Difference between revisions of "Saab J35XS"

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(Added general information)
(Undo revision 149459 by U130376622 (talk) Plagiarism from Wikipedia: Saab 35 Draken)
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Finnish jet fighter in the Swedish tech tree {{Battle-rating}}. It was introduced in [[Update "Apex Predators"]].
+
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Swedish jet fighter {{Battle-rating}}. It was introduced in [[Update "Apex Predators"]].
  
 
== General info ==
 
== General info ==
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{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
The Saab J-35XS turns very fast, however turning too fast at lower speeds can also lead to a so called "super-stall", which may lead to a crash. Tight turns also lead to a significant loss of energy/speed.
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max speed<br>(km/h at 9,000 m)
+
! colspan="2" | Max speed<br>(km/h at _,___ m)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
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|-
 
|-
 
! Stock
 
! Stock
| N/A || N/A || rowspan="2" | {{Specs|ceiling}} || N/A || N/A || N/A || N/A || rowspan="2" | 900
+
| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| 2390 || 2250 || 24.1 || 25.0 || 208.2 || 177.0
+
| ___ || ___ || __._ || __._ || __._ || __._
 
|-
 
|-
 
|}
 
|}
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| X || X || X || || X || ✓
+
| _ || _ || _ || _ || _ || _    <!-- -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || - || - || - || ~13 || ~6
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < 850 || < 700 || < 700 || N/A
+
| < ___ || < ___ || < ___ || N/A
 
|-
 
|-
 
|}
 
|}
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! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
 
|-
 
|-
| colspan="2" | Svenska Flygmotor RM6C || 1
+
| colspan="2" | _____ || _
 
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
 
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
 
|-
 
|-
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! _m fuel || __m fuel || __m fuel
 
! _m fuel || __m fuel || __m fuel
 
|-
 
|-
| ___ kg || colspan="2" | Afterburning axial-flow turbojet
+
| ___ kg || colspan="2" | ___
 
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
 
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
 
|-
 
|-
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! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
 
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
 
|-
 
|-
! Condition || 100% || WEP
+
! Condition || 100% || ___%/WEP
 
! _m fuel || __m fuel || __m fuel || MGW
 
! _m fuel || __m fuel || __m fuel || MGW
 
|-
 
|-
| ''Stationary'' || 5,765 kgf || 7,800 kgf
+
| ''Stationary'' || ___ kgf || ___ kgf
 
| _.__ || _.__ || _.__ || _.__
 
| _.__ || _.__ || _.__ || _.__
 
|-
 
|-
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* Without Load
 
* Without Load
* 6 x RB24J (Export AIM-9J) air-to-air missiles
+
* 6 x RB24J air-to-air missiles
 
* 76 x 7,5 cm srak m/57B rockets
 
* 76 x 7,5 cm srak m/57B rockets
 
* 12 x m/56D rockets
 
* 12 x m/56D rockets
* 4 x RB24J air-to-air missiles (Export AIM-9J) + 76 x 7,5 cm srak m/57B rockets
+
* 4 x RB24J air-to-air missiles + 76 x 7,5 cm srak m/57B rockets
* 4 x RB24J air-to-air missiles (Export AIM-9J) + 12 x m/56D rockets
+
* 4 x RB24J air-to-air missiles + 12 x m/56D rockets
* 2 x RB24J air-to-air missiles (Export AIM-9J) + 76 x 7,5 cm srak m/57B rockets + 8 x m/56D rockets
+
* 2 x RB24J air-to-air missiles + 76 x 7,5 cm srak m/57B rockets + 8 x m/56D rockets
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Use the 6 RB24J (Export AIM-9J) air-to-air missiles you have access to by sneaking up on opponents from behind.  
+
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
'''Pros:'''
+
'''Pros:'''  
  
* Superior maneuverability at all speeds
+
* Decent speed
* Good energy retention at higher speeds (above 850 km/h)
+
* Good flares/chaffs
* High top speed
+
* Good turn rate
* Good climb performance
+
* Extremely powerful in a downtier
* Good acceleration
 
* Low stall speed
 
* Hard-hitting 30 mm cannons
 
* Good air-to-air missiles
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Bleeds energy quickly at lower speeds (below 750 km/h)
+
* Bleeds speed fast
* Relatively low maximum fuel load and a fuel thirsty afterburner
+
* Janky gun placement
* Wings may rip with roll and elevator input at supersonic speeds
+
* Gets destroyed in common uptiers
* Cannons are placed fairly far from the center (convergence issue)
 
* Cannons have low velocity and ammo
 
* All cannon belts lack tracers
 
* Only has unguided rockets for CAS
 
* Few countermeasures
 
* Unstable wing design; if not careful can easily enter an unrecoverable stall or flat spin when maneuvering at low speeds
 
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
Saab 35S (Sigurd) was a series of export Drakens sold to the Finnish Air Force starting from 1970. S stands for Suomi (Finland in Finnish). In Finland the Saab 35 received the designation DK (for Draken).
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
    The series consisted of 4 versions:
 
 
* Saab 35XS – dedicated export version of the Saab 35F for Finland. X stands for export and S for Suomi. 12 copies were built by Saab and assembled under licence by Valmet in Finland.
 
