Difference between revisions of "M1A2 SEP"

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{{Youtube-gallery|Qgsv6_VWzbc|'''The Shooting Range #326''' - ''Metal Beasts'' section at 00:26 discusses the {{PAGENAME}}.|dwruZG8-_os
<ref>[https://www.youtube.com/watch?v=dwruZG8-_os M1A2 SEP Review and gameplay by SUSLIK GAMING (from 26th October 2022)]</ref>
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|'''Explosive Armor Upgrade for Abrams?!!! M1A2 SEP Review''' - ''SUSLIK GAMING''}}
  
 
== See also ==
 
== See also ==

Revision as of 22:11, 30 October 2022

us_m1a2_sep_abrams.png
GarageImage M1A2 SEP.jpg
M1A2 SEP
AB RB SB
12.0 12.0 12.0
Class:
Research:200 000 Specs-Card-Exp.png
Purchase:1 100 000 Specs-Card-Lion.png
Show in game

Description

The Tank, Combat, Full Tracked, 120-mm Gun M1A2 SEP is a rank VIII American medium tank with a battle rating of 12.0 (AB/RB/SB). It was introduced in Update "Fire and Ice".

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull133 / 60 / 32
Turret139 / 120 / 13
Crew4 people
Visibility82 %

In terms of armour, the M1A2 SEP has the same protection as its predecessor from the front, the tank has used depleted uranium composite armour behind the turret cheeks of the tank, as with previous Abrams the turret's overall kinetic energy protection ranges between 680 mm to 780 mm and the chemical energy protection ranges between 1,000 mm and 1,200 mm. As with previous Abrams the M1A2 SEP retains the same weak spots as the M1A2's hull because it doesn't use depleted uranium in the lower front plate as well as the turret ring and breech being weak spots.

The improvements in M1A2 SEP from previous Abrams is that it has from the sides of the hull as it can use the TUSK kit (ARAT ERA) which provides 20 mm kinetic energy protection and 450 chemical energy protection, this will improve protection from ATGMs and HEAT-FS rounds.

M1A2 SEP x-ray view

Mobility

Speedforward / back
AB76 / 43 km/h
RB and SB69 / 39 km/h
Number of gears8 forward
4 back
Weight62.2 t
Engine power
AB2 898 hp
RB and SB1 519 hp
Power-to-weight ratio
AB46.6 hp/t
RB and SB24.4 hp/t

The M1A2 SEP uses 1,519 horsepower AGT-1500 gas turbine like previous Abrams variants, the tank has gained an additional 0.5 tons of weight from M1A2, putting the total mass of the tank at 62.2 tonnes. This causes a slight change from M1A2 which means that commanders should expect the vehicle to respond a bit slower to movement commands compared to previous modifications. However, the tank retains the same 68 km/h top speed and 40 km/h reverse speed as the M1A2 and is still fairly mobile. Without upgrades, the hull traverse is slow and acceleration is lacking as with previous Abrams, however those issues can be remedied by upgrading the tracks, filters, engine and transmission modifications.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock AoA Stock Upgraded Stock Upgraded
Arcade 76 43 58.9 3.25 2,058 2,898 34.91 46.59
Realistic 69 39 1,343 1,519 22.78 24.42

Modifications and economy

Repair costBasic → Reference
AB4 291 → 7 011 Sl icon.png
RB4 159 → 6 795 Sl icon.png
SB5 264 → 8 601 Sl icon.png
Total cost of modifications298 100 Rp icon.png
485 000 Sl icon.png
Talisman cost3 200 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 100 000 Sl icon.png
Aces2 300 Ge icon.png
Research Aces1 350 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 200 / 210 % Sl icon.png
256 / 256 / 256 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
310 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
340 Ge icon.png
Mods new tank break.png
Brake System
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
340 Ge icon.png
Mods new tank filter.png
Filters
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
480 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png
Mods new tank engine.png
Engine
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 900 Rp icon.png
Cost:
20 000 Sl icon.png
310 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
4 200 Rp icon.png
Cost:
21 000 Sl icon.png
340 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
480 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
120mm_DM_HEAT_FS_ammo_pack
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
310 Ge icon.png
Mods tank ammo.png
120mm_M908_HE_OR_ammo_pack
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
310 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
340 Ge icon.png
Mods tank additional armor.png
TUSK
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
340 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
480 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
480 Ge icon.png
Mods art support.png
Artillery Support
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png
Mods tank ammo.png
120mm_M829A_APDS_FS_ammo_pack
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png
Mods thermal sight.png
NVD
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
410 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night
Setup 1:120 mm M256 cannon
12.7 mm M2HB machine gun
7.62 mm M240 machine gun
7.62 mm M240 machine gun
Setup 2:120 mm M256 cannon
12.7 mm M2HB machine gun
12.7 mm M2HB machine gun
7.62 mm M240 machine gun
7.62 mm M240 machine gun

Main armament

120 mm M256 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition42 rounds
First-order18 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Vertical guidance-10° / 20°
Main article: M256 (120 mm)

The M1A2 SEP is armed with the 120 mm M256 smoothbore gun which can also be found on the M1A2, the M1A1 and the M1A1 HC, and has access to the same APFSDS and HEATFS ammunition. Its ammo selection is the same as M1A2.

