Difference between revisions of "Pbv 302 (BILL)"

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* [[wt:en/news/7818-development-pbv-302-bill-scandinavian-frugality-en|[Devblog] Pbv 302 BILL: Scandinavian Frugality]]
 
* [[wt:en/news/7818-development-pbv-302-bill-scandinavian-frugality-en|[Devblog] Pbv 302 BILL: Scandinavian Frugality]]
  
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{{TankManufacturer Hagglund}}
 
{{Sweden tank destroyers}}
 
{{Sweden tank destroyers}}

Revision as of 04:24, 30 September 2022

Introducing Wiki 3.0
Pbv 302 (BILL)
sw_pbv_302_bill.png
GarageImage Pbv 302 (BILL).jpg
Pbv 302 (BILL)
Research:81 000 Specs-Card-Exp.png
Purchase:450 000 Specs-Card-Lion.png

Description

The Pansarbandvagn 302 BILL is a rank VI Swedish tank destroyer with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update "Drone Age".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull25 / 10 / 5
Turret0 / 0 / 0
Crew4 people
Visibility112 %

The incredibly light armor present on the Pbv 302 BILL can be considered almost non-existant and is incredibly vulnerable to basically anything on the battlefield except for 7.62mm machine guns. However, due to the almost empty rear section, in can survive shots to the rear, with some luck.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 20 (44°) + 5 (43°) mm Front glacis
20 mm (36-38°) Lower glacis
5 mm Top
10 + 4 mm Bottom
15 mm (5°) 5-12 mm
Turret 15-25 mm (14-48°) Turret front
20 mm (8-18°) Gun mantlet
15 mm (5°) 15 mm (5°) 12 mm
Cupola 12 mm 12 mm 12 mm 12 mm

Notes:

  • Belly armour is 10 mm thick.

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB72 / 13 km/h
RB and SB66 / 12 km/h
Number of gears8 forward
2 back
Weight14.0 t
Engine power
AB515 hp
RB and SB270 hp
Power-to-weight ratio
AB36.8 hp/t
RB and SB19.3 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 72 13 14 _,___ 515 __.__ 36.79
Realistic 66 12 _,___ 270 __.__ 19.29

Modifications and economy

Repair costBasic → Reference
AB4 523 → 5 870 Sl icon.png
RB5 179 → 6 722 Sl icon.png
SB5 486 → 7 120 Sl icon.png
Total cost of modifications131 900 Rp icon.png
223 000 Sl icon.png
Talisman cost2 400 Ge icon.png
Crew training130 000 Sl icon.png
Experts450 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces890 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 210 / 250 % Sl icon.png
214 / 214 / 214 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
250 Ge icon.png
Mods new tank break.png
Brake System
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
250 Ge icon.png
Mods new tank filter.png
Filters
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
470 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
590 Ge icon.png
Mods new tank engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
590 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 100 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 900 Rp icon.png
Cost:
10 000 Sl icon.png
250 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
470 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
590 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods tank ammo.png
20mm_sw_kan_HE_ammo_pack
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
250 Ge icon.png
Mods tank ammo.png
20mm_sw_kan_AP_ammo_pack
Research:
6 400 Rp icon.png
Cost:
10 000 Sl icon.png
250 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
470 Ge icon.png

Armaments

Main armament

20 mm Akan m/47D cannon
Ammunition540 rounds
Belt capacity30 rounds
Reloadbasic crew → aces
6.5 → 5.0 s
Fire rate480 shots/min
Vertical guidance-10° / 36°
Main article: Akan m/47D (20 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

20 mm Akan m/47D Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 540 (30) 480 -7°/+36° ±180° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

  • Default: AP-T · HEFI-T · HEFI-T
  • slsgr m/71: HEFI-T
  • slpprj m/68: HVAP-T
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 37 35 26 18 13 9
slsgr m/71 3 3 3 3 3 3
slpprj m/68 48 45 33 23 16 11
Belt details
Belt Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
slsgr m/71 HEFI-T 855 0.12 0 0.1 39 79° 80° 81°
slpprj m/68 HVAP-T 885 0.13 0 0 0 66° 70° 72°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
18 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Additional armament

Rbs 56 ATGM
Ammunition7 rounds
Belt capacity1 rounds
Fire rate7 shots/min
Vertical guidance-12° / 30°
Horizontal guidance-30° / 30°
Fire on the moveup to 5 km/h
Main article: Rbs 56

Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.

Rbs 56 missile Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 7 ±10° ±120° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
RB 56 BILL II ATGM 510 510 510 510 510 510
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming distance
(m)
Trigger radius
(m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
RB 56 BILL II ATGM 250 2,200 10.9 0.05 0.1 10 3 2,720 80° 82° 90°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
7 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Hägglund & Söner
Light Tanks 
Ikv 91  Ikv 91 · Ikv 91-105
Tank Destroyers 
ATGM Carriers  UDES 33 · Pvrbv 551 · Pbv 302 (BILL)
SPAA 
Strv m/41  Pbv 301
SAM  Lvrbv 701
See Also  BAE Systems AB

Sweden tank destroyers
Strv m/41 derivatives  Spj fm/43-44 · Sav m/43 (1944) · Sav m/43 (1946) · Pvkv II · Pvkv III
Ikv 72/103  Ikv 72 · Ikv 103
Pvkv m/43  Pvkv m/43 (1946) · Pvkv m/43 (1963)
ATGM  UDES 33 · Pbv 302 (BILL) · Pvrbv 551
Other  SAV 20.12.48 · Bkan 1C
Norway  VIDAR