Difference between revisions of "Letuchiy"

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== Media ==
 
== Media ==
Skins<!-- [https://live.warthunder.com/feed/camouflages/?q=%23Letuchiy Skins and camouflages for the Letuchiy from live.warthunder.com.] -->
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Skins  
 +
[https://live.warthunder.com/feed/camouflages/?q=%23Letuchiy Skins and camouflages for the Letuchiy from live.warthunder.com.]  
  
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''

Revision as of 21:57, 19 February 2023

Introducing Wiki 3.0
Letuchiy
ussr_destroyer_regele_ferdinand_class_letuchiy.png
GarageImage Letuchiy.jpg
Letuchiy
AB RB SB
4.0 4.0 4.0
Class:
Research:4 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png

Description

The Regele Ferdinand-class, Letuchiy, 1945 is a rank I Soviet destroyer with a battle rating of 4.0 (AB/RB/SB). It was introduced in Update "Apex Predators".

General info

Survivability and armour

Armourfront / side / back
Main fire tower5 / 5 / 0 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section8
Displacement1 850 t
Crew212 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB86 / 40 km/h
RB70 / 32 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock 63 29 ~111.77 ~217.41
Upgraded 86 40 ___ ___
RB/SB Stock ___ ___ ___ ___
Upgraded 70 32 ___ ___

Modifications and economy

Repair costBasic → Reference
AB435 → 565 Sl icon.png
RB680 → 884 Sl icon.png
Total cost of modifications4 440 Rp icon.png
2 695 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
40 / 90 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
150 Rp icon.png
Cost:
90 Sl icon.png
45 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
60 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
65 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
360 Rp icon.png
Cost:
220 Sl icon.png
110 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
150 Rp icon.png
Cost:
90 Sl icon.png
45 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
60 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
60 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
65 Ge icon.png
Mods ship venting.png
Ventilation
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
65 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
360 Rp icon.png
Cost:
220 Sl icon.png
110 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
360 Rp icon.png
Cost:
220 Sl icon.png
110 Ge icon.png
Mods tank ammo.png
76mm_it_ansaldo_navy_aphe_ammo_pack
Research:
150 Rp icon.png
Cost:
90 Sl icon.png
45 Ge icon.png
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Research:
150 Rp icon.png
Cost:
90 Sl icon.png
45 Ge icon.png
Mods tank ammo.png
120mm_ussr_50_bofors_sap_ammo_pack
Research:
150 Rp icon.png
Cost:
90 Sl icon.png
45 Ge icon.png
Mods tank ammo.png
88mm_spgr_br_lh31_navy_hei_ammo_pack
Research:
150 Rp icon.png
Cost:
90 Sl icon.png
45 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
60 Ge icon.png
Mods tank ammo.png
76-mm HE-TF
Research:
200 Rp icon.png
Cost:
120 Sl icon.png
60 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
65 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
220 Rp icon.png
Cost:
135 Sl icon.png
65 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
360 Rp icon.png
Cost:
220 Sl icon.png
110 Ge icon.png

Armament

Primary armament

4 х Turret120 mm/50 Mk.4 Bofors M1924 cannon
Ammunition200 rounds
Vertical guidance-5° / 30°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
120 mm HE Bofors HE 40 40 40 40 40 40
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
120 mm HE Bofors HE 900 21 0 0.1 4.9 79° 80° 81°

Secondary armament

Turret8.8 cm/45 SK C/30 cannon
Ammunition220 rounds
Turret76 mm/40 Ansaldo cannon, mod.1917
Ammunition240 rounds

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Anti-aircraft armament

2 х Turret4 cm Skoda anti-aircraft gun
Ammunition500 rounds
Main article: Skoda (40 mm)

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Additional armament

Setup 16 x 533 mm steam turbined torpedo S.I. 250/533,4X7,5 Tipo A

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Pros:

  • 120 mm HE shell has a high explosive mass, useful against exposed crew and soft targets

Cons:

  • Lacks useful AA armament
  • Prone to fires
  • Only one main gun is facing front
  • Only HE shells for main guns and 88 mm
  • Slowly rotating turrets
  • Overall poor survivability

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins Skins and camouflages for the Letuchiy from live.warthunder.com.

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR destroyers
  Imperial Russia
Derzky-class  Frunze
Fidonisy-class  Kerch
  Soviet Union
Pr. 1  Leningrad · Moskva
Pr. 45  Opytny
Pr. 7  Besposhchadny · Ryany
Pr. 7U  Soobrazitelny · Stroyny
Pr. 20  Tashkent
Pr. 30  Ognevoy
Pr. 30-bis  Smelyi · Bezuprechny
Pr. 41  Neustrashimy
Pr. 56  Spokoinyy · Blagorodnyy · Bravy
Trophies  Romania
Regele Ferdinand-class  Letuchiy