As with the previous Abrams the M1A2 SEP's gun handles very well, with an excellent stabilizer that can be used to accurately fire at any speed and having a quick turret traverse. The gun has good depression and elevation angles which are the same as previous Abrams; negative 10 and positive 20 degrees respectively. An aced crew can reload the gun in six seconds which is the same as previous Abrams, it's slower than the Challenger 2s, Type 90s, and Type 10.

120 mm M256 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 42 -10°/+20° ±180° Two-plane 38.1 52.7 64.0 70.8 75.3 7.80 6.90 6.36 6.00
Realistic 23.8 28.0 34.0 37.6 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M830 HEATFS 480 480 480 480 480 480
M830A1 HEATFS 350 350 350 350 350 350
M829 APFSDS 491 488 481 473 464 454
M829A2 APFSDS 629 627 619 610 601 590
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M830 HEATFS 1,140 13.1 0.05 0.1 2.36 65° 72° 77°
M829 APFSDS 1,670 4.27 N/A N/A N/A 78° 80° 81°
M829A2 APFSDS 1,680 4.92 N/A N/A N/A 78° 80° 81°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming distance
(m)
Trigger radius
(m)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M830A1 HEATFS 1,410 11.4 0.05 0.1 400 10 1.39 65° 72° 77°

Ammo racks

Ammo racks of the M1A2 SEP
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
42 37 (+5) 19 (+23) 1 (+41) No

Machine guns

Ammunition1 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-9° / 65°
Ammunition200 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Ammunition1 400 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate941 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 200 (200) 577 N/A N/A
Pintle (commander) 1,000 (200) 577 -9°/+20° -10°/+170°
7.62 mm M240
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle (loader) 1,400 (200) 941 -9°/+65° -100°/-10°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Depleted uranium composite armour layout in the frontal turret makes it extremely difficult to be penetrated by munitions in the game (the frontal turret could have difficulties against Leopard 2A6's DM53 at short ranges)
  • The M830A1 HEAT-FS shell can be effective at destroying helicopters and aircraft through proximity detonation
  • Thermal sight for the commander, gunner and driver
  • Second generation thermal view which is an upgrade from first generation view in M1A2
  • Like other Abrams tanks it has good crew survivability
  • M829 APFSDS modification unlocked at tier I
  • Powerful M829A2 APFSDS shell with excellent ballistics and penetration properties
  • TUSK kit is available on the M1A2 SEP making the tank resistant to chemical rounds from the side of the hull

Cons:

  • Like with previous Abrams tanks they're very easy to penetrate (even by low rank 5 tanks) as hits on the UFP (upper frontal plate) could auto bounce into the turret, often incapacitating the gunner and commander, as well as detonating the ammo
  • Has the same massive weak spot in the turret ring as previous Abrams which any tank in the game can penetrate, a hit to the highly angled upper front plate will likely cause the incoming shell to ricochet into the turret ring, destroying critical components and knocking out crew members
  • The LFP (lower front plate) is huge and has very poor protection (~400 mm protection)
  • Has the same weak spots as its preceding variants
  • The gun mantlet weak spot on the turret
  • The Leopard 2A6's DM53 has a good chance of penetrating the turret cheeks if they're hit at a right angle
  • The M1A2 SEP is the least manoeuvrable Abrams in the game, due to its weight of 62.2 tonnes with additional 3.25 tons of weight with TUSK kit equipped
  • Like with previous Abrams the stock HEAT-FS shell is very difficult to use at top tier as every tank the player faces has more than 600 mm of chemical protection or being coated in ERA frontally. Flank shots are the only reliable way to do damage and get kills
  • Like with most Abrams series tanks, the engine deck is slightly raised, meaning that you will not be able to depress the gun over the rear of the tank.

History

In September 1994, just one month prior to the delivery of the first M1A1 HC, which would subsequently evolve into the M1A2, General Dynamic Land Systems was awarded a contract to conduct studies on the development of a modernization package for the upcoming M1A2. The work was intended to study the possibilities of equipping the M1A2 with the latest technology in the areas of firepower, protection and digital assets.

Becoming known as the System Enhancement Package (SEP), the upgrade was envisioned as a whole new production standard for newly produced units as well as being a refit for previously built ones. In 1995, the requirements for the upgrade package were formulated and the production contract was awarded to General Dynamic in 2001, with production lasting up until 2004.

While the M1A2 SEP was still in production, experiences from the US Invasion of Iraq unveiled in 2003 the vulnerability of tanks in urban combat environments. In response to this, American engineers designed the 'Tank Urban Survival Kit' (TUSK). It used readily available components to provide a substantial protection upgrade for M1 Abrams tanks, which could be flexibly fitted onto the vehicles by troops in the field, depending on mission requirements. In 2006, a total of over 500 of such kits were ordered and by 2008 all of the M1 Abrams stationed in Iraq were fitted with this modification.

- From Devblog

Media

Videos

See also

External links


USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT