this tier, but there are a few exceptions, such as the British [[HMS Vega]] and [[HMS Calpe]], the German [[Type 1934A (Family)|Type 1934A]] Class destroyers, and all Soviet destroyers. The easiest way to avoid getting hit by these guns is to sit outside their firing range, at about 4km, allowing you to fight on equal grounds with these vessels.
 +
 
 +
As with any bluewater vessel, a single coastal vessel can spell doom for the Borrasque. Always try to keep a small island or piece of wreckage between you and coastal vessels, so you can easily avoid being torpedoes. Do not rely on your 37mm guns to destroy these, as the lack of damage struggles even against some coastals. Instead, try to keep a bit of distance to allow your 130mm guns to depress enough to dispatch the enemy boat.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->'''Pros:'''
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
 
 +
* Tight turning circle makes it easy to dodge torpedoes and change direction quickly
 +
* Small size makes it easier to avoid incoming fire
 +
* Deadly torpedo armament
 +
* 130mm guns are extremely effective against any enemy encountered
  
'''Pros:'''
 
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
* Rear mounted guns have limited firing angles
 +
* Torpedo launchers have very poor firing angles
 +
* No anti-aircraft armament
 +
* Secondary weapons are inadequate against most targets
 +
* No protection and small crew
 +
* Below average top speed
 +
 
*
 
*
  
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{France destroyers}}
 
{{France destroyers}}

Revision as of 08:04, 17 June 2023

Bourrasque
fr_destroyer_bourrasque_class_bourrasque.png
GarageImage Bourrasque.jpg
Bourrasque
AB RB SB
3.7 3.7 3.7
Class:
Research:Free
Purchase:Free
Show in game

Description

Borrasque.png

The Bourrasque-class, Bourrasque, 1939 is a rank I French destroyer with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update "La Royale".

General info

Survivability and armour

Armourfront / side / back
Main fire tower10 / 10 / 0 mm
Hull16 mm (steel)
Superstructure8 mm (steel)
Number of section7
Displacement2 000 t
Crew162 people

The Bourrasque, like most other reserve vessels, feature minimal armour, instead relying on it's mobility and small size to avoid being hit. The only armour that can be found on the ship are the gun shields, reaching 10mm thick. The ship is quite compact, meaning most shots that hit the vessel will damage or destroy a component, and the small number of crew means that prolonged combat will eventually lead to it's destruction.

Mobility

Speedforward / back
AB75 / 31 km/h
RB61 / 25 km/h

The speed of the Bourrasque is below average compared to it's contemporaries, putting the captain of this vessel at a disatvantage, whether that be attempting to capture zones or get to advantageous positions. On the other hand, the large rudder and low displacement of the Bourrasque grant it an extremely small turning circle, even compared to other ships of the tier. This allows the captain to easily 'wiggle' to avoid incoming fire, turn to avoid torpedoe strikes, and allows the captain to change directions quickly.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 75 31
RB/SB Stock ___ ___
Upgraded 61 25

Modifications and economy

Repair cost
ABfree
RBfree
Total cost of modifications3 360 Rp icon.png
152 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
20 / 30 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
55 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
380 Rp icon.png
Cost:
17 Sl icon.png
45 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
380 Rp icon.png
Cost:
17 Sl icon.png
45 Ge icon.png
Mods ship venting.png
Ventilation
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
40 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
330 Rp icon.png
Cost:
15 Sl icon.png
40 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Research:
530 Rp icon.png
Cost:
25 Sl icon.png
65 Ge icon.png
Mods tank ammo.png
130 mm M1923 SAP
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
55 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods torpedo.png
Torpedo Mode
Research:
530 Rp icon.png
Cost:
25 Sl icon.png
65 Ge icon.png

Armament

Primary armament

4 х Turret130 mm/40 model 1919 gun
Ammunition110 rounds
Vertical guidance-10° / 30°

The Bourrasque carries a large punch for it's small size, mounting 4x 130mm guns, that combine an average rate of fire (7.5 rounds a minute) and deadly ammunition, allowing the ship to combat all enemies it can face. Like other French ships, the guns mounted at the front of the ship have decent firing angles, but the guns at the rear have inadequate firing angles, and require the ship to be almost parrallel with it's opponent to get all four guns on target. Choices of ammunition are excellent for this tier, granting both devestating HE and SAPBC rounds, the former being excellent at destroying external modules, stripping enemy vessels of their crew, and igniting fires on the deck. The SAPBC rounds, on the other hand, feature a fuse which allows the round to penetrate into an enemy vessel and destroy its intgernal modules. These rounds make it very easy to disable an enemies engines, crippling their mobility and making them a far easier target, allowing the captain of the Bourraque to target the ammunition storage and swiftly sending their opponent back to the hangar.