* Saab 35FS – ex-Swedish J 35F1s sold to Finland. 24 sold and used as fighters.
 
* Saab 35BS – ex-Swedish J 35Bs sold to Finland. 8 sold and used as advanced trainers, with the exception of one which was used for schooling mechanics.
 
* Saab 35CS – ex-Swedish Sk 35Cs sold to Finland. 5 sold and used as trainers. Flew unarmed.
 
 
In Finnish service the Draken was uniquely outfitted with the Soviet R-13M missile at times. By the mid 1980s the 35FS and 35XS Drakens were upgraded with the same extra pylons as the Swedish J 35J. By 1993 the 35XS also received flare and chaff countermeasures.
 
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
* https://en.wikipedia.org/wiki/Saab_35_Draken
+
''Paste links to sources and external resources, such as:''
 +
 
 +
* ''topic on the official game forum;''
 +
* ''other literature.''
  
 
{{Sweden jet aircraft}}
 
{{Sweden jet aircraft}}
 
{{Sweden premium aircraft}}
 
{{Sweden premium aircraft}}

Revision as of 23:07, 3 January 2023

This page is about the premium Swedish jet fighter Saab J35XS. For other versions, see SAAB 35 Draken (Family).
Saab J35XS
saab_j35xs.png
GarageImage Saab J35XS.jpg
StoreImage Saab J35XS 004.jpg
Saab J35XS
STORE

Description

The Saab J35XS Draken is a premium gift rank VII Swedish jet fighter with a battle rating of 10.3 (AB) and 11.0 (RB/SB). It was introduced in Update "Apex Predators".

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 9 000 m2 250 km/h
Turn time25 s
Max altitude12 500 m
EngineSvenska Flygmotor RM 6С
Type
Cooling systemAir
Take-off weight14 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 12500 __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
_ _ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 500 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
_____ _ _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type _m fuel __m fuel __m fuel
___ kg ___ _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MGW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear500 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair cost
AB2 147 Sl icon.png
RB6 206 Sl icon.png
SB5 875 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 160 000 Sl icon.png
Aces2 800 Ge icon.png
Research Aces2 150 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 130 / 310 / 600 % Sl icon.png
Talisman.png 2 × 232 / 232 / 232 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Mods jet engine.png
Engine
Mods g suit.png
G-suit
Mods aerodinamic fuse.png
Fuselage repair
Mods armor frame.png
Airframe
Mods aerodinamic wing.png
Wings repair
Mods armor cover.png
Cover
Mods jet engine extinguisher.png
EFS
Mods ammo.png
aden_belt_pack
Mod arrow 1.png
Mods heli false thermal targets.png
Flares/Chaff
Mods pilon rocket.png
m/56d
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Mods pilon rocket.png
m/57
Mod arrow 0.png
Mods air to air missile.png
RB24J

Armaments

Offensive armament

Main article: Akan m/55 (30 mm)

The Saab J35XS is armed with:

  • A choice between two presets:
    • 1 x 30 mm Akan m/55 cannon, wing-mounted (120 rpg)
    • 1 x 30 mm Akan m/55 cannon + 12 x large calibre countermeasures

Suspended armament

Main articles: RB24J, m/56D, Srak m/57B

The Saab J35XS can be outfitted with the following ordnance:

  • Without Load
  • 6 x RB24J air-to-air missiles
  • 76 x 7,5 cm srak m/57B rockets
  • 12 x m/56D rockets
  • 4 x RB24J air-to-air missiles + 76 x 7,5 cm srak m/57B rockets
  • 4 x RB24J air-to-air missiles + 12 x m/56D rockets
  • 2 x RB24J air-to-air missiles + 76 x 7,5 cm srak m/57B rockets + 8 x m/56D rockets

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

  • Decent speed
  • Good flares/chaffs
  • Good turn rate
  • Extremely powerful in a downtier

Cons:

  • Bleeds speed fast
  • Janky gun placement
  • Gets destroyed in common uptiers

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Sweden jet aircraft
Fighters  J21RA
  J29A · A29B · J29D · J29F
  J32B
  J34
  J35A · J35D
  JA37C · JA37D · JA37DI · JA37DI F21
  JAS39A · JAS39C
Strike aircraft  A21RB
  A32A · A32A Röd Adam
  A28B
  AJ37 · AJS37
  SK60B · SAAB-105G
Export  SAAB-105OE
Finland  ▄Vampire FB 52A · ▄MiG-21bis · Saab J35XS

Sweden premium aircraft
Fighters  Iacobi's J8A · ▄Fokker D.XXI · Mörkö-Morane · VL Myrsky II · J9 Early · J26 David · VL Pyörremyrsky · ▄Bf 109 G-6
Jet fighters  J29D · J35A · Saab J35XS · JA37DI F21
Strike aircraft  SAAB-105OE · A32A Röd Adam
Bomber  ▄Ar 196 A-5