Both rounds have a velocity of 725m/s, making it easy to adjust to the SAPBC once they are unlocked. However, the muzzle velocity of these rounds is quite low compared to other reserve vessels, meaning that at a distance, enemy ships will be able to hit you before you hit them. The 130 O.E.A Mle.32 HE rounds have a lot of explosive mass, having a TNT equivalence of 3.96Kg. The 130 O.P.F.A Mle.23 SAPBC rounds lose 2Kg of TNT equivalence, but gains a significant amount of penetration and the inclusion of a fuse.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
OEA Mle 1932 HE 37 37 37 37 37 37
OPFA Mle 1923 SAPBC 61 54 43 34 27 25
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
OEA Mle 1932 HE 725 34.83 0 0.1 3.96 79° 80° 81°
OPFA Mle 1923 SAPBC 725 32.05 0.035 5 1.98 48° 63° 71°

Secondary armament

2 х Turret37 mm/50 model 1933 gun
Ammunition1000 rounds

Like most early French destroyers, the Borrasque features a minimal load of secondary weapons, amounting to only 2x 37mm guns. These 37mm guns are not automatic, meaning they have a low rate of fire and are ineffective against aircraft, especially due to the lack of a timed fuze or proximity fuze round. These guns also have very little explosive mass and no penetration, making them ineffective against everything except small coastal vessels.

The 37 O.E.A Mle.25 HE rounds have a muzzle velocity of 810m/s, allowing it to easily hit distant target. However, the explosive mass is only 50g, meaning they do little damage, and with only 3mm of penetration, they struggle to damage even deck mounted weapons.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
OEA Mle 1925 HE 3 3 3 3 3 3
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
OEA Mle 1925 HE 810 0.73 0 0.1 50 79° 80° 81°

Additional armament

Setup 16 x 550 mm model 1923DT torpedo
Main article: Model 1923DT (550 mm)

The Bourrasque carries a deadly torpedo armament, having 2x triple tube 550mm torpedo launchers mounted amidships. This gives the captain access to an extremely dangerous torpedo volley for this tier, combining some of the deadliest torpedoes in terms of both range and speed, but also explosive mass. One thing to note about these launchers is, like other French destroyers, they have horrible firing angles, requiring the vessel to show it's entire side to an enemy to fire a volley. These volleys do however, guaruntee the destruction of any foe encountered within 1 or 2 hits, and allow captains of the Borrasque to destroy enemy vessels that are outside its effective firing distance.

The 550mm Modèle 1923 D.T torpedoes are extremely deadly, both with and without the Torpedo Mode modification. Without this modification, these torpedoes are lethal at short to medium ranges, having a top speed of 72km/h and a range of 9km, allowing it to easily intercept enemy vessels at short range. With the modification enabled, the speed is reduced to 65km/h, but gains 4km range, allowing it destroy enemies well beyond the effective combat distance of enemy vessels. The explosive mass of these torpedoes is well above average, rivaled only by German G7a and Japanese Type 90 and Type 93 torpedoes, with the D.T's having 308Kg of explosive mass.

Usage in battles

The Borrasque is best used to support other friendly vessels, as the low top speed and non-existent anti-aircraft battery put it at a significant disatvantage compared to other ships. Supporting your allies is a sure way to easily get kills and assists while usually avoiding incoming fire, while also reducing your chances of being hit by an enemy aircraft. The easiest way to destroy enemy vessels with the Borrasque is to simply take out the enemies running gear, then swiftly sending them back to the hangar by destroying their ammo racks. If you are finding it hard to hit the magazines, do not fret, as the large rounds this ship fires allows it to quickly dispatch crew from enemy vessels. The lack of protection, small crew, and the compact nature of this ship means that being hit is usually quite fatal, regardless of where the enemy hits. Always try to avoid incoming fire by 'wiggling' and only expose the side of your ship in close quarters battles, where it is most important to get all guns on target. The small turning circle of the ship allows it to easily dodge torpedoes, so long as you are aware of your surroundings.

Enemies worth noting:

Enemy vessels with autocannons, like the 40mm Pom Pom or Bofors, or even 20mm guns can easily strip the Borrasque of crew and disable it's internal and external components, so be mindful of these enemies. Guns of these type are usually not carried on ships at this tier, but there are a few exceptions, such as the British HMS Vega and HMS Calpe, the German Type 1934A Class destroyers, and all Soviet destroyers. The easiest way to avoid getting hit by these guns is to sit outside their firing range, at about 4km, allowing you to fight on equal grounds with these vessels.

As with any bluewater vessel, a single coastal vessel can spell doom for the Borrasque. Always try to keep a small island or piece of wreckage between you and coastal vessels, so you can easily avoid being torpedoes. Do not rely on your 37mm guns to destroy these, as the lack of damage struggles even against some coastals. Instead, try to keep a bit of distance to allow your 130mm guns to depress enough to dispatch the enemy boat.

Pros and cons

Pros:

  • Tight turning circle makes it easy to dodge torpedoes and change direction quickly
  • Small size makes it easier to avoid incoming fire
  • Deadly torpedo armament
  • 130mm guns are extremely effective against any enemy encountered

Cons:

  • Rear mounted guns have limited firing angles
  • Torpedo launchers have very poor firing angles
  • No anti-aircraft armament
  • Secondary weapons are inadequate against most targets
  • No protection and small crew
  • Below average top speed

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


France destroyers
Bourrasque-class  Bourrasque · Tornade
Chacal-class  Chacal · Leopard · Panthere
Aigle-class  Aigle · Vautour · Milan
Vauquelin-class  Vauquelin
Le Fantasque-class  Le Malin · Le Triomphant
Mogador-class  Mogador
Hunt-class  La Combattante
Trophies  Germany
Desaix-class¹  Kleber
Type 1936  Marceau
  Italy
Chateaurenault-class²  Guichen
  Modified: ¹Type 1934A-class destroyers · ²Capitani Romani-class cruisers